diff src/video/windib/SDL_dibevents.c @ 1662:782fd950bd46 SDL-1.3

Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid. The code is now run through a consistent indent format: indent -i4 -nut -nsc -br -ce The headers are being converted to automatically generate doxygen documentation.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 28 May 2006 13:04:16 +0000
parents 89f90f32f6c0
children 4da1ee79c9af
line wrap: on
line diff
--- a/src/video/windib/SDL_dibevents.c	Sun May 21 17:27:13 2006 +0000
+++ b/src/video/windib/SDL_dibevents.c	Sun May 28 13:04:16 2006 +0000
@@ -43,7 +43,8 @@
 
 /* The translation table from a Microsoft VK keysym to a SDL keysym */
 static SDLKey VK_keymap[SDLK_LAST];
-static SDL_keysym *TranslateKey(WPARAM vkey, UINT scancode, SDL_keysym *keysym, int pressed);
+static SDL_keysym *TranslateKey (WPARAM vkey, UINT scancode,
+                                 SDL_keysym * keysym, int pressed);
 
 /* Masks for processing the windows KEYDOWN and KEYUP messages */
 #define REPEATED_KEYMASK	(1<<30)
@@ -61,410 +62,445 @@
 
 #ifdef _WIN32_WCE
 
-WPARAM rotateKey(WPARAM key,SDL_ScreenOrientation direction) 
+WPARAM
+rotateKey (WPARAM key, SDL_ScreenOrientation direction)
 {
-	if (direction != SDL_ORIENTATION_LEFT)
-		return key;
+    if (direction != SDL_ORIENTATION_LEFT)
+        return key;
 
-	switch (key) {
-		case 0x26: /* up */
-			return 0x27;
-		case 0x27: /* right */
-			return 0x28;
-		case 0x28: /* down */
-			return 0x25;
-		case 0x25: /* left */
-			return 0x26;
-	}
+    switch (key) {
+    case 0x26:                 /* up */
+        return 0x27;
+    case 0x27:                 /* right */
+        return 0x28;
+    case 0x28:                 /* down */
+        return 0x25;
+    case 0x25:                 /* left */
+        return 0x26;
+    }
 
-	return key;
+    return key;
 }
 
-#endif 
+#endif
 
 
 /* The main Win32 event handler */
-LRESULT DIB_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
+LRESULT
+DIB_HandleMessage (_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
 {
-	extern int posted;
+    extern int posted;
 
-	switch (msg) {
-		case WM_SYSKEYDOWN:
-		case WM_KEYDOWN: {
-			SDL_keysym keysym;
+    switch (msg) {
+    case WM_SYSKEYDOWN:
+    case WM_KEYDOWN:
+        {
+            SDL_keysym keysym;
 
 #ifdef _WIN32_WCE
-			// Drop GAPI artefacts
-			if (wParam == 0x84 || wParam == 0x5B)
-				return 0;
+            // Drop GAPI artefacts
+            if (wParam == 0x84 || wParam == 0x5B)
+                return 0;
 
-			// Rotate key if necessary
-			if (this->hidden->orientation != SDL_ORIENTATION_UP)
-				wParam = rotateKey(wParam, this->hidden->orientation);	
-#endif 
-			/* Ignore repeated keys */
-			if ( lParam&REPEATED_KEYMASK ) {
-				return(0);
-			}
-			switch (wParam) {
-				case VK_CONTROL:
-					if ( lParam&EXTENDED_KEYMASK )
-						wParam = VK_RCONTROL;
-					else
-						wParam = VK_LCONTROL;
-					break;
-				case VK_SHIFT:
-					/* EXTENDED trick doesn't work here */
-					{
-					Uint8 *state = SDL_GetKeyState(NULL);
-					if (state[SDLK_LSHIFT] == SDL_RELEASED && (GetKeyState(VK_LSHIFT) & 0x8000)) {
-						wParam = VK_LSHIFT;
-					} else if (state[SDLK_RSHIFT] == SDL_RELEASED && (GetKeyState(VK_RSHIFT) & 0x8000)) {
-						wParam = VK_RSHIFT;
-					} else {
-						/* Probably a key repeat */
-						return(0);
-					}
-					}
-					break;
-				case VK_MENU:
-					if ( lParam&EXTENDED_KEYMASK )
-						wParam = VK_RMENU;
-					else
-						wParam = VK_LMENU;
-					break;
-			}
+            // Rotate key if necessary
+            if (this->hidden->orientation != SDL_ORIENTATION_UP)
+                wParam = rotateKey (wParam, this->hidden->orientation);
+#endif
+            /* Ignore repeated keys */
+            if (lParam & REPEATED_KEYMASK) {
+                return (0);
+            }
+            switch (wParam) {
+            case VK_CONTROL:
+                if (lParam & EXTENDED_KEYMASK)
+                    wParam = VK_RCONTROL;
+                else
+                    wParam = VK_LCONTROL;
+                break;
+            case VK_SHIFT:
+                /* EXTENDED trick doesn't work here */
+                {
+                    Uint8 *state = SDL_GetKeyState (NULL);
+                    if (state[SDLK_LSHIFT] == SDL_RELEASED
+                        && (GetKeyState (VK_LSHIFT) & 0x8000)) {
+                        wParam = VK_LSHIFT;
+                    } else if (state[SDLK_RSHIFT] == SDL_RELEASED
+                               && (GetKeyState (VK_RSHIFT) & 0x8000)) {
+                        wParam = VK_RSHIFT;
+                    } else {
+                        /* Probably a key repeat */
+                        return (0);
+                    }
+                }
+                break;
+            case VK_MENU:
+                if (lParam & EXTENDED_KEYMASK)
+                    wParam = VK_RMENU;
+                else
+                    wParam = VK_LMENU;
+                break;
+            }
 #ifdef NO_GETKEYBOARDSTATE
-			/* this is the workaround for the missing ToAscii() and ToUnicode() in CE (not necessary at KEYUP!) */
-			if ( SDL_TranslateUNICODE ) {
-				MSG m;
+            /* this is the workaround for the missing ToAscii() and ToUnicode() in CE (not necessary at KEYUP!) */
+            if (SDL_TranslateUNICODE) {
+                MSG m;
 
-				m.hwnd = hwnd;
-				m.message = msg;
-				m.wParam = wParam;
-				m.lParam = lParam;
-				m.time = 0;
-				if ( TranslateMessage(&m) && PeekMessage(&m, hwnd, 0, WM_USER, PM_NOREMOVE) && (m.message == WM_CHAR) ) {
-					GetMessage(&m, hwnd, 0, WM_USER);
-			    		wParam = m.wParam;
-				}
-			}
+                m.hwnd = hwnd;
+                m.message = msg;
+                m.wParam = wParam;
+                m.lParam = lParam;
+                m.time = 0;
+                if (TranslateMessage (&m)
+                    && PeekMessage (&m, hwnd, 0, WM_USER, PM_NOREMOVE)
+                    && (m.message == WM_CHAR)) {
+                    GetMessage (&m, hwnd, 0, WM_USER);
+                    wParam = m.wParam;
+                }
+            }
 #endif /* NO_GETKEYBOARDSTATE */
-			posted = SDL_PrivateKeyboard(SDL_PRESSED,
-				TranslateKey(wParam,HIWORD(lParam),&keysym,1));
-		}
-		return(0);
+            posted = SDL_PrivateKeyboard (SDL_PRESSED,
+                                          TranslateKey (wParam,
+                                                        HIWORD (lParam),
+                                                        &keysym, 1));
+        }
+        return (0);
 
-		case WM_SYSKEYUP:
-		case WM_KEYUP: {
-			SDL_keysym keysym;
+    case WM_SYSKEYUP:
+    case WM_KEYUP:
+        {
+            SDL_keysym keysym;
 
 #ifdef _WIN32_WCE
-			// Drop GAPI artifacts
-			if (wParam == 0x84 || wParam == 0x5B)
-				return 0;
+            // Drop GAPI artifacts
+            if (wParam == 0x84 || wParam == 0x5B)
+                return 0;
 
-			// Rotate key if necessary
-			if (this->hidden->orientation != SDL_ORIENTATION_UP)
-				wParam = rotateKey(wParam, this->hidden->orientation);	
+            // Rotate key if necessary
+            if (this->hidden->orientation != SDL_ORIENTATION_UP)
+                wParam = rotateKey (wParam, this->hidden->orientation);
 #endif
 
-			switch (wParam) {
-				case VK_CONTROL:
-					if ( lParam&EXTENDED_KEYMASK )
-						wParam = VK_RCONTROL;
-					else
-						wParam = VK_LCONTROL;
-					break;
-				case VK_SHIFT:
-					/* EXTENDED trick doesn't work here */
-					{
-					Uint8 *state = SDL_GetKeyState(NULL);
-					if (state[SDLK_LSHIFT] == SDL_PRESSED && !(GetKeyState(VK_LSHIFT) & 0x8000)) {
-						wParam = VK_LSHIFT;
-					} else if (state[SDLK_RSHIFT] == SDL_PRESSED && !(GetKeyState(VK_RSHIFT) & 0x8000)) {
-						wParam = VK_RSHIFT;
-					} else {
-						/* Probably a key repeat */
-						return(0);
-					}
-					}
-					break;
-				case VK_MENU:
-					if ( lParam&EXTENDED_KEYMASK )
-						wParam = VK_RMENU;
-					else
-						wParam = VK_LMENU;
-					break;
-			}
-			/* Windows only reports keyup for print screen */
-			if ( wParam == VK_SNAPSHOT && SDL_GetKeyState(NULL)[SDLK_PRINT] == SDL_RELEASED ) {
-				posted = SDL_PrivateKeyboard(SDL_PRESSED,
-					TranslateKey(wParam,HIWORD(lParam),&keysym,1));
-			}
-			posted = SDL_PrivateKeyboard(SDL_RELEASED,
-				TranslateKey(wParam,HIWORD(lParam),&keysym,0));
-		}
-		return(0);
+            switch (wParam) {
+            case VK_CONTROL:
+                if (lParam & EXTENDED_KEYMASK)
+                    wParam = VK_RCONTROL;
+                else
+                    wParam = VK_LCONTROL;
+                break;
+            case VK_SHIFT:
+                /* EXTENDED trick doesn't work here */
+                {
+                    Uint8 *state = SDL_GetKeyState (NULL);
+                    if (state[SDLK_LSHIFT] == SDL_PRESSED
+                        && !(GetKeyState (VK_LSHIFT) & 0x8000)) {
+                        wParam = VK_LSHIFT;
+                    } else if (state[SDLK_RSHIFT] == SDL_PRESSED
+                               && !(GetKeyState (VK_RSHIFT) & 0x8000)) {
+                        wParam = VK_RSHIFT;
+                    } else {
+                        /* Probably a key repeat */
+                        return (0);
+                    }
+                }
+                break;
+            case VK_MENU:
+                if (lParam & EXTENDED_KEYMASK)
+                    wParam = VK_RMENU;
+                else
+                    wParam = VK_LMENU;
+                break;
+            }
+            /* Windows only reports keyup for print screen */
+            if (wParam == VK_SNAPSHOT
+                && SDL_GetKeyState (NULL)[SDLK_PRINT] == SDL_RELEASED) {
+                posted = SDL_PrivateKeyboard (SDL_PRESSED,
+                                              TranslateKey (wParam,
+                                                            HIWORD
+                                                            (lParam),
+                                                            &keysym, 1));
+            }
+            posted = SDL_PrivateKeyboard (SDL_RELEASED,
+                                          TranslateKey (wParam,
+                                                        HIWORD (lParam),
+                                                        &keysym, 0));
+        }
+        return (0);
 
 #if defined(SC_SCREENSAVE) && defined(SC_MONITORPOWER)
-		case WM_SYSCOMMAND: {
-			if ((wParam&0xFFF0)==SC_SCREENSAVE ||
-				(wParam&0xFFF0)==SC_MONITORPOWER)
-					return(0);
-		}
-		/* Fall through to default processing */
+    case WM_SYSCOMMAND:
+        {
+            if ((wParam & 0xFFF0) == SC_SCREENSAVE ||
+                (wParam & 0xFFF0) == SC_MONITORPOWER)
+                return (0);
+        }
+        /* Fall through to default processing */
 #endif /* SC_SCREENSAVE && SC_MONITORPOWER */
 
-		default: {
-			/* Only post the event if we're watching for it */
-			if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
-			        SDL_SysWMmsg wmmsg;
+    default:
+        {
+            /* Only post the event if we're watching for it */
+            if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) {
+                SDL_SysWMmsg wmmsg;
 
-				SDL_VERSION(&wmmsg.version);
-				wmmsg.hwnd = hwnd;
-				wmmsg.msg = msg;
-				wmmsg.wParam = wParam;
-				wmmsg.lParam = lParam;
-				posted = SDL_PrivateSysWMEvent(&wmmsg);
+                SDL_VERSION (&wmmsg.version);
+                wmmsg.hwnd = hwnd;
+                wmmsg.msg = msg;
+                wmmsg.wParam = wParam;
+                wmmsg.lParam = lParam;
+                posted = SDL_PrivateSysWMEvent (&wmmsg);
 
-			/* DJM: If the user isn't watching for private
-				messages in her SDL event loop, then pass it
-				along to any win32 specific window proc.
-			 */
-			} else if (userWindowProc) {
-				return CallWindowProc(userWindowProc, hwnd, msg, wParam, lParam);
-			}
-		}
-		break;
-	}
-	return(DefWindowProc(hwnd, msg, wParam, lParam));
+                /* DJM: If the user isn't watching for private
+                   messages in her SDL event loop, then pass it
+                   along to any win32 specific window proc.
+                 */
+            } else if (userWindowProc) {
+                return CallWindowProc (userWindowProc, hwnd, msg, wParam,
+                                       lParam);
+            }
+        }
+        break;
+    }
+    return (DefWindowProc (hwnd, msg, wParam, lParam));
 }
 
-void DIB_PumpEvents(_THIS)
+void
+DIB_PumpEvents (_THIS)
 {
-	MSG msg;
+    MSG msg;
 
-	while ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
-		if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
-			DispatchMessage(&msg);
-		}
-	}
+    while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE)) {
+        if (GetMessage (&msg, NULL, 0, 0) > 0) {
+            DispatchMessage (&msg);
+        }
+    }
 }
 
-void DIB_InitOSKeymap(_THIS)
+void
+DIB_InitOSKeymap (_THIS)
 {
-	int i;
+    int i;
 
-	/* Map the VK keysyms */
-	for ( i=0; i<SDL_arraysize(VK_keymap); ++i )
-		VK_keymap[i] = SDLK_UNKNOWN;
+    /* Map the VK keysyms */
+    for (i = 0; i < SDL_arraysize (VK_keymap); ++i)
+        VK_keymap[i] = SDLK_UNKNOWN;
 
-	VK_keymap[VK_BACK] = SDLK_BACKSPACE;
-	VK_keymap[VK_TAB] = SDLK_TAB;
-	VK_keymap[VK_CLEAR] = SDLK_CLEAR;
-	VK_keymap[VK_RETURN] = SDLK_RETURN;
-	VK_keymap[VK_PAUSE] = SDLK_PAUSE;
-	VK_keymap[VK_ESCAPE] = SDLK_ESCAPE;
-	VK_keymap[VK_SPACE] = SDLK_SPACE;
-	VK_keymap[VK_APOSTROPHE] = SDLK_QUOTE;
-	VK_keymap[VK_COMMA] = SDLK_COMMA;
-	VK_keymap[VK_MINUS] = SDLK_MINUS;
-	VK_keymap[VK_PERIOD] = SDLK_PERIOD;
-	VK_keymap[VK_SLASH] = SDLK_SLASH;
-	VK_keymap[VK_0] = SDLK_0;
-	VK_keymap[VK_1] = SDLK_1;
-	VK_keymap[VK_2] = SDLK_2;
-	VK_keymap[VK_3] = SDLK_3;
-	VK_keymap[VK_4] = SDLK_4;
-	VK_keymap[VK_5] = SDLK_5;
-	VK_keymap[VK_6] = SDLK_6;
-	VK_keymap[VK_7] = SDLK_7;
-	VK_keymap[VK_8] = SDLK_8;
-	VK_keymap[VK_9] = SDLK_9;
-	VK_keymap[VK_SEMICOLON] = SDLK_SEMICOLON;
-	VK_keymap[VK_EQUALS] = SDLK_EQUALS;
-	VK_keymap[VK_LBRACKET] = SDLK_LEFTBRACKET;
-	VK_keymap[VK_BACKSLASH] = SDLK_BACKSLASH;
-	VK_keymap[VK_OEM_102] = SDLK_LESS;
-	VK_keymap[VK_RBRACKET] = SDLK_RIGHTBRACKET;
-	VK_keymap[VK_GRAVE] = SDLK_BACKQUOTE;
-	VK_keymap[VK_BACKTICK] = SDLK_BACKQUOTE;
-	VK_keymap[VK_A] = SDLK_a;
-	VK_keymap[VK_B] = SDLK_b;
-	VK_keymap[VK_C] = SDLK_c;
-	VK_keymap[VK_D] = SDLK_d;
-	VK_keymap[VK_E] = SDLK_e;
-	VK_keymap[VK_F] = SDLK_f;
-	VK_keymap[VK_G] = SDLK_g;
-	VK_keymap[VK_H] = SDLK_h;
-	VK_keymap[VK_I] = SDLK_i;
-	VK_keymap[VK_J] = SDLK_j;
-	VK_keymap[VK_K] = SDLK_k;
-	VK_keymap[VK_L] = SDLK_l;
-	VK_keymap[VK_M] = SDLK_m;
-	VK_keymap[VK_N] = SDLK_n;
-	VK_keymap[VK_O] = SDLK_o;
-	VK_keymap[VK_P] = SDLK_p;
-	VK_keymap[VK_Q] = SDLK_q;
-	VK_keymap[VK_R] = SDLK_r;
-	VK_keymap[VK_S] = SDLK_s;
-	VK_keymap[VK_T] = SDLK_t;
-	VK_keymap[VK_U] = SDLK_u;
-	VK_keymap[VK_V] = SDLK_v;
-	VK_keymap[VK_W] = SDLK_w;
-	VK_keymap[VK_X] = SDLK_x;
-	VK_keymap[VK_Y] = SDLK_y;
-	VK_keymap[VK_Z] = SDLK_z;
-	VK_keymap[VK_DELETE] = SDLK_DELETE;
+    VK_keymap[VK_BACK] = SDLK_BACKSPACE;
+    VK_keymap[VK_TAB] = SDLK_TAB;
+    VK_keymap[VK_CLEAR] = SDLK_CLEAR;
+    VK_keymap[VK_RETURN] = SDLK_RETURN;
+    VK_keymap[VK_PAUSE] = SDLK_PAUSE;
+    VK_keymap[VK_ESCAPE] = SDLK_ESCAPE;
+    VK_keymap[VK_SPACE] = SDLK_SPACE;
+    VK_keymap[VK_APOSTROPHE] = SDLK_QUOTE;
+    VK_keymap[VK_COMMA] = SDLK_COMMA;
+    VK_keymap[VK_MINUS] = SDLK_MINUS;
+    VK_keymap[VK_PERIOD] = SDLK_PERIOD;
+    VK_keymap[VK_SLASH] = SDLK_SLASH;
+    VK_keymap[VK_0] = SDLK_0;
+    VK_keymap[VK_1] = SDLK_1;
+    VK_keymap[VK_2] = SDLK_2;
+    VK_keymap[VK_3] = SDLK_3;
+    VK_keymap[VK_4] = SDLK_4;
+    VK_keymap[VK_5] = SDLK_5;
+    VK_keymap[VK_6] = SDLK_6;
+    VK_keymap[VK_7] = SDLK_7;
+    VK_keymap[VK_8] = SDLK_8;
+    VK_keymap[VK_9] = SDLK_9;
+    VK_keymap[VK_SEMICOLON] = SDLK_SEMICOLON;
+    VK_keymap[VK_EQUALS] = SDLK_EQUALS;
+    VK_keymap[VK_LBRACKET] = SDLK_LEFTBRACKET;
+    VK_keymap[VK_BACKSLASH] = SDLK_BACKSLASH;
+    VK_keymap[VK_OEM_102] = SDLK_LESS;
+    VK_keymap[VK_RBRACKET] = SDLK_RIGHTBRACKET;
+    VK_keymap[VK_GRAVE] = SDLK_BACKQUOTE;
+    VK_keymap[VK_BACKTICK] = SDLK_BACKQUOTE;
+    VK_keymap[VK_A] = SDLK_a;
+    VK_keymap[VK_B] = SDLK_b;
+    VK_keymap[VK_C] = SDLK_c;
+    VK_keymap[VK_D] = SDLK_d;
+    VK_keymap[VK_E] = SDLK_e;
+    VK_keymap[VK_F] = SDLK_f;
+    VK_keymap[VK_G] = SDLK_g;
+    VK_keymap[VK_H] = SDLK_h;
+    VK_keymap[VK_I] = SDLK_i;
+    VK_keymap[VK_J] = SDLK_j;
+    VK_keymap[VK_K] = SDLK_k;
+    VK_keymap[VK_L] = SDLK_l;
+    VK_keymap[VK_M] = SDLK_m;
+    VK_keymap[VK_N] = SDLK_n;
+    VK_keymap[VK_O] = SDLK_o;
+    VK_keymap[VK_P] = SDLK_p;
+    VK_keymap[VK_Q] = SDLK_q;
+    VK_keymap[VK_R] = SDLK_r;
+    VK_keymap[VK_S] = SDLK_s;
+    VK_keymap[VK_T] = SDLK_t;
+    VK_keymap[VK_U] = SDLK_u;
+    VK_keymap[VK_V] = SDLK_v;
+    VK_keymap[VK_W] = SDLK_w;
+    VK_keymap[VK_X] = SDLK_x;
+    VK_keymap[VK_Y] = SDLK_y;
+    VK_keymap[VK_Z] = SDLK_z;
+    VK_keymap[VK_DELETE] = SDLK_DELETE;
 
-	VK_keymap[VK_NUMPAD0] = SDLK_KP0;
-	VK_keymap[VK_NUMPAD1] = SDLK_KP1;
-	VK_keymap[VK_NUMPAD2] = SDLK_KP2;
-	VK_keymap[VK_NUMPAD3] = SDLK_KP3;
-	VK_keymap[VK_NUMPAD4] = SDLK_KP4;
-	VK_keymap[VK_NUMPAD5] = SDLK_KP5;
-	VK_keymap[VK_NUMPAD6] = SDLK_KP6;
-	VK_keymap[VK_NUMPAD7] = SDLK_KP7;
-	VK_keymap[VK_NUMPAD8] = SDLK_KP8;
-	VK_keymap[VK_NUMPAD9] = SDLK_KP9;
-	VK_keymap[VK_DECIMAL] = SDLK_KP_PERIOD;
-	VK_keymap[VK_DIVIDE] = SDLK_KP_DIVIDE;
-	VK_keymap[VK_MULTIPLY] = SDLK_KP_MULTIPLY;
-	VK_keymap[VK_SUBTRACT] = SDLK_KP_MINUS;
-	VK_keymap[VK_ADD] = SDLK_KP_PLUS;
+    VK_keymap[VK_NUMPAD0] = SDLK_KP0;
+    VK_keymap[VK_NUMPAD1] = SDLK_KP1;
+    VK_keymap[VK_NUMPAD2] = SDLK_KP2;
+    VK_keymap[VK_NUMPAD3] = SDLK_KP3;
+    VK_keymap[VK_NUMPAD4] = SDLK_KP4;
+    VK_keymap[VK_NUMPAD5] = SDLK_KP5;
+    VK_keymap[VK_NUMPAD6] = SDLK_KP6;
+    VK_keymap[VK_NUMPAD7] = SDLK_KP7;
+    VK_keymap[VK_NUMPAD8] = SDLK_KP8;
+    VK_keymap[VK_NUMPAD9] = SDLK_KP9;
+    VK_keymap[VK_DECIMAL] = SDLK_KP_PERIOD;
+    VK_keymap[VK_DIVIDE] = SDLK_KP_DIVIDE;
+    VK_keymap[VK_MULTIPLY] = SDLK_KP_MULTIPLY;
+    VK_keymap[VK_SUBTRACT] = SDLK_KP_MINUS;
+    VK_keymap[VK_ADD] = SDLK_KP_PLUS;
 
-	VK_keymap[VK_UP] = SDLK_UP;
-	VK_keymap[VK_DOWN] = SDLK_DOWN;
-	VK_keymap[VK_RIGHT] = SDLK_RIGHT;
-	VK_keymap[VK_LEFT] = SDLK_LEFT;
-	VK_keymap[VK_INSERT] = SDLK_INSERT;
-	VK_keymap[VK_HOME] = SDLK_HOME;
-	VK_keymap[VK_END] = SDLK_END;
-	VK_keymap[VK_PRIOR] = SDLK_PAGEUP;
-	VK_keymap[VK_NEXT] = SDLK_PAGEDOWN;
+    VK_keymap[VK_UP] = SDLK_UP;
+    VK_keymap[VK_DOWN] = SDLK_DOWN;
+    VK_keymap[VK_RIGHT] = SDLK_RIGHT;
+    VK_keymap[VK_LEFT] = SDLK_LEFT;
+    VK_keymap[VK_INSERT] = SDLK_INSERT;
+    VK_keymap[VK_HOME] = SDLK_HOME;
+    VK_keymap[VK_END] = SDLK_END;
+    VK_keymap[VK_PRIOR] = SDLK_PAGEUP;
+    VK_keymap[VK_NEXT] = SDLK_PAGEDOWN;
 
-	VK_keymap[VK_F1] = SDLK_F1;
-	VK_keymap[VK_F2] = SDLK_F2;
-	VK_keymap[VK_F3] = SDLK_F3;
-	VK_keymap[VK_F4] = SDLK_F4;
-	VK_keymap[VK_F5] = SDLK_F5;
-	VK_keymap[VK_F6] = SDLK_F6;
-	VK_keymap[VK_F7] = SDLK_F7;
-	VK_keymap[VK_F8] = SDLK_F8;
-	VK_keymap[VK_F9] = SDLK_F9;
-	VK_keymap[VK_F10] = SDLK_F10;
-	VK_keymap[VK_F11] = SDLK_F11;
-	VK_keymap[VK_F12] = SDLK_F12;
-	VK_keymap[VK_F13] = SDLK_F13;
-	VK_keymap[VK_F14] = SDLK_F14;
-	VK_keymap[VK_F15] = SDLK_F15;
+    VK_keymap[VK_F1] = SDLK_F1;
+    VK_keymap[VK_F2] = SDLK_F2;
+    VK_keymap[VK_F3] = SDLK_F3;
+    VK_keymap[VK_F4] = SDLK_F4;
+    VK_keymap[VK_F5] = SDLK_F5;
+    VK_keymap[VK_F6] = SDLK_F6;
+    VK_keymap[VK_F7] = SDLK_F7;
+    VK_keymap[VK_F8] = SDLK_F8;
+    VK_keymap[VK_F9] = SDLK_F9;
+    VK_keymap[VK_F10] = SDLK_F10;
+    VK_keymap[VK_F11] = SDLK_F11;
+    VK_keymap[VK_F12] = SDLK_F12;
+    VK_keymap[VK_F13] = SDLK_F13;
+    VK_keymap[VK_F14] = SDLK_F14;
+    VK_keymap[VK_F15] = SDLK_F15;
 
-	VK_keymap[VK_NUMLOCK] = SDLK_NUMLOCK;
-	VK_keymap[VK_CAPITAL] = SDLK_CAPSLOCK;
-	VK_keymap[VK_SCROLL] = SDLK_SCROLLOCK;
-	VK_keymap[VK_RSHIFT] = SDLK_RSHIFT;
-	VK_keymap[VK_LSHIFT] = SDLK_LSHIFT;
-	VK_keymap[VK_RCONTROL] = SDLK_RCTRL;
-	VK_keymap[VK_LCONTROL] = SDLK_LCTRL;
-	VK_keymap[VK_RMENU] = SDLK_RALT;
-	VK_keymap[VK_LMENU] = SDLK_LALT;
-	VK_keymap[VK_RWIN] = SDLK_RSUPER;
-	VK_keymap[VK_LWIN] = SDLK_LSUPER;
+    VK_keymap[VK_NUMLOCK] = SDLK_NUMLOCK;
+    VK_keymap[VK_CAPITAL] = SDLK_CAPSLOCK;
+    VK_keymap[VK_SCROLL] = SDLK_SCROLLOCK;
+    VK_keymap[VK_RSHIFT] = SDLK_RSHIFT;
+    VK_keymap[VK_LSHIFT] = SDLK_LSHIFT;
+    VK_keymap[VK_RCONTROL] = SDLK_RCTRL;
+    VK_keymap[VK_LCONTROL] = SDLK_LCTRL;
+    VK_keymap[VK_RMENU] = SDLK_RALT;
+    VK_keymap[VK_LMENU] = SDLK_LALT;
+    VK_keymap[VK_RWIN] = SDLK_RSUPER;
+    VK_keymap[VK_LWIN] = SDLK_LSUPER;
 
-	VK_keymap[VK_HELP] = SDLK_HELP;
+    VK_keymap[VK_HELP] = SDLK_HELP;
 #ifdef VK_PRINT
-	VK_keymap[VK_PRINT] = SDLK_PRINT;
+    VK_keymap[VK_PRINT] = SDLK_PRINT;
 #endif
-	VK_keymap[VK_SNAPSHOT] = SDLK_PRINT;
-	VK_keymap[VK_CANCEL] = SDLK_BREAK;
-	VK_keymap[VK_APPS] = SDLK_MENU;
+    VK_keymap[VK_SNAPSHOT] = SDLK_PRINT;
+    VK_keymap[VK_CANCEL] = SDLK_BREAK;
+    VK_keymap[VK_APPS] = SDLK_MENU;
 }
 
-static SDL_keysym *TranslateKey(WPARAM vkey, UINT scancode, SDL_keysym *keysym, int pressed)
+static SDL_keysym *
+TranslateKey (WPARAM vkey, UINT scancode, SDL_keysym * keysym, int pressed)
 {
-	/* Set the keysym information */
-	keysym->scancode = (unsigned char) scancode;
-	keysym->sym = VK_keymap[vkey];
-	keysym->mod = KMOD_NONE;
-	keysym->unicode = 0;
-	if ( pressed && SDL_TranslateUNICODE ) {
+    /* Set the keysym information */
+    keysym->scancode = (unsigned char) scancode;
+    keysym->sym = VK_keymap[vkey];
+    keysym->mod = KMOD_NONE;
+    keysym->unicode = 0;
+    if (pressed && SDL_TranslateUNICODE) {
 #ifdef NO_GETKEYBOARDSTATE
-		/* Uh oh, better hope the vkey is close enough.. */
-		keysym->unicode = vkey;
+        /* Uh oh, better hope the vkey is close enough.. */
+        keysym->unicode = vkey;
 #else
-		BYTE	keystate[256];
-		Uint16	wchars[2];
+        BYTE keystate[256];
+        Uint16 wchars[2];
 
-		GetKeyboardState(keystate);
-		if (SDL_ToUnicode((UINT)vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) == 1)
-		{
-			keysym->unicode = wchars[0];
-		}
+        GetKeyboardState (keystate);
+        if (SDL_ToUnicode
+            ((UINT) vkey, scancode, keystate, wchars,
+             sizeof (wchars) / sizeof (wchars[0]), 0) == 1) {
+            keysym->unicode = wchars[0];
+        }
 #endif /* NO_GETKEYBOARDSTATE */
-	}
-	return(keysym);
+    }
+    return (keysym);
 }
 
-int DIB_CreateWindow(_THIS)
+int
+DIB_CreateWindow (_THIS)
 {
-	char *windowid = SDL_getenv("SDL_WINDOWID");
+    char *windowid = SDL_getenv ("SDL_WINDOWID");
 
-	SDL_RegisterApp(NULL, 0, 0);
+    SDL_RegisterApp (NULL, 0, 0);
 
-	SDL_windowid = (windowid != NULL);
-	if ( SDL_windowid ) {
+    SDL_windowid = (windowid != NULL);
+    if (SDL_windowid) {
 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
-		/* wince 2.1 does not have strtol */
-		wchar_t *windowid_t = SDL_malloc((SDL_strlen(windowid) + 1) * sizeof(wchar_t));
-		MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, windowid, -1, windowid_t, SDL_strlen(windowid) + 1);
-		SDL_Window = (HWND)wcstol(windowid_t, NULL, 0);
-		SDL_free(windowid_t);
+        /* wince 2.1 does not have strtol */
+        wchar_t *windowid_t =
+            SDL_malloc ((SDL_strlen (windowid) + 1) * sizeof (wchar_t));
+        MultiByteToWideChar (CP_ACP, MB_PRECOMPOSED, windowid, -1,
+                             windowid_t, SDL_strlen (windowid) + 1);
+        SDL_Window = (HWND) wcstol (windowid_t, NULL, 0);
+        SDL_free (windowid_t);
 #else
-		SDL_Window = (HWND)SDL_strtoull(windowid, NULL, 0);
+        SDL_Window = (HWND) SDL_strtoull (windowid, NULL, 0);
 #endif
-		if ( SDL_Window == NULL ) {
-			SDL_SetError("Couldn't get user specified window");
-			return(-1);
-		}
+        if (SDL_Window == NULL) {
+            SDL_SetError ("Couldn't get user specified window");
+            return (-1);
+        }
 
-		/* DJM: we want all event's for the user specified
-			window to be handled by SDL.
-		 */
-		userWindowProc = (WNDPROCTYPE)GetWindowLongPtr(SDL_Window, GWLP_WNDPROC);
-		SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)WinMessage);
-	} else {
-		SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
-                        (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
-                        CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, SDL_Instance, NULL);
-		if ( SDL_Window == NULL ) {
-			SDL_SetError("Couldn't create window");
-			return(-1);
-		}
-		ShowWindow(SDL_Window, SW_HIDE);
-	}
+        /* DJM: we want all event's for the user specified
+           window to be handled by SDL.
+         */
+        userWindowProc =
+            (WNDPROCTYPE) GetWindowLongPtr (SDL_Window, GWLP_WNDPROC);
+        SetWindowLongPtr (SDL_Window, GWLP_WNDPROC, (LONG_PTR) WinMessage);
+    } else {
+        SDL_Window = CreateWindow (SDL_Appname, SDL_Appname,
+                                   (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU
+                                    | WS_MINIMIZEBOX), CW_USEDEFAULT,
+                                   CW_USEDEFAULT, 0, 0, NULL, NULL,
+                                   SDL_Instance, NULL);
+        if (SDL_Window == NULL) {
+            SDL_SetError ("Couldn't create window");
+            return (-1);
+        }
+        ShowWindow (SDL_Window, SW_HIDE);
+    }
 
-	/* JC 14 Mar 2006
-		Flush the message loop or this can cause big problems later
-		Especially if the user decides to use dialog boxes or assert()!
-	*/
-	WIN_FlushMessageQueue();
+    /* JC 14 Mar 2006
+       Flush the message loop or this can cause big problems later
+       Especially if the user decides to use dialog boxes or assert()!
+     */
+    WIN_FlushMessageQueue ();
 
-	return(0);
+    return (0);
 }
 
-void DIB_DestroyWindow(_THIS)
+void
+DIB_DestroyWindow (_THIS)
 {
-	if ( SDL_windowid ) {
-		SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)userWindowProc);
-	} else {
-		DestroyWindow(SDL_Window);
-	}
-	SDL_UnregisterApp();
+    if (SDL_windowid) {
+        SetWindowLongPtr (SDL_Window, GWLP_WNDPROC,
+                          (LONG_PTR) userWindowProc);
+    } else {
+        DestroyWindow (SDL_Window);
+    }
+    SDL_UnregisterApp ();
 
-	/* JC 14 Mar 2006
-		Flush the message loop or this can cause big problems later
-		Especially if the user decides to use dialog boxes or assert()!
-	*/
-	WIN_FlushMessageQueue();
+    /* JC 14 Mar 2006
+       Flush the message loop or this can cause big problems later
+       Especially if the user decides to use dialog boxes or assert()!
+     */
+    WIN_FlushMessageQueue ();
 }
+
+/* vi: set ts=4 sw=4 expandtab: */