Mercurial > sdl-ios-xcode
diff include/SDL_compat.h @ 1936:83946ee0ff1f
Implemented OpenGL support on Mac OS X
The OpenGL renderer works without changes, yay! :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 25 Jul 2006 06:22:42 +0000 |
parents | 8d384b647307 |
children | 6bb97f41ab4b |
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--- a/include/SDL_compat.h Mon Jul 24 23:30:14 2006 +0000 +++ b/include/SDL_compat.h Tue Jul 25 06:22:42 2006 +0000 @@ -171,7 +171,6 @@ extern DECLSPEC int SDLCALL SDL_DisplayYUVOverlay(SDL_Overlay * overlay, SDL_Rect * dstrect); extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay * overlay); -extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int *value); extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void); /* Ends C function definitions when using C++ */