Mercurial > sdl-ios-xcode
diff src/video/win32/SDL_win32events.c @ 1913:83420da906a5
Implemented Windows OpenGL support
Fixed slowdown enumerating display modes, which was hosing OpenGL as well...
Removed SDL_ from the render driver prefixes
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 17 Jul 2006 06:47:33 +0000 |
parents | c121d94672cb |
children | 7177581dc9fa |
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--- a/src/video/win32/SDL_win32events.c Sun Jul 16 09:34:01 2006 +0000 +++ b/src/video/win32/SDL_win32events.c Mon Jul 17 06:47:33 2006 +0000 @@ -29,6 +29,7 @@ /*#define WMMSG_DEBUG*/ #ifdef WMMSG_DEBUG +#include <stdio.h> #include "wmmsg.h" #endif @@ -398,13 +399,17 @@ return CallWindowProc(DefWindowProc, hwnd, msg, wParam, lParam); } #ifdef WMMSG_DEBUG - fprintf(stderr, "Received windows message: "); - if (msg > MAX_WMMSG) { - fprintf(stderr, "%d", msg); - } else { - fprintf(stderr, "%s", wmtab[msg]); + { + FILE *log = fopen("wmmsg.txt", "a"); + fprintf(log, "Received windows message: %p ", hwnd); + if (msg > MAX_WMMSG) { + fprintf(log, "%d", msg); + } else { + fprintf(log, "%s", wmtab[msg]); + } + fprintf(log, " -- 0x%X, 0x%X\n", wParam, lParam); + fclose(log); } - fprintf(stderr, " -- 0x%X, 0x%X\n", wParam, lParam); #endif /* Send a SDL_SYSWMEVENT if the application wants them */