Mercurial > sdl-ios-xcode
diff src/haptic/linux/SDL_syshaptic.c @ 3218:81773a1eac83
Patch from David Carre:
I fixed a bug in the "SDL_DestroyRenderer()" function in the pandora x11 renderer (in fact the bug was in the "X11_GLES_MakeCurrent()" function) that was causing a crash when exiting SDL.
There was a problem while terminating the x11 egl window, that was preventing to quit/close SDL/SDL-window then reload SDL/SDL-window inside the same application.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 30 Jul 2009 14:53:57 +0000 |
parents | 4094b4f1c3a1 |
children | 7c18b38f0f9a |
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--- a/src/haptic/linux/SDL_syshaptic.c Sun Jul 19 08:04:59 2009 +0000 +++ b/src/haptic/linux/SDL_syshaptic.c Thu Jul 30 14:53:57 2009 +0000 @@ -35,6 +35,7 @@ #include <limits.h> /* INT_MAX */ #include <errno.h> /* errno, strerror */ #include <math.h> /* atan2 */ +#include <sys/stat.h> /* stat */ /* Just in case. */ #ifndef M_PI