Mercurial > sdl-ios-xcode
diff src/video/wscons/SDL_wsconsvideo.h @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | d910939febfa |
children | 4da1ee79c9af |
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--- a/src/video/wscons/SDL_wsconsvideo.h Sun May 21 17:27:13 2006 +0000 +++ b/src/video/wscons/SDL_wsconsvideo.h Sun May 28 13:04:16 2006 +0000 @@ -32,7 +32,7 @@ #include "SDL_mutex.h" #include "../SDL_sysvideo.h" -void WSCONS_ReportError(char *fmt, ...); +void WSCONS_ReportError (char *fmt, ...); /* Hidden "this" pointer for the video functions */ #define _THIS SDL_VideoDevice *this @@ -40,37 +40,36 @@ /* Private display data */ -typedef void WSCONS_bitBlit(Uint8 *src_pos, - int srcRightDelta, // pixels, not bytes - int srcDownDelta, // pixels, not bytes - Uint8 *dst_pos, - int dst_linebytes, - int width, - int height); +typedef void WSCONS_bitBlit (Uint8 * src_pos, int srcRightDelta, // pixels, not bytes + int srcDownDelta, // pixels, not bytes + Uint8 * dst_pos, + int dst_linebytes, int width, int height); -struct SDL_PrivateVideoData { - int fd; /* file descriptor of open device */ - struct wsdisplay_fbinfo info; /* frame buffer characteristics */ - int physlinebytes; /* number of bytes per row */ - int redMask, greenMask, blueMask; +struct SDL_PrivateVideoData +{ + int fd; /* file descriptor of open device */ + struct wsdisplay_fbinfo info; /* frame buffer characteristics */ + int physlinebytes; /* number of bytes per row */ + int redMask, greenMask, blueMask; - Uint8 *fbstart; /* These refer to the surface used, */ - int fblinebytes; /* physical frame buffer or shadow. */ + Uint8 *fbstart; /* These refer to the surface used, */ + int fblinebytes; /* physical frame buffer or shadow. */ - size_t fbmem_len; - Uint8 *physmem; - Uint8 *shadowmem; - int rotate; - int shadowFB; /* Tells whether a shadow is being used. */ + size_t fbmem_len; + Uint8 *physmem; + Uint8 *shadowmem; + int rotate; + int shadowFB; /* Tells whether a shadow is being used. */ - WSCONS_bitBlit *blitFunc; + WSCONS_bitBlit *blitFunc; - SDL_Rect *SDL_modelist[2]; + SDL_Rect *SDL_modelist[2]; - unsigned int kbdType; - int did_save_tty; - struct termios saved_tty; + unsigned int kbdType; + int did_save_tty; + struct termios saved_tty; }; #endif /* _SDL_wsconsvideo_h */ +/* vi: set ts=4 sw=4 expandtab: */