Mercurial > sdl-ios-xcode
diff src/video/SDL_blit_1.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | d910939febfa |
children | 4da1ee79c9af |
line wrap: on
line diff
--- a/src/video/SDL_blit_1.c Sun May 21 17:27:13 2006 +0000 +++ b/src/video/SDL_blit_1.c Sun May 28 13:04:16 2006 +0000 @@ -28,26 +28,28 @@ /* Functions to blit from 8-bit surfaces to other surfaces */ -static void Blit1to1(SDL_BlitInfo *info) +static void +Blit1to1 (SDL_BlitInfo * info) { #ifndef USE_DUFFS_LOOP - int c; + int c; #endif - int width, height; - Uint8 *src, *map, *dst; - int srcskip, dstskip; + int width, height; + Uint8 *src, *map, *dst; + int srcskip, dstskip; - /* Set up some basic variables */ - width = info->d_width; - height = info->d_height; - src = info->s_pixels; - srcskip = info->s_skip; - dst = info->d_pixels; - dstskip = info->d_skip; - map = info->table; + /* Set up some basic variables */ + width = info->d_width; + height = info->d_height; + src = info->s_pixels; + srcskip = info->s_skip; + dst = info->d_pixels; + dstskip = info->d_skip; + map = info->table; - while ( height-- ) { + while (height--) { #ifdef USE_DUFFS_LOOP + /* *INDENT-OFF* */ DUFFS_LOOP( { *dst = map[*src]; @@ -55,17 +57,19 @@ dst++; src++; , width); + /* *INDENT-ON* */ #else - for ( c=width; c; --c ) { - *dst = map[*src]; - dst++; - src++; - } + for (c = width; c; --c) { + *dst = map[*src]; + dst++; + src++; + } #endif - src += srcskip; - dst += dstskip; - } + src += srcskip; + dst += dstskip; + } } + /* This is now endian dependent */ #if ( SDL_BYTEORDER == SDL_LIL_ENDIAN ) #define HI 1 @@ -74,136 +78,135 @@ #define HI 0 #define LO 1 #endif -static void Blit1to2(SDL_BlitInfo *info) +static void +Blit1to2 (SDL_BlitInfo * info) { #ifndef USE_DUFFS_LOOP - int c; + int c; #endif - int width, height; - Uint8 *src, *dst; - Uint16 *map; - int srcskip, dstskip; + int width, height; + Uint8 *src, *dst; + Uint16 *map; + int srcskip, dstskip; - /* Set up some basic variables */ - width = info->d_width; - height = info->d_height; - src = info->s_pixels; - srcskip = info->s_skip; - dst = info->d_pixels; - dstskip = info->d_skip; - map = (Uint16 *)info->table; + /* Set up some basic variables */ + width = info->d_width; + height = info->d_height; + src = info->s_pixels; + srcskip = info->s_skip; + dst = info->d_pixels; + dstskip = info->d_skip; + map = (Uint16 *) info->table; #ifdef USE_DUFFS_LOOP - while ( height-- ) { + while (height--) { + /* *INDENT-OFF* */ DUFFS_LOOP( { *(Uint16 *)dst = map[*src++]; dst += 2; }, width); - src += srcskip; - dst += dstskip; - } + /* *INDENT-ON* */ + src += srcskip; + dst += dstskip; + } #else - /* Memory align at 4-byte boundary, if necessary */ - if ( (long)dst & 0x03 ) { - /* Don't do anything if width is 0 */ - if ( width == 0 ) { - return; - } - --width; + /* Memory align at 4-byte boundary, if necessary */ + if ((long) dst & 0x03) { + /* Don't do anything if width is 0 */ + if (width == 0) { + return; + } + --width; - while ( height-- ) { - /* Perform copy alignment */ - *(Uint16 *)dst = map[*src++]; - dst += 2; + while (height--) { + /* Perform copy alignment */ + *(Uint16 *) dst = map[*src++]; + dst += 2; - /* Copy in 4 pixel chunks */ - for ( c=width/4; c; --c ) { - *(Uint32 *)dst = - (map[src[HI]]<<16)|(map[src[LO]]); - src += 2; - dst += 4; - *(Uint32 *)dst = - (map[src[HI]]<<16)|(map[src[LO]]); - src += 2; - dst += 4; - } - /* Get any leftovers */ - switch (width & 3) { - case 3: - *(Uint16 *)dst = map[*src++]; - dst += 2; - case 2: - *(Uint32 *)dst = - (map[src[HI]]<<16)|(map[src[LO]]); - src += 2; - dst += 4; - break; - case 1: - *(Uint16 *)dst = map[*src++]; - dst += 2; - break; - } - src += srcskip; - dst += dstskip; - } - } else { - while ( height-- ) { - /* Copy in 4 pixel chunks */ - for ( c=width/4; c; --c ) { - *(Uint32 *)dst = - (map[src[HI]]<<16)|(map[src[LO]]); - src += 2; - dst += 4; - *(Uint32 *)dst = - (map[src[HI]]<<16)|(map[src[LO]]); - src += 2; - dst += 4; - } - /* Get any leftovers */ - switch (width & 3) { - case 3: - *(Uint16 *)dst = map[*src++]; - dst += 2; - case 2: - *(Uint32 *)dst = - (map[src[HI]]<<16)|(map[src[LO]]); - src += 2; - dst += 4; - break; - case 1: - *(Uint16 *)dst = map[*src++]; - dst += 2; - break; - } - src += srcskip; - dst += dstskip; - } - } + /* Copy in 4 pixel chunks */ + for (c = width / 4; c; --c) { + *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); + src += 2; + dst += 4; + *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); + src += 2; + dst += 4; + } + /* Get any leftovers */ + switch (width & 3) { + case 3: + *(Uint16 *) dst = map[*src++]; + dst += 2; + case 2: + *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); + src += 2; + dst += 4; + break; + case 1: + *(Uint16 *) dst = map[*src++]; + dst += 2; + break; + } + src += srcskip; + dst += dstskip; + } + } else { + while (height--) { + /* Copy in 4 pixel chunks */ + for (c = width / 4; c; --c) { + *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); + src += 2; + dst += 4; + *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); + src += 2; + dst += 4; + } + /* Get any leftovers */ + switch (width & 3) { + case 3: + *(Uint16 *) dst = map[*src++]; + dst += 2; + case 2: + *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); + src += 2; + dst += 4; + break; + case 1: + *(Uint16 *) dst = map[*src++]; + dst += 2; + break; + } + src += srcskip; + dst += dstskip; + } + } #endif /* USE_DUFFS_LOOP */ } -static void Blit1to3(SDL_BlitInfo *info) +static void +Blit1to3 (SDL_BlitInfo * info) { #ifndef USE_DUFFS_LOOP - int c; + int c; #endif - int o; - int width, height; - Uint8 *src, *map, *dst; - int srcskip, dstskip; + int o; + int width, height; + Uint8 *src, *map, *dst; + int srcskip, dstskip; - /* Set up some basic variables */ - width = info->d_width; - height = info->d_height; - src = info->s_pixels; - srcskip = info->s_skip; - dst = info->d_pixels; - dstskip = info->d_skip; - map = info->table; + /* Set up some basic variables */ + width = info->d_width; + height = info->d_height; + src = info->s_pixels; + srcskip = info->s_skip; + dst = info->d_pixels; + dstskip = info->d_skip; + map = info->table; - while ( height-- ) { + while (height--) { #ifdef USE_DUFFS_LOOP + /* *INDENT-OFF* */ DUFFS_LOOP( { o = *src * 4; @@ -214,78 +217,84 @@ src++; dst += 3; , width); + /* *INDENT-ON* */ #else - for ( c=width; c; --c ) { - o = *src * 4; - dst[0] = map[o++]; - dst[1] = map[o++]; - dst[2] = map[o++]; - src++; - dst += 3; - } + for (c = width; c; --c) { + o = *src * 4; + dst[0] = map[o++]; + dst[1] = map[o++]; + dst[2] = map[o++]; + src++; + dst += 3; + } #endif /* USE_DUFFS_LOOP */ - src += srcskip; - dst += dstskip; - } + src += srcskip; + dst += dstskip; + } } -static void Blit1to4(SDL_BlitInfo *info) +static void +Blit1to4 (SDL_BlitInfo * info) { #ifndef USE_DUFFS_LOOP - int c; + int c; #endif - int width, height; - Uint8 *src; - Uint32 *map, *dst; - int srcskip, dstskip; + int width, height; + Uint8 *src; + Uint32 *map, *dst; + int srcskip, dstskip; - /* Set up some basic variables */ - width = info->d_width; - height = info->d_height; - src = info->s_pixels; - srcskip = info->s_skip; - dst = (Uint32 *)info->d_pixels; - dstskip = info->d_skip/4; - map = (Uint32 *)info->table; + /* Set up some basic variables */ + width = info->d_width; + height = info->d_height; + src = info->s_pixels; + srcskip = info->s_skip; + dst = (Uint32 *) info->d_pixels; + dstskip = info->d_skip / 4; + map = (Uint32 *) info->table; - while ( height-- ) { + while (height--) { #ifdef USE_DUFFS_LOOP + /* *INDENT-OFF* */ DUFFS_LOOP( *dst++ = map[*src++]; , width); + /* *INDENT-ON* */ #else - for ( c=width/4; c; --c ) { - *dst++ = map[*src++]; - *dst++ = map[*src++]; - *dst++ = map[*src++]; - *dst++ = map[*src++]; - } - switch ( width & 3 ) { - case 3: - *dst++ = map[*src++]; - case 2: - *dst++ = map[*src++]; - case 1: - *dst++ = map[*src++]; - } + for (c = width / 4; c; --c) { + *dst++ = map[*src++]; + *dst++ = map[*src++]; + *dst++ = map[*src++]; + *dst++ = map[*src++]; + } + switch (width & 3) { + case 3: + *dst++ = map[*src++]; + case 2: + *dst++ = map[*src++]; + case 1: + *dst++ = map[*src++]; + } #endif /* USE_DUFFS_LOOP */ - src += srcskip; - dst += dstskip; - } + src += srcskip; + dst += dstskip; + } } -static void Blit1to1Key(SDL_BlitInfo *info) +static void +Blit1to1Key (SDL_BlitInfo * info) { - int width = info->d_width; - int height = info->d_height; - Uint8 *src = info->s_pixels; - int srcskip = info->s_skip; - Uint8 *dst = info->d_pixels; - int dstskip = info->d_skip; - Uint8 *palmap = info->table; - Uint32 ckey = info->src->colorkey; - - if ( palmap ) { - while ( height-- ) { + int width = info->d_width; + int height = info->d_height; + Uint8 *src = info->s_pixels; + int srcskip = info->s_skip; + Uint8 *dst = info->d_pixels; + int dstskip = info->d_skip; + Uint8 *palmap = info->table; + Uint32 ckey = info->src->colorkey; + + if (palmap) { + while (height--) { + /* *INDENT-OFF* */ DUFFS_LOOP( { if ( *src != ckey ) { @@ -295,11 +304,13 @@ src++; }, width); - src += srcskip; - dst += dstskip; - } - } else { - while ( height-- ) { + /* *INDENT-ON* */ + src += srcskip; + dst += dstskip; + } + } else { + while (height--) { + /* *INDENT-OFF* */ DUFFS_LOOP( { if ( *src != ckey ) { @@ -309,27 +320,30 @@ src++; }, width); - src += srcskip; - dst += dstskip; - } - } + /* *INDENT-ON* */ + src += srcskip; + dst += dstskip; + } + } } -static void Blit1to2Key(SDL_BlitInfo *info) +static void +Blit1to2Key (SDL_BlitInfo * info) { - int width = info->d_width; - int height = info->d_height; - Uint8 *src = info->s_pixels; - int srcskip = info->s_skip; - Uint16 *dstp = (Uint16 *)info->d_pixels; - int dstskip = info->d_skip; - Uint16 *palmap = (Uint16 *)info->table; - Uint32 ckey = info->src->colorkey; + int width = info->d_width; + int height = info->d_height; + Uint8 *src = info->s_pixels; + int srcskip = info->s_skip; + Uint16 *dstp = (Uint16 *) info->d_pixels; + int dstskip = info->d_skip; + Uint16 *palmap = (Uint16 *) info->table; + Uint32 ckey = info->src->colorkey; - /* Set up some basic variables */ - dstskip /= 2; + /* Set up some basic variables */ + dstskip /= 2; - while ( height-- ) { + while (height--) { + /* *INDENT-OFF* */ DUFFS_LOOP( { if ( *src != ckey ) { @@ -339,24 +353,27 @@ dstp++; }, width); - src += srcskip; - dstp += dstskip; - } + /* *INDENT-ON* */ + src += srcskip; + dstp += dstskip; + } } -static void Blit1to3Key(SDL_BlitInfo *info) +static void +Blit1to3Key (SDL_BlitInfo * info) { - int width = info->d_width; - int height = info->d_height; - Uint8 *src = info->s_pixels; - int srcskip = info->s_skip; - Uint8 *dst = info->d_pixels; - int dstskip = info->d_skip; - Uint8 *palmap = info->table; - Uint32 ckey = info->src->colorkey; - int o; + int width = info->d_width; + int height = info->d_height; + Uint8 *src = info->s_pixels; + int srcskip = info->s_skip; + Uint8 *dst = info->d_pixels; + int dstskip = info->d_skip; + Uint8 *palmap = info->table; + Uint32 ckey = info->src->colorkey; + int o; - while ( height-- ) { + while (height--) { + /* *INDENT-OFF* */ DUFFS_LOOP( { if ( *src != ckey ) { @@ -369,26 +386,29 @@ dst += 3; }, width); - src += srcskip; - dst += dstskip; - } + /* *INDENT-ON* */ + src += srcskip; + dst += dstskip; + } } -static void Blit1to4Key(SDL_BlitInfo *info) +static void +Blit1to4Key (SDL_BlitInfo * info) { - int width = info->d_width; - int height = info->d_height; - Uint8 *src = info->s_pixels; - int srcskip = info->s_skip; - Uint32 *dstp = (Uint32 *)info->d_pixels; - int dstskip = info->d_skip; - Uint32 *palmap = (Uint32 *)info->table; - Uint32 ckey = info->src->colorkey; + int width = info->d_width; + int height = info->d_height; + Uint8 *src = info->s_pixels; + int srcskip = info->s_skip; + Uint32 *dstp = (Uint32 *) info->d_pixels; + int dstskip = info->d_skip; + Uint32 *palmap = (Uint32 *) info->table; + Uint32 ckey = info->src->colorkey; - /* Set up some basic variables */ - dstskip /= 4; + /* Set up some basic variables */ + dstskip /= 4; - while ( height-- ) { + while (height--) { + /* *INDENT-OFF* */ DUFFS_LOOP( { if ( *src != ckey ) { @@ -398,30 +418,33 @@ dstp++; }, width); - src += srcskip; - dstp += dstskip; - } + /* *INDENT-ON* */ + src += srcskip; + dstp += dstskip; + } } -static void Blit1toNAlpha(SDL_BlitInfo *info) +static void +Blit1toNAlpha (SDL_BlitInfo * info) { - int width = info->d_width; - int height = info->d_height; - Uint8 *src = info->s_pixels; - int srcskip = info->s_skip; - Uint8 *dst = info->d_pixels; - int dstskip = info->d_skip; - SDL_PixelFormat *dstfmt = info->dst; - const SDL_Color *srcpal = info->src->palette->colors; - int dstbpp; - const int A = info->src->alpha; + int width = info->d_width; + int height = info->d_height; + Uint8 *src = info->s_pixels; + int srcskip = info->s_skip; + Uint8 *dst = info->d_pixels; + int dstskip = info->d_skip; + SDL_PixelFormat *dstfmt = info->dst; + const SDL_Color *srcpal = info->src->palette->colors; + int dstbpp; + const int A = info->src->alpha; - /* Set up some basic variables */ - dstbpp = dstfmt->BytesPerPixel; + /* Set up some basic variables */ + dstbpp = dstfmt->BytesPerPixel; - while ( height-- ) { - int sR, sG, sB; - int dR, dG, dB; + while (height--) { + int sR, sG, sB; + int dR, dG, dB; + /* *INDENT-OFF* */ DUFFS_LOOP4( { Uint32 pixel; @@ -436,32 +459,35 @@ dst += dstbpp; }, width); - src += srcskip; - dst += dstskip; - } + /* *INDENT-ON* */ + src += srcskip; + dst += dstskip; + } } -static void Blit1toNAlphaKey(SDL_BlitInfo *info) +static void +Blit1toNAlphaKey (SDL_BlitInfo * info) { - int width = info->d_width; - int height = info->d_height; - Uint8 *src = info->s_pixels; - int srcskip = info->s_skip; - Uint8 *dst = info->d_pixels; - int dstskip = info->d_skip; - SDL_PixelFormat *srcfmt = info->src; - SDL_PixelFormat *dstfmt = info->dst; - const SDL_Color *srcpal = info->src->palette->colors; - Uint32 ckey = srcfmt->colorkey; - int dstbpp; - const int A = srcfmt->alpha; + int width = info->d_width; + int height = info->d_height; + Uint8 *src = info->s_pixels; + int srcskip = info->s_skip; + Uint8 *dst = info->d_pixels; + int dstskip = info->d_skip; + SDL_PixelFormat *srcfmt = info->src; + SDL_PixelFormat *dstfmt = info->dst; + const SDL_Color *srcpal = info->src->palette->colors; + Uint32 ckey = srcfmt->colorkey; + int dstbpp; + const int A = srcfmt->alpha; - /* Set up some basic variables */ - dstbpp = dstfmt->BytesPerPixel; + /* Set up some basic variables */ + dstbpp = dstfmt->BytesPerPixel; - while ( height-- ) { - int sR, sG, sB; - int dR, dG, dB; + while (height--) { + int sR, sG, sB; + int dR, dG, dB; + /* *INDENT-OFF* */ DUFFS_LOOP( { if ( *src != ckey ) { @@ -478,46 +504,50 @@ dst += dstbpp; }, width); - src += srcskip; - dst += dstskip; - } + /* *INDENT-ON* */ + src += srcskip; + dst += dstskip; + } } static SDL_loblit one_blit[] = { - NULL, Blit1to1, Blit1to2, Blit1to3, Blit1to4 + NULL, Blit1to1, Blit1to2, Blit1to3, Blit1to4 }; static SDL_loblit one_blitkey[] = { - NULL, Blit1to1Key, Blit1to2Key, Blit1to3Key, Blit1to4Key + NULL, Blit1to1Key, Blit1to2Key, Blit1to3Key, Blit1to4Key }; -SDL_loblit SDL_CalculateBlit1(SDL_Surface *surface, int blit_index) +SDL_loblit +SDL_CalculateBlit1 (SDL_Surface * surface, int blit_index) { - int which; - SDL_PixelFormat *dstfmt; + int which; + SDL_PixelFormat *dstfmt; - dstfmt = surface->map->dst->format; - if ( dstfmt->BitsPerPixel < 8 ) { - which = 0; - } else { - which = dstfmt->BytesPerPixel; - } - switch(blit_index) { - case 0: /* copy */ - return one_blit[which]; + dstfmt = surface->map->dst->format; + if (dstfmt->BitsPerPixel < 8) { + which = 0; + } else { + which = dstfmt->BytesPerPixel; + } + switch (blit_index) { + case 0: /* copy */ + return one_blit[which]; - case 1: /* colorkey */ - return one_blitkey[which]; + case 1: /* colorkey */ + return one_blitkey[which]; + + case 2: /* alpha */ + /* Supporting 8bpp->8bpp alpha is doable but requires lots of + tables which consume space and takes time to precompute, + so is better left to the user */ + return which >= 2 ? Blit1toNAlpha : NULL; - case 2: /* alpha */ - /* Supporting 8bpp->8bpp alpha is doable but requires lots of - tables which consume space and takes time to precompute, - so is better left to the user */ - return which >= 2 ? Blit1toNAlpha : NULL; + case 3: /* alpha + colorkey */ + return which >= 2 ? Blit1toNAlphaKey : NULL; - case 3: /* alpha + colorkey */ - return which >= 2 ? Blit1toNAlphaKey : NULL; + } + return NULL; +} - } - return NULL; -} +/* vi: set ts=4 sw=4 expandtab: */