Mercurial > sdl-ios-xcode
diff build-scripts/ltmain.sh @ 1920:8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
OpenGL renderer in progress
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 22 Jul 2006 08:33:18 +0000 |
parents | 39715a34a0be |
children | 4800979de337 803eeeeaa8a0 |