Mercurial > sdl-ios-xcode
diff src/audio/bsd/SDL_bsdaudio.c @ 2060:866052b01ee5
indent is evil
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 28 Oct 2006 16:48:03 +0000 |
parents | 5f6550e5184f |
children | c66852194386 |
line wrap: on
line diff
--- a/src/audio/bsd/SDL_bsdaudio.c Sat Oct 28 16:41:54 2006 +0000 +++ b/src/audio/bsd/SDL_bsdaudio.c Sat Oct 28 16:48:03 2006 +0000 @@ -122,7 +122,7 @@ return outputDeviceCount; } - return 0; /* shouldn't ever hit this. */ + return 0; /* shouldn't ever hit this. */ } static const char * @@ -149,7 +149,7 @@ fprintf(stderr, "AUDIO_GETINFO failed.\n"); return; } - + /* *INDENT-OFF* */ fprintf(stderr, "\n" "[play/record info]\n" "buffer size : %d bytes\n" @@ -177,7 +177,9 @@ info.play.error ? "yes" : "no", info.play.waiting ? "yes" : "no", info.play.active ? "yes" : "no"); + /* *INDENT-ON* */ + /* *INDENT-OFF* */ fprintf(stderr, "\n" "[audio info]\n" "monitor_gain : %i\n" @@ -192,6 +194,7 @@ (info.mode == AUMODE_PLAY) ? "PLAY" : (info.mode = AUMODE_RECORD) ? "RECORD" : (info.mode == AUMODE_PLAY_ALL ? "PLAY_ALL" : "?")); + /* *INDENT-ON* */ #endif /* DEBUG_AUDIO */ } @@ -206,7 +209,9 @@ /* Use timer for general audio synchronization */ Sint32 ticks; - ticks = ((Sint32)(this->hidden->next_frame-SDL_GetTicks()))-FUDGE_TICKS; + ticks = + ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - + FUDGE_TICKS; if (ticks > 0) { SDL_Delay(ticks); } @@ -222,7 +227,8 @@ #ifdef DEBUG_AUDIO fprintf(stderr, "Waiting for audio to get ready\n"); #endif - if (select(this->hidden->audio_fd+1,NULL,&fdset,NULL,&timeout) <= 0) { + if (select(this->hidden->audio_fd + 1, NULL, &fdset, NULL, &timeout) + <= 0) { const char *message = "Audio timeout - buggy audio driver? (disabled)"; /* In general we should never print to the screen, @@ -252,8 +258,7 @@ /* Write the audio data, checking for EAGAIN on broken audio drivers */ do { written = write(this->hidden->audio_fd, - &this->hidden->mixbuf[p], - this->hidden->mixlen - p); + &this->hidden->mixbuf[p], this->hidden->mixlen - p); if (written > 0) p += written; @@ -317,8 +322,8 @@ /* We don't care what the devname is...we'll try to open anything. */ /* ...but default to first name in the list... */ if (devname == NULL) { - if ( ((iscapture) && (inputDeviceCount == 0)) || - ((!iscapture) && (outputDeviceCount == 0)) ) { + if (((iscapture) && (inputDeviceCount == 0)) || + ((!iscapture) && (outputDeviceCount == 0))) { SDL_SetError("No such audio device"); return 0; } @@ -327,7 +332,7 @@ /* Initialize all variables that we clean on shutdown */ this->hidden = (struct SDL_PrivateAudioData *) - SDL_malloc((sizeof *this->hidden)); + SDL_malloc((sizeof *this->hidden)); if (this->hidden == NULL) { SDL_OutOfMemory(); return 0; @@ -429,7 +434,7 @@ } static int -BSDAUDIO_Init(SDL_AudioDriverImpl *impl) +BSDAUDIO_Init(SDL_AudioDriverImpl * impl) { /* Set the function pointers */ impl->DetectDevices = BSDAUDIO_DetectDevices;