Mercurial > sdl-ios-xcode
diff src/SDL_compat.c @ 1913:83420da906a5
Implemented Windows OpenGL support
Fixed slowdown enumerating display modes, which was hosing OpenGL as well...
Removed SDL_ from the render driver prefixes
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 17 Jul 2006 06:47:33 +0000 |
parents | 8d384b647307 |
children | 69217fdd2c0a |
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--- a/src/SDL_compat.c Sun Jul 16 09:34:01 2006 +0000 +++ b/src/SDL_compat.c Mon Jul 17 06:47:33 2006 +0000 @@ -337,7 +337,7 @@ SDL_VideoSurface = NULL; } if (SDL_VideoContext) { - SDL_GL_MakeCurrent(0, SDL_VideoContext); + SDL_GL_MakeCurrent(0, NULL); SDL_GL_DeleteContext(SDL_VideoContext); SDL_VideoContext = NULL; }