Mercurial > sdl-ios-xcode
diff src/video/nds/SDL_ndsmouse.c @ 3976:8582c6a5ca16 SDL-1.2
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 25 Jun 2007 00:50:20 +0000 |
parents | |
children | a1b03ba2fcd0 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/nds/SDL_ndsmouse.c Mon Jun 25 00:50:20 2007 +0000 @@ -0,0 +1,34 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#include "SDL_error.h" +#include "SDL_mouse.h" +#include "../../events/SDL_events_c.h" + +#include "SDL_ndsmouse_c.h" + + +/* The implementation dependent data for the window manager cursor */ +struct WMcursor { + int unused; +};