diff src/video/SDL_pixels_c.h @ 1662:782fd950bd46 SDL-1.3

Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid. The code is now run through a consistent indent format: indent -i4 -nut -nsc -br -ce The headers are being converted to automatically generate doxygen documentation.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 28 May 2006 13:04:16 +0000
parents d910939febfa
children 4da1ee79c9af
line wrap: on
line diff
--- a/src/video/SDL_pixels_c.h	Sun May 21 17:27:13 2006 +0000
+++ b/src/video/SDL_pixels_c.h	Sun May 28 13:04:16 2006 +0000
@@ -26,21 +26,25 @@
 #include "SDL_blit.h"
 
 /* Pixel format functions */
-extern SDL_PixelFormat *SDL_AllocFormat(int bpp,
-		Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
-extern SDL_PixelFormat *SDL_ReallocFormat(SDL_Surface *surface, int bpp,
-		Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
-extern void SDL_FormatChanged(SDL_Surface *surface);
-extern void SDL_FreeFormat(SDL_PixelFormat *format);
+extern SDL_PixelFormat *SDL_AllocFormat (int bpp,
+                                         Uint32 Rmask, Uint32 Gmask,
+                                         Uint32 Bmask, Uint32 Amask);
+extern SDL_PixelFormat *SDL_ReallocFormat (SDL_Surface * surface, int bpp,
+                                           Uint32 Rmask, Uint32 Gmask,
+                                           Uint32 Bmask, Uint32 Amask);
+extern void SDL_FormatChanged (SDL_Surface * surface);
+extern void SDL_FreeFormat (SDL_PixelFormat * format);
 
 /* Blit mapping functions */
-extern SDL_BlitMap *SDL_AllocBlitMap(void);
-extern void SDL_InvalidateMap(SDL_BlitMap *map);
-extern int SDL_MapSurface (SDL_Surface *src, SDL_Surface *dst);
-extern void SDL_FreeBlitMap(SDL_BlitMap *map);
+extern SDL_BlitMap *SDL_AllocBlitMap (void);
+extern void SDL_InvalidateMap (SDL_BlitMap * map);
+extern int SDL_MapSurface (SDL_Surface * src, SDL_Surface * dst);
+extern void SDL_FreeBlitMap (SDL_BlitMap * map);
 
 /* Miscellaneous functions */
-extern Uint16 SDL_CalculatePitch(SDL_Surface *surface);
-extern void SDL_DitherColors(SDL_Color *colors, int bpp);
-extern Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b);
-extern void SDL_ApplyGamma(Uint16 *gamma, SDL_Color *colors, SDL_Color *output, int ncolors);
+extern Uint16 SDL_CalculatePitch (SDL_Surface * surface);
+extern void SDL_DitherColors (SDL_Color * colors, int bpp);
+extern Uint8 SDL_FindColor (SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b);
+extern void SDL_ApplyGamma (Uint16 * gamma, SDL_Color * colors,
+                            SDL_Color * output, int ncolors);
+/* vi: set ts=4 sw=4 expandtab: */