Mercurial > sdl-ios-xcode
diff src/video/bwindow/SDL_lowvideo.h @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | d910939febfa |
children | 99210400e8b9 |
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--- a/src/video/bwindow/SDL_lowvideo.h Sun May 21 17:27:13 2006 +0000 +++ b/src/video/bwindow/SDL_lowvideo.h Sun May 28 13:04:16 2006 +0000 @@ -32,20 +32,21 @@ #define _THIS SDL_VideoDevice *_this /* Private display data */ -struct SDL_PrivateVideoData { - /* The main window */ - SDL_BWin *SDL_Win; +struct SDL_PrivateVideoData +{ + /* The main window */ + SDL_BWin *SDL_Win; - /* The fullscreen mode list */ - display_mode saved_mode; -#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ - int SDL_nummodes[NUM_MODELISTS]; - SDL_Rect **SDL_modelist[NUM_MODELISTS]; + /* The fullscreen mode list */ + display_mode saved_mode; +#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ + int SDL_nummodes[NUM_MODELISTS]; + SDL_Rect **SDL_modelist[NUM_MODELISTS]; - /* A completely clear cursor */ - WMcursor *BlankCursor; + /* A completely clear cursor */ + WMcursor *BlankCursor; - SDL_Overlay *overlay; + SDL_Overlay *overlay; }; /* Old variable names */ #define SDL_Win (_this->hidden->SDL_Win) @@ -56,3 +57,4 @@ #define current_overlay (_this->hidden->overlay) #endif /* _SDL_lowvideo_h */ +/* vi: set ts=4 sw=4 expandtab: */