Mercurial > sdl-ios-xcode
diff src/video/SDL_RLEaccel_c.h @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | d910939febfa |
children | 4da1ee79c9af |
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--- a/src/video/SDL_RLEaccel_c.h Sun May 21 17:27:13 2006 +0000 +++ b/src/video/SDL_RLEaccel_c.h Sun May 28 13:04:16 2006 +0000 @@ -23,9 +23,10 @@ /* Useful functions and variables from SDL_RLEaccel.c */ -extern int SDL_RLESurface(SDL_Surface *surface); -extern int SDL_RLEBlit(SDL_Surface *src, SDL_Rect *srcrect, - SDL_Surface *dst, SDL_Rect *dstrect); -extern int SDL_RLEAlphaBlit(SDL_Surface *src, SDL_Rect *srcrect, - SDL_Surface *dst, SDL_Rect *dstrect); -extern void SDL_UnRLESurface(SDL_Surface *surface, int recode); +extern int SDL_RLESurface (SDL_Surface * surface); +extern int SDL_RLEBlit (SDL_Surface * src, SDL_Rect * srcrect, + SDL_Surface * dst, SDL_Rect * dstrect); +extern int SDL_RLEAlphaBlit (SDL_Surface * src, SDL_Rect * srcrect, + SDL_Surface * dst, SDL_Rect * dstrect); +extern void SDL_UnRLESurface (SDL_Surface * surface, int recode); +/* vi: set ts=4 sw=4 expandtab: */