Mercurial > sdl-ios-xcode
diff src/video/fbcon/SDL_fbevents.c @ 1780:7a36f01acf71
Fixed bug #49
Added support for non-blocking VT switching on the framebuffer console.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 08 May 2006 05:33:02 +0000 |
parents | e28233f37f8c |
children | d8030f368b84 |
line wrap: on
line diff
--- a/src/video/fbcon/SDL_fbevents.c Mon May 08 05:30:15 2006 +0000 +++ b/src/video/fbcon/SDL_fbevents.c Mon May 08 05:33:02 2006 +0000 @@ -209,6 +209,8 @@ SDL_SetError("Unable to set keyboard in graphics mode"); return(-1); } + /* Prevent switching the virtual terminal */ + ioctl(keyboard_fd, VT_LOCKSWITCH, 1); } return(keyboard_fd); } @@ -222,6 +224,7 @@ saved_kbd_mode = -1; /* Head back over to the original virtual terminal */ + ioctl(keyboard_fd, VT_UNLOCKSWITCH, 1); if ( saved_vt > 0 ) { ioctl(keyboard_fd, VT_ACTIVATE, saved_vt); } @@ -456,7 +459,7 @@ {0xFF} */ Uint8 set_imps2[] = {0xf3, 200, 0xf3, 100, 0xf3, 80}; - Uint8 reset = 0xff; + /*Uint8 reset = 0xff;*/ fd_set fdset; struct timeval tv; int retval = 0; @@ -916,65 +919,60 @@ return; } -/* Handle switching to another VC, returns when our VC is back. - This isn't necessarily the best solution. For SDL 1.3 we need - a way of notifying the application when we lose access to the - video hardware and when we regain it. - */ +/* Handle switching to another VC, returns when our VC is back */ +static void switch_vt_prep(_THIS) +{ + SDL_Surface *screen = SDL_VideoSurface; + + SDL_PrivateAppActive(0, (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS)); + + /* Save the contents of the screen, and go to text mode */ + wait_idle(this); + screen_arealen = ((screen->h + (2*this->offset_y)) * screen->pitch); + screen_contents = (Uint8 *)SDL_malloc(screen_arealen); + if ( screen_contents ) { + SDL_memcpy(screen_contents, screen->pixels, screen_arealen); + } + FB_SavePaletteTo(this, 256, screen_palette); + ioctl(console_fd, FBIOGET_VSCREENINFO, &screen_vinfo); + ioctl(keyboard_fd, KDSETMODE, KD_TEXT); + ioctl(keyboard_fd, VT_UNLOCKSWITCH, 1); +} +static void switch_vt_done(_THIS) +{ + SDL_Surface *screen = SDL_VideoSurface; + + /* Restore graphics mode and the contents of the screen */ + ioctl(keyboard_fd, VT_LOCKSWITCH, 1); + ioctl(keyboard_fd, KDSETMODE, KD_GRAPHICS); + ioctl(console_fd, FBIOPUT_VSCREENINFO, &screen_vinfo); + FB_RestorePaletteFrom(this, 256, screen_palette); + if ( screen_contents ) { + SDL_memcpy(screen->pixels, screen_contents, screen_arealen); + SDL_free(screen_contents); + screen_contents = NULL; + } + + SDL_PrivateAppActive(1, (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS)); +} static void switch_vt(_THIS, unsigned short which) { - struct fb_var_screeninfo vinfo; struct vt_stat vtstate; - unsigned short v_active; - __u16 saved_pal[3*256]; - SDL_Surface *screen; - Uint32 screen_arealen; - Uint8 *screen_contents = NULL; /* Figure out whether or not we're switching to a new console */ if ( (ioctl(keyboard_fd, VT_GETSTATE, &vtstate) < 0) || (which == vtstate.v_active) ) { return; } - v_active = vtstate.v_active; - - /* Save the contents of the screen, and go to text mode */ - SDL_mutexP(hw_lock); - wait_idle(this); - screen = SDL_VideoSurface; - if ( !SDL_ShadowSurface ) { - screen_arealen = (screen->h*screen->pitch); - screen_contents = (Uint8 *)SDL_malloc(screen_arealen); - if ( screen_contents ) { - SDL_memcpy(screen_contents, (Uint8 *)screen->pixels + screen->offset, screen_arealen); - } - } - FB_SavePaletteTo(this, 256, saved_pal); - ioctl(console_fd, FBIOGET_VSCREENINFO, &vinfo); - ioctl(keyboard_fd, KDSETMODE, KD_TEXT); /* New console, switch to it */ + SDL_mutexP(hw_lock); + switch_vt_prep(this); if ( ioctl(keyboard_fd, VT_ACTIVATE, which) == 0 ) { - /* Wait for our console to be activated again */ ioctl(keyboard_fd, VT_WAITACTIVE, which); - while ( ioctl(keyboard_fd, VT_WAITACTIVE, v_active) < 0 ) { - if ( (errno != EINTR) && (errno != EAGAIN) ) { - /* Unknown VT error - cancel this */ - break; - } - SDL_Delay(500); - } - } - - /* Restore graphics mode and the contents of the screen */ - ioctl(keyboard_fd, KDSETMODE, KD_GRAPHICS); - ioctl(console_fd, FBIOPUT_VSCREENINFO, &vinfo); - FB_RestorePaletteFrom(this, 256, saved_pal); - if ( screen_contents ) { - SDL_memcpy((Uint8 *)screen->pixels + screen->offset, screen_contents, screen_arealen); - SDL_free(screen_contents); + switched_away = 1; } else { - SDL_UpdateRect(screen, 0, 0, 0, 0); + switch_vt_done(this); } SDL_mutexV(hw_lock); } @@ -1032,6 +1030,18 @@ static struct timeval zero; do { + if ( switched_away ) { + struct vt_stat vtstate; + + SDL_mutexP(hw_lock); + if ( (ioctl(keyboard_fd, VT_GETSTATE, &vtstate) == 0) && + vtstate.v_active == current_vt ) { + switched_away = 0; + switch_vt_done(this); + } + SDL_mutexV(hw_lock); + } + posted = 0; FD_ZERO(&fdset);