Mercurial > sdl-ios-xcode
diff src/video/x11/SDL_x11events.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 14717b52abc0 |
children | 4da1ee79c9af |
line wrap: on
line diff
--- a/src/video/x11/SDL_x11events.c Sun May 21 17:27:13 2006 +0000 +++ b/src/video/x11/SDL_x11events.c Sun May 28 13:04:16 2006 +0000 @@ -55,148 +55,151 @@ /* The translation tables from an X11 keysym to a SDL keysym */ static SDLKey ODD_keymap[256]; static SDLKey MISC_keymap[256]; -SDLKey X11_TranslateKeycode(Display *display, KeyCode kc); +SDLKey X11_TranslateKeycode (Display * display, KeyCode kc); #ifdef X_HAVE_UTF8_STRING -Uint32 Utf8ToUcs4(const Uint8 *utf8) +Uint32 +Utf8ToUcs4 (const Uint8 * utf8) { - Uint32 c; - int i = 1; - int noOctets = 0; - int firstOctetMask = 0; - unsigned char firstOctet = utf8[0]; - if (firstOctet < 0x80) { - /* - Characters in the range: - 00000000 to 01111111 (ASCII Range) - are stored in one octet: - 0xxxxxxx (The same as its ASCII representation) - The least 6 significant bits of the first octet is the most 6 significant nonzero bits - of the UCS4 representation. - */ - noOctets = 1; - firstOctetMask = 0x7F; /* 0(1111111) - The most significant bit is ignored */ - } else if ((firstOctet & 0xE0) /* get the most 3 significant bits by AND'ing with 11100000 */ - == 0xC0 ) { /* see if those 3 bits are 110. If so, the char is in this range */ - /* - Characters in the range: - 00000000 10000000 to 00000111 11111111 - are stored in two octets: - 110xxxxx 10xxxxxx - The least 5 significant bits of the first octet is the most 5 significant nonzero bits - of the UCS4 representation. - */ - noOctets = 2; - firstOctetMask = 0x1F; /* 000(11111) - The most 3 significant bits are ignored */ - } else if ((firstOctet & 0xF0) /* get the most 4 significant bits by AND'ing with 11110000 */ - == 0xE0) { /* see if those 4 bits are 1110. If so, the char is in this range */ - /* - Characters in the range: - 00001000 00000000 to 11111111 11111111 - are stored in three octets: - 1110xxxx 10xxxxxx 10xxxxxx - The least 4 significant bits of the first octet is the most 4 significant nonzero bits - of the UCS4 representation. - */ - noOctets = 3; - firstOctetMask = 0x0F; /* 0000(1111) - The most 4 significant bits are ignored */ - } else if ((firstOctet & 0xF8) /* get the most 5 significant bits by AND'ing with 11111000 */ - == 0xF0) { /* see if those 5 bits are 11110. If so, the char is in this range */ - /* - Characters in the range: - 00000001 00000000 00000000 to 00011111 11111111 11111111 - are stored in four octets: - 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx - The least 3 significant bits of the first octet is the most 3 significant nonzero bits - of the UCS4 representation. - */ - noOctets = 4; - firstOctetMask = 0x07; /* 11110(111) - The most 5 significant bits are ignored */ - } else if ((firstOctet & 0xFC) /* get the most 6 significant bits by AND'ing with 11111100 */ - == 0xF8) { /* see if those 6 bits are 111110. If so, the char is in this range */ - /* - Characters in the range: - 00000000 00100000 00000000 00000000 to - 00000011 11111111 11111111 11111111 - are stored in five octets: - 111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx - The least 2 significant bits of the first octet is the most 2 significant nonzero bits - of the UCS4 representation. - */ - noOctets = 5; - firstOctetMask = 0x03; /* 111110(11) - The most 6 significant bits are ignored */ - } else if ((firstOctet & 0xFE) /* get the most 7 significant bits by AND'ing with 11111110 */ - == 0xFC) { /* see if those 7 bits are 1111110. If so, the char is in this range */ - /* - Characters in the range: - 00000100 00000000 00000000 00000000 to - 01111111 11111111 11111111 11111111 - are stored in six octets: - 1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx - The least significant bit of the first octet is the most significant nonzero bit - of the UCS4 representation. - */ - noOctets = 6; - firstOctetMask = 0x01; /* 1111110(1) - The most 7 significant bits are ignored */ - } else - return 0; /* The given chunk is not a valid UTF-8 encoded Unicode character */ - - /* - The least noOctets significant bits of the first octet is the most 2 significant nonzero bits - of the UCS4 representation. - The first 6 bits of the UCS4 representation is the least 8-noOctets-1 significant bits of - firstOctet if the character is not ASCII. If so, it's the least 7 significant bits of firstOctet. - This done by AND'ing firstOctet with its mask to trim the bits used for identifying the - number of continuing octets (if any) and leave only the free bits (the x's) - Sample: - 1-octet: 0xxxxxxx & 01111111 = 0xxxxxxx - 2-octets: 110xxxxx & 00011111 = 000xxxxx - */ - c = firstOctet & firstOctetMask; - - /* Now, start filling c.ucs4 with the bits from the continuing octets from utf8. */ - for (i = 1; i < noOctets; i++) { - /* A valid continuing octet is of the form 10xxxxxx */ - if ((utf8[i] & 0xC0) /* get the most 2 significant bits by AND'ing with 11000000 */ - != 0x80) /* see if those 2 bits are 10. If not, the is a malformed sequence. */ - /*The given chunk is a partial sequence at the end of a string that could - begin a valid character */ - return 0; - - /* Make room for the next 6-bits */ - c <<= 6; - - /* - Take only the least 6 significance bits of the current octet (utf8[i]) and fill the created room - of c.ucs4 with them. - This done by AND'ing utf8[i] with 00111111 and the OR'ing the result with c.ucs4. - */ - c |= utf8[i] & 0x3F; - } - return c; + Uint32 c; + int i = 1; + int noOctets = 0; + int firstOctetMask = 0; + unsigned char firstOctet = utf8[0]; + if (firstOctet < 0x80) { + /* + Characters in the range: + 00000000 to 01111111 (ASCII Range) + are stored in one octet: + 0xxxxxxx (The same as its ASCII representation) + The least 6 significant bits of the first octet is the most 6 significant nonzero bits + of the UCS4 representation. + */ + noOctets = 1; + firstOctetMask = 0x7F; /* 0(1111111) - The most significant bit is ignored */ + } else if ((firstOctet & 0xE0) /* get the most 3 significant bits by AND'ing with 11100000 */ + == 0xC0) { /* see if those 3 bits are 110. If so, the char is in this range */ + /* + Characters in the range: + 00000000 10000000 to 00000111 11111111 + are stored in two octets: + 110xxxxx 10xxxxxx + The least 5 significant bits of the first octet is the most 5 significant nonzero bits + of the UCS4 representation. + */ + noOctets = 2; + firstOctetMask = 0x1F; /* 000(11111) - The most 3 significant bits are ignored */ + } else if ((firstOctet & 0xF0) /* get the most 4 significant bits by AND'ing with 11110000 */ + == 0xE0) { /* see if those 4 bits are 1110. If so, the char is in this range */ + /* + Characters in the range: + 00001000 00000000 to 11111111 11111111 + are stored in three octets: + 1110xxxx 10xxxxxx 10xxxxxx + The least 4 significant bits of the first octet is the most 4 significant nonzero bits + of the UCS4 representation. + */ + noOctets = 3; + firstOctetMask = 0x0F; /* 0000(1111) - The most 4 significant bits are ignored */ + } else if ((firstOctet & 0xF8) /* get the most 5 significant bits by AND'ing with 11111000 */ + == 0xF0) { /* see if those 5 bits are 11110. If so, the char is in this range */ + /* + Characters in the range: + 00000001 00000000 00000000 to 00011111 11111111 11111111 + are stored in four octets: + 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx + The least 3 significant bits of the first octet is the most 3 significant nonzero bits + of the UCS4 representation. + */ + noOctets = 4; + firstOctetMask = 0x07; /* 11110(111) - The most 5 significant bits are ignored */ + } else if ((firstOctet & 0xFC) /* get the most 6 significant bits by AND'ing with 11111100 */ + == 0xF8) { /* see if those 6 bits are 111110. If so, the char is in this range */ + /* + Characters in the range: + 00000000 00100000 00000000 00000000 to + 00000011 11111111 11111111 11111111 + are stored in five octets: + 111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx + The least 2 significant bits of the first octet is the most 2 significant nonzero bits + of the UCS4 representation. + */ + noOctets = 5; + firstOctetMask = 0x03; /* 111110(11) - The most 6 significant bits are ignored */ + } else if ((firstOctet & 0xFE) /* get the most 7 significant bits by AND'ing with 11111110 */ + == 0xFC) { /* see if those 7 bits are 1111110. If so, the char is in this range */ + /* + Characters in the range: + 00000100 00000000 00000000 00000000 to + 01111111 11111111 11111111 11111111 + are stored in six octets: + 1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx + The least significant bit of the first octet is the most significant nonzero bit + of the UCS4 representation. + */ + noOctets = 6; + firstOctetMask = 0x01; /* 1111110(1) - The most 7 significant bits are ignored */ + } else + return 0; /* The given chunk is not a valid UTF-8 encoded Unicode character */ + + /* + The least noOctets significant bits of the first octet is the most 2 significant nonzero bits + of the UCS4 representation. + The first 6 bits of the UCS4 representation is the least 8-noOctets-1 significant bits of + firstOctet if the character is not ASCII. If so, it's the least 7 significant bits of firstOctet. + This done by AND'ing firstOctet with its mask to trim the bits used for identifying the + number of continuing octets (if any) and leave only the free bits (the x's) + Sample: + 1-octet: 0xxxxxxx & 01111111 = 0xxxxxxx + 2-octets: 110xxxxx & 00011111 = 000xxxxx + */ + c = firstOctet & firstOctetMask; + + /* Now, start filling c.ucs4 with the bits from the continuing octets from utf8. */ + for (i = 1; i < noOctets; i++) { + /* A valid continuing octet is of the form 10xxxxxx */ + if ((utf8[i] & 0xC0) /* get the most 2 significant bits by AND'ing with 11000000 */ + !=0x80) + /* see if those 2 bits are 10. If not, the is a malformed sequence. */ + /*The given chunk is a partial sequence at the end of a string that could + begin a valid character */ + return 0; + + /* Make room for the next 6-bits */ + c <<= 6; + + /* + Take only the least 6 significance bits of the current octet (utf8[i]) and fill the created room + of c.ucs4 with them. + This done by AND'ing utf8[i] with 00111111 and the OR'ing the result with c.ucs4. + */ + c |= utf8[i] & 0x3F; + } + return c; } #endif /* Check to see if this is a repeated key. (idea shamelessly lifted from GII -- thanks guys! :) */ -static int X11_KeyRepeat(Display *display, XEvent *event) +static int +X11_KeyRepeat (Display * display, XEvent * event) { - XEvent peekevent; - int repeated; + XEvent peekevent; + int repeated; - repeated = 0; - if ( XPending(display) ) { - XPeekEvent(display, &peekevent); - if ( (peekevent.type == KeyPress) && - (peekevent.xkey.keycode == event->xkey.keycode) && - ((peekevent.xkey.time-event->xkey.time) < 2) ) { - repeated = 1; - XNextEvent(display, &peekevent); - } - } - return(repeated); + repeated = 0; + if (XPending (display)) { + XPeekEvent (display, &peekevent); + if ((peekevent.type == KeyPress) && + (peekevent.xkey.keycode == event->xkey.keycode) && + ((peekevent.xkey.time - event->xkey.time) < 2)) { + repeated = 1; + XNextEvent (display, &peekevent); + } + } + return (repeated); } /* Note: The X server buffers and accumulates mouse motion events, so @@ -206,738 +209,772 @@ */ #define MOUSE_FUDGE_FACTOR 8 -static __inline__ int X11_WarpedMotion(_THIS, XEvent *xevent) +static __inline__ int +X11_WarpedMotion (_THIS, XEvent * xevent) { - int w, h, i; - int deltax, deltay; - int posted; + int w, h, i; + int deltax, deltay; + int posted; - w = SDL_VideoSurface->w; - h = SDL_VideoSurface->h; - deltax = xevent->xmotion.x - mouse_last.x; - deltay = xevent->xmotion.y - mouse_last.y; + w = SDL_VideoSurface->w; + h = SDL_VideoSurface->h; + deltax = xevent->xmotion.x - mouse_last.x; + deltay = xevent->xmotion.y - mouse_last.y; #ifdef DEBUG_MOTION - printf("Warped mouse motion: %d,%d\n", deltax, deltay); + printf ("Warped mouse motion: %d,%d\n", deltax, deltay); #endif - mouse_last.x = xevent->xmotion.x; - mouse_last.y = xevent->xmotion.y; - posted = SDL_PrivateMouseMotion(0, 1, deltax, deltay); + mouse_last.x = xevent->xmotion.x; + mouse_last.y = xevent->xmotion.y; + posted = SDL_PrivateMouseMotion (0, 1, deltax, deltay); - if ( (xevent->xmotion.x < MOUSE_FUDGE_FACTOR) || - (xevent->xmotion.x > (w-MOUSE_FUDGE_FACTOR)) || - (xevent->xmotion.y < MOUSE_FUDGE_FACTOR) || - (xevent->xmotion.y > (h-MOUSE_FUDGE_FACTOR)) ) { - /* Get the events that have accumulated */ - while ( XCheckTypedEvent(SDL_Display, MotionNotify, xevent) ) { - deltax = xevent->xmotion.x - mouse_last.x; - deltay = xevent->xmotion.y - mouse_last.y; + if ((xevent->xmotion.x < MOUSE_FUDGE_FACTOR) || + (xevent->xmotion.x > (w - MOUSE_FUDGE_FACTOR)) || + (xevent->xmotion.y < MOUSE_FUDGE_FACTOR) || + (xevent->xmotion.y > (h - MOUSE_FUDGE_FACTOR))) { + /* Get the events that have accumulated */ + while (XCheckTypedEvent (SDL_Display, MotionNotify, xevent)) { + deltax = xevent->xmotion.x - mouse_last.x; + deltay = xevent->xmotion.y - mouse_last.y; #ifdef DEBUG_MOTION - printf("Extra mouse motion: %d,%d\n", deltax, deltay); + printf ("Extra mouse motion: %d,%d\n", deltax, deltay); #endif - mouse_last.x = xevent->xmotion.x; - mouse_last.y = xevent->xmotion.y; - posted += SDL_PrivateMouseMotion(0, 1, deltax, deltay); - } - mouse_last.x = w/2; - mouse_last.y = h/2; - XWarpPointer(SDL_Display, None, SDL_Window, 0, 0, 0, 0, - mouse_last.x, mouse_last.y); - for ( i=0; i<10; ++i ) { - XMaskEvent(SDL_Display, PointerMotionMask, xevent); - if ( (xevent->xmotion.x > - (mouse_last.x-MOUSE_FUDGE_FACTOR)) && - (xevent->xmotion.x < - (mouse_last.x+MOUSE_FUDGE_FACTOR)) && - (xevent->xmotion.y > - (mouse_last.y-MOUSE_FUDGE_FACTOR)) && - (xevent->xmotion.y < - (mouse_last.y+MOUSE_FUDGE_FACTOR)) ) { - break; - } + mouse_last.x = xevent->xmotion.x; + mouse_last.y = xevent->xmotion.y; + posted += SDL_PrivateMouseMotion (0, 1, deltax, deltay); + } + mouse_last.x = w / 2; + mouse_last.y = h / 2; + XWarpPointer (SDL_Display, None, SDL_Window, 0, 0, 0, 0, + mouse_last.x, mouse_last.y); + for (i = 0; i < 10; ++i) { + XMaskEvent (SDL_Display, PointerMotionMask, xevent); + if ((xevent->xmotion.x > + (mouse_last.x - MOUSE_FUDGE_FACTOR)) && + (xevent->xmotion.x < + (mouse_last.x + MOUSE_FUDGE_FACTOR)) && + (xevent->xmotion.y > + (mouse_last.y - MOUSE_FUDGE_FACTOR)) && + (xevent->xmotion.y < (mouse_last.y + MOUSE_FUDGE_FACTOR))) { + break; + } #ifdef DEBUG_XEVENTS - printf("Lost mouse motion: %d,%d\n", xevent->xmotion.x, xevent->xmotion.y); + printf ("Lost mouse motion: %d,%d\n", xevent->xmotion.x, + xevent->xmotion.y); #endif - } + } #ifdef DEBUG_XEVENTS - if ( i == 10 ) { - printf("Warning: didn't detect mouse warp motion\n"); - } + if (i == 10) { + printf ("Warning: didn't detect mouse warp motion\n"); + } #endif - } - return(posted); + } + return (posted); } -static int X11_DispatchEvent(_THIS) +static int +X11_DispatchEvent (_THIS) { - int posted; - XEvent xevent; + int posted; + XEvent xevent; - SDL_memset(&xevent, '\0', sizeof (XEvent)); /* valgrind fix. --ryan. */ - XNextEvent(SDL_Display, &xevent); + SDL_memset (&xevent, '\0', sizeof (XEvent)); /* valgrind fix. --ryan. */ + XNextEvent (SDL_Display, &xevent); - posted = 0; - switch (xevent.type) { + posted = 0; + switch (xevent.type) { - /* Gaining mouse coverage? */ - case EnterNotify: { + /* Gaining mouse coverage? */ + case EnterNotify: + { #ifdef DEBUG_XEVENTS -printf("EnterNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y); -if ( xevent.xcrossing.mode == NotifyGrab ) -printf("Mode: NotifyGrab\n"); -if ( xevent.xcrossing.mode == NotifyUngrab ) -printf("Mode: NotifyUngrab\n"); + printf ("EnterNotify! (%d,%d)\n", xevent.xcrossing.x, + xevent.xcrossing.y); + if (xevent.xcrossing.mode == NotifyGrab) + printf ("Mode: NotifyGrab\n"); + if (xevent.xcrossing.mode == NotifyUngrab) + printf ("Mode: NotifyUngrab\n"); #endif - if ( (xevent.xcrossing.mode != NotifyGrab) && - (xevent.xcrossing.mode != NotifyUngrab) ) { - if ( this->input_grab == SDL_GRAB_OFF ) { - posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); - } - posted = SDL_PrivateMouseMotion(0, 0, - xevent.xcrossing.x, - xevent.xcrossing.y); - } - } - break; + if ((xevent.xcrossing.mode != NotifyGrab) && + (xevent.xcrossing.mode != NotifyUngrab)) { + if (SDL_CurrentWindow.input_grab == SDL_GRAB_OFF) { + posted = SDL_PrivateAppActive (1, SDL_APPMOUSEFOCUS); + } + posted = SDL_PrivateMouseMotion (0, 0, + xevent.xcrossing.x, + xevent.xcrossing.y); + } + } + break; - /* Losing mouse coverage? */ - case LeaveNotify: { + /* Losing mouse coverage? */ + case LeaveNotify: + { #ifdef DEBUG_XEVENTS -printf("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y); -if ( xevent.xcrossing.mode == NotifyGrab ) -printf("Mode: NotifyGrab\n"); -if ( xevent.xcrossing.mode == NotifyUngrab ) -printf("Mode: NotifyUngrab\n"); + printf ("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x, + xevent.xcrossing.y); + if (xevent.xcrossing.mode == NotifyGrab) + printf ("Mode: NotifyGrab\n"); + if (xevent.xcrossing.mode == NotifyUngrab) + printf ("Mode: NotifyUngrab\n"); #endif - if ( (xevent.xcrossing.mode != NotifyGrab) && - (xevent.xcrossing.mode != NotifyUngrab) && - (xevent.xcrossing.detail != NotifyInferior) ) { - if ( this->input_grab == SDL_GRAB_OFF ) { - posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); - } else { - posted = SDL_PrivateMouseMotion(0, 0, - xevent.xcrossing.x, - xevent.xcrossing.y); - } - } - } - break; + if ((xevent.xcrossing.mode != NotifyGrab) && + (xevent.xcrossing.mode != NotifyUngrab) && + (xevent.xcrossing.detail != NotifyInferior)) { + if (SDL_CurrentWindow.input_grab == SDL_GRAB_OFF) { + posted = SDL_PrivateAppActive (0, SDL_APPMOUSEFOCUS); + } else { + posted = SDL_PrivateMouseMotion (0, 0, + xevent.xcrossing.x, + xevent.xcrossing.y); + } + } + } + break; - /* Gaining input focus? */ - case FocusIn: { + /* Gaining input focus? */ + case FocusIn: + { #ifdef DEBUG_XEVENTS -printf("FocusIn!\n"); + printf ("FocusIn!\n"); #endif - posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS); + posted = SDL_PrivateAppActive (1, SDL_APPINPUTFOCUS); #ifdef X_HAVE_UTF8_STRING - if ( SDL_IC != NULL ) { - XSetICFocus(SDL_IC); - } + if (SDL_IC != NULL) { + XSetICFocus (SDL_IC); + } #endif - /* Queue entry into fullscreen mode */ - switch_waiting = 0x01 | SDL_FULLSCREEN; - switch_time = SDL_GetTicks() + 1500; - } - break; + /* Queue entry into fullscreen mode */ + switch_waiting = 0x01 | SDL_FULLSCREEN; + switch_time = SDL_GetTicks () + 1500; + } + break; - /* Losing input focus? */ - case FocusOut: { + /* Losing input focus? */ + case FocusOut: + { #ifdef DEBUG_XEVENTS -printf("FocusOut!\n"); + printf ("FocusOut!\n"); #endif - posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS); + posted = SDL_PrivateAppActive (0, SDL_APPINPUTFOCUS); #ifdef X_HAVE_UTF8_STRING - if ( SDL_IC != NULL ) { - XUnsetICFocus(SDL_IC); - } + if (SDL_IC != NULL) { + XUnsetICFocus (SDL_IC); + } #endif - /* Queue leaving fullscreen mode */ - switch_waiting = 0x01; - switch_time = SDL_GetTicks() + 200; - } - break; + /* Queue leaving fullscreen mode */ + switch_waiting = 0x01; + switch_time = SDL_GetTicks () + 200; + } + break; - /* Generated upon EnterWindow and FocusIn */ - case KeymapNotify: { + /* Generated upon EnterWindow and FocusIn */ + case KeymapNotify: + { #ifdef DEBUG_XEVENTS -printf("KeymapNotify!\n"); + printf ("KeymapNotify!\n"); #endif - X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector); - } - break; + X11_SetKeyboardState (SDL_Display, xevent.xkeymap.key_vector); + } + break; - /* Mouse motion? */ - case MotionNotify: { - if ( SDL_VideoSurface ) { - if ( mouse_relative ) { - if ( using_dga & DGA_MOUSE ) { + /* Mouse motion? */ + case MotionNotify: + { + if (SDL_VideoSurface) { + if (mouse_relative) { + if (using_dga & DGA_MOUSE) { #ifdef DEBUG_MOTION - printf("DGA motion: %d,%d\n", xevent.xmotion.x_root, xevent.xmotion.y_root); + printf ("DGA motion: %d,%d\n", + xevent.xmotion.x_root, xevent.xmotion.y_root); #endif - posted = SDL_PrivateMouseMotion(0, 1, - xevent.xmotion.x_root, - xevent.xmotion.y_root); - } else { - posted = X11_WarpedMotion(this,&xevent); - } - } else { + posted = SDL_PrivateMouseMotion (0, 1, + xevent. + xmotion. + x_root, + xevent. + xmotion.y_root); + } else { + posted = X11_WarpedMotion (_this, &xevent); + } + } else { #ifdef DEBUG_MOTION - printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y); + printf ("X11 motion: %d,%d\n", xevent.xmotion.x, + xevent.xmotion.y); #endif - posted = SDL_PrivateMouseMotion(0, 0, - xevent.xmotion.x, - xevent.xmotion.y); - } - } - } - break; + posted = SDL_PrivateMouseMotion (0, 0, + xevent.xmotion.x, + xevent.xmotion.y); + } + } + } + break; - /* Mouse button press? */ - case ButtonPress: { - posted = SDL_PrivateMouseButton(SDL_PRESSED, - xevent.xbutton.button, 0, 0); - } - break; + /* Mouse button press? */ + case ButtonPress: + { + posted = SDL_PrivateMouseButton (SDL_PRESSED, + xevent.xbutton.button, 0, 0); + } + break; - /* Mouse button release? */ - case ButtonRelease: { - posted = SDL_PrivateMouseButton(SDL_RELEASED, - xevent.xbutton.button, 0, 0); - } - break; + /* Mouse button release? */ + case ButtonRelease: + { + posted = SDL_PrivateMouseButton (SDL_RELEASED, + xevent.xbutton.button, 0, 0); + } + break; - /* Key press? */ - case KeyPress: { - static SDL_keysym saved_keysym; - SDL_keysym keysym; - KeyCode keycode = xevent.xkey.keycode; + /* Key press? */ + case KeyPress: + { + static SDL_keysym saved_keysym; + SDL_keysym keysym; + KeyCode keycode = xevent.xkey.keycode; #ifdef DEBUG_XEVENTS -printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode); + printf ("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode); #endif - /* Get the translated SDL virtual keysym */ - if ( keycode ) { - keysym.scancode = keycode; - keysym.sym = X11_TranslateKeycode(SDL_Display, keycode); - keysym.mod = KMOD_NONE; - keysym.unicode = 0; - } else { - keysym = saved_keysym; - } + /* Get the translated SDL virtual keysym */ + if (keycode) { + keysym.scancode = keycode; + keysym.sym = X11_TranslateKeycode (SDL_Display, keycode); + keysym.mod = KMOD_NONE; + keysym.unicode = 0; + } else { + keysym = saved_keysym; + } - /* If we're not doing translation, we're done! */ - if ( !SDL_TranslateUNICODE ) { - posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym); - break; - } + /* If we're not doing translation, we're done! */ + if (!SDL_TranslateUNICODE) { + posted = SDL_PrivateKeyboard (SDL_PRESSED, &keysym); + break; + } - if ( XFilterEvent(&xevent, None) ) { - if ( xevent.xkey.keycode ) { - posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym); - } else { - /* Save event to be associated with IM text - In 1.3 we'll have a text event instead.. */ - saved_keysym = keysym; - } - break; - } + if (XFilterEvent (&xevent, None)) { + if (xevent.xkey.keycode) { + posted = SDL_PrivateKeyboard (SDL_PRESSED, &keysym); + } else { + /* Save event to be associated with IM text + In 1.3 we'll have a text event instead.. */ + saved_keysym = keysym; + } + break; + } - /* Look up the translated value for the key event */ + /* Look up the translated value for the key event */ #ifdef X_HAVE_UTF8_STRING - if ( SDL_IC != NULL ) { - static Status state; - /* A UTF-8 character can be at most 6 bytes */ - char keybuf[6]; - if ( Xutf8LookupString(SDL_IC, &xevent.xkey, - keybuf, sizeof(keybuf), - NULL, &state) ) { - keysym.unicode = Utf8ToUcs4((Uint8*)keybuf); - } - } - else + if (SDL_IC != NULL) { + static Status state; + /* A UTF-8 character can be at most 6 bytes */ + char keybuf[6]; + if (Xutf8LookupString (SDL_IC, &xevent.xkey, + keybuf, sizeof (keybuf), + NULL, &state)) { + keysym.unicode = Utf8ToUcs4 ((Uint8 *) keybuf); + } + } else #endif - { - static XComposeStatus state; - char keybuf[32]; + { + static XComposeStatus state; + char keybuf[32]; - if ( XLookupString(&xevent.xkey, - keybuf, sizeof(keybuf), - NULL, &state) ) { - /* - * FIXME: XLookupString() may yield more than one - * character, so we need a mechanism to allow for - * this (perhaps null keypress events with a - * unicode value) - */ - keysym.unicode = (Uint8)keybuf[0]; - } - } - posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym); - } - break; + if (XLookupString (&xevent.xkey, + keybuf, sizeof (keybuf), NULL, &state)) { + /* + * FIXME: XLookupString() may yield more than one + * character, so we need a mechanism to allow for + * this (perhaps null keypress events with a + * unicode value) + */ + keysym.unicode = (Uint8) keybuf[0]; + } + } + posted = SDL_PrivateKeyboard (SDL_PRESSED, &keysym); + } + break; - /* Key release? */ - case KeyRelease: { - SDL_keysym keysym; - KeyCode keycode = xevent.xkey.keycode; + /* Key release? */ + case KeyRelease: + { + SDL_keysym keysym; + KeyCode keycode = xevent.xkey.keycode; #ifdef DEBUG_XEVENTS -printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode); + printf ("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode); #endif - /* Check to see if this is a repeated key */ - if ( X11_KeyRepeat(SDL_Display, &xevent) ) { - break; - } + /* Check to see if this is a repeated key */ + if (X11_KeyRepeat (SDL_Display, &xevent)) { + break; + } - /* Get the translated SDL virtual keysym */ - keysym.scancode = keycode; - keysym.sym = X11_TranslateKeycode(SDL_Display, keycode); - keysym.mod = KMOD_NONE; - keysym.unicode = 0; + /* Get the translated SDL virtual keysym */ + keysym.scancode = keycode; + keysym.sym = X11_TranslateKeycode (SDL_Display, keycode); + keysym.mod = KMOD_NONE; + keysym.unicode = 0; - posted = SDL_PrivateKeyboard(SDL_RELEASED, &keysym); - } - break; + posted = SDL_PrivateKeyboard (SDL_RELEASED, &keysym); + } + break; - /* Have we been iconified? */ - case UnmapNotify: { + /* Have we been iconified? */ + case UnmapNotify: + { #ifdef DEBUG_XEVENTS -printf("UnmapNotify!\n"); + printf ("UnmapNotify!\n"); #endif - /* If we're active, make ourselves inactive */ - if ( SDL_GetAppState() & SDL_APPACTIVE ) { - /* Swap out the gamma before we go inactive */ - X11_SwapVidModeGamma(this); + /* If we're active, make ourselves inactive */ + if (SDL_GetAppState () & SDL_APPACTIVE) { + /* Swap out the gamma before we go inactive */ + X11_SwapVidModeGamma (_this); - /* Send an internal deactivate event */ - posted = SDL_PrivateAppActive(0, - SDL_APPACTIVE|SDL_APPINPUTFOCUS); - } - } - break; + /* Send an internal deactivate event */ + posted = SDL_PrivateAppActive (0, + SDL_APPACTIVE | + SDL_APPINPUTFOCUS); + } + } + break; - /* Have we been restored? */ - case MapNotify: { + /* Have we been restored? */ + case MapNotify: + { #ifdef DEBUG_XEVENTS -printf("MapNotify!\n"); + printf ("MapNotify!\n"); #endif - /* If we're not active, make ourselves active */ - if ( !(SDL_GetAppState() & SDL_APPACTIVE) ) { - /* Send an internal activate event */ - posted = SDL_PrivateAppActive(1, SDL_APPACTIVE); + /* If we're not active, make ourselves active */ + if (!(SDL_GetAppState () & SDL_APPACTIVE)) { + /* Send an internal activate event */ + posted = SDL_PrivateAppActive (1, SDL_APPACTIVE); - /* Now that we're active, swap the gamma back */ - X11_SwapVidModeGamma(this); - } + /* Now that we're active, swap the gamma back */ + X11_SwapVidModeGamma (_this); + } - if ( SDL_VideoSurface && - (SDL_VideoSurface->flags & SDL_FULLSCREEN) ) { - X11_EnterFullScreen(this); - } else { - X11_GrabInputNoLock(this, this->input_grab); - } - X11_CheckMouseModeNoLock(this); + if (SDL_VideoSurface && + (SDL_VideoSurface->flags & SDL_FULLSCREEN)) { + X11_EnterFullScreen (_this); + } else { + X11_GrabInputNoLock (_this, SDL_CurrentWindow.input_grab); + } + X11_CheckMouseModeNoLock (_this); - if ( SDL_VideoSurface ) { - X11_RefreshDisplay(this); - } - } - break; + if (SDL_VideoSurface) { + X11_RefreshDisplay (_this); + } + } + break; - /* Have we been resized or moved? */ - case ConfigureNotify: { + /* Have we been resized or moved? */ + case ConfigureNotify: + { #ifdef DEBUG_XEVENTS -printf("ConfigureNotify! (resize: %dx%d)\n", xevent.xconfigure.width, xevent.xconfigure.height); + printf ("ConfigureNotify! (resize: %dx%d)\n", + xevent.xconfigure.width, xevent.xconfigure.height); #endif - if ( SDL_VideoSurface ) { - if ((xevent.xconfigure.width != SDL_VideoSurface->w) || - (xevent.xconfigure.height != SDL_VideoSurface->h)) { - /* FIXME: Find a better fix for the bug with KDE 1.2 */ - if ( ! ((xevent.xconfigure.width == 32) && - (xevent.xconfigure.height == 32)) ) { - SDL_PrivateResize(xevent.xconfigure.width, - xevent.xconfigure.height); - } - } else { - /* OpenGL windows need to know about the change */ - if ( SDL_VideoSurface->flags & SDL_INTERNALOPENGL ) { - SDL_PrivateExpose(); - } - } - } - } - break; + if (SDL_VideoSurface) { + if ((xevent.xconfigure.width != SDL_VideoSurface->w) || + (xevent.xconfigure.height != SDL_VideoSurface->h)) { + /* FIXME: Find a better fix for the bug with KDE 1.2 */ + if (!((xevent.xconfigure.width == 32) && + (xevent.xconfigure.height == 32))) { + SDL_PrivateResize (xevent.xconfigure.width, + xevent.xconfigure.height); + } + } else { + /* OpenGL windows need to know about the change */ + if (SDL_VideoSurface->flags & SDL_INTERNALOPENGL) { + SDL_PrivateExpose (); + } + } + } + } + break; - /* Have we been requested to quit (or another client message?) */ - case ClientMessage: { - if ( (xevent.xclient.format == 32) && - (xevent.xclient.data.l[0] == WM_DELETE_WINDOW) ) - { - posted = SDL_PrivateQuit(); - } else - if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) { - SDL_SysWMmsg wmmsg; + /* Have we been requested to quit (or another client message?) */ + case ClientMessage: + { + if ((xevent.xclient.format == 32) && + (xevent.xclient.data.l[0] == WM_DELETE_WINDOW)) { + posted = SDL_PrivateQuit (); + } else if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) { + SDL_SysWMmsg wmmsg; - SDL_VERSION(&wmmsg.version); - wmmsg.subsystem = SDL_SYSWM_X11; - wmmsg.event.xevent = xevent; - posted = SDL_PrivateSysWMEvent(&wmmsg); - } - } - break; + SDL_VERSION (&wmmsg.version); + wmmsg.subsystem = SDL_SYSWM_X11; + wmmsg.event.xevent = xevent; + posted = SDL_PrivateSysWMEvent (&wmmsg); + } + } + break; - /* Do we need to refresh ourselves? */ - case Expose: { + /* Do we need to refresh ourselves? */ + case Expose: + { #ifdef DEBUG_XEVENTS -printf("Expose (count = %d)\n", xevent.xexpose.count); + printf ("Expose (count = %d)\n", xevent.xexpose.count); #endif - if ( SDL_VideoSurface && (xevent.xexpose.count == 0) ) { - X11_RefreshDisplay(this); - } - } - break; + if (SDL_VideoSurface && (xevent.xexpose.count == 0)) { + X11_RefreshDisplay (_this); + } + } + break; - default: { + default: + { #ifdef DEBUG_XEVENTS -printf("Unhandled event %d\n", xevent.type); + printf ("Unhandled event %d\n", xevent.type); #endif - /* Only post the event if we're watching for it */ - if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) { - SDL_SysWMmsg wmmsg; + /* Only post the event if we're watching for it */ + if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) { + SDL_SysWMmsg wmmsg; - SDL_VERSION(&wmmsg.version); - wmmsg.subsystem = SDL_SYSWM_X11; - wmmsg.event.xevent = xevent; - posted = SDL_PrivateSysWMEvent(&wmmsg); - } - } - break; - } - return(posted); + SDL_VERSION (&wmmsg.version); + wmmsg.subsystem = SDL_SYSWM_X11; + wmmsg.event.xevent = xevent; + posted = SDL_PrivateSysWMEvent (&wmmsg); + } + } + break; + } + return (posted); } /* Ack! XPending() actually performs a blocking read if no events available */ -int X11_Pending(Display *display) +int +X11_Pending (Display * display) { - /* Flush the display connection and look to see if events are queued */ - XFlush(display); - if ( XEventsQueued(display, QueuedAlready) ) { - return(1); - } + /* Flush the display connection and look to see if events are queued */ + XFlush (display); + if (XEventsQueued (display, QueuedAlready)) { + return (1); + } - /* More drastic measures are required -- see if X is ready to talk */ - { - static struct timeval zero_time; /* static == 0 */ - int x11_fd; - fd_set fdset; + /* More drastic measures are required -- see if X is ready to talk */ + { + static struct timeval zero_time; /* static == 0 */ + int x11_fd; + fd_set fdset; - x11_fd = ConnectionNumber(display); - FD_ZERO(&fdset); - FD_SET(x11_fd, &fdset); - if ( select(x11_fd+1, &fdset, NULL, NULL, &zero_time) == 1 ) { - return(XPending(display)); - } - } + x11_fd = ConnectionNumber (display); + FD_ZERO (&fdset); + FD_SET (x11_fd, &fdset); + if (select (x11_fd + 1, &fdset, NULL, NULL, &zero_time) == 1) { + return (XPending (display)); + } + } - /* Oh well, nothing is ready .. */ - return(0); + /* Oh well, nothing is ready .. */ + return (0); } -void X11_PumpEvents(_THIS) +void +X11_PumpEvents (_THIS) { - int pending; + int pending; - /* Keep processing pending events */ - pending = 0; - while ( X11_Pending(SDL_Display) ) { - X11_DispatchEvent(this); - ++pending; - } - if ( switch_waiting ) { - Uint32 now; + /* Keep processing pending events */ + pending = 0; + while (X11_Pending (SDL_Display)) { + X11_DispatchEvent (_this); + ++pending; + } + if (switch_waiting) { + Uint32 now; - now = SDL_GetTicks(); - if ( pending || !SDL_VideoSurface ) { - /* Try again later... */ - if ( switch_waiting & SDL_FULLSCREEN ) { - switch_time = now + 1500; - } else { - switch_time = now + 200; - } - } else if ( (int)(switch_time-now) <= 0 ) { - Uint32 go_fullscreen; + now = SDL_GetTicks (); + if (pending || !SDL_VideoSurface) { + /* Try again later... */ + if (switch_waiting & SDL_FULLSCREEN) { + switch_time = now + 1500; + } else { + switch_time = now + 200; + } + } else if ((int) (switch_time - now) <= 0) { + Uint32 go_fullscreen; - go_fullscreen = switch_waiting & SDL_FULLSCREEN; - switch_waiting = 0; - if ( SDL_VideoSurface->flags & SDL_FULLSCREEN ) { - if ( go_fullscreen ) { - X11_EnterFullScreen(this); - } else { - X11_LeaveFullScreen(this); - } - } - /* Handle focus in/out when grabbed */ - if ( go_fullscreen ) { - X11_GrabInputNoLock(this, this->input_grab); - } else { - X11_GrabInputNoLock(this, SDL_GRAB_OFF); - } - X11_CheckMouseModeNoLock(this); - } - } + go_fullscreen = switch_waiting & SDL_FULLSCREEN; + switch_waiting = 0; + if (SDL_VideoSurface->flags & SDL_FULLSCREEN) { + if (go_fullscreen) { + X11_EnterFullScreen (_this); + } else { + X11_LeaveFullScreen (_this); + } + } + /* Handle focus in/out when grabbed */ + if (go_fullscreen) { + X11_GrabInputNoLock (_this, SDL_CurrentWindow.input_grab); + } else { + X11_GrabInputNoLock (_this, SDL_GRAB_OFF); + } + X11_CheckMouseModeNoLock (_this); + } + } } -void X11_InitKeymap(void) +void +X11_InitKeymap (void) { - int i; + int i; - /* Odd keys used in international keyboards */ - for ( i=0; i<SDL_arraysize(ODD_keymap); ++i ) - ODD_keymap[i] = SDLK_UNKNOWN; + /* Odd keys used in international keyboards */ + for (i = 0; i < SDL_arraysize (ODD_keymap); ++i) + ODD_keymap[i] = SDLK_UNKNOWN; - /* Some of these might be mappable to an existing SDLK_ code */ - ODD_keymap[XK_dead_grave&0xFF] = SDLK_COMPOSE; - ODD_keymap[XK_dead_acute&0xFF] = SDLK_COMPOSE; - ODD_keymap[XK_dead_tilde&0xFF] = SDLK_COMPOSE; - ODD_keymap[XK_dead_macron&0xFF] = SDLK_COMPOSE; - ODD_keymap[XK_dead_breve&0xFF] = SDLK_COMPOSE; - ODD_keymap[XK_dead_abovedot&0xFF] = SDLK_COMPOSE; - ODD_keymap[XK_dead_diaeresis&0xFF] = SDLK_COMPOSE; - ODD_keymap[XK_dead_abovering&0xFF] = SDLK_COMPOSE; - ODD_keymap[XK_dead_doubleacute&0xFF] = SDLK_COMPOSE; - ODD_keymap[XK_dead_caron&0xFF] = SDLK_COMPOSE; - ODD_keymap[XK_dead_cedilla&0xFF] = SDLK_COMPOSE; - ODD_keymap[XK_dead_ogonek&0xFF] = SDLK_COMPOSE; - ODD_keymap[XK_dead_iota&0xFF] = SDLK_COMPOSE; - ODD_keymap[XK_dead_voiced_sound&0xFF] = SDLK_COMPOSE; - ODD_keymap[XK_dead_semivoiced_sound&0xFF] = SDLK_COMPOSE; - ODD_keymap[XK_dead_belowdot&0xFF] = SDLK_COMPOSE; + /* Some of these might be mappable to an existing SDLK_ code */ + ODD_keymap[XK_dead_grave & 0xFF] = SDLK_COMPOSE; + ODD_keymap[XK_dead_acute & 0xFF] = SDLK_COMPOSE; + ODD_keymap[XK_dead_tilde & 0xFF] = SDLK_COMPOSE; + ODD_keymap[XK_dead_macron & 0xFF] = SDLK_COMPOSE; + ODD_keymap[XK_dead_breve & 0xFF] = SDLK_COMPOSE; + ODD_keymap[XK_dead_abovedot & 0xFF] = SDLK_COMPOSE; + ODD_keymap[XK_dead_diaeresis & 0xFF] = SDLK_COMPOSE; + ODD_keymap[XK_dead_abovering & 0xFF] = SDLK_COMPOSE; + ODD_keymap[XK_dead_doubleacute & 0xFF] = SDLK_COMPOSE; + ODD_keymap[XK_dead_caron & 0xFF] = SDLK_COMPOSE; + ODD_keymap[XK_dead_cedilla & 0xFF] = SDLK_COMPOSE; + ODD_keymap[XK_dead_ogonek & 0xFF] = SDLK_COMPOSE; + ODD_keymap[XK_dead_iota & 0xFF] = SDLK_COMPOSE; + ODD_keymap[XK_dead_voiced_sound & 0xFF] = SDLK_COMPOSE; + ODD_keymap[XK_dead_semivoiced_sound & 0xFF] = SDLK_COMPOSE; + ODD_keymap[XK_dead_belowdot & 0xFF] = SDLK_COMPOSE; #ifdef XK_dead_hook - ODD_keymap[XK_dead_hook&0xFF] = SDLK_COMPOSE; + ODD_keymap[XK_dead_hook & 0xFF] = SDLK_COMPOSE; #endif #ifdef XK_dead_horn - ODD_keymap[XK_dead_horn&0xFF] = SDLK_COMPOSE; + ODD_keymap[XK_dead_horn & 0xFF] = SDLK_COMPOSE; #endif #ifdef XK_dead_circumflex - /* These X keysyms have 0xFE as the high byte */ - ODD_keymap[XK_dead_circumflex&0xFF] = SDLK_CARET; + /* These X keysyms have 0xFE as the high byte */ + ODD_keymap[XK_dead_circumflex & 0xFF] = SDLK_CARET; #endif #ifdef XK_ISO_Level3_Shift - ODD_keymap[XK_ISO_Level3_Shift&0xFF] = SDLK_MODE; /* "Alt Gr" key */ + ODD_keymap[XK_ISO_Level3_Shift & 0xFF] = SDLK_MODE; /* "Alt Gr" key */ #endif - /* Map the miscellaneous keys */ - for ( i=0; i<SDL_arraysize(MISC_keymap); ++i ) - MISC_keymap[i] = SDLK_UNKNOWN; + /* Map the miscellaneous keys */ + for (i = 0; i < SDL_arraysize (MISC_keymap); ++i) + MISC_keymap[i] = SDLK_UNKNOWN; - /* These X keysyms have 0xFF as the high byte */ - MISC_keymap[XK_BackSpace&0xFF] = SDLK_BACKSPACE; - MISC_keymap[XK_Tab&0xFF] = SDLK_TAB; - MISC_keymap[XK_Clear&0xFF] = SDLK_CLEAR; - MISC_keymap[XK_Return&0xFF] = SDLK_RETURN; - MISC_keymap[XK_Pause&0xFF] = SDLK_PAUSE; - MISC_keymap[XK_Escape&0xFF] = SDLK_ESCAPE; - MISC_keymap[XK_Delete&0xFF] = SDLK_DELETE; + /* These X keysyms have 0xFF as the high byte */ + MISC_keymap[XK_BackSpace & 0xFF] = SDLK_BACKSPACE; + MISC_keymap[XK_Tab & 0xFF] = SDLK_TAB; + MISC_keymap[XK_Clear & 0xFF] = SDLK_CLEAR; + MISC_keymap[XK_Return & 0xFF] = SDLK_RETURN; + MISC_keymap[XK_Pause & 0xFF] = SDLK_PAUSE; + MISC_keymap[XK_Escape & 0xFF] = SDLK_ESCAPE; + MISC_keymap[XK_Delete & 0xFF] = SDLK_DELETE; - MISC_keymap[XK_KP_0&0xFF] = SDLK_KP0; /* Keypad 0-9 */ - MISC_keymap[XK_KP_1&0xFF] = SDLK_KP1; - MISC_keymap[XK_KP_2&0xFF] = SDLK_KP2; - MISC_keymap[XK_KP_3&0xFF] = SDLK_KP3; - MISC_keymap[XK_KP_4&0xFF] = SDLK_KP4; - MISC_keymap[XK_KP_5&0xFF] = SDLK_KP5; - MISC_keymap[XK_KP_6&0xFF] = SDLK_KP6; - MISC_keymap[XK_KP_7&0xFF] = SDLK_KP7; - MISC_keymap[XK_KP_8&0xFF] = SDLK_KP8; - MISC_keymap[XK_KP_9&0xFF] = SDLK_KP9; - MISC_keymap[XK_KP_Insert&0xFF] = SDLK_KP0; - MISC_keymap[XK_KP_End&0xFF] = SDLK_KP1; - MISC_keymap[XK_KP_Down&0xFF] = SDLK_KP2; - MISC_keymap[XK_KP_Page_Down&0xFF] = SDLK_KP3; - MISC_keymap[XK_KP_Left&0xFF] = SDLK_KP4; - MISC_keymap[XK_KP_Begin&0xFF] = SDLK_KP5; - MISC_keymap[XK_KP_Right&0xFF] = SDLK_KP6; - MISC_keymap[XK_KP_Home&0xFF] = SDLK_KP7; - MISC_keymap[XK_KP_Up&0xFF] = SDLK_KP8; - MISC_keymap[XK_KP_Page_Up&0xFF] = SDLK_KP9; - MISC_keymap[XK_KP_Delete&0xFF] = SDLK_KP_PERIOD; - MISC_keymap[XK_KP_Decimal&0xFF] = SDLK_KP_PERIOD; - MISC_keymap[XK_KP_Divide&0xFF] = SDLK_KP_DIVIDE; - MISC_keymap[XK_KP_Multiply&0xFF] = SDLK_KP_MULTIPLY; - MISC_keymap[XK_KP_Subtract&0xFF] = SDLK_KP_MINUS; - MISC_keymap[XK_KP_Add&0xFF] = SDLK_KP_PLUS; - MISC_keymap[XK_KP_Enter&0xFF] = SDLK_KP_ENTER; - MISC_keymap[XK_KP_Equal&0xFF] = SDLK_KP_EQUALS; + MISC_keymap[XK_KP_0 & 0xFF] = SDLK_KP0; /* Keypad 0-9 */ + MISC_keymap[XK_KP_1 & 0xFF] = SDLK_KP1; + MISC_keymap[XK_KP_2 & 0xFF] = SDLK_KP2; + MISC_keymap[XK_KP_3 & 0xFF] = SDLK_KP3; + MISC_keymap[XK_KP_4 & 0xFF] = SDLK_KP4; + MISC_keymap[XK_KP_5 & 0xFF] = SDLK_KP5; + MISC_keymap[XK_KP_6 & 0xFF] = SDLK_KP6; + MISC_keymap[XK_KP_7 & 0xFF] = SDLK_KP7; + MISC_keymap[XK_KP_8 & 0xFF] = SDLK_KP8; + MISC_keymap[XK_KP_9 & 0xFF] = SDLK_KP9; + MISC_keymap[XK_KP_Insert & 0xFF] = SDLK_KP0; + MISC_keymap[XK_KP_End & 0xFF] = SDLK_KP1; + MISC_keymap[XK_KP_Down & 0xFF] = SDLK_KP2; + MISC_keymap[XK_KP_Page_Down & 0xFF] = SDLK_KP3; + MISC_keymap[XK_KP_Left & 0xFF] = SDLK_KP4; + MISC_keymap[XK_KP_Begin & 0xFF] = SDLK_KP5; + MISC_keymap[XK_KP_Right & 0xFF] = SDLK_KP6; + MISC_keymap[XK_KP_Home & 0xFF] = SDLK_KP7; + MISC_keymap[XK_KP_Up & 0xFF] = SDLK_KP8; + MISC_keymap[XK_KP_Page_Up & 0xFF] = SDLK_KP9; + MISC_keymap[XK_KP_Delete & 0xFF] = SDLK_KP_PERIOD; + MISC_keymap[XK_KP_Decimal & 0xFF] = SDLK_KP_PERIOD; + MISC_keymap[XK_KP_Divide & 0xFF] = SDLK_KP_DIVIDE; + MISC_keymap[XK_KP_Multiply & 0xFF] = SDLK_KP_MULTIPLY; + MISC_keymap[XK_KP_Subtract & 0xFF] = SDLK_KP_MINUS; + MISC_keymap[XK_KP_Add & 0xFF] = SDLK_KP_PLUS; + MISC_keymap[XK_KP_Enter & 0xFF] = SDLK_KP_ENTER; + MISC_keymap[XK_KP_Equal & 0xFF] = SDLK_KP_EQUALS; - MISC_keymap[XK_Up&0xFF] = SDLK_UP; - MISC_keymap[XK_Down&0xFF] = SDLK_DOWN; - MISC_keymap[XK_Right&0xFF] = SDLK_RIGHT; - MISC_keymap[XK_Left&0xFF] = SDLK_LEFT; - MISC_keymap[XK_Insert&0xFF] = SDLK_INSERT; - MISC_keymap[XK_Home&0xFF] = SDLK_HOME; - MISC_keymap[XK_End&0xFF] = SDLK_END; - MISC_keymap[XK_Page_Up&0xFF] = SDLK_PAGEUP; - MISC_keymap[XK_Page_Down&0xFF] = SDLK_PAGEDOWN; + MISC_keymap[XK_Up & 0xFF] = SDLK_UP; + MISC_keymap[XK_Down & 0xFF] = SDLK_DOWN; + MISC_keymap[XK_Right & 0xFF] = SDLK_RIGHT; + MISC_keymap[XK_Left & 0xFF] = SDLK_LEFT; + MISC_keymap[XK_Insert & 0xFF] = SDLK_INSERT; + MISC_keymap[XK_Home & 0xFF] = SDLK_HOME; + MISC_keymap[XK_End & 0xFF] = SDLK_END; + MISC_keymap[XK_Page_Up & 0xFF] = SDLK_PAGEUP; + MISC_keymap[XK_Page_Down & 0xFF] = SDLK_PAGEDOWN; - MISC_keymap[XK_F1&0xFF] = SDLK_F1; - MISC_keymap[XK_F2&0xFF] = SDLK_F2; - MISC_keymap[XK_F3&0xFF] = SDLK_F3; - MISC_keymap[XK_F4&0xFF] = SDLK_F4; - MISC_keymap[XK_F5&0xFF] = SDLK_F5; - MISC_keymap[XK_F6&0xFF] = SDLK_F6; - MISC_keymap[XK_F7&0xFF] = SDLK_F7; - MISC_keymap[XK_F8&0xFF] = SDLK_F8; - MISC_keymap[XK_F9&0xFF] = SDLK_F9; - MISC_keymap[XK_F10&0xFF] = SDLK_F10; - MISC_keymap[XK_F11&0xFF] = SDLK_F11; - MISC_keymap[XK_F12&0xFF] = SDLK_F12; - MISC_keymap[XK_F13&0xFF] = SDLK_F13; - MISC_keymap[XK_F14&0xFF] = SDLK_F14; - MISC_keymap[XK_F15&0xFF] = SDLK_F15; + MISC_keymap[XK_F1 & 0xFF] = SDLK_F1; + MISC_keymap[XK_F2 & 0xFF] = SDLK_F2; + MISC_keymap[XK_F3 & 0xFF] = SDLK_F3; + MISC_keymap[XK_F4 & 0xFF] = SDLK_F4; + MISC_keymap[XK_F5 & 0xFF] = SDLK_F5; + MISC_keymap[XK_F6 & 0xFF] = SDLK_F6; + MISC_keymap[XK_F7 & 0xFF] = SDLK_F7; + MISC_keymap[XK_F8 & 0xFF] = SDLK_F8; + MISC_keymap[XK_F9 & 0xFF] = SDLK_F9; + MISC_keymap[XK_F10 & 0xFF] = SDLK_F10; + MISC_keymap[XK_F11 & 0xFF] = SDLK_F11; + MISC_keymap[XK_F12 & 0xFF] = SDLK_F12; + MISC_keymap[XK_F13 & 0xFF] = SDLK_F13; + MISC_keymap[XK_F14 & 0xFF] = SDLK_F14; + MISC_keymap[XK_F15 & 0xFF] = SDLK_F15; - MISC_keymap[XK_Num_Lock&0xFF] = SDLK_NUMLOCK; - MISC_keymap[XK_Caps_Lock&0xFF] = SDLK_CAPSLOCK; - MISC_keymap[XK_Scroll_Lock&0xFF] = SDLK_SCROLLOCK; - MISC_keymap[XK_Shift_R&0xFF] = SDLK_RSHIFT; - MISC_keymap[XK_Shift_L&0xFF] = SDLK_LSHIFT; - MISC_keymap[XK_Control_R&0xFF] = SDLK_RCTRL; - MISC_keymap[XK_Control_L&0xFF] = SDLK_LCTRL; - MISC_keymap[XK_Alt_R&0xFF] = SDLK_RALT; - MISC_keymap[XK_Alt_L&0xFF] = SDLK_LALT; - MISC_keymap[XK_Meta_R&0xFF] = SDLK_RMETA; - MISC_keymap[XK_Meta_L&0xFF] = SDLK_LMETA; - MISC_keymap[XK_Super_L&0xFF] = SDLK_LSUPER; /* Left "Windows" */ - MISC_keymap[XK_Super_R&0xFF] = SDLK_RSUPER; /* Right "Windows */ - MISC_keymap[XK_Mode_switch&0xFF] = SDLK_MODE; /* "Alt Gr" key */ - MISC_keymap[XK_Multi_key&0xFF] = SDLK_COMPOSE; /* Multi-key compose */ + MISC_keymap[XK_Num_Lock & 0xFF] = SDLK_NUMLOCK; + MISC_keymap[XK_Caps_Lock & 0xFF] = SDLK_CAPSLOCK; + MISC_keymap[XK_Scroll_Lock & 0xFF] = SDLK_SCROLLOCK; + MISC_keymap[XK_Shift_R & 0xFF] = SDLK_RSHIFT; + MISC_keymap[XK_Shift_L & 0xFF] = SDLK_LSHIFT; + MISC_keymap[XK_Control_R & 0xFF] = SDLK_RCTRL; + MISC_keymap[XK_Control_L & 0xFF] = SDLK_LCTRL; + MISC_keymap[XK_Alt_R & 0xFF] = SDLK_RALT; + MISC_keymap[XK_Alt_L & 0xFF] = SDLK_LALT; + MISC_keymap[XK_Meta_R & 0xFF] = SDLK_RMETA; + MISC_keymap[XK_Meta_L & 0xFF] = SDLK_LMETA; + MISC_keymap[XK_Super_L & 0xFF] = SDLK_LSUPER; /* Left "Windows" */ + MISC_keymap[XK_Super_R & 0xFF] = SDLK_RSUPER; /* Right "Windows */ + MISC_keymap[XK_Mode_switch & 0xFF] = SDLK_MODE; /* "Alt Gr" key */ + MISC_keymap[XK_Multi_key & 0xFF] = SDLK_COMPOSE; /* Multi-key compose */ - MISC_keymap[XK_Help&0xFF] = SDLK_HELP; - MISC_keymap[XK_Print&0xFF] = SDLK_PRINT; - MISC_keymap[XK_Sys_Req&0xFF] = SDLK_SYSREQ; - MISC_keymap[XK_Break&0xFF] = SDLK_BREAK; - MISC_keymap[XK_Menu&0xFF] = SDLK_MENU; - MISC_keymap[XK_Hyper_R&0xFF] = SDLK_MENU; /* Windows "Menu" key */ + MISC_keymap[XK_Help & 0xFF] = SDLK_HELP; + MISC_keymap[XK_Print & 0xFF] = SDLK_PRINT; + MISC_keymap[XK_Sys_Req & 0xFF] = SDLK_SYSREQ; + MISC_keymap[XK_Break & 0xFF] = SDLK_BREAK; + MISC_keymap[XK_Menu & 0xFF] = SDLK_MENU; + MISC_keymap[XK_Hyper_R & 0xFF] = SDLK_MENU; /* Windows "Menu" key */ } /* Get the translated SDL virtual keysym */ -SDLKey X11_TranslateKeycode(Display *display, KeyCode kc) +SDLKey +X11_TranslateKeycode (Display * display, KeyCode kc) { - KeySym xsym; - SDLKey key; + KeySym xsym; + SDLKey key; - xsym = XKeycodeToKeysym(display, kc, 0); + xsym = XKeycodeToKeysym (display, kc, 0); #ifdef DEBUG_KEYS - fprintf(stderr, "Translating key code %d -> 0x%.4x\n", kc, xsym); + fprintf (stderr, "Translating key code %d -> 0x%.4x\n", kc, xsym); #endif - key = SDLK_UNKNOWN; - if ( xsym ) { - switch (xsym>>8) { - case 0x1005FF: + key = SDLK_UNKNOWN; + if (xsym) { + switch (xsym >> 8) { + case 0x1005FF: #ifdef SunXK_F36 - if ( xsym == SunXK_F36 ) - key = SDLK_F11; + if (xsym == SunXK_F36) + key = SDLK_F11; #endif #ifdef SunXK_F37 - if ( xsym == SunXK_F37 ) - key = SDLK_F12; + if (xsym == SunXK_F37) + key = SDLK_F12; #endif - break; - case 0x00: /* Latin 1 */ - key = (SDLKey)(xsym & 0xFF); - break; - case 0x01: /* Latin 2 */ - case 0x02: /* Latin 3 */ - case 0x03: /* Latin 4 */ - case 0x04: /* Katakana */ - case 0x05: /* Arabic */ - case 0x06: /* Cyrillic */ - case 0x07: /* Greek */ - case 0x08: /* Technical */ - case 0x0A: /* Publishing */ - case 0x0C: /* Hebrew */ - case 0x0D: /* Thai */ - /* These are wrong, but it's better than nothing */ - key = (SDLKey)(xsym & 0xFF); - break; - case 0xFE: - key = ODD_keymap[xsym&0xFF]; - break; - case 0xFF: - key = MISC_keymap[xsym&0xFF]; - break; - default: - /* - fprintf(stderr, "X11: Unhandled xsym, sym = 0x%04x\n", - (unsigned int)xsym); - */ - break; - } - } else { - /* X11 doesn't know how to translate the key! */ - switch (kc) { - /* Caution: - These keycodes are from the Microsoft Keyboard - */ - case 115: - key = SDLK_LSUPER; - break; - case 116: - key = SDLK_RSUPER; - break; - case 117: - key = SDLK_MENU; - break; - default: - /* - * no point in an error message; happens for - * several keys when we get a keymap notify - */ - break; - } - } - return key; + break; + case 0x00: /* Latin 1 */ + key = (SDLKey) (xsym & 0xFF); + break; + case 0x01: /* Latin 2 */ + case 0x02: /* Latin 3 */ + case 0x03: /* Latin 4 */ + case 0x04: /* Katakana */ + case 0x05: /* Arabic */ + case 0x06: /* Cyrillic */ + case 0x07: /* Greek */ + case 0x08: /* Technical */ + case 0x0A: /* Publishing */ + case 0x0C: /* Hebrew */ + case 0x0D: /* Thai */ + /* These are wrong, but it's better than nothing */ + key = (SDLKey) (xsym & 0xFF); + break; + case 0xFE: + key = ODD_keymap[xsym & 0xFF]; + break; + case 0xFF: + key = MISC_keymap[xsym & 0xFF]; + break; + default: + /* + fprintf(stderr, "X11: Unhandled xsym, sym = 0x%04x\n", + (unsigned int)xsym); + */ + break; + } + } else { + /* X11 doesn't know how to translate the key! */ + switch (kc) { + /* Caution: + These keycodes are from the Microsoft Keyboard + */ + case 115: + key = SDLK_LSUPER; + break; + case 116: + key = SDLK_RSUPER; + break; + case 117: + key = SDLK_MENU; + break; + default: + /* + * no point in an error message; happens for + * several keys when we get a keymap notify + */ + break; + } + } + return key; } /* X11 modifier masks for various keys */ static unsigned meta_l_mask, meta_r_mask, alt_l_mask, alt_r_mask; static unsigned num_mask, mode_switch_mask; -static void get_modifier_masks(Display *display) +static void +get_modifier_masks (Display * display) { - static unsigned got_masks; - int i, j; - XModifierKeymap *xmods; - unsigned n; + static unsigned got_masks; + int i, j; + XModifierKeymap *xmods; + unsigned n; - if(got_masks) - return; + if (got_masks) + return; - xmods = XGetModifierMapping(display); - n = xmods->max_keypermod; - for(i = 3; i < 8; i++) { - for(j = 0; j < n; j++) { - KeyCode kc = xmods->modifiermap[i * n + j]; - KeySym ks = XKeycodeToKeysym(display, kc, 0); - unsigned mask = 1 << i; - switch(ks) { - case XK_Num_Lock: - num_mask = mask; break; - case XK_Alt_L: - alt_l_mask = mask; break; - case XK_Alt_R: - alt_r_mask = mask; break; - case XK_Meta_L: - meta_l_mask = mask; break; - case XK_Meta_R: - meta_r_mask = mask; break; - case XK_Mode_switch: - mode_switch_mask = mask; break; - } - } - } - XFreeModifiermap(xmods); - got_masks = 1; + xmods = XGetModifierMapping (display); + n = xmods->max_keypermod; + for (i = 3; i < 8; i++) { + for (j = 0; j < n; j++) { + KeyCode kc = xmods->modifiermap[i * n + j]; + KeySym ks = XKeycodeToKeysym (display, kc, 0); + unsigned mask = 1 << i; + switch (ks) { + case XK_Num_Lock: + num_mask = mask; + break; + case XK_Alt_L: + alt_l_mask = mask; + break; + case XK_Alt_R: + alt_r_mask = mask; + break; + case XK_Meta_L: + meta_l_mask = mask; + break; + case XK_Meta_R: + meta_r_mask = mask; + break; + case XK_Mode_switch: + mode_switch_mask = mask; + break; + } + } + } + XFreeModifiermap (xmods); + got_masks = 1; } @@ -951,59 +988,60 @@ * sequences (dead accents, compose key sequences) will not work since the * state has been irrevocably lost. */ -Uint16 X11_KeyToUnicode(SDLKey keysym, SDLMod modifiers) +Uint16 +X11_KeyToUnicode (SDLKey keysym, SDLMod modifiers) { - struct SDL_VideoDevice *this = current_video; - char keybuf[32]; - int i; - KeySym xsym = 0; - XKeyEvent xkey; - Uint16 unicode; - - if ( !this || !SDL_Display ) { - return 0; - } + SDL_VideoDevice *_this = SDL_GetVideoDevice (); + char keybuf[32]; + int i; + KeySym xsym = 0; + XKeyEvent xkey; + Uint16 unicode; - SDL_memset(&xkey, 0, sizeof(xkey)); - xkey.display = SDL_Display; + if (!_this || !SDL_Display) { + return 0; + } - xsym = keysym; /* last resort if not found */ - for (i = 0; i < 256; ++i) { - if ( MISC_keymap[i] == keysym ) { - xsym = 0xFF00 | i; - break; - } else if ( ODD_keymap[i] == keysym ) { - xsym = 0xFE00 | i; - break; - } - } + SDL_memset (&xkey, 0, sizeof (xkey)); + xkey.display = SDL_Display; - xkey.keycode = XKeysymToKeycode(xkey.display, xsym); + xsym = keysym; /* last resort if not found */ + for (i = 0; i < 256; ++i) { + if (MISC_keymap[i] == keysym) { + xsym = 0xFF00 | i; + break; + } else if (ODD_keymap[i] == keysym) { + xsym = 0xFE00 | i; + break; + } + } + + xkey.keycode = XKeysymToKeycode (xkey.display, xsym); - get_modifier_masks(SDL_Display); - if(modifiers & KMOD_SHIFT) - xkey.state |= ShiftMask; - if(modifiers & KMOD_CAPS) - xkey.state |= LockMask; - if(modifiers & KMOD_CTRL) - xkey.state |= ControlMask; - if(modifiers & KMOD_MODE) - xkey.state |= mode_switch_mask; - if(modifiers & KMOD_LALT) - xkey.state |= alt_l_mask; - if(modifiers & KMOD_RALT) - xkey.state |= alt_r_mask; - if(modifiers & KMOD_LMETA) - xkey.state |= meta_l_mask; - if(modifiers & KMOD_RMETA) - xkey.state |= meta_r_mask; - if(modifiers & KMOD_NUM) - xkey.state |= num_mask; + get_modifier_masks (SDL_Display); + if (modifiers & KMOD_SHIFT) + xkey.state |= ShiftMask; + if (modifiers & KMOD_CAPS) + xkey.state |= LockMask; + if (modifiers & KMOD_CTRL) + xkey.state |= ControlMask; + if (modifiers & KMOD_MODE) + xkey.state |= mode_switch_mask; + if (modifiers & KMOD_LALT) + xkey.state |= alt_l_mask; + if (modifiers & KMOD_RALT) + xkey.state |= alt_r_mask; + if (modifiers & KMOD_LMETA) + xkey.state |= meta_l_mask; + if (modifiers & KMOD_RMETA) + xkey.state |= meta_r_mask; + if (modifiers & KMOD_NUM) + xkey.state |= num_mask; - unicode = 0; - if ( XLookupString(&xkey, keybuf, sizeof(keybuf), NULL, NULL) ) - unicode = (unsigned char)keybuf[0]; - return(unicode); + unicode = 0; + if (XLookupString (&xkey, keybuf, sizeof (keybuf), NULL, NULL)) + unicode = (unsigned char) keybuf[0]; + return (unicode); } @@ -1012,162 +1050,169 @@ * synthetic keypress/release events. * key_vec is a bit vector of keycodes (256 bits) */ -void X11_SetKeyboardState(Display *display, const char *key_vec) +void +X11_SetKeyboardState (Display * display, const char *key_vec) { - char keys_return[32]; - int i; - Uint8 *kstate = SDL_GetKeyState(NULL); - SDLMod modstate; - Window junk_window; - int x, y; - unsigned int mask; - - /* The first time the window is mapped, we initialize key state */ - if ( ! key_vec ) { - XQueryKeymap(display, keys_return); - key_vec = keys_return; - } + char keys_return[32]; + int i; + Uint8 *kstate = SDL_GetKeyState (NULL); + SDLMod modstate; + Window junk_window; + int x, y; + unsigned int mask; - /* Get the keyboard modifier state */ - modstate = 0; - get_modifier_masks(display); - if ( XQueryPointer(display, DefaultRootWindow(display), - &junk_window, &junk_window, &x, &y, &x, &y, &mask) ) { - if ( mask & LockMask ) { - modstate |= KMOD_CAPS; - } - if ( mask & mode_switch_mask ) { - modstate |= KMOD_MODE; - } - if ( mask & num_mask ) { - modstate |= KMOD_NUM; - } - } + /* The first time the window is mapped, we initialize key state */ + if (!key_vec) { + XQueryKeymap (display, keys_return); + key_vec = keys_return; + } + + /* Get the keyboard modifier state */ + modstate = 0; + get_modifier_masks (display); + if (XQueryPointer (display, DefaultRootWindow (display), + &junk_window, &junk_window, &x, &y, &x, &y, &mask)) { + if (mask & LockMask) { + modstate |= KMOD_CAPS; + } + if (mask & mode_switch_mask) { + modstate |= KMOD_MODE; + } + if (mask & num_mask) { + modstate |= KMOD_NUM; + } + } - /* Zero the new keyboard state and generate it */ - SDL_memset(kstate, 0, SDLK_LAST); - /* - * An obvious optimisation is to check entire longwords at a time in - * both loops, but we can't be sure the arrays are aligned so it's not - * worth the extra complexity - */ - for ( i = 0; i < 32; i++ ) { - int j; - if ( !key_vec[i] ) - continue; - for ( j = 0; j < 8; j++ ) { - if ( key_vec[i] & (1 << j) ) { - SDLKey key; - KeyCode kc = (i << 3 | j); - key = X11_TranslateKeycode(display, kc); - if ( key == SDLK_UNKNOWN ) { - continue; - } - kstate[key] = SDL_PRESSED; - switch (key) { - case SDLK_LSHIFT: - modstate |= KMOD_LSHIFT; - break; - case SDLK_RSHIFT: - modstate |= KMOD_RSHIFT; - break; - case SDLK_LCTRL: - modstate |= KMOD_LCTRL; - break; - case SDLK_RCTRL: - modstate |= KMOD_RCTRL; - break; - case SDLK_LALT: - modstate |= KMOD_LALT; - break; - case SDLK_RALT: - modstate |= KMOD_RALT; - break; - case SDLK_LMETA: - modstate |= KMOD_LMETA; - break; - case SDLK_RMETA: - modstate |= KMOD_RMETA; - break; - default: - break; - } - } - } - } + /* Zero the new keyboard state and generate it */ + SDL_memset (kstate, 0, SDLK_LAST); + /* + * An obvious optimisation is to check entire longwords at a time in + * both loops, but we can't be sure the arrays are aligned so it's not + * worth the extra complexity + */ + for (i = 0; i < 32; i++) { + int j; + if (!key_vec[i]) + continue; + for (j = 0; j < 8; j++) { + if (key_vec[i] & (1 << j)) { + SDLKey key; + KeyCode kc = (i << 3 | j); + key = X11_TranslateKeycode (display, kc); + if (key == SDLK_UNKNOWN) { + continue; + } + kstate[key] = SDL_PRESSED; + switch (key) { + case SDLK_LSHIFT: + modstate |= KMOD_LSHIFT; + break; + case SDLK_RSHIFT: + modstate |= KMOD_RSHIFT; + break; + case SDLK_LCTRL: + modstate |= KMOD_LCTRL; + break; + case SDLK_RCTRL: + modstate |= KMOD_RCTRL; + break; + case SDLK_LALT: + modstate |= KMOD_LALT; + break; + case SDLK_RALT: + modstate |= KMOD_RALT; + break; + case SDLK_LMETA: + modstate |= KMOD_LMETA; + break; + case SDLK_RMETA: + modstate |= KMOD_RMETA; + break; + default: + break; + } + } + } + } - /* Hack - set toggle key state */ - if ( modstate & KMOD_CAPS ) { - kstate[SDLK_CAPSLOCK] = SDL_PRESSED; - } else { - kstate[SDLK_CAPSLOCK] = SDL_RELEASED; - } - if ( modstate & KMOD_NUM ) { - kstate[SDLK_NUMLOCK] = SDL_PRESSED; - } else { - kstate[SDLK_NUMLOCK] = SDL_RELEASED; - } + /* Hack - set toggle key state */ + if (modstate & KMOD_CAPS) { + kstate[SDLK_CAPSLOCK] = SDL_PRESSED; + } else { + kstate[SDLK_CAPSLOCK] = SDL_RELEASED; + } + if (modstate & KMOD_NUM) { + kstate[SDLK_NUMLOCK] = SDL_PRESSED; + } else { + kstate[SDLK_NUMLOCK] = SDL_RELEASED; + } - /* Set the final modifier state */ - SDL_SetModState(modstate); + /* Set the final modifier state */ + SDL_SetModState (modstate); } -void X11_InitOSKeymap(_THIS) +void +X11_InitOSKeymap (_THIS) { - X11_InitKeymap(); + X11_InitKeymap (); } -void X11_SaveScreenSaver(Display *display, int *saved_timeout, BOOL *dpms) +void +X11_SaveScreenSaver (Display * display, int *saved_timeout, BOOL * dpms) { - int timeout, interval, prefer_blank, allow_exp; - XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp); - *saved_timeout = timeout; + int timeout, interval, prefer_blank, allow_exp; + XGetScreenSaver (display, &timeout, &interval, &prefer_blank, &allow_exp); + *saved_timeout = timeout; #if SDL_VIDEO_DRIVER_X11_DPMS - if ( SDL_X11_HAVE_DPMS ) { - int dummy; - if ( DPMSQueryExtension(display, &dummy, &dummy) ) { - CARD16 state; - DPMSInfo(display, &state, dpms); - } - } + if (SDL_X11_HAVE_DPMS) { + int dummy; + if (DPMSQueryExtension (display, &dummy, &dummy)) { + CARD16 state; + DPMSInfo (display, &state, dpms); + } + } #else - *dpms = 0; + *dpms = 0; #endif /* SDL_VIDEO_DRIVER_X11_DPMS */ } -void X11_DisableScreenSaver(Display *display) +void +X11_DisableScreenSaver (Display * display) { - int timeout, interval, prefer_blank, allow_exp; - XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp); - timeout = 0; - XSetScreenSaver(display, timeout, interval, prefer_blank, allow_exp); + int timeout, interval, prefer_blank, allow_exp; + XGetScreenSaver (display, &timeout, &interval, &prefer_blank, &allow_exp); + timeout = 0; + XSetScreenSaver (display, timeout, interval, prefer_blank, allow_exp); #if SDL_VIDEO_DRIVER_X11_DPMS - if ( SDL_X11_HAVE_DPMS ) { - int dummy; - if ( DPMSQueryExtension(display, &dummy, &dummy) ) { - DPMSDisable(display); - } - } + if (SDL_X11_HAVE_DPMS) { + int dummy; + if (DPMSQueryExtension (display, &dummy, &dummy)) { + DPMSDisable (display); + } + } #endif /* SDL_VIDEO_DRIVER_X11_DPMS */ } -void X11_RestoreScreenSaver(Display *display, int saved_timeout, BOOL dpms) +void +X11_RestoreScreenSaver (Display * display, int saved_timeout, BOOL dpms) { - int timeout, interval, prefer_blank, allow_exp; - XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp); - timeout = saved_timeout; - XSetScreenSaver(display, timeout, interval, prefer_blank, allow_exp); + int timeout, interval, prefer_blank, allow_exp; + XGetScreenSaver (display, &timeout, &interval, &prefer_blank, &allow_exp); + timeout = saved_timeout; + XSetScreenSaver (display, timeout, interval, prefer_blank, allow_exp); #if SDL_VIDEO_DRIVER_X11_DPMS - if ( SDL_X11_HAVE_DPMS ) { - int dummy; - if ( DPMSQueryExtension(display, &dummy, &dummy) ) { - if ( dpms ) { - DPMSEnable(display); - } - } - } + if (SDL_X11_HAVE_DPMS) { + int dummy; + if (DPMSQueryExtension (display, &dummy, &dummy)) { + if (dpms) { + DPMSEnable (display); + } + } + } #endif /* SDL_VIDEO_DRIVER_X11_DPMS */ } + +/* vi: set ts=4 sw=4 expandtab: */