Mercurial > sdl-ios-xcode
diff src/video/cybergfx/SDL_cgxmodes_c.h @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | d910939febfa |
children | 4da1ee79c9af |
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--- a/src/video/cybergfx/SDL_cgxmodes_c.h Sun May 21 17:27:13 2006 +0000 +++ b/src/video/cybergfx/SDL_cgxmodes_c.h Sun May 28 13:04:16 2006 +0000 @@ -32,14 +32,16 @@ */ #define GRAB_FULLSCREEN -extern int CGX_GetVideoModes(_THIS); -extern SDL_Rect **CGX_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); -extern void CGX_FreeVideoModes(_THIS); -extern int CGX_ResizeFullScreen(_THIS); +extern int CGX_GetVideoModes (_THIS); +extern SDL_Rect **CGX_ListModes (_THIS, SDL_PixelFormat * format, + Uint32 flags); +extern void CGX_FreeVideoModes (_THIS); +extern int CGX_ResizeFullScreen (_THIS); /* extern void CGX_WaitMapped(_THIS, Window win); extern void CGX_WaitUnmapped(_THIS, Window win); extern void CGX_QueueEnterFullScreen(_THIS); */ -extern int CGX_EnterFullScreen(_THIS); -extern int CGX_LeaveFullScreen(_THIS); +extern int CGX_EnterFullScreen (_THIS); +extern int CGX_LeaveFullScreen (_THIS); +/* vi: set ts=4 sw=4 expandtab: */