Mercurial > sdl-ios-xcode
diff src/video/SDL_sysvideo.h @ 1936:83946ee0ff1f
Implemented OpenGL support on Mac OS X
The OpenGL renderer works without changes, yay! :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 25 Jul 2006 06:22:42 +0000 |
parents | 103c6fec2a60 |
children | bf09d535e014 |
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--- a/src/video/SDL_sysvideo.h Mon Jul 24 23:30:14 2006 +0000 +++ b/src/video/SDL_sysvideo.h Tue Jul 25 06:22:42 2006 +0000 @@ -232,8 +232,6 @@ */ int (*GL_LoadLibrary) (_THIS, const char *path); void *(*GL_GetProcAddress) (_THIS, const char *proc); - int (*GL_GetWindowAttribute) (_THIS, SDL_Window * window, - SDL_GLattr attrib, int *value); SDL_GLContext(*GL_CreateContext) (_THIS, SDL_Window * window); int (*GL_MakeCurrent) (_THIS, SDL_Window * window, SDL_GLContext context); int (*GL_SetSwapInterval) (_THIS, int interval);