Mercurial > sdl-ios-xcode
diff src/thread/generic/SDL_systhread.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | d910939febfa |
children | 4da1ee79c9af |
line wrap: on
line diff
--- a/src/thread/generic/SDL_systhread.c Sun May 21 17:27:13 2006 +0000 +++ b/src/thread/generic/SDL_systhread.c Sun May 28 13:04:16 2006 +0000 @@ -26,29 +26,35 @@ #include "SDL_thread.h" #include "../SDL_systhread.h" -int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) +int +SDL_SYS_CreateThread (SDL_Thread * thread, void *args) { - SDL_SetError("Threads are not supported on this platform"); - return(-1); + SDL_SetError ("Threads are not supported on this platform"); + return (-1); } -void SDL_SYS_SetupThread(void) +void +SDL_SYS_SetupThread (void) { - return; + return; } -Uint32 SDL_ThreadID(void) +Uint32 +SDL_ThreadID (void) { - return(0); + return (0); } -void SDL_SYS_WaitThread(SDL_Thread *thread) +void +SDL_SYS_WaitThread (SDL_Thread * thread) { - return; + return; } -void SDL_SYS_KillThread(SDL_Thread *thread) +void +SDL_SYS_KillThread (SDL_Thread * thread) { - return; + return; } +/* vi: set ts=4 sw=4 expandtab: */