Mercurial > sdl-ios-xcode
diff include/SDL_thread.h @ 4468:82f357a91d43
SDL_KillThread() is no longer supported - it was always dangerous! :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 24 May 2010 22:56:36 -0700 |
parents | f7b03b6838cb |
children | f42e8db53f78 |
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--- a/include/SDL_thread.h Mon May 17 23:13:33 2010 -0700 +++ b/include/SDL_thread.h Mon May 24 22:56:36 2010 -0700 @@ -149,16 +149,6 @@ */ extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread * thread, int *status); -/** - * \deprecated This function is here for binary compatibility with legacy apps, - * but in SDL 1.3 and later, it's a no-op. - * - * You cannot forcibly kill a thread in a safe manner on many platforms. You - * should instead find a way to alert your thread that it is time to terminate, - * and then have it gracefully exit on its own. Do not ever call this function! - */ -extern DECLSPEC void SDLCALL SDL_KillThread(SDL_Thread * thread); - /* Ends C function definitions when using C++ */ #ifdef __cplusplus