Mercurial > sdl-ios-xcode
diff src/video/fbcon/SDL_fb3dfx.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 14717b52abc0 |
children | 4da1ee79c9af |
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--- a/src/video/fbcon/SDL_fb3dfx.c Sun May 21 17:27:13 2006 +0000 +++ b/src/video/fbcon/SDL_fb3dfx.c Sun May 28 13:04:16 2006 +0000 @@ -28,190 +28,197 @@ /* Wait for vertical retrace */ -static void WaitVBL(_THIS) +static void +WaitVBL (_THIS) { - /* find start of retrace */ - tdfx_waitidle(); - while( (tdfx_in32(TDFX_STATUS) & STATUS_RETRACE) == STATUS_RETRACE ) - ; - /* wait until we're past the start */ - while( (tdfx_in32(TDFX_STATUS) & STATUS_RETRACE) == 0 ) - ; + /* find start of retrace */ + tdfx_waitidle (); + while ((tdfx_in32 (TDFX_STATUS) & STATUS_RETRACE) == STATUS_RETRACE); + /* wait until we're past the start */ + while ((tdfx_in32 (TDFX_STATUS) & STATUS_RETRACE) == 0); } -static void WaitIdle(_THIS) +static void +WaitIdle (_THIS) { - tdfx_waitidle(); + tdfx_waitidle (); } /* Sets video mem colorkey and accelerated blit function */ -static int SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key) +static int +SetHWColorKey (_THIS, SDL_Surface * surface, Uint32 key) { - return(0); + return (0); } -static int FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) +static int +FillHWRect (_THIS, SDL_Surface * dst, SDL_Rect * rect, Uint32 color) { - int bpp; - char *dst_base; - Uint32 format; - int dstX, dstY; + int bpp; + char *dst_base; + Uint32 format; + int dstX, dstY; - /* Don't blit to the display surface when switched away */ - if ( switched_away ) { - return -2; /* no hardware access */ - } - if ( dst == this->screen ) { - SDL_mutexP(hw_lock); - } - - /* Set the destination pixel format */ - dst_base = (char *)((char *)dst->pixels - mapped_mem); - bpp = dst->format->BitsPerPixel; - format = dst->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13); + /* Don't blit to the display surface when switched away */ + if (switched_away) { + return -2; /* no hardware access */ + } + if (dst == this->screen) { + SDL_mutexP (hw_lock); + } - /* Calculate source and destination base coordinates */ - dstX = rect->x; - dstY = rect->y; + /* Set the destination pixel format */ + dst_base = (char *) ((char *) dst->pixels - mapped_mem); + bpp = dst->format->BitsPerPixel; + format = dst->pitch | ((bpp + ((bpp == 8) ? 0 : 8)) << 13); + + /* Calculate source and destination base coordinates */ + dstX = rect->x; + dstY = rect->y; - /* Execute the fill command */ - tdfx_wait(6); - tdfx_out32(DSTBASE, (Uint32)dst_base); - tdfx_out32(DSTFORMAT, format); - tdfx_out32(COLORFORE, color); - tdfx_out32(COMMAND_2D, COMMAND_2D_FILLRECT); - tdfx_out32(DSTSIZE, rect->w | (rect->h << 16)); - tdfx_out32(LAUNCH_2D, dstX | (dstY << 16)); + /* Execute the fill command */ + tdfx_wait (6); + tdfx_out32 (DSTBASE, (Uint32) dst_base); + tdfx_out32 (DSTFORMAT, format); + tdfx_out32 (COLORFORE, color); + tdfx_out32 (COMMAND_2D, COMMAND_2D_FILLRECT); + tdfx_out32 (DSTSIZE, rect->w | (rect->h << 16)); + tdfx_out32 (LAUNCH_2D, dstX | (dstY << 16)); - FB_AddBusySurface(dst); + FB_AddBusySurface (dst); - if ( dst == this->screen ) { - SDL_mutexV(hw_lock); - } - return(0); + if (dst == this->screen) { + SDL_mutexV (hw_lock); + } + return (0); } -static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, - SDL_Surface *dst, SDL_Rect *dstrect) +static int +HWAccelBlit (SDL_Surface * src, SDL_Rect * srcrect, + SDL_Surface * dst, SDL_Rect * dstrect) { - SDL_VideoDevice *this = current_video; - int bpp; - Uint32 src_format; - Uint32 dst_format; - char *src_base; - char *dst_base; - int srcX, srcY; - int dstX, dstY; - Uint32 blitop; - Uint32 use_colorkey; + SDL_VideoDevice *this = current_video; + int bpp; + Uint32 src_format; + Uint32 dst_format; + char *src_base; + char *dst_base; + int srcX, srcY; + int dstX, dstY; + Uint32 blitop; + Uint32 use_colorkey; - /* Don't blit to the display surface when switched away */ - if ( switched_away ) { - return -2; /* no hardware access */ - } - if ( dst == this->screen ) { - SDL_mutexP(hw_lock); - } + /* Don't blit to the display surface when switched away */ + if (switched_away) { + return -2; /* no hardware access */ + } + if (dst == this->screen) { + SDL_mutexP (hw_lock); + } - /* Set the source and destination pixel format */ - src_base = (char *)((char *)src->pixels - mapped_mem); - bpp = src->format->BitsPerPixel; - src_format = src->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13); - dst_base = (char *)((char *)dst->pixels - mapped_mem); - bpp = dst->format->BitsPerPixel; - dst_format = dst->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13); + /* Set the source and destination pixel format */ + src_base = (char *) ((char *) src->pixels - mapped_mem); + bpp = src->format->BitsPerPixel; + src_format = src->pitch | ((bpp + ((bpp == 8) ? 0 : 8)) << 13); + dst_base = (char *) ((char *) dst->pixels - mapped_mem); + bpp = dst->format->BitsPerPixel; + dst_format = dst->pitch | ((bpp + ((bpp == 8) ? 0 : 8)) << 13); - srcX = srcrect->x; - srcY = srcrect->y; - dstX = dstrect->x; - dstY = dstrect->y; + srcX = srcrect->x; + srcY = srcrect->y; + dstX = dstrect->x; + dstY = dstrect->y; - /* Assemble the blit operation */ - blitop = COMMAND_2D_BITBLT | (0xCC << 24); - if ( srcX <= dstX ) { - blitop |= BIT(14); - srcX += (dstrect->w - 1); - dstX += (dstrect->w - 1); - } - if ( srcY <= dstY ) { - blitop |= BIT(15); - srcY += (dstrect->h - 1); - dstY += (dstrect->h - 1); - } + /* Assemble the blit operation */ + blitop = COMMAND_2D_BITBLT | (0xCC << 24); + if (srcX <= dstX) { + blitop |= BIT (14); + srcX += (dstrect->w - 1); + dstX += (dstrect->w - 1); + } + if (srcY <= dstY) { + blitop |= BIT (15); + srcY += (dstrect->h - 1); + dstY += (dstrect->h - 1); + } - /* Perform the blit! */ - if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { - tdfx_wait(3); - tdfx_out32(SRCCOLORKEYMIN, src->format->colorkey); - tdfx_out32(SRCCOLORKEYMAX, src->format->colorkey); - tdfx_out32(ROP_2D, 0xAA00); - use_colorkey = 1; - } else { - use_colorkey = 0; - } - tdfx_wait(9); - tdfx_out32(SRCBASE, (Uint32)src_base); - tdfx_out32(SRCFORMAT, src_format); - tdfx_out32(DSTBASE, (Uint32)dst_base); - tdfx_out32(DSTFORMAT, src_format); - tdfx_out32(COMMAND_2D, blitop); - tdfx_out32(COMMANDEXTRA_2D, use_colorkey); - tdfx_out32(DSTSIZE, dstrect->w | (dstrect->h << 16)); - tdfx_out32(DSTXY, dstX | (dstY << 16)); - tdfx_out32(LAUNCH_2D, srcX | (srcY << 16)); + /* Perform the blit! */ + if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { + tdfx_wait (3); + tdfx_out32 (SRCCOLORKEYMIN, src->format->colorkey); + tdfx_out32 (SRCCOLORKEYMAX, src->format->colorkey); + tdfx_out32 (ROP_2D, 0xAA00); + use_colorkey = 1; + } else { + use_colorkey = 0; + } + tdfx_wait (9); + tdfx_out32 (SRCBASE, (Uint32) src_base); + tdfx_out32 (SRCFORMAT, src_format); + tdfx_out32 (DSTBASE, (Uint32) dst_base); + tdfx_out32 (DSTFORMAT, src_format); + tdfx_out32 (COMMAND_2D, blitop); + tdfx_out32 (COMMANDEXTRA_2D, use_colorkey); + tdfx_out32 (DSTSIZE, dstrect->w | (dstrect->h << 16)); + tdfx_out32 (DSTXY, dstX | (dstY << 16)); + tdfx_out32 (LAUNCH_2D, srcX | (srcY << 16)); - FB_AddBusySurface(src); - FB_AddBusySurface(dst); + FB_AddBusySurface (src); + FB_AddBusySurface (dst); - if ( dst == this->screen ) { - SDL_mutexV(hw_lock); - } - return(0); + if (dst == this->screen) { + SDL_mutexV (hw_lock); + } + return (0); } -static int CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst) +static int +CheckHWBlit (_THIS, SDL_Surface * src, SDL_Surface * dst) { - int accelerated; + int accelerated; - /* Set initial acceleration on */ - src->flags |= SDL_HWACCEL; + /* Set initial acceleration on */ + src->flags |= SDL_HWACCEL; - /* Set the surface attributes */ - if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { - if ( ! this->info.blit_hw_A ) { - src->flags &= ~SDL_HWACCEL; - } - } - if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { - if ( ! this->info.blit_hw_CC ) { - src->flags &= ~SDL_HWACCEL; - } - } + /* Set the surface attributes */ + if ((src->flags & SDL_SRCALPHA) == SDL_SRCALPHA) { + if (!this->info.blit_hw_A) { + src->flags &= ~SDL_HWACCEL; + } + } + if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { + if (!this->info.blit_hw_CC) { + src->flags &= ~SDL_HWACCEL; + } + } - /* Check to see if final surface blit is accelerated */ - accelerated = !!(src->flags & SDL_HWACCEL); - if ( accelerated ) { - src->map->hw_blit = HWAccelBlit; - } - return(accelerated); + /* Check to see if final surface blit is accelerated */ + accelerated = !!(src->flags & SDL_HWACCEL); + if (accelerated) { + src->map->hw_blit = HWAccelBlit; + } + return (accelerated); } -void FB_3DfxAccel(_THIS, __u32 card) +void +FB_3DfxAccel (_THIS, __u32 card) { - /* We have hardware accelerated surface functions */ - this->CheckHWBlit = CheckHWBlit; - wait_vbl = WaitVBL; - wait_idle = WaitIdle; + /* We have hardware accelerated surface functions */ + this->CheckHWBlit = CheckHWBlit; + wait_vbl = WaitVBL; + wait_idle = WaitIdle; + + /* Reset the 3Dfx controller */ + tdfx_out32 (BRESERROR0, 0); + tdfx_out32 (BRESERROR1, 0); - /* Reset the 3Dfx controller */ - tdfx_out32(BRESERROR0, 0); - tdfx_out32(BRESERROR1, 0); + /* The 3Dfx has an accelerated color fill */ + this->info.blit_fill = 1; + this->FillHWRect = FillHWRect; - /* The 3Dfx has an accelerated color fill */ - this->info.blit_fill = 1; - this->FillHWRect = FillHWRect; + /* The 3Dfx has accelerated normal and colorkey blits */ + this->info.blit_hw = 1; + this->info.blit_hw_CC = 1; + this->SetHWColorKey = SetHWColorKey; +} - /* The 3Dfx has accelerated normal and colorkey blits */ - this->info.blit_hw = 1; - this->info.blit_hw_CC = 1; - this->SetHWColorKey = SetHWColorKey; -} +/* vi: set ts=4 sw=4 expandtab: */