Mercurial > sdl-ios-xcode
diff src/audio/mint/SDL_mintaudio_stfa.c @ 2060:866052b01ee5
indent is evil
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 28 Oct 2006 16:48:03 +0000 |
parents | 5f6550e5184f |
children | 29e07f91bc1f |
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--- a/src/audio/mint/SDL_mintaudio_stfa.c Sat Oct 28 16:41:54 2006 +0000 +++ b/src/audio/mint/SDL_mintaudio_stfa.c Sat Oct 28 16:48:03 2006 +0000 @@ -98,7 +98,8 @@ Super(oldpile); /* Wait if currently playing sound */ - while (SDL_MintAudio_mutex != 0) {} + while (SDL_MintAudio_mutex != 0) { + } /* Clear buffers */ if (SDL_MintAudio_audiobuf[0]) { @@ -120,16 +121,17 @@ SDL_AUDIO_BITSIZE(this->spec.format))); DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); - DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); + DEBUG_PRINT(("big endian=%d, ", + SDL_AUDIO_ISBIGENDIAN(this->spec.format))); DEBUG_PRINT(("channels=%d, ", this->spec.channels)); DEBUG_PRINT(("freq=%d\n", this->spec.freq)); if (SDL_AUDIO_BITSIZE(this->spec.format) > 16) { - this->spec.format = AUDIO_S16SYS; /* clamp out int32/float32 ... */ + this->spec.format = AUDIO_S16SYS; /* clamp out int32/float32 ... */ } if (this->spec.channels > 2) { - this->spec.channels = 2; /* no more than stereo! */ + this->spec.channels = 2; /* no more than stereo! */ } /* Check formats available */ @@ -154,7 +156,8 @@ SDL_AUDIO_BITSIZE(this->spec.format))); DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); - DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); + DEBUG_PRINT(("big endian=%d, ", + SDL_AUDIO_ISBIGENDIAN(this->spec.format))); DEBUG_PRINT(("channels=%d, ", this->spec.channels)); DEBUG_PRINT(("freq=%d\n", this->spec.freq)); @@ -221,7 +224,7 @@ /* Initialize all variables that we clean on shutdown */ this->hidden = (struct SDL_PrivateAudioData *) - SDL_malloc((sizeof *this->hidden)); + SDL_malloc((sizeof *this->hidden)); if (this->hidden == NULL) { SDL_OutOfMemory(); return 0; @@ -233,16 +236,18 @@ /* Allocate memory for audio buffers in DMA-able RAM */ DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", this->spec.size)); - SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(this->spec.size * 2, MX_STRAM); + SDL_MintAudio_audiobuf[0] = + Atari_SysMalloc(this->spec.size * 2, MX_STRAM); if (SDL_MintAudio_audiobuf[0] == NULL) { SDL_OutOfMemory() - SDL_free(this->hidden); + SDL_free(this->hidden); this->hidden = NULL; return 0; } SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + this->spec.size; SDL_MintAudio_numbuf = 0; - SDL_memset(SDL_MintAudio_audiobuf[0],this->spec.silence,this->spec.size*2); + SDL_memset(SDL_MintAudio_audiobuf[0], this->spec.silence, + this->spec.size * 2); SDL_MintAudio_audiosize = this->spec.size; SDL_MintAudio_mutex = 0; @@ -256,12 +261,12 @@ /* Setup audio hardware */ MINTSTFA_InitAudio(this); - return 1; /* good to go. */ + return 1; /* good to go. */ } static int -MINTSTFA_Init(SDL_AudioDriverImpl *impl) +MINTSTFA_Init(SDL_AudioDriverImpl * impl) { /* Cookie _MCH present ? if not, assume ST machine */ if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) {