Mercurial > sdl-ios-xcode
diff src/video/directfb/SDL_DirectFB_mouse.c @ 3013:8cc00819c8d6
Reverted Bob's indent checkin
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 10 Jan 2009 21:50:26 +0000 |
parents | 8f4ed5ec2b06 |
children | d72a0dd80e8b |
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--- a/src/video/directfb/SDL_DirectFB_mouse.c Sat Jan 10 18:32:24 2009 +0000 +++ b/src/video/directfb/SDL_DirectFB_mouse.c Sat Jan 10 21:50:26 2009 +0000 @@ -132,15 +132,14 @@ dsc.height = surface->h; dsc.pixelformat = DSPF_ARGB; - SDL_DFB_CHECKERR(devdata-> - dfb->CreateSurface(devdata->dfb, &dsc, &curdata->surf)); + SDL_DFB_CHECKERR(devdata->dfb-> + CreateSurface(devdata->dfb, &dsc, &curdata->surf)); curdata->hotx = hot_x; curdata->hoty = hot_y; cursor->driverdata = curdata; - SDL_DFB_CHECKERR(curdata-> - surf->Lock(curdata->surf, DSLF_WRITE, (void *) &dest, - &pitch)); + SDL_DFB_CHECKERR(curdata->surf-> + Lock(curdata->surf, DSLF_WRITE, (void *) &dest, &pitch)); /* Relies on the fact that this is only called with ARGB surface. */ p = surface->pixels; @@ -175,22 +174,21 @@ DFB_WindowData *windata = (DFB_WindowData *) window->driverdata; if (cursor) - SDL_DFB_CHECKERR(windata-> - window->SetCursorShape(windata->window, - curdata->surf, - curdata->hotx, - curdata->hoty)); + SDL_DFB_CHECKERR(windata->window-> + SetCursorShape(windata->window, + curdata->surf, curdata->hotx, + curdata->hoty)); /* fprintf(stdout, "Cursor is %s\n", cursor ? "on" : "off"); */ - SDL_DFB_CHECKERR(dispdata-> - layer->SetCooperativeLevel(dispdata->layer, - DLSCL_ADMINISTRATIVE)); - SDL_DFB_CHECKERR(dispdata-> - layer->SetCursorOpacity(dispdata->layer, - cursor ? 0xC0 : 0x00)); - SDL_DFB_CHECKERR(dispdata-> - layer->SetCooperativeLevel(dispdata->layer, - DLSCL_SHARED)); + SDL_DFB_CHECKERR(dispdata->layer-> + SetCooperativeLevel(dispdata->layer, + DLSCL_ADMINISTRATIVE)); + SDL_DFB_CHECKERR(dispdata->layer-> + SetCursorOpacity(dispdata->layer, + cursor ? 0xC0 : 0x00)); + SDL_DFB_CHECKERR(dispdata->layer-> + SetCooperativeLevel(dispdata->layer, + DLSCL_SHARED)); } } @@ -229,8 +227,8 @@ int cx, cy; SDL_DFB_CHECKERR(windata->window->GetPosition(windata->window, &cx, &cy)); - SDL_DFB_CHECKERR(dispdata-> - layer->WarpCursor(dispdata->layer, cx + x, cy + y)); + SDL_DFB_CHECKERR(dispdata->layer-> + WarpCursor(dispdata->layer, cx + x, cy + y)); error: return;