Mercurial > sdl-ios-xcode
diff src/video/SDL_glfuncs.h @ 1985:8055185ae4ed
Added source color and alpha modulation support.
Added perl script to generate optimized render copy functions.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 28 Aug 2006 03:17:39 +0000 |
parents | aeb8263d377a |
children | f38257b5d936 |
line wrap: on
line diff
--- a/src/video/SDL_glfuncs.h Thu Aug 24 12:49:59 2006 +0000 +++ b/src/video/SDL_glfuncs.h Mon Aug 28 03:17:39 2006 +0000 @@ -43,7 +43,7 @@ SDL_PROC_UNUSED(void, glColor4bv, (const GLbyte *)) SDL_PROC_UNUSED(void, glColor4d, (GLdouble, GLdouble, GLdouble, GLdouble)) SDL_PROC_UNUSED(void, glColor4dv, (const GLdouble *)) -SDL_PROC_UNUSED(void, glColor4f, (GLfloat, GLfloat, GLfloat, GLfloat)) +SDL_PROC(void, glColor4f, (GLfloat, GLfloat, GLfloat, GLfloat)) SDL_PROC_UNUSED(void, glColor4fv, (const GLfloat *)) SDL_PROC_UNUSED(void, glColor4i, (GLint, GLint, GLint, GLint)) SDL_PROC_UNUSED(void, glColor4iv, (const GLint *))