diff src/video/photon/SDL_photon_render.c @ 3139:7f684f249ec9

indent
author Sam Lantinga <slouken@libsdl.org>
date Sat, 23 May 2009 22:41:08 +0000
parents aa1897bee1e9
children dd105b317335
line wrap: on
line diff
--- a/src/video/photon/SDL_photon_render.c	Fri May 15 15:47:37 2009 +0000
+++ b/src/video/photon/SDL_photon_render.c	Sat May 23 22:41:08 2009 +0000
@@ -34,308 +34,343 @@
 #include "SDL_photon_render.h"
 #include "SDL_photon.h"
 
-static SDL_Renderer* photon_createrenderer(SDL_Window* window, Uint32 flags);
-static int  photon_displaymodechanged(SDL_Renderer* renderer);
-static int  photon_activaterenderer(SDL_Renderer* renderer);
-static int  photon_createtexture(SDL_Renderer* renderer, SDL_Texture* texture);
-static int  photon_querytexturepixels(SDL_Renderer* renderer, SDL_Texture* texture, void** pixels, int* pitch);
-static int  photon_settexturepalette(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Color* colors, int firstcolor, int ncolors);
-static int  photon_gettexturepalette(SDL_Renderer* renderer, SDL_Texture* texture, SDL_Color* colors, int firstcolor, int ncolors);
-static int  photon_settexturecolormod(SDL_Renderer* renderer, SDL_Texture* texture);
-static int  photon_settexturealphamod(SDL_Renderer* renderer, SDL_Texture* texture);
-static int  photon_settextureblendmode(SDL_Renderer* renderer, SDL_Texture* texture);
-static int  photon_settexturescalemode(SDL_Renderer* renderer, SDL_Texture* texture);
-static int  photon_updatetexture(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* rect, const void* pixels, int pitch);
-static int  photon_locktexture(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* rect, int markDirty, void** pixels, int* pitch);
-static void photon_unlocktexture(SDL_Renderer* renderer, SDL_Texture* texture);
-static void photon_dirtytexture(SDL_Renderer* renderer, SDL_Texture* texture, int numrects, const SDL_Rect* rects);
-static int  photon_renderpoint(SDL_Renderer* renderer, int x, int y);
-static int  photon_renderline(SDL_Renderer* renderer, int x1, int y1, int x2, int y2);
-static int  photon_renderfill(SDL_Renderer* renderer, const SDL_Rect* rect);
-static int  photon_rendercopy(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* srcrect, const SDL_Rect* dstrect);
-static void photon_renderpresent(SDL_Renderer* renderer);
-static void photon_destroytexture(SDL_Renderer* renderer, SDL_Texture* texture);
-static void photon_destroyrenderer(SDL_Renderer* renderer);
+static SDL_Renderer *photon_createrenderer(SDL_Window * window, Uint32 flags);
+static int photon_displaymodechanged(SDL_Renderer * renderer);
+static int photon_activaterenderer(SDL_Renderer * renderer);
+static int photon_createtexture(SDL_Renderer * renderer,
+                                SDL_Texture * texture);
+static int photon_querytexturepixels(SDL_Renderer * renderer,
+                                     SDL_Texture * texture, void **pixels,
+                                     int *pitch);
+static int photon_settexturepalette(SDL_Renderer * renderer,
+                                    SDL_Texture * texture,
+                                    const SDL_Color * colors, int firstcolor,
+                                    int ncolors);
+static int photon_gettexturepalette(SDL_Renderer * renderer,
+                                    SDL_Texture * texture, SDL_Color * colors,
+                                    int firstcolor, int ncolors);
+static int photon_settexturecolormod(SDL_Renderer * renderer,
+                                     SDL_Texture * texture);
+static int photon_settexturealphamod(SDL_Renderer * renderer,
+                                     SDL_Texture * texture);
+static int photon_settextureblendmode(SDL_Renderer * renderer,
+                                      SDL_Texture * texture);
+static int photon_settexturescalemode(SDL_Renderer * renderer,
+                                      SDL_Texture * texture);
+static int photon_updatetexture(SDL_Renderer * renderer,
+                                SDL_Texture * texture, const SDL_Rect * rect,
+                                const void *pixels, int pitch);
+static int photon_locktexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                              const SDL_Rect * rect, int markDirty,
+                              void **pixels, int *pitch);
+static void photon_unlocktexture(SDL_Renderer * renderer,
+                                 SDL_Texture * texture);
+static void photon_dirtytexture(SDL_Renderer * renderer,
+                                SDL_Texture * texture, int numrects,
+                                const SDL_Rect * rects);
+static int photon_renderpoint(SDL_Renderer * renderer, int x, int y);
+static int photon_renderline(SDL_Renderer * renderer, int x1, int y1, int x2,
+                             int y2);
+static int photon_renderfill(SDL_Renderer * renderer, const SDL_Rect * rect);
+static int photon_rendercopy(SDL_Renderer * renderer, SDL_Texture * texture,
+                             const SDL_Rect * srcrect,
+                             const SDL_Rect * dstrect);
+static void photon_renderpresent(SDL_Renderer * renderer);
+static void photon_destroytexture(SDL_Renderer * renderer,
+                                  SDL_Texture * texture);
+static void photon_destroyrenderer(SDL_Renderer * renderer);
 
-SDL_RenderDriver photon_renderdriver=
-{
+SDL_RenderDriver photon_renderdriver = {
     photon_createrenderer,
     {
-       "photon",
-       (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY |
-        SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
-        SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_PRESENTDISCARD |
-        SDL_RENDERER_ACCELERATED),
-       (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
-        SDL_TEXTUREMODULATE_ALPHA),
-       (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK |
-        SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD),
-       (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_SLOW),
-       13,
-       {
-          SDL_PIXELFORMAT_INDEX8,
-          SDL_PIXELFORMAT_RGB555,
-          SDL_PIXELFORMAT_RGB565,
-          SDL_PIXELFORMAT_RGB888,
-          SDL_PIXELFORMAT_BGR888,
-          SDL_PIXELFORMAT_ARGB8888,
-          SDL_PIXELFORMAT_RGBA8888,
-          SDL_PIXELFORMAT_ABGR8888,
-          SDL_PIXELFORMAT_BGRA8888,
-          SDL_PIXELFORMAT_YV12,
-          SDL_PIXELFORMAT_YUY2,
-          SDL_PIXELFORMAT_UYVY,
-          SDL_PIXELFORMAT_YVYU
-       },
-       0,
-       0
-    }
+     "photon",
+     (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY |
+      SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
+      SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_PRESENTDISCARD |
+      SDL_RENDERER_ACCELERATED),
+     (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
+      SDL_TEXTUREMODULATE_ALPHA),
+     (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK |
+      SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD),
+     (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_SLOW),
+     13,
+     {
+      SDL_PIXELFORMAT_INDEX8,
+      SDL_PIXELFORMAT_RGB555,
+      SDL_PIXELFORMAT_RGB565,
+      SDL_PIXELFORMAT_RGB888,
+      SDL_PIXELFORMAT_BGR888,
+      SDL_PIXELFORMAT_ARGB8888,
+      SDL_PIXELFORMAT_RGBA8888,
+      SDL_PIXELFORMAT_ABGR8888,
+      SDL_PIXELFORMAT_BGRA8888,
+      SDL_PIXELFORMAT_YV12,
+      SDL_PIXELFORMAT_YUY2,
+      SDL_PIXELFORMAT_UYVY,
+      SDL_PIXELFORMAT_YVYU},
+     0,
+     0}
 };
 
-static SDL_Renderer* photon_createrenderer(SDL_Window* window, Uint32 flags)
+static SDL_Renderer *
+photon_createrenderer(SDL_Window * window, Uint32 flags)
 {
-   SDL_VideoDisplay* display = SDL_GetDisplayFromWindow(window);
-   SDL_DisplayData* didata = (SDL_DisplayData*)display->driverdata;
-   SDL_WindowData* wdata = (SDL_WindowData*)window->driverdata;
-   SDL_Renderer* renderer = NULL;
-   SDL_RenderData* rdata = NULL;
+    SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
+    SDL_DisplayData *didata = (SDL_DisplayData *) display->driverdata;
+    SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata;
+    SDL_Renderer *renderer = NULL;
+    SDL_RenderData *rdata = NULL;
 
-   /* Allocate new renderer structure */
-   renderer=(SDL_Renderer*)SDL_calloc(1, sizeof(SDL_Renderer));
-   if (renderer==NULL)
-   {
-      SDL_OutOfMemory();
-      return NULL;
-   }
+    /* Allocate new renderer structure */
+    renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(SDL_Renderer));
+    if (renderer == NULL) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
 
-   /* Allocate renderer data */
-   rdata=(SDL_RenderData*)SDL_calloc(1, sizeof(SDL_RenderData));
-   if (rdata==NULL)
-   {
-      SDL_free(renderer);
-      SDL_OutOfMemory();
-      return NULL;
-   }
+    /* Allocate renderer data */
+    rdata = (SDL_RenderData *) SDL_calloc(1, sizeof(SDL_RenderData));
+    if (rdata == NULL) {
+        SDL_free(renderer);
+        SDL_OutOfMemory();
+        return NULL;
+    }
 
-   renderer->DisplayModeChanged=photon_displaymodechanged;
-   renderer->ActivateRenderer=photon_activaterenderer;
-   renderer->CreateTexture=photon_createtexture;
-   renderer->QueryTexturePixels=photon_querytexturepixels;
-   renderer->SetTexturePalette=photon_settexturepalette;
-   renderer->GetTexturePalette=photon_gettexturepalette;
-   renderer->SetTextureAlphaMod=photon_settexturealphamod;
-   renderer->SetTextureColorMod=photon_settexturecolormod;
-   renderer->SetTextureBlendMode=photon_settextureblendmode;
-   renderer->SetTextureScaleMode=photon_settexturescalemode;
-   renderer->UpdateTexture=photon_updatetexture;
-   renderer->LockTexture=photon_locktexture;
-   renderer->UnlockTexture=photon_unlocktexture;
-   renderer->DirtyTexture=photon_dirtytexture;
-   renderer->RenderPoint=photon_renderpoint;
-   renderer->RenderLine=photon_renderline;
-   renderer->RenderFill=photon_renderfill;
-   renderer->RenderCopy=photon_rendercopy;
-   renderer->RenderPresent = photon_renderpresent;
-   renderer->DestroyTexture = photon_destroytexture;
-   renderer->DestroyRenderer = photon_destroyrenderer;
-   renderer->info = photon_renderdriver.info;
-   renderer->window = window->id;
-   renderer->driverdata = rdata;
+    renderer->DisplayModeChanged = photon_displaymodechanged;
+    renderer->ActivateRenderer = photon_activaterenderer;
+    renderer->CreateTexture = photon_createtexture;
+    renderer->QueryTexturePixels = photon_querytexturepixels;
+    renderer->SetTexturePalette = photon_settexturepalette;
+    renderer->GetTexturePalette = photon_gettexturepalette;
+    renderer->SetTextureAlphaMod = photon_settexturealphamod;
+    renderer->SetTextureColorMod = photon_settexturecolormod;
+    renderer->SetTextureBlendMode = photon_settextureblendmode;
+    renderer->SetTextureScaleMode = photon_settexturescalemode;
+    renderer->UpdateTexture = photon_updatetexture;
+    renderer->LockTexture = photon_locktexture;
+    renderer->UnlockTexture = photon_unlocktexture;
+    renderer->DirtyTexture = photon_dirtytexture;
+    renderer->RenderPoint = photon_renderpoint;
+    renderer->RenderLine = photon_renderline;
+    renderer->RenderFill = photon_renderfill;
+    renderer->RenderCopy = photon_rendercopy;
+    renderer->RenderPresent = photon_renderpresent;
+    renderer->DestroyTexture = photon_destroytexture;
+    renderer->DestroyRenderer = photon_destroyrenderer;
+    renderer->info = photon_renderdriver.info;
+    renderer->window = window->id;
+    renderer->driverdata = rdata;
 
-   /* Set render acceleration flag in case it is accelerated */
-   if ((didata->caps & SDL_PHOTON_ACCELERATED)==SDL_PHOTON_ACCELERATED)
-   {
-      renderer->info.flags=SDL_RENDERER_ACCELERATED;
-   }
-   else
-   {
-      renderer->info.flags&=~(SDL_RENDERER_ACCELERATED);
-   }
+    /* Set render acceleration flag in case it is accelerated */
+    if ((didata->caps & SDL_PHOTON_ACCELERATED) == SDL_PHOTON_ACCELERATED) {
+        renderer->info.flags = SDL_RENDERER_ACCELERATED;
+    } else {
+        renderer->info.flags &= ~(SDL_RENDERER_ACCELERATED);
+    }
 
-   rdata->window=window;
+    rdata->window = window;
 
-   /* Check if upper level requested synchronization on vsync signal */
-   if ((flags & SDL_RENDERER_PRESENTVSYNC)==SDL_RENDERER_PRESENTVSYNC)
-   {
-       rdata->enable_vsync=SDL_TRUE;
-   }
-   else
-   {
-      rdata->enable_vsync=SDL_FALSE;
-   }
+    /* Check if upper level requested synchronization on vsync signal */
+    if ((flags & SDL_RENDERER_PRESENTVSYNC) == SDL_RENDERER_PRESENTVSYNC) {
+        rdata->enable_vsync = SDL_TRUE;
+    } else {
+        rdata->enable_vsync = SDL_FALSE;
+    }
 
-   /* Check what buffer copy/flip scheme is requested */
-   rdata->surfaces_count=0;
-   if ((flags & SDL_RENDERER_SINGLEBUFFER)==SDL_RENDERER_SINGLEBUFFER)
-   {
-      if ((flags & SDL_RENDERER_PRESENTDISCARD)==SDL_RENDERER_PRESENTDISCARD)
-      {
-         renderer->info.flags|=SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD;
-      }
-      else
-      {
-         renderer->info.flags|=SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY;
-      }
-      rdata->surfaces_count=1;
-      rdata->surface_visible_idx=0;
-      rdata->surface_render_idx=0;
-   }
-   else
-   {
-      if ((flags & SDL_RENDERER_PRESENTFLIP2)==SDL_RENDERER_PRESENTFLIP2)
-      {
-         renderer->info.flags|=SDL_RENDERER_PRESENTFLIP2;
-         rdata->surfaces_count=2;
-         rdata->surface_visible_idx=0;
-         rdata->surface_render_idx=1;
-      }
-      else
-      {
-         if ((flags & SDL_RENDERER_PRESENTFLIP3)==SDL_RENDERER_PRESENTFLIP3)
-         {
-            renderer->info.flags|=SDL_RENDERER_PRESENTFLIP3;
-            rdata->surfaces_count=3;
-            rdata->surface_visible_idx=0;
-            rdata->surface_render_idx=1;
-         }
-         else
-         {
-            renderer->info.flags|=SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY;
-            rdata->surfaces_count=1;
-            rdata->surface_visible_idx=0;
-            rdata->surface_render_idx=0;
-         }
-      }
-   }
+    /* Check what buffer copy/flip scheme is requested */
+    rdata->surfaces_count = 0;
+    if ((flags & SDL_RENDERER_SINGLEBUFFER) == SDL_RENDERER_SINGLEBUFFER) {
+        if ((flags & SDL_RENDERER_PRESENTDISCARD) ==
+            SDL_RENDERER_PRESENTDISCARD) {
+            renderer->info.flags |=
+                SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD;
+        } else {
+            renderer->info.flags |=
+                SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY;
+        }
+        rdata->surfaces_count = 1;
+        rdata->surface_visible_idx = 0;
+        rdata->surface_render_idx = 0;
+    } else {
+        if ((flags & SDL_RENDERER_PRESENTFLIP2) == SDL_RENDERER_PRESENTFLIP2) {
+            renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2;
+            rdata->surfaces_count = 2;
+            rdata->surface_visible_idx = 0;
+            rdata->surface_render_idx = 1;
+        } else {
+            if ((flags & SDL_RENDERER_PRESENTFLIP3) ==
+                SDL_RENDERER_PRESENTFLIP3) {
+                renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3;
+                rdata->surfaces_count = 3;
+                rdata->surface_visible_idx = 0;
+                rdata->surface_render_idx = 1;
+            } else {
+                renderer->info.flags |=
+                    SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY;
+                rdata->surfaces_count = 1;
+                rdata->surface_visible_idx = 0;
+                rdata->surface_render_idx = 0;
+            }
+        }
+    }
 
-   return renderer;
+    return renderer;
 }
 
-void photon_addrenderdriver(_THIS)
+void
+photon_addrenderdriver(_THIS)
 {
-   uint32_t it;
+    uint32_t it;
 
-   for (it=0; it<_this->num_displays; it++)
-   {
-      SDL_AddRenderDriver(it, &photon_renderdriver);
-   }
+    for (it = 0; it < _this->num_displays; it++) {
+        SDL_AddRenderDriver(it, &photon_renderdriver);
+    }
 }
 
 /****************************************************************************/
 /* SDL render interface                                                     */
 /****************************************************************************/
-static int photon_displaymodechanged(SDL_Renderer* renderer)
+static int
+photon_displaymodechanged(SDL_Renderer * renderer)
 {
-   SDL_RenderData* rdata=(SDL_RenderData*)renderer->driverdata;
+    SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata;
 
-   /* Remove all allocated surfaces, they are no more valid */
+    /* Remove all allocated surfaces, they are no more valid */
 
-   /* TODO: Add video mode change detection and new parameters detection */
+    /* TODO: Add video mode change detection and new parameters detection */
 
-   return 0;
+    return 0;
 }
 
-static int photon_activaterenderer(SDL_Renderer* renderer)
+static int
+photon_activaterenderer(SDL_Renderer * renderer)
 {
-   SDL_RenderData* rdata=(SDL_RenderData*)renderer->driverdata;
-   SDL_VideoDisplay* display = SDL_GetDisplayFromWindow(rdata->window);
-   SDL_DisplayData* didata = (SDL_DisplayData*)display->driverdata;
+    SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata;
+    SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(rdata->window);
+    SDL_DisplayData *didata = (SDL_DisplayData *) display->driverdata;
 
-   return 0;
+    return 0;
 }
 
-static int photon_createtexture(SDL_Renderer* renderer, SDL_Texture* texture)
+static int
+photon_createtexture(SDL_Renderer * renderer, SDL_Texture * texture)
 {
-   SDL_RenderData* renderdata=(SDL_RenderData*)renderer->driverdata;
-   SDL_Window* window=SDL_GetWindowFromID(renderer->window);
-   SDL_VideoDisplay* display=SDL_GetDisplayFromWindow(window);
-   SDL_TextureData* tdata=NULL;
+    SDL_RenderData *renderdata = (SDL_RenderData *) renderer->driverdata;
+    SDL_Window *window = SDL_GetWindowFromID(renderer->window);
+    SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
+    SDL_TextureData *tdata = NULL;
 
-   /* Allocate texture driver data */
-   tdata=(SDL_TextureData*)SDL_calloc(1, sizeof(SDL_TextureData));
-   if (tdata==NULL)
-   {
-      SDL_OutOfMemory();
-      return -1;
-   }
+    /* Allocate texture driver data */
+    tdata = (SDL_TextureData *) SDL_calloc(1, sizeof(SDL_TextureData));
+    if (tdata == NULL) {
+        SDL_OutOfMemory();
+        return -1;
+    }
 
-   /* Set texture driver data */
-   texture->driverdata=tdata;
+    /* Set texture driver data */
+    texture->driverdata = tdata;
 
 }
 
-static int photon_querytexturepixels(SDL_Renderer* renderer, SDL_Texture* texture, void** pixels, int* pitch)
+static int
+photon_querytexturepixels(SDL_Renderer * renderer, SDL_Texture * texture,
+                          void **pixels, int *pitch)
+{
+}
+
+static int
+photon_settexturepalette(SDL_Renderer * renderer, SDL_Texture * texture,
+                         const SDL_Color * colors, int firstcolor,
+                         int ncolors)
 {
 }
 
-static int photon_settexturepalette(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Color* colors, int firstcolor, int ncolors)
+static int
+photon_gettexturepalette(SDL_Renderer * renderer, SDL_Texture * texture,
+                         SDL_Color * colors, int firstcolor, int ncolors)
 {
 }
 
-static int photon_gettexturepalette(SDL_Renderer* renderer, SDL_Texture* texture, SDL_Color* colors, int firstcolor, int ncolors)
+static int
+photon_settexturecolormod(SDL_Renderer * renderer, SDL_Texture * texture)
 {
 }
 
-static int photon_settexturecolormod(SDL_Renderer* renderer, SDL_Texture* texture)
+static int
+photon_settexturealphamod(SDL_Renderer * renderer, SDL_Texture * texture)
 {
 }
 
-static int photon_settexturealphamod(SDL_Renderer* renderer, SDL_Texture* texture)
+static int
+photon_settextureblendmode(SDL_Renderer * renderer, SDL_Texture * texture)
 {
 }
 
-static int photon_settextureblendmode(SDL_Renderer* renderer, SDL_Texture* texture)
+static int
+photon_settexturescalemode(SDL_Renderer * renderer, SDL_Texture * texture)
 {
 }
 
-static int photon_settexturescalemode(SDL_Renderer* renderer, SDL_Texture* texture)
+static int
+photon_updatetexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                     const SDL_Rect * rect, const void *pixels, int pitch)
 {
 }
 
-static int photon_updatetexture(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* rect, const void* pixels, int pitch)
+static int
+photon_locktexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                   const SDL_Rect * rect, int markDirty, void **pixels,
+                   int *pitch)
 {
 }
 
-static int photon_locktexture(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* rect, int markDirty, void** pixels, int* pitch)
+static void
+photon_unlocktexture(SDL_Renderer * renderer, SDL_Texture * texture)
 {
 }
 
-static void photon_unlocktexture(SDL_Renderer* renderer, SDL_Texture* texture)
-{
-}
-
-static void photon_dirtytexture(SDL_Renderer* renderer, SDL_Texture* texture, int numrects, const SDL_Rect* rects)
+static void
+photon_dirtytexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                    int numrects, const SDL_Rect * rects)
 {
 }
 
-static int photon_renderpoint(SDL_Renderer* renderer, int x, int y)
+static int
+photon_renderpoint(SDL_Renderer * renderer, int x, int y)
 {
 }
 
-static int photon_renderline(SDL_Renderer* renderer, int x1, int y1, int x2, int y2)
+static int
+photon_renderline(SDL_Renderer * renderer, int x1, int y1, int x2, int y2)
 {
 }
 
-static int photon_renderfill(SDL_Renderer* renderer, const SDL_Rect* rect)
+static int
+photon_renderfill(SDL_Renderer * renderer, const SDL_Rect * rect)
 {
 }
 
-static int photon_rendercopy(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* srcrect, const SDL_Rect* dstrect)
+static int
+photon_rendercopy(SDL_Renderer * renderer, SDL_Texture * texture,
+                  const SDL_Rect * srcrect, const SDL_Rect * dstrect)
 {
 }
 
-static void photon_renderpresent(SDL_Renderer* renderer)
+static void
+photon_renderpresent(SDL_Renderer * renderer)
 {
 }
 
-static void photon_destroytexture(SDL_Renderer* renderer, SDL_Texture* texture)
+static void
+photon_destroytexture(SDL_Renderer * renderer, SDL_Texture * texture)
 {
 }
 
-static void photon_destroyrenderer(SDL_Renderer* renderer)
+static void
+photon_destroyrenderer(SDL_Renderer * renderer)
 {
-   SDL_RenderData* rdata=(SDL_RenderData*)renderer->driverdata;
-   uint32_t it;
+    SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata;
+    uint32_t it;
 
 }