Mercurial > sdl-ios-xcode
diff src/audio/pulseaudio/SDL_pulseaudio.c @ 3674:7b597182d06b
Minor cleanups in PulseAudio code, to keep this 80-column-friendly.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 17 Jan 2010 06:51:31 +0000 |
parents | c9d5bd1b4e18 |
children | f7b03b6838cb |
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--- a/src/audio/pulseaudio/SDL_pulseaudio.c Sun Jan 17 06:43:28 2010 +0000 +++ b/src/audio/pulseaudio/SDL_pulseaudio.c Sun Jan 17 06:51:31 2010 +0000 @@ -212,14 +212,16 @@ static void PULSEAUDIO_WaitDevice(_THIS) { + struct SDL_PrivateAudioData *h = this->hidden; + while(1) { - if (PULSEAUDIO_pa_context_get_state(this->hidden->context) != PA_CONTEXT_READY || - PULSEAUDIO_pa_stream_get_state(this->hidden->stream) != PA_STREAM_READY || - PULSEAUDIO_pa_mainloop_iterate(this->hidden->mainloop, 1, NULL) < 0) { + if (PULSEAUDIO_pa_context_get_state(h->context) != PA_CONTEXT_READY || + PULSEAUDIO_pa_stream_get_state(h->stream) != PA_STREAM_READY || + PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) { this->enabled = 0; return; } - if (PULSEAUDIO_pa_stream_writable_size(this->hidden->stream) >= this->hidden->mixlen) { + if (PULSEAUDIO_pa_stream_writable_size(h->stream) >= h->mixlen) { return; } } @@ -229,8 +231,8 @@ PULSEAUDIO_PlayDevice(_THIS) { /* Write the audio data */ - if (PULSEAUDIO_pa_stream_write(this->hidden->stream, this->hidden->mixbuf, - this->hidden->mixlen, NULL, 0LL, + struct SDL_PrivateAudioData *h = this->hidden; + if (PULSEAUDIO_pa_stream_write(h->stream, h->mixbuf, h->mixlen, NULL, 0LL, PA_SEEK_RELATIVE) < 0) { this->enabled = 0; } @@ -245,17 +247,18 @@ static void PULSEAUDIO_WaitDone(_THIS) { + struct SDL_PrivateAudioData *h = this->hidden; pa_operation *o; - o = PULSEAUDIO_pa_stream_drain(this->hidden->stream, stream_drain_complete, NULL); + o = PULSEAUDIO_pa_stream_drain(h->stream, stream_drain_complete, NULL); if (!o) { return; } while (PULSEAUDIO_pa_operation_get_state(o) != PA_OPERATION_DONE) { - if (PULSEAUDIO_pa_context_get_state(this->hidden->context) != PA_CONTEXT_READY || - PULSEAUDIO_pa_stream_get_state(this->hidden->stream) != PA_STREAM_READY || - PULSEAUDIO_pa_mainloop_iterate(this->hidden->mainloop, 1, NULL) < 0) { + if (PULSEAUDIO_pa_context_get_state(h->context) != PA_CONTEXT_READY || + PULSEAUDIO_pa_stream_get_state(h->stream) != PA_STREAM_READY || + PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) { PULSEAUDIO_pa_operation_cancel(o); break; } @@ -336,6 +339,7 @@ static int PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture) { + struct SDL_PrivateAudioData *h = NULL; Uint16 test_format = 0; pa_sample_spec paspec; pa_buffer_attr paattr; @@ -351,6 +355,7 @@ return 0; } SDL_memset(this->hidden, 0, (sizeof *this->hidden)); + h = this->hidden; paspec.format = PA_SAMPLE_INVALID; @@ -392,31 +397,32 @@ SDL_CalculateAudioSpec(&this->spec); /* Allocate mixing buffer */ - this->hidden->mixlen = this->spec.size; - this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); - if (this->hidden->mixbuf == NULL) { + h->mixlen = this->spec.size; + h->mixbuf = (Uint8 *) SDL_AllocAudioMem(h->mixlen); + if (h->mixbuf == NULL) { PULSEAUDIO_CloseDevice(this); SDL_OutOfMemory(); return 0; } - SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); + SDL_memset(h->mixbuf, this->spec.silence, this->spec.size); paspec.channels = this->spec.channels; paspec.rate = this->spec.freq; /* Reduced prebuffering compared to the defaults. */ #ifdef PA_STREAM_ADJUST_LATENCY - paattr.tlength = this->hidden->mixlen * 4; /* 2x original requested bufsize */ + /* 2x original requested bufsize */ + paattr.tlength = h->mixlen * 4; paattr.prebuf = -1; paattr.maxlength = -1; - /* -1 can lead to pa_stream_writable_size() >= this->hidden->mixlen never being true */ - paattr.minreq = this->hidden->mixlen; + /* -1 can lead to pa_stream_writable_size() >= mixlen never being true */ + paattr.minreq = h->mixlen; flags = PA_STREAM_ADJUST_LATENCY; #else - paattr.tlength = this->hidden->mixlen*2; - paattr.prebuf = this->hidden->mixlen*2; - paattr.maxlength = this->hidden->mixlen*2; - paattr.minreq = this->hidden->mixlen; + paattr.tlength = h->mixlen*2; + paattr.prebuf = h->mixlen*2; + paattr.maxlength = h->mixlen*2; + paattr.minreq = h->mixlen; #endif /* The SDL ALSA output hints us that we use Windows' channel mapping */ @@ -425,33 +431,34 @@ PA_CHANNEL_MAP_WAVEEX); /* Set up a new main loop */ - if (!(this->hidden->mainloop = PULSEAUDIO_pa_mainloop_new())) { + if (!(h->mainloop = PULSEAUDIO_pa_mainloop_new())) { PULSEAUDIO_CloseDevice(this); SDL_SetError("pa_mainloop_new() failed"); return 0; } - this->hidden->mainloop_api = PULSEAUDIO_pa_mainloop_get_api(this->hidden->mainloop); - if (!(this->hidden->context = PULSEAUDIO_pa_context_new(this->hidden->mainloop_api, get_progname()))) { + h->mainloop_api = PULSEAUDIO_pa_mainloop_get_api(h->mainloop); + h->context = PULSEAUDIO_pa_context_new(h->mainloop_api, get_progname()); + if (!h->context) { PULSEAUDIO_CloseDevice(this); SDL_SetError("pa_context_new() failed"); return 0; } /* Connect to the PulseAudio server */ - if (PULSEAUDIO_pa_context_connect(this->hidden->context, NULL, 0, NULL) < 0) { + if (PULSEAUDIO_pa_context_connect(h->context, NULL, 0, NULL) < 0) { PULSEAUDIO_CloseDevice(this); SDL_SetError("Could not setup connection to PulseAudio"); return 0; } do { - if (PULSEAUDIO_pa_mainloop_iterate(this->hidden->mainloop, 1, NULL) < 0) { + if (PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) { PULSEAUDIO_CloseDevice(this); SDL_SetError("pa_mainloop_iterate() failed"); return 0; } - state = PULSEAUDIO_pa_context_get_state(this->hidden->context); + state = PULSEAUDIO_pa_context_get_state(h->context); if (!PA_CONTEXT_IS_GOOD(state)) { PULSEAUDIO_CloseDevice(this); SDL_SetError("Could not connect to PulseAudio"); @@ -459,20 +466,20 @@ } } while (state != PA_CONTEXT_READY); - this->hidden->stream = PULSEAUDIO_pa_stream_new( - this->hidden->context, + h->stream = PULSEAUDIO_pa_stream_new( + h->context, "Simple DirectMedia Layer", /* stream description */ &paspec, /* sample format spec */ &pacmap /* channel map */ ); - if (this->hidden->stream == NULL) { + if (h->stream == NULL) { PULSEAUDIO_CloseDevice(this); SDL_SetError("Could not set up PulseAudio stream"); return 0; } - if (PULSEAUDIO_pa_stream_connect_playback(this->hidden->stream, NULL, &paattr, flags, + if (PULSEAUDIO_pa_stream_connect_playback(h->stream, NULL, &paattr, flags, NULL, NULL) < 0) { PULSEAUDIO_CloseDevice(this); SDL_SetError("Could not connect PulseAudio stream"); @@ -480,12 +487,12 @@ } do { - if (PULSEAUDIO_pa_mainloop_iterate(this->hidden->mainloop, 1, NULL) < 0) { + if (PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) { PULSEAUDIO_CloseDevice(this); SDL_SetError("pa_mainloop_iterate() failed"); return 0; } - state = PULSEAUDIO_pa_stream_get_state(this->hidden->stream); + state = PULSEAUDIO_pa_stream_get_state(h->stream); if (!PA_STREAM_IS_GOOD(state)) { PULSEAUDIO_CloseDevice(this); SDL_SetError("Could not create to PulseAudio stream");