Mercurial > sdl-ios-xcode
diff test/testwin.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 14717b52abc0 |
children | 4da1ee79c9af |
line wrap: on
line diff
--- a/test/testwin.c Sun May 21 17:27:13 2006 +0000 +++ b/test/testwin.c Sun May 28 13:04:16 2006 +0000 @@ -12,366 +12,344 @@ #include "SDL.h" /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ -static void quit(int rc) +static void +quit (int rc) { - SDL_Quit(); - exit(rc); + SDL_Quit (); + exit (rc); } -void DrawPict(SDL_Surface *screen, char *bmpfile, - int speedy, int flip, int nofade) +void +DrawPict (SDL_Surface * screen, char *bmpfile, + int speedy, int flip, int nofade) { - SDL_Surface *picture; - SDL_Rect dest, update; - int i, centered; - int ncolors; - SDL_Color *colors, *cmap; + SDL_Surface *picture; + SDL_Rect dest, update; + int i, centered; + int ncolors; + SDL_Color *colors, *cmap; - /* Load the image into a surface */ - if ( bmpfile == NULL ) { - bmpfile = "sample.bmp"; /* Sample image */ - } -fprintf(stderr, "Loading picture: %s\n", bmpfile); - picture = SDL_LoadBMP(bmpfile); - if ( picture == NULL ) { - fprintf(stderr, "Couldn't load %s: %s\n", bmpfile, - SDL_GetError()); - return; - } + /* Load the image into a surface */ + if (bmpfile == NULL) { + bmpfile = "sample.bmp"; /* Sample image */ + } + fprintf (stderr, "Loading picture: %s\n", bmpfile); + picture = SDL_LoadBMP (bmpfile); + if (picture == NULL) { + fprintf (stderr, "Couldn't load %s: %s\n", bmpfile, SDL_GetError ()); + return; + } - /* Set the display colors -- on a hicolor display this is a no-op */ - if ( picture->format->palette ) { - ncolors = picture->format->palette->ncolors; - colors = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); - cmap = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); - memcpy(colors, picture->format->palette->colors, - ncolors*sizeof(SDL_Color)); - } else { - int r, g, b; + /* Set the display colors -- on a hicolor display this is a no-op */ + if (picture->format->palette) { + ncolors = picture->format->palette->ncolors; + colors = (SDL_Color *) malloc (ncolors * sizeof (SDL_Color)); + cmap = (SDL_Color *) malloc (ncolors * sizeof (SDL_Color)); + memcpy (colors, picture->format->palette->colors, + ncolors * sizeof (SDL_Color)); + } else { + int r, g, b; - /* Allocate 256 color palette */ - ncolors = 256; - colors = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); - cmap = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); + /* Allocate 256 color palette */ + ncolors = 256; + colors = (SDL_Color *) malloc (ncolors * sizeof (SDL_Color)); + cmap = (SDL_Color *) malloc (ncolors * sizeof (SDL_Color)); - /* Set a 3,3,2 color cube */ - for ( r=0; r<8; ++r ) { - for ( g=0; g<8; ++g ) { - for ( b=0; b<4; ++b ) { - i = ((r<<5)|(g<<2)|b); - colors[i].r = r<<5; - colors[i].g = g<<5; - colors[i].b = b<<6; - } - } - } - } -NOTICE("testwin: setting colors\n"); - if ( ! SDL_SetColors(screen, colors, 0, ncolors) && - (screen->format->palette != NULL) ) { - fprintf(stderr, -"Warning: Couldn't set all of the colors, but SDL will map the image\n" -" (colormap fading will suffer - try the -warp option)\n" - ); - } + /* Set a 3,3,2 color cube */ + for (r = 0; r < 8; ++r) { + for (g = 0; g < 8; ++g) { + for (b = 0; b < 4; ++b) { + i = ((r << 5) | (g << 2) | b); + colors[i].r = r << 5; + colors[i].g = g << 5; + colors[i].b = b << 6; + } + } + } + } + NOTICE ("testwin: setting colors\n"); + if (!SDL_SetColors (screen, colors, 0, ncolors) && + (screen->format->palette != NULL)) { + fprintf (stderr, + "Warning: Couldn't set all of the colors, but SDL will map the image\n" + " (colormap fading will suffer - try the -warp option)\n"); + } - /* Set the screen to black (not really necessary) */ - if ( SDL_LockSurface(screen) == 0 ) { - Uint32 black; - Uint8 *pixels; + /* Set the screen to black (not really necessary) */ + if (SDL_LockSurface (screen) == 0) { + Uint32 black; + Uint8 *pixels; + + black = SDL_MapRGB (screen->format, 0, 0, 0); + pixels = (Uint8 *) screen->pixels; + for (i = 0; i < screen->h; ++i) { + memset (pixels, black, screen->w * screen->format->BytesPerPixel); + pixels += screen->pitch; + } + SDL_UnlockSurface (screen); + SDL_UpdateRect (screen, 0, 0, 0, 0); + } - black = SDL_MapRGB(screen->format, 0, 0, 0); - pixels = (Uint8 *)screen->pixels; - for ( i=0; i<screen->h; ++i ) { - memset(pixels, black, - screen->w*screen->format->BytesPerPixel); - pixels += screen->pitch; - } - SDL_UnlockSurface(screen); - SDL_UpdateRect(screen, 0, 0, 0, 0); - } - - /* Display the picture */ - if ( speedy ) { - SDL_Surface *displayfmt; + /* Display the picture */ + if (speedy) { + SDL_Surface *displayfmt; -fprintf(stderr, "Converting picture\n"); - displayfmt = SDL_DisplayFormat(picture); - if ( displayfmt == NULL ) { - fprintf(stderr, - "Couldn't convert image: %s\n", SDL_GetError()); - goto done; - } - SDL_FreeSurface(picture); - picture = displayfmt; - } - printf("(image surface located in %s memory)\n", - (picture->flags&SDL_HWSURFACE) ? "video" : "system"); - centered = (screen->w - picture->w)/2; - if ( centered < 0 ) { - centered = 0; - } - dest.y = (screen->h - picture->h)/2; - dest.w = picture->w; - dest.h = picture->h; -NOTICE("testwin: moving image\n"); - for ( i=0; i<=centered; ++i ) { - dest.x = i; - update = dest; - if ( SDL_BlitSurface(picture, NULL, screen, &update) < 0 ) { - fprintf(stderr, "Blit failed: %s\n", SDL_GetError()); - break; - } - if ( flip ) { - SDL_Flip(screen); - } else { - SDL_UpdateRects(screen, 1, &update); - } - } + fprintf (stderr, "Converting picture\n"); + displayfmt = SDL_DisplayFormat (picture); + if (displayfmt == NULL) { + fprintf (stderr, "Couldn't convert image: %s\n", SDL_GetError ()); + goto done; + } + SDL_FreeSurface (picture); + picture = displayfmt; + } + printf ("(image surface located in %s memory)\n", + (picture->flags & SDL_HWSURFACE) ? "video" : "system"); + centered = (screen->w - picture->w) / 2; + if (centered < 0) { + centered = 0; + } + dest.y = (screen->h - picture->h) / 2; + dest.w = picture->w; + dest.h = picture->h; + NOTICE ("testwin: moving image\n"); + for (i = 0; i <= centered; ++i) { + dest.x = i; + update = dest; + if (SDL_BlitSurface (picture, NULL, screen, &update) < 0) { + fprintf (stderr, "Blit failed: %s\n", SDL_GetError ()); + break; + } + if (flip) { + SDL_Flip (screen); + } else { + SDL_UpdateRects (screen, 1, &update); + } + } #ifdef SCREENSHOT - if ( SDL_SaveBMP(screen, "screen.bmp") < 0 ) - printf("Couldn't save screen: %s\n", SDL_GetError()); + if (SDL_SaveBMP (screen, "screen.bmp") < 0) + printf ("Couldn't save screen: %s\n", SDL_GetError ()); #endif #ifndef BENCHMARK_SDL - /* Let it sit there for a while */ - SDL_Delay(5*1000); + /* Let it sit there for a while */ + SDL_Delay (5 * 1000); #endif - /* Fade the colormap */ - if ( ! nofade ) { - int maxstep; - SDL_Color final; - SDL_Color palcolors[256]; - struct { - Sint16 r, g, b; - } cdist[256]; + /* Fade the colormap */ + if (!nofade) { + int maxstep; + SDL_Color final; + SDL_Color palcolors[256]; + struct + { + Sint16 r, g, b; + } cdist[256]; -NOTICE("testwin: fading out...\n"); - memcpy(cmap, colors, ncolors*sizeof(SDL_Color)); - maxstep = 32-1; - final.r = 0xFF; - final.g = 0x00; - final.b = 0x00; - memcpy(palcolors, colors, ncolors*sizeof(SDL_Color)); - for ( i=0; i<ncolors; ++i ) { - cdist[i].r = final.r-palcolors[i].r; - cdist[i].g = final.g-palcolors[i].g; - cdist[i].b = final.b-palcolors[i].b; - } - for ( i=0; i<=maxstep/2; ++i ) { /* halfway fade */ - int c; - for ( c=0; c<ncolors; ++c ) { - colors[c].r = - palcolors[c].r+((cdist[c].r*i))/maxstep; - colors[c].g = - palcolors[c].g+((cdist[c].g*i))/maxstep; - colors[c].b = - palcolors[c].b+((cdist[c].b*i))/maxstep; - } - SDL_SetColors(screen, colors, 0, ncolors); - SDL_Delay(1); - } - final.r = 0x00; - final.g = 0x00; - final.b = 0x00; - memcpy(palcolors, colors, ncolors*sizeof(SDL_Color)); - for ( i=0; i<ncolors; ++i ) { - cdist[i].r = final.r-palcolors[i].r; - cdist[i].g = final.g-palcolors[i].g; - cdist[i].b = final.b-palcolors[i].b; - } - maxstep /= 2; - for ( i=0; i<=maxstep; ++i ) { /* finish fade out */ - int c; - for ( c=0; c<ncolors; ++c ) { - colors[c].r = - palcolors[c].r+((cdist[c].r*i))/maxstep; - colors[c].g = - palcolors[c].g+((cdist[c].g*i))/maxstep; - colors[c].b = - palcolors[c].b+((cdist[c].b*i))/maxstep; - } - SDL_SetColors(screen, colors, 0, ncolors); - SDL_Delay(1); - } - for ( i=0; i<ncolors; ++i ) { - colors[i].r = final.r; - colors[i].g = final.g; - colors[i].b = final.b; - } - SDL_SetColors(screen, colors, 0, ncolors); -NOTICE("testwin: fading in...\n"); - memcpy(palcolors, colors, ncolors*sizeof(SDL_Color)); - for ( i=0; i<ncolors; ++i ) { - cdist[i].r = cmap[i].r-palcolors[i].r; - cdist[i].g = cmap[i].g-palcolors[i].g; - cdist[i].b = cmap[i].b-palcolors[i].b; - } - for ( i=0; i<=maxstep; ++i ) { /* 32 step fade in */ - int c; - for ( c=0; c<ncolors; ++c ) { - colors[c].r = - palcolors[c].r+((cdist[c].r*i))/maxstep; - colors[c].g = - palcolors[c].g+((cdist[c].g*i))/maxstep; - colors[c].b = - palcolors[c].b+((cdist[c].b*i))/maxstep; - } - SDL_SetColors(screen, colors, 0, ncolors); - SDL_Delay(1); - } -NOTICE("testwin: fading over\n"); - } - -done: - /* Free the picture and return */ - SDL_FreeSurface(picture); - free(colors); free(cmap); - return; + NOTICE ("testwin: fading out...\n"); + memcpy (cmap, colors, ncolors * sizeof (SDL_Color)); + maxstep = 32 - 1; + final.r = 0xFF; + final.g = 0x00; + final.b = 0x00; + memcpy (palcolors, colors, ncolors * sizeof (SDL_Color)); + for (i = 0; i < ncolors; ++i) { + cdist[i].r = final.r - palcolors[i].r; + cdist[i].g = final.g - palcolors[i].g; + cdist[i].b = final.b - palcolors[i].b; + } + for (i = 0; i <= maxstep / 2; ++i) { /* halfway fade */ + int c; + for (c = 0; c < ncolors; ++c) { + colors[c].r = palcolors[c].r + ((cdist[c].r * i)) / maxstep; + colors[c].g = palcolors[c].g + ((cdist[c].g * i)) / maxstep; + colors[c].b = palcolors[c].b + ((cdist[c].b * i)) / maxstep; + } + SDL_SetColors (screen, colors, 0, ncolors); + SDL_Delay (1); + } + final.r = 0x00; + final.g = 0x00; + final.b = 0x00; + memcpy (palcolors, colors, ncolors * sizeof (SDL_Color)); + for (i = 0; i < ncolors; ++i) { + cdist[i].r = final.r - palcolors[i].r; + cdist[i].g = final.g - palcolors[i].g; + cdist[i].b = final.b - palcolors[i].b; + } + maxstep /= 2; + for (i = 0; i <= maxstep; ++i) { /* finish fade out */ + int c; + for (c = 0; c < ncolors; ++c) { + colors[c].r = palcolors[c].r + ((cdist[c].r * i)) / maxstep; + colors[c].g = palcolors[c].g + ((cdist[c].g * i)) / maxstep; + colors[c].b = palcolors[c].b + ((cdist[c].b * i)) / maxstep; + } + SDL_SetColors (screen, colors, 0, ncolors); + SDL_Delay (1); + } + for (i = 0; i < ncolors; ++i) { + colors[i].r = final.r; + colors[i].g = final.g; + colors[i].b = final.b; + } + SDL_SetColors (screen, colors, 0, ncolors); + NOTICE ("testwin: fading in...\n"); + memcpy (palcolors, colors, ncolors * sizeof (SDL_Color)); + for (i = 0; i < ncolors; ++i) { + cdist[i].r = cmap[i].r - palcolors[i].r; + cdist[i].g = cmap[i].g - palcolors[i].g; + cdist[i].b = cmap[i].b - palcolors[i].b; + } + for (i = 0; i <= maxstep; ++i) { /* 32 step fade in */ + int c; + for (c = 0; c < ncolors; ++c) { + colors[c].r = palcolors[c].r + ((cdist[c].r * i)) / maxstep; + colors[c].g = palcolors[c].g + ((cdist[c].g * i)) / maxstep; + colors[c].b = palcolors[c].b + ((cdist[c].b * i)) / maxstep; + } + SDL_SetColors (screen, colors, 0, ncolors); + SDL_Delay (1); + } + NOTICE ("testwin: fading over\n"); + } + + done: + /* Free the picture and return */ + SDL_FreeSurface (picture); + free (colors); + free (cmap); + return; } -int main(int argc, char *argv[]) +int +main (int argc, char *argv[]) { - SDL_Surface *screen; - /* Options */ - int speedy, flip, nofade; - int delay; - int w, h; - int desired_bpp; - Uint32 video_flags; + SDL_Surface *screen; + /* Options */ + int speedy, flip, nofade; + int delay; + int w, h; + int desired_bpp; + Uint32 video_flags; #ifdef BENCHMARK_SDL - Uint32 then, now; + Uint32 then, now; #endif - /* Set default options and check command-line */ - speedy = 0; - flip = 0; - nofade = 0; - delay = 1; + /* Set default options and check command-line */ + speedy = 0; + flip = 0; + nofade = 0; + delay = 1; #ifdef _WIN32_WCE - w = 240; - h = 320; - desired_bpp = 8; - video_flags = SDL_FULLSCREEN; + w = 240; + h = 320; + desired_bpp = 8; + video_flags = SDL_FULLSCREEN; #else - w = 640; - h = 480; - desired_bpp = 0; - video_flags = 0; + w = 640; + h = 480; + desired_bpp = 0; + video_flags = 0; #endif - if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { - fprintf(stderr, - "Couldn't initialize SDL: %s\n", SDL_GetError()); - return(1); - } + if (SDL_Init (SDL_INIT_VIDEO) < 0) { + fprintf (stderr, "Couldn't initialize SDL: %s\n", SDL_GetError ()); + return (1); + } - while ( argc > 1 ) { - if ( strcmp(argv[1], "-speedy") == 0 ) { - speedy = 1; - argv += 1; - argc -= 1; - } else - if ( strcmp(argv[1], "-nofade") == 0 ) { - nofade = 1; - argv += 1; - argc -= 1; - } else - if ( strcmp(argv[1], "-delay") == 0 ) { - if ( argv[2] ) { - delay = atoi(argv[2]); - argv += 2; - argc -= 2; - } else { - fprintf(stderr, - "The -delay option requires an argument\n"); - quit(1); - } - } else - if ( strcmp(argv[1], "-width") == 0 ) { - if ( argv[2] && ((w = atoi(argv[2])) > 0) ) { - argv += 2; - argc -= 2; - } else { - fprintf(stderr, - "The -width option requires an argument\n"); - quit(1); - } - } else - if ( strcmp(argv[1], "-height") == 0 ) { - if ( argv[2] && ((h = atoi(argv[2])) > 0) ) { - argv += 2; - argc -= 2; - } else { - fprintf(stderr, - "The -height option requires an argument\n"); - quit(1); - } - } else - if ( strcmp(argv[1], "-bpp") == 0 ) { - if ( argv[2] ) { - desired_bpp = atoi(argv[2]); - argv += 2; - argc -= 2; - } else { - fprintf(stderr, - "The -bpp option requires an argument\n"); - quit(1); - } - } else - if ( strcmp(argv[1], "-warp") == 0 ) { - video_flags |= SDL_HWPALETTE; - argv += 1; - argc -= 1; - } else - if ( strcmp(argv[1], "-hw") == 0 ) { - video_flags |= SDL_HWSURFACE; - argv += 1; - argc -= 1; - } else - if ( strcmp(argv[1], "-flip") == 0 ) { - video_flags |= SDL_DOUBLEBUF; - argv += 1; - argc -= 1; - } else - if ( strcmp(argv[1], "-fullscreen") == 0 ) { - video_flags |= SDL_FULLSCREEN; - argv += 1; - argc -= 1; - } else - break; - } + while (argc > 1) { + if (strcmp (argv[1], "-speedy") == 0) { + speedy = 1; + argv += 1; + argc -= 1; + } else if (strcmp (argv[1], "-nofade") == 0) { + nofade = 1; + argv += 1; + argc -= 1; + } else if (strcmp (argv[1], "-delay") == 0) { + if (argv[2]) { + delay = atoi (argv[2]); + argv += 2; + argc -= 2; + } else { + fprintf (stderr, "The -delay option requires an argument\n"); + quit (1); + } + } else if (strcmp (argv[1], "-width") == 0) { + if (argv[2] && ((w = atoi (argv[2])) > 0)) { + argv += 2; + argc -= 2; + } else { + fprintf (stderr, "The -width option requires an argument\n"); + quit (1); + } + } else if (strcmp (argv[1], "-height") == 0) { + if (argv[2] && ((h = atoi (argv[2])) > 0)) { + argv += 2; + argc -= 2; + } else { + fprintf (stderr, "The -height option requires an argument\n"); + quit (1); + } + } else if (strcmp (argv[1], "-bpp") == 0) { + if (argv[2]) { + desired_bpp = atoi (argv[2]); + argv += 2; + argc -= 2; + } else { + fprintf (stderr, "The -bpp option requires an argument\n"); + quit (1); + } + } else if (strcmp (argv[1], "-warp") == 0) { + video_flags |= SDL_HWPALETTE; + argv += 1; + argc -= 1; + } else if (strcmp (argv[1], "-hw") == 0) { + video_flags |= SDL_HWSURFACE; + argv += 1; + argc -= 1; + } else if (strcmp (argv[1], "-flip") == 0) { + video_flags |= SDL_DOUBLEBUF; + argv += 1; + argc -= 1; + } else if (strcmp (argv[1], "-fullscreen") == 0) { + video_flags |= SDL_FULLSCREEN; + argv += 1; + argc -= 1; + } else + break; + } - /* Initialize the display */ - screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags); - if ( screen == NULL ) { - fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n", - w, h, desired_bpp, SDL_GetError()); - quit(1); - } - printf("Set%s %dx%dx%d mode\n", - screen->flags & SDL_FULLSCREEN ? " fullscreen" : "", - screen->w, screen->h, screen->format->BitsPerPixel); - printf("(video surface located in %s memory)\n", - (screen->flags&SDL_HWSURFACE) ? "video" : "system"); - if ( screen->flags & SDL_DOUBLEBUF ) { - printf("Double-buffering enabled\n"); - flip = 1; - } + /* Initialize the display */ + screen = SDL_SetVideoMode (w, h, desired_bpp, video_flags); + if (screen == NULL) { + fprintf (stderr, "Couldn't set %dx%dx%d video mode: %s\n", + w, h, desired_bpp, SDL_GetError ()); + quit (1); + } + printf ("Set%s %dx%dx%d mode\n", + screen->flags & SDL_FULLSCREEN ? " fullscreen" : "", + screen->w, screen->h, screen->format->BitsPerPixel); + printf ("(video surface located in %s memory)\n", + (screen->flags & SDL_HWSURFACE) ? "video" : "system"); + if (screen->flags & SDL_DOUBLEBUF) { + printf ("Double-buffering enabled\n"); + flip = 1; + } - /* Set the window manager title bar */ - SDL_WM_SetCaption("SDL test window", "testwin"); + /* Set the window manager title bar */ + SDL_WM_SetCaption ("SDL test window", "testwin"); - /* Do all the drawing work */ + /* Do all the drawing work */ #ifdef BENCHMARK_SDL - then = SDL_GetTicks(); - DrawPict(screen, argv[1], speedy, flip, nofade); - now = SDL_GetTicks(); - printf("Time: %d milliseconds\n", now-then); + then = SDL_GetTicks (); + DrawPict (screen, argv[1], speedy, flip, nofade); + now = SDL_GetTicks (); + printf ("Time: %d milliseconds\n", now - then); #else - DrawPict(screen, argv[1], speedy, flip, nofade); + DrawPict (screen, argv[1], speedy, flip, nofade); #endif - SDL_Delay(delay*1000); - SDL_Quit(); - return(0); + SDL_Delay (delay * 1000); + SDL_Quit (); + return (0); }