Mercurial > sdl-ios-xcode
diff WhatsNew @ 1545:8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 15 Mar 2006 17:46:41 +0000 |
parents | 1ff64ad478b2 |
children | 96c2f89cc7e1 3b2a92126f4d |
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--- a/WhatsNew Wed Mar 15 15:47:49 2006 +0000 +++ b/WhatsNew Wed Mar 15 17:46:41 2006 +0000 @@ -4,7 +4,15 @@ Version 1.0: 1.2.10: + Added current_w and current_h to the SDL_VideoInfo structure, + which is set to the desktop resolution during video intialization, + and then set to the current resolution when a video mode is set. + + SDL_SetVideoMode() now accepts 0 for width or height and will use + the current video mode (or the desktop mode if no mode has been set.) + Added SDL_GetKeyRepeat() + Added SDL_config.h, with defaults for various build environments. 1.2.7: