Mercurial > sdl-ios-xcode
diff src/video/maccommon/SDL_macevents.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | e49147870aac |
children | 4da1ee79c9af |
line wrap: on
line diff
--- a/src/video/maccommon/SDL_macevents.c Sun May 21 17:27:13 2006 +0000 +++ b/src/video/maccommon/SDL_macevents.c Sun May 28 13:04:16 2006 +0000 @@ -50,681 +50,716 @@ */ /* Macintosh resource constants */ -#define mApple 128 /* Apple menu resource */ -#define iAbout 1 /* About menu item */ +#define mApple 128 /* Apple menu resource */ +#define iAbout 1 /* About menu item */ /* Functions to handle the About menu */ -static void Mac_DoAppleMenu(_THIS, long item); +static void Mac_DoAppleMenu (_THIS, long item); /* The translation table from a macintosh key scancode to a SDL keysym */ static SDLKey MAC_keymap[256]; -static SDL_keysym *TranslateKey(int scancode, int modifiers, - SDL_keysym *keysym, int pressed); +static SDL_keysym *TranslateKey (int scancode, int modifiers, + SDL_keysym * keysym, int pressed); /* Handle activation and deactivation -- returns whether an event was posted */ -static int Mac_HandleActivate(int activate) +static int +Mac_HandleActivate (int activate) { - if ( activate ) { - /* Show the current SDL application cursor */ - SDL_SetCursor(NULL); + if (activate) { + /* Show the current SDL application cursor */ + SDL_SetCursor (NULL); - /* put our mask back case it changed during context switch */ - SetEventMask(everyEvent & ~autoKeyMask); - } else { + /* put our mask back case it changed during context switch */ + SetEventMask (everyEvent & ~autoKeyMask); + } else { #if TARGET_API_MAC_CARBON - { Cursor cursor; - SetCursor(GetQDGlobalsArrow(&cursor)); - } + { + Cursor cursor; + SetCursor (GetQDGlobalsArrow (&cursor)); + } #else - SetCursor(&theQD->arrow); + SetCursor (&theQD->arrow); #endif - if ( ! Mac_cursor_showing ) { - ShowCursor(); - Mac_cursor_showing = 1; - } - } - return(SDL_PrivateAppActive(activate, SDL_APPINPUTFOCUS)); + if (!Mac_cursor_showing) { + ShowCursor (); + Mac_cursor_showing = 1; + } + } + return (SDL_PrivateAppActive (activate, SDL_APPINPUTFOCUS)); } -static void myGlobalToLocal(_THIS, Point *pt) +static void +myGlobalToLocal (_THIS, Point * pt) { - if ( SDL_VideoSurface && !(SDL_VideoSurface->flags&SDL_FULLSCREEN) ) { - GrafPtr saveport; - GetPort(&saveport); + if (SDL_VideoSurface && !(SDL_VideoSurface->flags & SDL_FULLSCREEN)) { + GrafPtr saveport; + GetPort (&saveport); #if TARGET_API_MAC_CARBON - SetPort(GetWindowPort(SDL_Window)); + SetPort (GetWindowPort (SDL_Window)); #else - SetPort(SDL_Window); + SetPort (SDL_Window); #endif - GlobalToLocal(pt); - SetPort(saveport); - } + GlobalToLocal (pt); + SetPort (saveport); + } } /* The main MacOS event handler */ -static int Mac_HandleEvents(_THIS, int wait4it) +static int +Mac_HandleEvents (_THIS, int wait4it) { - static int mouse_button = 1; - int i; - EventRecord event; + static int mouse_button = 1; + int i; + EventRecord event; #if TARGET_API_MAC_CARBON - /* There's no GetOSEvent() in the Carbon API. *sigh* */ + /* There's no GetOSEvent() in the Carbon API. *sigh* */ #define cooperative_multitasking 1 #else - int cooperative_multitasking; - /* If we're running fullscreen, we can hog the MacOS events, - otherwise we had better play nicely with the other apps. - */ - if ( this->screen && (this->screen->flags & SDL_FULLSCREEN) ) { - cooperative_multitasking = 0; - } else { - cooperative_multitasking = 1; - } + int cooperative_multitasking; + /* If we're running fullscreen, we can hog the MacOS events, + otherwise we had better play nicely with the other apps. + */ + if (this->screen && (this->screen->flags & SDL_FULLSCREEN)) { + cooperative_multitasking = 0; + } else { + cooperative_multitasking = 1; + } #endif - /* If we call WaitNextEvent(), MacOS will check other processes - * and allow them to run, and perform other high-level processing. - */ - if ( cooperative_multitasking || wait4it ) { - UInt32 wait_time; + /* If we call WaitNextEvent(), MacOS will check other processes + * and allow them to run, and perform other high-level processing. + */ + if (cooperative_multitasking || wait4it) { + UInt32 wait_time; - /* Are we polling or not? */ - if ( wait4it ) { - wait_time = 2147483647; - } else { - wait_time = 0; - } - WaitNextEvent(everyEvent, &event, wait_time, nil); - } else { + /* Are we polling or not? */ + if (wait4it) { + wait_time = 2147483647; + } else { + wait_time = 0; + } + WaitNextEvent (everyEvent, &event, wait_time, nil); + } else { #if ! TARGET_API_MAC_CARBON - GetOSEvent(everyEvent, &event); + GetOSEvent (everyEvent, &event); #endif - } + } #if TARGET_API_MAC_CARBON - /* for some reason, event.where isn't set ? */ - GetGlobalMouse ( &event.where ); + /* for some reason, event.where isn't set ? */ + GetGlobalMouse (&event.where); #endif - /* Check for mouse motion */ - if ( (event.where.h != last_where.h) || - (event.where.v != last_where.v) ) { - Point pt; - pt = last_where = event.where; - myGlobalToLocal(this, &pt); - SDL_PrivateMouseMotion(0, 0, pt.h, pt.v); - } - - /* Check the current state of the keyboard */ - if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { - KeyMap keys; + /* Check for mouse motion */ + if ((event.where.h != last_where.h) || (event.where.v != last_where.v)) { + Point pt; + pt = last_where = event.where; + myGlobalToLocal (this, &pt); + SDL_PrivateMouseMotion (0, 0, pt.h, pt.v); + } - /* Check for special non-event keys */ - if ( event.modifiers != last_mods ) { - static struct { - EventModifiers mask; - SDLKey key; - } mods[] = { - { alphaLock, SDLK_CAPSLOCK }, -#if 0 /* These are handled below in the GetKeys() code */ - { cmdKey, SDLK_LMETA }, - { shiftKey, SDLK_LSHIFT }, - { rightShiftKey, SDLK_RSHIFT }, - { optionKey, SDLK_LALT }, - { rightOptionKey, SDLK_RALT }, - { controlKey, SDLK_LCTRL }, - { rightControlKey, SDLK_RCTRL }, -#endif /* 0 */ - { 0, 0 } - }; - SDL_keysym keysym; - Uint8 mode; - EventModifiers mod, mask; - + /* Check the current state of the keyboard */ + if (SDL_GetAppState () & SDL_APPINPUTFOCUS) { + KeyMap keys; - /* Set up the keyboard event */ - keysym.scancode = 0; - keysym.sym = SDLK_UNKNOWN; - keysym.mod = KMOD_NONE; - keysym.unicode = 0; + /* Check for special non-event keys */ + if (event.modifiers != last_mods) { + static struct + { + EventModifiers mask; + SDLKey key; + } mods[] = { + { + alphaLock, SDLK_CAPSLOCK}, +#if 0 /* These are handled below in the GetKeys() code */ + { + cmdKey, SDLK_LMETA}, { + shiftKey, SDLK_LSHIFT}, { + rightShiftKey, SDLK_RSHIFT}, { + optionKey, SDLK_LALT}, { + rightOptionKey, SDLK_RALT}, { + controlKey, SDLK_LCTRL}, { + rightControlKey, SDLK_RCTRL}, +#endif /* 0 */ + { + 0, 0} + }; + SDL_keysym keysym; + Uint8 mode; + EventModifiers mod, mask; + - /* See what has changed, and generate events */ - mod = event.modifiers; - for ( i=0; mods[i].mask; ++i ) { - mask = mods[i].mask; - if ( (mod&mask) != (last_mods&mask) ) { - keysym.sym = mods[i].key; - if ( (mod&mask) || - (mods[i].key == SDLK_CAPSLOCK) ) { - mode = SDL_PRESSED; - } else { - mode = SDL_RELEASED; - } - SDL_PrivateKeyboard(mode, &keysym); - } - } + /* Set up the keyboard event */ + keysym.scancode = 0; + keysym.sym = SDLK_UNKNOWN; + keysym.mod = KMOD_NONE; + keysym.unicode = 0; - /* Save state for next time */ - last_mods = mod; - } + /* See what has changed, and generate events */ + mod = event.modifiers; + for (i = 0; mods[i].mask; ++i) { + mask = mods[i].mask; + if ((mod & mask) != (last_mods & mask)) { + keysym.sym = mods[i].key; + if ((mod & mask) || (mods[i].key == SDLK_CAPSLOCK)) { + mode = SDL_PRESSED; + } else { + mode = SDL_RELEASED; + } + SDL_PrivateKeyboard (mode, &keysym); + } + } - /* Check for normal event keys, but we have to scan the - actual keyboard state because on Mac OS X a keydown event - is immediately followed by a keyup event. - */ - GetKeys(keys); - if ( (keys[0] != last_keys[0]) || (keys[1] != last_keys[1]) || - (keys[2] != last_keys[2]) || (keys[3] != last_keys[3]) ) { - SDL_keysym keysym; - int old_bit, new_bit; + /* Save state for next time */ + last_mods = mod; + } + + /* Check for normal event keys, but we have to scan the + actual keyboard state because on Mac OS X a keydown event + is immediately followed by a keyup event. + */ + GetKeys (keys); + if ((keys[0] != last_keys[0]) || (keys[1] != last_keys[1]) || + (keys[2] != last_keys[2]) || (keys[3] != last_keys[3])) { + SDL_keysym keysym; + int old_bit, new_bit; #ifdef DEBUG_KEYBOARD - fprintf(sterr, "New keys: 0x%x 0x%x 0x%x 0x%x\n", - new_keys[0], new_keys[1], - new_keys[2], new_keys[3]); + fprintf (sterr, "New keys: 0x%x 0x%x 0x%x 0x%x\n", + new_keys[0], new_keys[1], new_keys[2], new_keys[3]); #endif - for ( i=0; i<128; ++i ) { - old_bit = (((Uint8 *)last_keys)[i/8]>>(i%8)) & 0x01; - new_bit = (((Uint8 *)keys)[i/8]>>(i%8)) & 0x01; - if ( old_bit != new_bit ) { - /* Post the keyboard event */ + for (i = 0; i < 128; ++i) { + old_bit = (((Uint8 *) last_keys)[i / 8] >> (i % 8)) & 0x01; + new_bit = (((Uint8 *) keys)[i / 8] >> (i % 8)) & 0x01; + if (old_bit != new_bit) { + /* Post the keyboard event */ #ifdef DEBUG_KEYBOARD - fprintf(stderr,"Scancode: 0x%2.2X\n",i); + fprintf (stderr, "Scancode: 0x%2.2X\n", i); #endif - SDL_PrivateKeyboard(new_bit, - TranslateKey(i, event.modifiers, - &keysym, new_bit)); - } - } + SDL_PrivateKeyboard (new_bit, + TranslateKey (i, + event. + modifiers, + &keysym, new_bit)); + } + } - /* Save state for next time */ - last_keys[0] = keys[0]; - last_keys[1] = keys[1]; - last_keys[2] = keys[2]; - last_keys[3] = keys[3]; - } - } + /* Save state for next time */ + last_keys[0] = keys[0]; + last_keys[1] = keys[1]; + last_keys[2] = keys[2]; + last_keys[3] = keys[3]; + } + } + + /* Handle normal events */ + switch (event.what) { + case mouseDown: + { + WindowRef win; + short area; - /* Handle normal events */ - switch (event.what) { - case mouseDown: { - WindowRef win; - short area; - - area = FindWindow(event.where, &win); - /* Support switching between the SIOUX console - and SDL_Window by clicking in the window. - */ - if ( win && (win != FrontWindow()) ) { - SelectWindow(win); - } - switch (area) { - case inMenuBar: /* Only the apple menu exists */ - Mac_DoAppleMenu(this, MenuSelect(event.where)); - HiliteMenu(0); - break; - case inDrag: + area = FindWindow (event.where, &win); + /* Support switching between the SIOUX console + and SDL_Window by clicking in the window. + */ + if (win && (win != FrontWindow ())) { + SelectWindow (win); + } + switch (area) { + case inMenuBar: /* Only the apple menu exists */ + Mac_DoAppleMenu (this, MenuSelect (event.where)); + HiliteMenu (0); + break; + case inDrag: #if TARGET_API_MAC_CARBON - DragWindow(win, event.where, NULL); + DragWindow (win, event.where, NULL); #else - DragWindow(win, event.where, &theQD->screenBits.bounds); + DragWindow (win, event.where, &theQD->screenBits.bounds); #endif - break; - case inGoAway: - if ( TrackGoAway(win, event.where) ) { - SDL_PrivateQuit(); - } - break; - case inContent: - myGlobalToLocal(this, &event.where); - /* Treat command-click as right mouse button */ - if ( event.modifiers & optionKey ) { - mouse_button = 2; - } else if ( event.modifiers & cmdKey ) { - mouse_button = 3; - } else { - mouse_button = 1; - } - SDL_PrivateMouseButton(SDL_PRESSED, - mouse_button, event.where.h, event.where.v); - break; - case inGrow: { - int newSize; + break; + case inGoAway: + if (TrackGoAway (win, event.where)) { + SDL_PrivateQuit (); + } + break; + case inContent: + myGlobalToLocal (this, &event.where); + /* Treat command-click as right mouse button */ + if (event.modifiers & optionKey) { + mouse_button = 2; + } else if (event.modifiers & cmdKey) { + mouse_button = 3; + } else { + mouse_button = 1; + } + SDL_PrivateMouseButton (SDL_PRESSED, + mouse_button, event.where.h, + event.where.v); + break; + case inGrow: + { + int newSize; - /* Don't allow resize if video mode isn't resizable */ - if ( ! SDL_PublicSurface || - ! (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { - break; - } + /* Don't allow resize if video mode isn't resizable */ + if (!SDL_PublicSurface || + !(SDL_PublicSurface->flags & SDL_RESIZABLE)) { + break; + } #if TARGET_API_MAC_CARBON - newSize = GrowWindow(win, event.where, NULL); + newSize = GrowWindow (win, event.where, NULL); #else - newSize = GrowWindow(win, event.where, &theQD->screenBits.bounds); + newSize = + GrowWindow (win, event.where, + &theQD->screenBits.bounds); #endif - if ( newSize ) { + if (newSize) { #if !TARGET_API_MAC_CARBON - EraseRect ( &theQD->screenBits.bounds ); + EraseRect (&theQD->screenBits.bounds); #endif - SizeWindow ( win, LoWord (newSize), HiWord (newSize), 1 ); - SDL_PrivateResize ( LoWord (newSize), HiWord (newSize) ); - } - } break; - case inZoomIn: - case inZoomOut: - if ( TrackBox (win, event.where, area )) { - Rect rect; + SizeWindow (win, LoWord (newSize), + HiWord (newSize), 1); + SDL_PrivateResize (LoWord (newSize), + HiWord (newSize)); + } + } + break; + case inZoomIn: + case inZoomOut: + if (TrackBox (win, event.where, area)) { + Rect rect; #if !TARGET_API_MAC_CARBON - EraseRect ( &theQD->screenBits.bounds ); + EraseRect (&theQD->screenBits.bounds); #endif - ZoomWindow ( win, area, 0); - if ( area == inZoomIn ) { - GetWindowUserState(SDL_Window, &rect); - } else { - GetWindowStandardState(SDL_Window, &rect); - } - SDL_PrivateResize (rect.right-rect.left, - rect.bottom-rect.top); - } - break; + ZoomWindow (win, area, 0); + if (area == inZoomIn) { + GetWindowUserState (SDL_Window, &rect); + } else { + GetWindowStandardState (SDL_Window, &rect); + } + SDL_PrivateResize (rect.right - rect.left, + rect.bottom - rect.top); + } + break; #if TARGET_API_MAC_CARBON - case inCollapseBox: - if ( TrackBox (win, event.where, area )) { - if ( IsWindowCollapsable(win) ) { - CollapseWindow (win, !IsWindowCollapsed(win)); - /* There should be something done like in inGrow case, but... */ - } - } - break; + case inCollapseBox: + if (TrackBox (win, event.where, area)) { + if (IsWindowCollapsable (win)) { + CollapseWindow (win, !IsWindowCollapsed (win)); + /* There should be something done like in inGrow case, but... */ + } + } + break; #endif /* TARGET_API_MAC_CARBON */ - case inSysWindow: + case inSysWindow: #if TARGET_API_MAC_CARBON - /* Never happens in Carbon? */ + /* Never happens in Carbon? */ #else - SystemClick(&event, win); + SystemClick (&event, win); #endif - break; - default: - break; - } - } - break; - case mouseUp: { - myGlobalToLocal(this, &event.where); - /* Release the mouse button we simulated in the last press. - The drawback of this methos is we cannot press more than - one button. However, this doesn't matter, since there is - only a single logical mouse button, even if you have a - multi-button mouse, this doesn't matter at all. - */ - SDL_PrivateMouseButton(SDL_RELEASED, - mouse_button, event.where.h, event.where.v); - } - break; -#if 0 /* Handled above the switch statement */ - case keyDown: { - SDL_keysym keysym; + break; + default: + break; + } + } + break; + case mouseUp: + { + myGlobalToLocal (this, &event.where); + /* Release the mouse button we simulated in the last press. + The drawback of this methos is we cannot press more than + one button. However, this doesn't matter, since there is + only a single logical mouse button, even if you have a + multi-button mouse, this doesn't matter at all. + */ + SDL_PrivateMouseButton (SDL_RELEASED, + mouse_button, event.where.h, + event.where.v); + } + break; +#if 0 /* Handled above the switch statement */ + case keyDown: + { + SDL_keysym keysym; - SDL_PrivateKeyboard(SDL_PRESSED, - TranslateKey((event.message&keyCodeMask)>>8 - event.modifiers, &keysym, 1)); - } - break; - case keyUp: { - SDL_keysym keysym; + SDL_PrivateKeyboard (SDL_PRESSED, + TranslateKey ((event. + message & keyCodeMask) >> 8 + event.modifiers, &keysym, 1)); + } + break; + case keyUp: + { + SDL_keysym keysym; - SDL_PrivateKeyboard(SDL_RELEASED, - TranslateKey((event.message&keyCodeMask)>>8 - event.modifiers, &keysym, 0)); - } - break; + SDL_PrivateKeyboard (SDL_RELEASED, + TranslateKey ((event. + message & keyCodeMask) >> 8 + event.modifiers, &keysym, 0)); + } + break; #endif - case updateEvt: { - BeginUpdate(SDL_Window); - #if SDL_VIDEO_OPENGL - if (SDL_VideoSurface->flags & SDL_INTERNALOPENGL) - SDL_GL_SwapBuffers(); - else - #endif - if ( (SDL_VideoSurface->flags & SDL_HWSURFACE) == - SDL_SWSURFACE ) { - SDL_UpdateRect(SDL_VideoSurface, 0, 0, 0, 0); - } - EndUpdate(SDL_Window); - } - /* If this was an update event for the SIOUX console, we return 0 - in order to stop an endless series of updates being triggered. - */ - if ( (WindowRef) event.message != SDL_Window ) { - return 0; - } - break; - case activateEvt: { - Mac_HandleActivate(!!(event.modifiers & activeFlag)); - } - break; - case diskEvt: { + case updateEvt: + { + BeginUpdate (SDL_Window); +#if SDL_VIDEO_OPENGL + if (SDL_VideoSurface->flags & SDL_INTERNALOPENGL) + SDL_GL_SwapBuffers (); + else +#endif + if ((SDL_VideoSurface->flags & SDL_HWSURFACE) == SDL_SWSURFACE) { + SDL_UpdateRect (SDL_VideoSurface, 0, 0, 0, 0); + } + EndUpdate (SDL_Window); + } + /* If this was an update event for the SIOUX console, we return 0 + in order to stop an endless series of updates being triggered. + */ + if ((WindowRef) event.message != SDL_Window) { + return 0; + } + break; + case activateEvt: + { + Mac_HandleActivate (!!(event.modifiers & activeFlag)); + } + break; + case diskEvt: + { #if TARGET_API_MAC_CARBON - /* What are we supposed to do? */; + /* What are we supposed to do? */ ; #else - if ( ((event.message>>16)&0xFFFF) != noErr ) { - Point spot; - SetPt(&spot, 0x0070, 0x0050); - DIBadMount(spot, event.message); - } + if (((event.message >> 16) & 0xFFFF) != noErr) { + Point spot; + SetPt (&spot, 0x0070, 0x0050); + DIBadMount (spot, event.message); + } #endif - } - break; - case osEvt: { - switch ((event.message>>24) & 0xFF) { -#if 0 /* Handled above the switch statement */ - case mouseMovedMessage: { - myGlobalToLocal(this, &event.where); - SDL_PrivateMouseMotion(0, 0, - event.where.h, event.where.v); - } - break; + } + break; + case osEvt: + { + switch ((event.message >> 24) & 0xFF) { +#if 0 /* Handled above the switch statement */ + case mouseMovedMessage: + { + myGlobalToLocal (this, &event.where); + SDL_PrivateMouseMotion (0, 0, + event.where.h, event.where.v); + } + break; #endif /* 0 */ - case suspendResumeMessage: { - Mac_HandleActivate(!!(event.message & resumeFlag)); - } - break; - } - } - break; - default: { - ; - } - break; - } - return (event.what != nullEvent); + case suspendResumeMessage: + { + Mac_HandleActivate (!!(event.message & resumeFlag)); + } + break; + } + } + break; + default: + { + ; + } + break; + } + return (event.what != nullEvent); } -void Mac_PumpEvents(_THIS) +void +Mac_PumpEvents (_THIS) { - /* Process pending MacOS events */ - while ( Mac_HandleEvents(this, 0) ) { - /* Loop and check again */; - } + /* Process pending MacOS events */ + while (Mac_HandleEvents (this, 0)) { + /* Loop and check again */ ; + } } -void Mac_InitOSKeymap(_THIS) +void +Mac_InitOSKeymap (_THIS) { - const void *KCHRPtr; - UInt32 state; - UInt32 value; - int i; - int world = SDLK_WORLD_0; + const void *KCHRPtr; + UInt32 state; + UInt32 value; + int i; + int world = SDLK_WORLD_0; - /* Map the MAC keysyms */ - for ( i=0; i<SDL_arraysize(MAC_keymap); ++i ) - MAC_keymap[i] = SDLK_UNKNOWN; + /* Map the MAC keysyms */ + for (i = 0; i < SDL_arraysize (MAC_keymap); ++i) + MAC_keymap[i] = SDLK_UNKNOWN; - /* Defined MAC_* constants */ - MAC_keymap[MK_ESCAPE] = SDLK_ESCAPE; - MAC_keymap[MK_F1] = SDLK_F1; - MAC_keymap[MK_F2] = SDLK_F2; - MAC_keymap[MK_F3] = SDLK_F3; - MAC_keymap[MK_F4] = SDLK_F4; - MAC_keymap[MK_F5] = SDLK_F5; - MAC_keymap[MK_F6] = SDLK_F6; - MAC_keymap[MK_F7] = SDLK_F7; - MAC_keymap[MK_F8] = SDLK_F8; - MAC_keymap[MK_F9] = SDLK_F9; - MAC_keymap[MK_F10] = SDLK_F10; - MAC_keymap[MK_F11] = SDLK_F11; - MAC_keymap[MK_F12] = SDLK_F12; - MAC_keymap[MK_PRINT] = SDLK_PRINT; - MAC_keymap[MK_SCROLLOCK] = SDLK_SCROLLOCK; - MAC_keymap[MK_PAUSE] = SDLK_PAUSE; - MAC_keymap[MK_POWER] = SDLK_POWER; - MAC_keymap[MK_BACKQUOTE] = SDLK_BACKQUOTE; - MAC_keymap[MK_1] = SDLK_1; - MAC_keymap[MK_2] = SDLK_2; - MAC_keymap[MK_3] = SDLK_3; - MAC_keymap[MK_4] = SDLK_4; - MAC_keymap[MK_5] = SDLK_5; - MAC_keymap[MK_6] = SDLK_6; - MAC_keymap[MK_7] = SDLK_7; - MAC_keymap[MK_8] = SDLK_8; - MAC_keymap[MK_9] = SDLK_9; - MAC_keymap[MK_0] = SDLK_0; - MAC_keymap[MK_MINUS] = SDLK_MINUS; - MAC_keymap[MK_EQUALS] = SDLK_EQUALS; - MAC_keymap[MK_BACKSPACE] = SDLK_BACKSPACE; - MAC_keymap[MK_INSERT] = SDLK_INSERT; - MAC_keymap[MK_HOME] = SDLK_HOME; - MAC_keymap[MK_PAGEUP] = SDLK_PAGEUP; - MAC_keymap[MK_NUMLOCK] = SDLK_NUMLOCK; - MAC_keymap[MK_KP_EQUALS] = SDLK_KP_EQUALS; - MAC_keymap[MK_KP_DIVIDE] = SDLK_KP_DIVIDE; - MAC_keymap[MK_KP_MULTIPLY] = SDLK_KP_MULTIPLY; - MAC_keymap[MK_TAB] = SDLK_TAB; - MAC_keymap[MK_q] = SDLK_q; - MAC_keymap[MK_w] = SDLK_w; - MAC_keymap[MK_e] = SDLK_e; - MAC_keymap[MK_r] = SDLK_r; - MAC_keymap[MK_t] = SDLK_t; - MAC_keymap[MK_y] = SDLK_y; - MAC_keymap[MK_u] = SDLK_u; - MAC_keymap[MK_i] = SDLK_i; - MAC_keymap[MK_o] = SDLK_o; - MAC_keymap[MK_p] = SDLK_p; - MAC_keymap[MK_LEFTBRACKET] = SDLK_LEFTBRACKET; - MAC_keymap[MK_RIGHTBRACKET] = SDLK_RIGHTBRACKET; - MAC_keymap[MK_BACKSLASH] = SDLK_BACKSLASH; - MAC_keymap[MK_DELETE] = SDLK_DELETE; - MAC_keymap[MK_END] = SDLK_END; - MAC_keymap[MK_PAGEDOWN] = SDLK_PAGEDOWN; - MAC_keymap[MK_KP7] = SDLK_KP7; - MAC_keymap[MK_KP8] = SDLK_KP8; - MAC_keymap[MK_KP9] = SDLK_KP9; - MAC_keymap[MK_KP_MINUS] = SDLK_KP_MINUS; - MAC_keymap[MK_CAPSLOCK] = SDLK_CAPSLOCK; - MAC_keymap[MK_a] = SDLK_a; - MAC_keymap[MK_s] = SDLK_s; - MAC_keymap[MK_d] = SDLK_d; - MAC_keymap[MK_f] = SDLK_f; - MAC_keymap[MK_g] = SDLK_g; - MAC_keymap[MK_h] = SDLK_h; - MAC_keymap[MK_j] = SDLK_j; - MAC_keymap[MK_k] = SDLK_k; - MAC_keymap[MK_l] = SDLK_l; - MAC_keymap[MK_SEMICOLON] = SDLK_SEMICOLON; - MAC_keymap[MK_QUOTE] = SDLK_QUOTE; - MAC_keymap[MK_RETURN] = SDLK_RETURN; - MAC_keymap[MK_KP4] = SDLK_KP4; - MAC_keymap[MK_KP5] = SDLK_KP5; - MAC_keymap[MK_KP6] = SDLK_KP6; - MAC_keymap[MK_KP_PLUS] = SDLK_KP_PLUS; - MAC_keymap[MK_LSHIFT] = SDLK_LSHIFT; - MAC_keymap[MK_z] = SDLK_z; - MAC_keymap[MK_x] = SDLK_x; - MAC_keymap[MK_c] = SDLK_c; - MAC_keymap[MK_v] = SDLK_v; - MAC_keymap[MK_b] = SDLK_b; - MAC_keymap[MK_n] = SDLK_n; - MAC_keymap[MK_m] = SDLK_m; - MAC_keymap[MK_COMMA] = SDLK_COMMA; - MAC_keymap[MK_PERIOD] = SDLK_PERIOD; - MAC_keymap[MK_SLASH] = SDLK_SLASH; -#if 0 /* These are the same as the left versions - use left by default */ - MAC_keymap[MK_RSHIFT] = SDLK_RSHIFT; + /* Defined MAC_* constants */ + MAC_keymap[MK_ESCAPE] = SDLK_ESCAPE; + MAC_keymap[MK_F1] = SDLK_F1; + MAC_keymap[MK_F2] = SDLK_F2; + MAC_keymap[MK_F3] = SDLK_F3; + MAC_keymap[MK_F4] = SDLK_F4; + MAC_keymap[MK_F5] = SDLK_F5; + MAC_keymap[MK_F6] = SDLK_F6; + MAC_keymap[MK_F7] = SDLK_F7; + MAC_keymap[MK_F8] = SDLK_F8; + MAC_keymap[MK_F9] = SDLK_F9; + MAC_keymap[MK_F10] = SDLK_F10; + MAC_keymap[MK_F11] = SDLK_F11; + MAC_keymap[MK_F12] = SDLK_F12; + MAC_keymap[MK_PRINT] = SDLK_PRINT; + MAC_keymap[MK_SCROLLOCK] = SDLK_SCROLLOCK; + MAC_keymap[MK_PAUSE] = SDLK_PAUSE; + MAC_keymap[MK_POWER] = SDLK_POWER; + MAC_keymap[MK_BACKQUOTE] = SDLK_BACKQUOTE; + MAC_keymap[MK_1] = SDLK_1; + MAC_keymap[MK_2] = SDLK_2; + MAC_keymap[MK_3] = SDLK_3; + MAC_keymap[MK_4] = SDLK_4; + MAC_keymap[MK_5] = SDLK_5; + MAC_keymap[MK_6] = SDLK_6; + MAC_keymap[MK_7] = SDLK_7; + MAC_keymap[MK_8] = SDLK_8; + MAC_keymap[MK_9] = SDLK_9; + MAC_keymap[MK_0] = SDLK_0; + MAC_keymap[MK_MINUS] = SDLK_MINUS; + MAC_keymap[MK_EQUALS] = SDLK_EQUALS; + MAC_keymap[MK_BACKSPACE] = SDLK_BACKSPACE; + MAC_keymap[MK_INSERT] = SDLK_INSERT; + MAC_keymap[MK_HOME] = SDLK_HOME; + MAC_keymap[MK_PAGEUP] = SDLK_PAGEUP; + MAC_keymap[MK_NUMLOCK] = SDLK_NUMLOCK; + MAC_keymap[MK_KP_EQUALS] = SDLK_KP_EQUALS; + MAC_keymap[MK_KP_DIVIDE] = SDLK_KP_DIVIDE; + MAC_keymap[MK_KP_MULTIPLY] = SDLK_KP_MULTIPLY; + MAC_keymap[MK_TAB] = SDLK_TAB; + MAC_keymap[MK_q] = SDLK_q; + MAC_keymap[MK_w] = SDLK_w; + MAC_keymap[MK_e] = SDLK_e; + MAC_keymap[MK_r] = SDLK_r; + MAC_keymap[MK_t] = SDLK_t; + MAC_keymap[MK_y] = SDLK_y; + MAC_keymap[MK_u] = SDLK_u; + MAC_keymap[MK_i] = SDLK_i; + MAC_keymap[MK_o] = SDLK_o; + MAC_keymap[MK_p] = SDLK_p; + MAC_keymap[MK_LEFTBRACKET] = SDLK_LEFTBRACKET; + MAC_keymap[MK_RIGHTBRACKET] = SDLK_RIGHTBRACKET; + MAC_keymap[MK_BACKSLASH] = SDLK_BACKSLASH; + MAC_keymap[MK_DELETE] = SDLK_DELETE; + MAC_keymap[MK_END] = SDLK_END; + MAC_keymap[MK_PAGEDOWN] = SDLK_PAGEDOWN; + MAC_keymap[MK_KP7] = SDLK_KP7; + MAC_keymap[MK_KP8] = SDLK_KP8; + MAC_keymap[MK_KP9] = SDLK_KP9; + MAC_keymap[MK_KP_MINUS] = SDLK_KP_MINUS; + MAC_keymap[MK_CAPSLOCK] = SDLK_CAPSLOCK; + MAC_keymap[MK_a] = SDLK_a; + MAC_keymap[MK_s] = SDLK_s; + MAC_keymap[MK_d] = SDLK_d; + MAC_keymap[MK_f] = SDLK_f; + MAC_keymap[MK_g] = SDLK_g; + MAC_keymap[MK_h] = SDLK_h; + MAC_keymap[MK_j] = SDLK_j; + MAC_keymap[MK_k] = SDLK_k; + MAC_keymap[MK_l] = SDLK_l; + MAC_keymap[MK_SEMICOLON] = SDLK_SEMICOLON; + MAC_keymap[MK_QUOTE] = SDLK_QUOTE; + MAC_keymap[MK_RETURN] = SDLK_RETURN; + MAC_keymap[MK_KP4] = SDLK_KP4; + MAC_keymap[MK_KP5] = SDLK_KP5; + MAC_keymap[MK_KP6] = SDLK_KP6; + MAC_keymap[MK_KP_PLUS] = SDLK_KP_PLUS; + MAC_keymap[MK_LSHIFT] = SDLK_LSHIFT; + MAC_keymap[MK_z] = SDLK_z; + MAC_keymap[MK_x] = SDLK_x; + MAC_keymap[MK_c] = SDLK_c; + MAC_keymap[MK_v] = SDLK_v; + MAC_keymap[MK_b] = SDLK_b; + MAC_keymap[MK_n] = SDLK_n; + MAC_keymap[MK_m] = SDLK_m; + MAC_keymap[MK_COMMA] = SDLK_COMMA; + MAC_keymap[MK_PERIOD] = SDLK_PERIOD; + MAC_keymap[MK_SLASH] = SDLK_SLASH; +#if 0 /* These are the same as the left versions - use left by default */ + MAC_keymap[MK_RSHIFT] = SDLK_RSHIFT; #endif - MAC_keymap[MK_UP] = SDLK_UP; - MAC_keymap[MK_KP1] = SDLK_KP1; - MAC_keymap[MK_KP2] = SDLK_KP2; - MAC_keymap[MK_KP3] = SDLK_KP3; - MAC_keymap[MK_KP_ENTER] = SDLK_KP_ENTER; - MAC_keymap[MK_LCTRL] = SDLK_LCTRL; - MAC_keymap[MK_LALT] = SDLK_LALT; - MAC_keymap[MK_LMETA] = SDLK_LMETA; - MAC_keymap[MK_SPACE] = SDLK_SPACE; -#if 0 /* These are the same as the left versions - use left by default */ - MAC_keymap[MK_RMETA] = SDLK_RMETA; - MAC_keymap[MK_RALT] = SDLK_RALT; - MAC_keymap[MK_RCTRL] = SDLK_RCTRL; + MAC_keymap[MK_UP] = SDLK_UP; + MAC_keymap[MK_KP1] = SDLK_KP1; + MAC_keymap[MK_KP2] = SDLK_KP2; + MAC_keymap[MK_KP3] = SDLK_KP3; + MAC_keymap[MK_KP_ENTER] = SDLK_KP_ENTER; + MAC_keymap[MK_LCTRL] = SDLK_LCTRL; + MAC_keymap[MK_LALT] = SDLK_LALT; + MAC_keymap[MK_LMETA] = SDLK_LMETA; + MAC_keymap[MK_SPACE] = SDLK_SPACE; +#if 0 /* These are the same as the left versions - use left by default */ + MAC_keymap[MK_RMETA] = SDLK_RMETA; + MAC_keymap[MK_RALT] = SDLK_RALT; + MAC_keymap[MK_RCTRL] = SDLK_RCTRL; #endif - MAC_keymap[MK_LEFT] = SDLK_LEFT; - MAC_keymap[MK_DOWN] = SDLK_DOWN; - MAC_keymap[MK_RIGHT] = SDLK_RIGHT; - MAC_keymap[MK_KP0] = SDLK_KP0; - MAC_keymap[MK_KP_PERIOD] = SDLK_KP_PERIOD; + MAC_keymap[MK_LEFT] = SDLK_LEFT; + MAC_keymap[MK_DOWN] = SDLK_DOWN; + MAC_keymap[MK_RIGHT] = SDLK_RIGHT; + MAC_keymap[MK_KP0] = SDLK_KP0; + MAC_keymap[MK_KP_PERIOD] = SDLK_KP_PERIOD; #if defined(__APPLE__) && defined(__MACH__) - /* Wierd, these keys are on my iBook under Mac OS X - Note that the left arrow keysym is the same as left ctrl!? - */ - MAC_keymap[MK_IBOOK_ENTER] = SDLK_KP_ENTER; - MAC_keymap[MK_IBOOK_RIGHT] = SDLK_RIGHT; - MAC_keymap[MK_IBOOK_DOWN] = SDLK_DOWN; - MAC_keymap[MK_IBOOK_UP] = SDLK_UP; - MAC_keymap[MK_IBOOK_LEFT] = SDLK_LEFT; + /* Wierd, these keys are on my iBook under Mac OS X + Note that the left arrow keysym is the same as left ctrl!? + */ + MAC_keymap[MK_IBOOK_ENTER] = SDLK_KP_ENTER; + MAC_keymap[MK_IBOOK_RIGHT] = SDLK_RIGHT; + MAC_keymap[MK_IBOOK_DOWN] = SDLK_DOWN; + MAC_keymap[MK_IBOOK_UP] = SDLK_UP; + MAC_keymap[MK_IBOOK_LEFT] = SDLK_LEFT; #endif /* Mac OS X */ - /* Up there we setup a static scancode->keysym map. However, it will not - * work very well on international keyboard. Hence we now query MacOS - * for its own keymap to adjust our own mapping table. However, this is - * bascially only useful for ascii char keys. This is also the reason - * why we keep the static table, too. - */ - - /* Get a pointer to the systems cached KCHR */ - KCHRPtr = (void *)GetScriptManagerVariable(smKCHRCache); - if (KCHRPtr) - { - /* Loop over all 127 possible scan codes */ - for (i = 0; i < 0x7F; i++) - { - /* We pretend a clean start to begin with (i.e. no dead keys active */ - state = 0; - - /* Now translate the key code to a key value */ - value = KeyTranslate(KCHRPtr, i, &state) & 0xff; - - /* If the state become 0, it was a dead key. We need to translate again, - passing in the new state, to get the actual key value */ - if (state != 0) - value = KeyTranslate(KCHRPtr, i, &state) & 0xff; - - /* Now we should have an ascii value, or 0. Try to figure out to which SDL symbol it maps */ - if (value >= 128) /* Some non-ASCII char, map it to SDLK_WORLD_* */ - MAC_keymap[i] = world++; - else if (value >= 32) /* non-control ASCII char */ - MAC_keymap[i] = value; - } - } - - /* The keypad codes are re-setup here, because the loop above cannot - * distinguish between a key on the keypad and a regular key. We maybe - * could get around this problem in another fashion: NSEvent's flags - * include a "NSNumericPadKeyMask" bit; we could check that and modify - * the symbol we return on the fly. However, this flag seems to exhibit - * some weird behaviour related to the num lock key - */ - MAC_keymap[MK_KP0] = SDLK_KP0; - MAC_keymap[MK_KP1] = SDLK_KP1; - MAC_keymap[MK_KP2] = SDLK_KP2; - MAC_keymap[MK_KP3] = SDLK_KP3; - MAC_keymap[MK_KP4] = SDLK_KP4; - MAC_keymap[MK_KP5] = SDLK_KP5; - MAC_keymap[MK_KP6] = SDLK_KP6; - MAC_keymap[MK_KP7] = SDLK_KP7; - MAC_keymap[MK_KP8] = SDLK_KP8; - MAC_keymap[MK_KP9] = SDLK_KP9; - MAC_keymap[MK_KP_MINUS] = SDLK_KP_MINUS; - MAC_keymap[MK_KP_PLUS] = SDLK_KP_PLUS; - MAC_keymap[MK_KP_PERIOD] = SDLK_KP_PERIOD; - MAC_keymap[MK_KP_EQUALS] = SDLK_KP_EQUALS; - MAC_keymap[MK_KP_DIVIDE] = SDLK_KP_DIVIDE; - MAC_keymap[MK_KP_MULTIPLY] = SDLK_KP_MULTIPLY; - MAC_keymap[MK_KP_ENTER] = SDLK_KP_ENTER; + /* Up there we setup a static scancode->keysym map. However, it will not + * work very well on international keyboard. Hence we now query MacOS + * for its own keymap to adjust our own mapping table. However, this is + * bascially only useful for ascii char keys. This is also the reason + * why we keep the static table, too. + */ + + /* Get a pointer to the systems cached KCHR */ + KCHRPtr = (void *) GetScriptManagerVariable (smKCHRCache); + if (KCHRPtr) { + /* Loop over all 127 possible scan codes */ + for (i = 0; i < 0x7F; i++) { + /* We pretend a clean start to begin with (i.e. no dead keys active */ + state = 0; + + /* Now translate the key code to a key value */ + value = KeyTranslate (KCHRPtr, i, &state) & 0xff; + + /* If the state become 0, it was a dead key. We need to translate again, + passing in the new state, to get the actual key value */ + if (state != 0) + value = KeyTranslate (KCHRPtr, i, &state) & 0xff; + + /* Now we should have an ascii value, or 0. Try to figure out to which SDL symbol it maps */ + if (value >= 128) /* Some non-ASCII char, map it to SDLK_WORLD_* */ + MAC_keymap[i] = world++; + else if (value >= 32) /* non-control ASCII char */ + MAC_keymap[i] = value; + } + } + + /* The keypad codes are re-setup here, because the loop above cannot + * distinguish between a key on the keypad and a regular key. We maybe + * could get around this problem in another fashion: NSEvent's flags + * include a "NSNumericPadKeyMask" bit; we could check that and modify + * the symbol we return on the fly. However, this flag seems to exhibit + * some weird behaviour related to the num lock key + */ + MAC_keymap[MK_KP0] = SDLK_KP0; + MAC_keymap[MK_KP1] = SDLK_KP1; + MAC_keymap[MK_KP2] = SDLK_KP2; + MAC_keymap[MK_KP3] = SDLK_KP3; + MAC_keymap[MK_KP4] = SDLK_KP4; + MAC_keymap[MK_KP5] = SDLK_KP5; + MAC_keymap[MK_KP6] = SDLK_KP6; + MAC_keymap[MK_KP7] = SDLK_KP7; + MAC_keymap[MK_KP8] = SDLK_KP8; + MAC_keymap[MK_KP9] = SDLK_KP9; + MAC_keymap[MK_KP_MINUS] = SDLK_KP_MINUS; + MAC_keymap[MK_KP_PLUS] = SDLK_KP_PLUS; + MAC_keymap[MK_KP_PERIOD] = SDLK_KP_PERIOD; + MAC_keymap[MK_KP_EQUALS] = SDLK_KP_EQUALS; + MAC_keymap[MK_KP_DIVIDE] = SDLK_KP_DIVIDE; + MAC_keymap[MK_KP_MULTIPLY] = SDLK_KP_MULTIPLY; + MAC_keymap[MK_KP_ENTER] = SDLK_KP_ENTER; } -static SDL_keysym *TranslateKey(int scancode, int modifiers, - SDL_keysym *keysym, int pressed) +static SDL_keysym * +TranslateKey (int scancode, int modifiers, SDL_keysym * keysym, int pressed) { - /* Set the keysym information */ - keysym->scancode = scancode; - keysym->sym = MAC_keymap[keysym->scancode]; - keysym->mod = KMOD_NONE; - keysym->unicode = 0; - if ( pressed && SDL_TranslateUNICODE ) { - static unsigned long state = 0; - static Ptr keymap = nil; - Ptr new_keymap; + /* Set the keysym information */ + keysym->scancode = scancode; + keysym->sym = MAC_keymap[keysym->scancode]; + keysym->mod = KMOD_NONE; + keysym->unicode = 0; + if (pressed && SDL_TranslateUNICODE) { + static unsigned long state = 0; + static Ptr keymap = nil; + Ptr new_keymap; - /* Get the current keyboard map resource */ - new_keymap = (Ptr)GetScriptManagerVariable(smKCHRCache); - if ( new_keymap != keymap ) { - keymap = new_keymap; - state = 0; - } - keysym->unicode = KeyTranslate(keymap, - keysym->scancode|modifiers, &state) & 0xFFFF; - } - return(keysym); + /* Get the current keyboard map resource */ + new_keymap = (Ptr) GetScriptManagerVariable (smKCHRCache); + if (new_keymap != keymap) { + keymap = new_keymap; + state = 0; + } + keysym->unicode = KeyTranslate (keymap, + keysym->scancode | modifiers, + &state) & 0xFFFF; + } + return (keysym); } -void Mac_InitEvents(_THIS) +void +Mac_InitEvents (_THIS) { - /* Create apple menu bar */ - apple_menu = GetMenu(mApple); - if ( apple_menu != nil ) { - AppendResMenu(apple_menu, 'DRVR'); - InsertMenu(apple_menu, 0); - } - DrawMenuBar(); + /* Create apple menu bar */ + apple_menu = GetMenu (mApple); + if (apple_menu != nil) { + AppendResMenu (apple_menu, 'DRVR'); + InsertMenu (apple_menu, 0); + } + DrawMenuBar (); - /* Get rid of spurious events at startup */ - FlushEvents(everyEvent, 0); - - /* Allow every event but keyrepeat */ - SetEventMask(everyEvent & ~autoKeyMask); + /* Get rid of spurious events at startup */ + FlushEvents (everyEvent, 0); + + /* Allow every event but keyrepeat */ + SetEventMask (everyEvent & ~autoKeyMask); } -void Mac_QuitEvents(_THIS) +void +Mac_QuitEvents (_THIS) { - ClearMenuBar(); - if ( apple_menu != nil ) { - ReleaseResource((char **)apple_menu); - } + ClearMenuBar (); + if (apple_menu != nil) { + ReleaseResource ((char **) apple_menu); + } - /* Clean up pending events */ - FlushEvents(everyEvent, 0); + /* Clean up pending events */ + FlushEvents (everyEvent, 0); } -static void Mac_DoAppleMenu(_THIS, long choice) +static void +Mac_DoAppleMenu (_THIS, long choice) { -#if !TARGET_API_MAC_CARBON /* No Apple menu in OS X */ - short menu, item; +#if !TARGET_API_MAC_CARBON /* No Apple menu in OS X */ + short menu, item; + + item = (choice & 0xFFFF); + choice >>= 16; + menu = (choice & 0xFFFF); - item = (choice&0xFFFF); - choice >>= 16; - menu = (choice&0xFFFF); - - switch (menu) { - case mApple: { - switch (item) { - case iAbout: { - /* Run the about box */; - } - break; - default: { - Str255 name; - - GetMenuItemText(apple_menu, item, name); - OpenDeskAcc(name); - } - break; - } - } - break; - default: { - /* Ignore other menus */; - } - } + switch (menu) { + case mApple: + { + switch (item) { + case iAbout: + { + /* Run the about box */ ; + } + break; + default: + { + Str255 name; + + GetMenuItemText (apple_menu, item, name); + OpenDeskAcc (name); + } + break; + } + } + break; + default: + { + /* Ignore other menus */ ; + } + } #endif /* !TARGET_API_MAC_CARBON */ } @@ -734,9 +769,12 @@ #endif /* Exported to the macmain code */ -void SDL_InitQuickDraw(struct QDGlobals *the_qd) +void +SDL_InitQuickDraw (struct QDGlobals *the_qd) { #if !TARGET_API_MAC_CARBON - theQD = the_qd; + theQD = the_qd; #endif } + +/* vi: set ts=4 sw=4 expandtab: */