Mercurial > sdl-ios-xcode
diff test/testmultiaudio.c @ 2060:866052b01ee5
indent is evil
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 28 Oct 2006 16:48:03 +0000 |
parents | 5f6550e5184f |
children | 9fcde304c7b6 |
line wrap: on
line diff
--- a/test/testmultiaudio.c Sat Oct 28 16:41:54 2006 +0000 +++ b/test/testmultiaudio.c Sat Oct 28 16:48:03 2006 +0000 @@ -1,8 +1,8 @@ #include "SDL.h" static SDL_AudioSpec spec; -static Uint8 *sound = NULL; /* Pointer to wave data */ -static Uint32 soundlen = 0; /* Length of wave data */ +static Uint8 *sound = NULL; /* Pointer to wave data */ +static Uint32 soundlen = 0; /* Length of wave data */ typedef struct { @@ -11,7 +11,8 @@ volatile int done; } callback_data; -void SDLCALL play_through_once(void *arg, Uint8 * stream, int len) +void SDLCALL +play_through_once(void *arg, Uint8 * stream, int len) { callback_data *cbd = (callback_data *) arg; Uint8 *waveptr = sound + cbd->soundpos; @@ -30,14 +31,16 @@ } } -static void test_multi_audio(int devcount) +static void +test_multi_audio(int devcount) { callback_data cbd[64]; int keep_going = 1; int i; if (devcount > 64) { - fprintf(stderr, "Too many devices (%d), clamping to 64...\n", devcount); + fprintf(stderr, "Too many devices (%d), clamping to 64...\n", + devcount); devcount = 64; } @@ -48,7 +51,7 @@ printf("playing on device #%d: ('%s')...", i, devname); fflush(stdout); - memset(&cbd[0], '\0', sizeof (callback_data)); + memset(&cbd[0], '\0', sizeof(callback_data)); spec.userdata = &cbd[0]; cbd[0].dev = SDL_OpenAudioDevice(devname, 0, &spec, NULL); if (cbd[0].dev == 0) { @@ -63,7 +66,7 @@ } } - memset(cbd, '\0', sizeof (cbd)); + memset(cbd, '\0', sizeof(cbd)); printf("playing on all devices...\n"); for (i = 0; i < devcount; i++) { @@ -102,7 +105,8 @@ } -int main(int argc, char **argv) +int +main(int argc, char **argv) { int devcount = 0; @@ -124,7 +128,8 @@ /* Load the wave file into memory */ if (SDL_LoadWAV(argv[1], &spec, &sound, &soundlen) == NULL) { - fprintf(stderr, "Couldn't load %s: %s\n", argv[1], SDL_GetError()); + fprintf(stderr, "Couldn't load %s: %s\n", argv[1], + SDL_GetError()); } else { test_multi_audio(devcount); SDL_FreeWAV(sound);