Mercurial > sdl-ios-xcode
diff src/thread/dc/SDL_systhread.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 11134dc42da8 |
children | 4da1ee79c9af |
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--- a/src/thread/dc/SDL_systhread.c Sun May 21 17:27:13 2006 +0000 +++ b/src/thread/dc/SDL_systhread.c Sun May 28 13:04:16 2006 +0000 @@ -29,32 +29,39 @@ #include <kos/thread.h> -int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) +int +SDL_SYS_CreateThread (SDL_Thread * thread, void *args) { - thread->handle = thd_create(SDL_RunThread,args); - if (thread->handle == NULL) { - SDL_SetError("Not enough resources to create thread"); - return(-1); - } - return(0); + thread->handle = thd_create (SDL_RunThread, args); + if (thread->handle == NULL) { + SDL_SetError ("Not enough resources to create thread"); + return (-1); + } + return (0); } -void SDL_SYS_SetupThread(void) +void +SDL_SYS_SetupThread (void) { - return; + return; } -Uint32 SDL_ThreadID(void) +Uint32 +SDL_ThreadID (void) { - return (Uint32)thd_get_current(); + return (Uint32) thd_get_current (); } -void SDL_SYS_WaitThread(SDL_Thread *thread) +void +SDL_SYS_WaitThread (SDL_Thread * thread) { - thd_wait(thread->handle); + thd_wait (thread->handle); } -void SDL_SYS_KillThread(SDL_Thread *thread) +void +SDL_SYS_KillThread (SDL_Thread * thread) { - thd_destroy(thread->handle); + thd_destroy (thread->handle); } + +/* vi: set ts=4 sw=4 expandtab: */