diff src/video/photon/SDL_ph_image_c.h @ 1662:782fd950bd46 SDL-1.3

Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid. The code is now run through a consistent indent format: indent -i4 -nut -nsc -br -ce The headers are being converted to automatically generate doxygen documentation.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 28 May 2006 13:04:16 +0000
parents d910939febfa
children 4da1ee79c9af
line wrap: on
line diff
--- a/src/video/photon/SDL_ph_image_c.h	Sun May 21 17:27:13 2006 +0000
+++ b/src/video/photon/SDL_ph_image_c.h	Sun May 28 13:04:16 2006 +0000
@@ -29,31 +29,34 @@
 
 struct private_hwdata
 {
-   PdOffscreenContext_t* offscreenctx;
-   PdOSCCreateLockParams_t crlockparam;
-   PdOSCLockParams_t lockparam;
-   Uint32 colorkey;
+    PdOffscreenContext_t *offscreenctx;
+    PdOSCCreateLockParams_t crlockparam;
+    PdOSCLockParams_t lockparam;
+    Uint32 colorkey;
 };
 
-extern int ph_SetupImage(_THIS, SDL_Surface* screen);
-extern void ph_DestroyImage(_THIS, SDL_Surface* screen);
-extern int ph_SetupUpdateFunction(_THIS, SDL_Surface* screen, Uint32 flags);
+extern int ph_SetupImage (_THIS, SDL_Surface * screen);
+extern void ph_DestroyImage (_THIS, SDL_Surface * screen);
+extern int ph_SetupUpdateFunction (_THIS, SDL_Surface * screen, Uint32 flags);
 
-extern int ph_AllocHWSurface(_THIS, SDL_Surface* surface);
-extern void ph_FreeHWSurface(_THIS, SDL_Surface* surface);
-extern int ph_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst);
-extern int ph_FillHWRect(_THIS, SDL_Surface* surface, SDL_Rect* rect, Uint32 color);
-extern int ph_LockHWSurface(_THIS, SDL_Surface* surface);
-extern void ph_UnlockHWSurface(_THIS, SDL_Surface* surface);
-extern int ph_FlipHWSurface(_THIS, SDL_Surface* surface);
-extern int ph_SetHWColorKey(_THIS, SDL_Surface* surface, Uint32 key);
-extern int ph_SetHWAlpha(_THIS, SDL_Surface* surface, Uint8 alpha);
-extern int ph_HWAccelBlit(SDL_Surface* src, SDL_Rect *srcrect, SDL_Surface* dst, SDL_Rect* dstrect);
-extern int ph_UpdateHWInfo(_THIS);
+extern int ph_AllocHWSurface (_THIS, SDL_Surface * surface);
+extern void ph_FreeHWSurface (_THIS, SDL_Surface * surface);
+extern int ph_CheckHWBlit (_THIS, SDL_Surface * src, SDL_Surface * dst);
+extern int ph_FillHWRect (_THIS, SDL_Surface * surface, SDL_Rect * rect,
+                          Uint32 color);
+extern int ph_LockHWSurface (_THIS, SDL_Surface * surface);
+extern void ph_UnlockHWSurface (_THIS, SDL_Surface * surface);
+extern int ph_FlipHWSurface (_THIS, SDL_Surface * surface);
+extern int ph_SetHWColorKey (_THIS, SDL_Surface * surface, Uint32 key);
+extern int ph_SetHWAlpha (_THIS, SDL_Surface * surface, Uint8 alpha);
+extern int ph_HWAccelBlit (SDL_Surface * src, SDL_Rect * srcrect,
+                           SDL_Surface * dst, SDL_Rect * dstrect);
+extern int ph_UpdateHWInfo (_THIS);
 
-extern void ph_NormalUpdate(_THIS, int numrects, SDL_Rect* rects);
-extern void ph_OCUpdate(_THIS, int numrects, SDL_Rect* rects);
-extern void ph_OCDCUpdate(_THIS, int numrects, SDL_Rect* rects);
-extern void ph_OpenGLUpdate(_THIS, int numrects, SDL_Rect* rects);
+extern void ph_NormalUpdate (_THIS, int numrects, SDL_Rect * rects);
+extern void ph_OCUpdate (_THIS, int numrects, SDL_Rect * rects);
+extern void ph_OCDCUpdate (_THIS, int numrects, SDL_Rect * rects);
+extern void ph_OpenGLUpdate (_THIS, int numrects, SDL_Rect * rects);
 
 #endif /* __SDL_PH_IMAGE_H__ */
+/* vi: set ts=4 sw=4 expandtab: */