diff src/joystick/SDL_joystick.c @ 1662:782fd950bd46 SDL-1.3

Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid. The code is now run through a consistent indent format: indent -i4 -nut -nsc -br -ce The headers are being converted to automatically generate doxygen documentation.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 28 May 2006 13:04:16 +0000
parents 97d0966f4bf7
children 4da1ee79c9af
line wrap: on
line diff
--- a/src/joystick/SDL_joystick.c	Sun May 21 17:27:13 2006 +0000
+++ b/src/joystick/SDL_joystick.c	Sun May 28 13:04:16 2006 +0000
@@ -40,47 +40,49 @@
 SDL_Joystick **SDL_joysticks = NULL;
 static SDL_Joystick *default_joystick = NULL;
 
-int SDL_JoystickInit(void)
+int
+SDL_JoystickInit (void)
 {
-	int arraylen;
-	int status;
+    int arraylen;
+    int status;
 
-	SDL_numjoysticks = 0;
-	status = SDL_SYS_JoystickInit();
-	if ( status >= 0 ) {
-		arraylen = (status+1)*sizeof(*SDL_joysticks);
-		SDL_joysticks = (SDL_Joystick **)SDL_malloc(arraylen);
-		if ( SDL_joysticks == NULL ) {
-			SDL_numjoysticks = 0;
-		} else {
-			SDL_memset(SDL_joysticks, 0, arraylen);
-			SDL_numjoysticks = status;
-		}
-		status = 0;
-	}
-	default_joystick = NULL;
-	return(status);
+    SDL_numjoysticks = 0;
+    status = SDL_SYS_JoystickInit ();
+    if (status >= 0) {
+        arraylen = (status + 1) * sizeof (*SDL_joysticks);
+        SDL_joysticks = (SDL_Joystick **) SDL_malloc (arraylen);
+        if (SDL_joysticks == NULL) {
+            SDL_numjoysticks = 0;
+        } else {
+            SDL_memset (SDL_joysticks, 0, arraylen);
+            SDL_numjoysticks = status;
+        }
+        status = 0;
+    }
+    default_joystick = NULL;
+    return (status);
 }
 
 /*
  * Count the number of joysticks attached to the system
  */
-int SDL_NumJoysticks(void)
+int
+SDL_NumJoysticks (void)
 {
-	return SDL_numjoysticks;
+    return SDL_numjoysticks;
 }
 
 /*
  * Get the implementation dependent name of a joystick
  */
-const char *SDL_JoystickName(int device_index)
+const char *
+SDL_JoystickName (int device_index)
 {
-	if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) {
-		SDL_SetError("There are %d joysticks available",
-		             SDL_numjoysticks);
-		return(NULL);
-	}
-	return(SDL_SYS_JoystickName(device_index));
+    if ((device_index < 0) || (device_index >= SDL_numjoysticks)) {
+        SDL_SetError ("There are %d joysticks available", SDL_numjoysticks);
+        return (NULL);
+    }
+    return (SDL_SYS_JoystickName (device_index));
 }
 
 /*
@@ -90,484 +92,505 @@
  *
  * This function returns a joystick identifier, or NULL if an error occurred.
  */
-SDL_Joystick *SDL_JoystickOpen(int device_index)
+SDL_Joystick *
+SDL_JoystickOpen (int device_index)
 {
-	int i;
-	SDL_Joystick *joystick;
+    int i;
+    SDL_Joystick *joystick;
 
-	if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) {
-		SDL_SetError("There are %d joysticks available",
-		             SDL_numjoysticks);
-		return(NULL);
-	}
+    if ((device_index < 0) || (device_index >= SDL_numjoysticks)) {
+        SDL_SetError ("There are %d joysticks available", SDL_numjoysticks);
+        return (NULL);
+    }
 
-	/* If the joystick is already open, return it */
-	for ( i=0; SDL_joysticks[i]; ++i ) {
-		if ( device_index == SDL_joysticks[i]->index ) {
-			joystick = SDL_joysticks[i];
-			++joystick->ref_count;
-			return(joystick);
-		}
-	}
+    /* If the joystick is already open, return it */
+    for (i = 0; SDL_joysticks[i]; ++i) {
+        if (device_index == SDL_joysticks[i]->index) {
+            joystick = SDL_joysticks[i];
+            ++joystick->ref_count;
+            return (joystick);
+        }
+    }
 
-	/* Create and initialize the joystick */
-	joystick = (SDL_Joystick *)SDL_malloc((sizeof *joystick));
-	if ( joystick != NULL ) {
-		SDL_memset(joystick, 0, (sizeof *joystick));
-		joystick->index = device_index;
-		if ( SDL_SYS_JoystickOpen(joystick) < 0 ) {
-			SDL_free(joystick);
-			joystick = NULL;
-		} else {
-			if ( joystick->naxes > 0 ) {
-				joystick->axes = (Sint16 *)SDL_malloc
-					(joystick->naxes*sizeof(Sint16));
-			}
-			if ( joystick->nhats > 0 ) {
-				joystick->hats = (Uint8 *)SDL_malloc
-					(joystick->nhats*sizeof(Uint8));
-			}
-			if ( joystick->nballs > 0 ) {
-				joystick->balls = (struct balldelta *)SDL_malloc
-				  (joystick->nballs*sizeof(*joystick->balls));
-			}
-			if ( joystick->nbuttons > 0 ) {
-				joystick->buttons = (Uint8 *)SDL_malloc
-					(joystick->nbuttons*sizeof(Uint8));
-			}
-			if ( ((joystick->naxes > 0) && !joystick->axes)
-			  || ((joystick->nhats > 0) && !joystick->hats)
-			  || ((joystick->nballs > 0) && !joystick->balls)
-			  || ((joystick->nbuttons > 0) && !joystick->buttons)) {
-				SDL_OutOfMemory();
-				SDL_JoystickClose(joystick);
-				joystick = NULL;
-			}
-			if ( joystick->axes ) {
-				SDL_memset(joystick->axes, 0,
-					joystick->naxes*sizeof(Sint16));
-			}
-			if ( joystick->hats ) {
-				SDL_memset(joystick->hats, 0,
-					joystick->nhats*sizeof(Uint8));
-			}
-			if ( joystick->balls ) {
-				SDL_memset(joystick->balls, 0,
-				  joystick->nballs*sizeof(*joystick->balls));
-			}
-			if ( joystick->buttons ) {
-				SDL_memset(joystick->buttons, 0,
-					joystick->nbuttons*sizeof(Uint8));
-			}
-		}
-	}
-	if ( joystick ) {
-		/* Add joystick to list */
-		++joystick->ref_count;
-		SDL_Lock_EventThread();
-		for ( i=0; SDL_joysticks[i]; ++i )
-			/* Skip to next joystick */;
-		SDL_joysticks[i] = joystick;
-		SDL_Unlock_EventThread();
-	}
-	return(joystick);
+    /* Create and initialize the joystick */
+    joystick = (SDL_Joystick *) SDL_malloc ((sizeof *joystick));
+    if (joystick != NULL) {
+        SDL_memset (joystick, 0, (sizeof *joystick));
+        joystick->index = device_index;
+        if (SDL_SYS_JoystickOpen (joystick) < 0) {
+            SDL_free (joystick);
+            joystick = NULL;
+        } else {
+            if (joystick->naxes > 0) {
+                joystick->axes = (Sint16 *) SDL_malloc
+                    (joystick->naxes * sizeof (Sint16));
+            }
+            if (joystick->nhats > 0) {
+                joystick->hats = (Uint8 *) SDL_malloc
+                    (joystick->nhats * sizeof (Uint8));
+            }
+            if (joystick->nballs > 0) {
+                joystick->balls = (struct balldelta *) SDL_malloc
+                    (joystick->nballs * sizeof (*joystick->balls));
+            }
+            if (joystick->nbuttons > 0) {
+                joystick->buttons = (Uint8 *) SDL_malloc
+                    (joystick->nbuttons * sizeof (Uint8));
+            }
+            if (((joystick->naxes > 0) && !joystick->axes)
+                || ((joystick->nhats > 0) && !joystick->hats)
+                || ((joystick->nballs > 0) && !joystick->balls)
+                || ((joystick->nbuttons > 0) && !joystick->buttons)) {
+                SDL_OutOfMemory ();
+                SDL_JoystickClose (joystick);
+                joystick = NULL;
+            }
+            if (joystick->axes) {
+                SDL_memset (joystick->axes, 0,
+                            joystick->naxes * sizeof (Sint16));
+            }
+            if (joystick->hats) {
+                SDL_memset (joystick->hats, 0,
+                            joystick->nhats * sizeof (Uint8));
+            }
+            if (joystick->balls) {
+                SDL_memset (joystick->balls, 0,
+                            joystick->nballs * sizeof (*joystick->balls));
+            }
+            if (joystick->buttons) {
+                SDL_memset (joystick->buttons, 0,
+                            joystick->nbuttons * sizeof (Uint8));
+            }
+        }
+    }
+    if (joystick) {
+        /* Add joystick to list */
+        ++joystick->ref_count;
+        SDL_Lock_EventThread ();
+        for (i = 0; SDL_joysticks[i]; ++i)
+            /* Skip to next joystick */ ;
+        SDL_joysticks[i] = joystick;
+        SDL_Unlock_EventThread ();
+    }
+    return (joystick);
 }
 
 /*
  * Returns 1 if the joystick has been opened, or 0 if it has not.
  */
-int SDL_JoystickOpened(int device_index)
+int
+SDL_JoystickOpened (int device_index)
 {
-	int i, opened;
+    int i, opened;
 
-	opened = 0;
-	for ( i=0; SDL_joysticks[i]; ++i ) {
-		if ( SDL_joysticks[i]->index == (Uint8)device_index ) {
-			opened = 1;
-			break;
-		}
-	}
-	return(opened);
+    opened = 0;
+    for (i = 0; SDL_joysticks[i]; ++i) {
+        if (SDL_joysticks[i]->index == (Uint8) device_index) {
+            opened = 1;
+            break;
+        }
+    }
+    return (opened);
 }
 
-static int ValidJoystick(SDL_Joystick **joystick)
+static int
+ValidJoystick (SDL_Joystick ** joystick)
 {
-	int valid;
+    int valid;
 
-	if ( *joystick == NULL ) {
-		*joystick = default_joystick;
-	}
-	if ( *joystick == NULL ) {
-		SDL_SetError("Joystick hasn't been opened yet");
-		valid = 0;
-	} else {
-		valid = 1;
-	}
-	return valid;
+    if (*joystick == NULL) {
+        *joystick = default_joystick;
+    }
+    if (*joystick == NULL) {
+        SDL_SetError ("Joystick hasn't been opened yet");
+        valid = 0;
+    } else {
+        valid = 1;
+    }
+    return valid;
 }
 
 /*
  * Get the device index of an opened joystick.
  */
-int SDL_JoystickIndex(SDL_Joystick *joystick)
+int
+SDL_JoystickIndex (SDL_Joystick * joystick)
 {
-	if ( ! ValidJoystick(&joystick) ) {
-		return(-1);
-	}
-	return(joystick->index);
+    if (!ValidJoystick (&joystick)) {
+        return (-1);
+    }
+    return (joystick->index);
 }
 
 /*
  * Get the number of multi-dimensional axis controls on a joystick
  */
-int SDL_JoystickNumAxes(SDL_Joystick *joystick)
+int
+SDL_JoystickNumAxes (SDL_Joystick * joystick)
 {
-	if ( ! ValidJoystick(&joystick) ) {
-		return(-1);
-	}
-	return(joystick->naxes);
+    if (!ValidJoystick (&joystick)) {
+        return (-1);
+    }
+    return (joystick->naxes);
 }
 
 /*
  * Get the number of hats on a joystick
  */
-int SDL_JoystickNumHats(SDL_Joystick *joystick)
+int
+SDL_JoystickNumHats (SDL_Joystick * joystick)
 {
-	if ( ! ValidJoystick(&joystick) ) {
-		return(-1);
-	}
-	return(joystick->nhats);
+    if (!ValidJoystick (&joystick)) {
+        return (-1);
+    }
+    return (joystick->nhats);
 }
 
 /*
  * Get the number of trackballs on a joystick
  */
-int SDL_JoystickNumBalls(SDL_Joystick *joystick)
+int
+SDL_JoystickNumBalls (SDL_Joystick * joystick)
 {
-	if ( ! ValidJoystick(&joystick) ) {
-		return(-1);
-	}
-	return(joystick->nballs);
+    if (!ValidJoystick (&joystick)) {
+        return (-1);
+    }
+    return (joystick->nballs);
 }
 
 /*
  * Get the number of buttons on a joystick
  */
-int SDL_JoystickNumButtons(SDL_Joystick *joystick)
+int
+SDL_JoystickNumButtons (SDL_Joystick * joystick)
 {
-	if ( ! ValidJoystick(&joystick) ) {
-		return(-1);
-	}
-	return(joystick->nbuttons);
+    if (!ValidJoystick (&joystick)) {
+        return (-1);
+    }
+    return (joystick->nbuttons);
 }
 
 /*
  * Get the current state of an axis control on a joystick
  */
-Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis)
+Sint16
+SDL_JoystickGetAxis (SDL_Joystick * joystick, int axis)
 {
-	Sint16 state;
+    Sint16 state;
 
-	if ( ! ValidJoystick(&joystick) ) {
-		return(0);
-	}
-	if ( axis < joystick->naxes ) {
-		state = joystick->axes[axis];
-	} else {
-		SDL_SetError("Joystick only has %d axes", joystick->naxes);
-		state = 0;
-	}
-	return(state);
+    if (!ValidJoystick (&joystick)) {
+        return (0);
+    }
+    if (axis < joystick->naxes) {
+        state = joystick->axes[axis];
+    } else {
+        SDL_SetError ("Joystick only has %d axes", joystick->naxes);
+        state = 0;
+    }
+    return (state);
 }
 
 /*
  * Get the current state of a hat on a joystick
  */
-Uint8 SDL_JoystickGetHat(SDL_Joystick *joystick, int hat)
+Uint8
+SDL_JoystickGetHat (SDL_Joystick * joystick, int hat)
 {
-	Uint8 state;
+    Uint8 state;
 
-	if ( ! ValidJoystick(&joystick) ) {
-		return(0);
-	}
-	if ( hat < joystick->nhats ) {
-		state = joystick->hats[hat];
-	} else {
-		SDL_SetError("Joystick only has %d hats", joystick->nhats);
-		state = 0;
-	}
-	return(state);
+    if (!ValidJoystick (&joystick)) {
+        return (0);
+    }
+    if (hat < joystick->nhats) {
+        state = joystick->hats[hat];
+    } else {
+        SDL_SetError ("Joystick only has %d hats", joystick->nhats);
+        state = 0;
+    }
+    return (state);
 }
 
 /*
  * Get the ball axis change since the last poll
  */
-int SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy)
+int
+SDL_JoystickGetBall (SDL_Joystick * joystick, int ball, int *dx, int *dy)
 {
-	int retval;
+    int retval;
 
-	if ( ! ValidJoystick(&joystick) ) {
-		return(-1);
-	}
+    if (!ValidJoystick (&joystick)) {
+        return (-1);
+    }
 
-	retval = 0;
-	if ( ball < joystick->nballs ) {
-		if ( dx ) {
-			*dx = joystick->balls[ball].dx;
-		}
-		if ( dy ) {
-			*dy = joystick->balls[ball].dy;
-		}
-		joystick->balls[ball].dx = 0;
-		joystick->balls[ball].dy = 0;
-	} else {
-		SDL_SetError("Joystick only has %d balls", joystick->nballs);
-		retval = -1;
-	}
-	return(retval);
+    retval = 0;
+    if (ball < joystick->nballs) {
+        if (dx) {
+            *dx = joystick->balls[ball].dx;
+        }
+        if (dy) {
+            *dy = joystick->balls[ball].dy;
+        }
+        joystick->balls[ball].dx = 0;
+        joystick->balls[ball].dy = 0;
+    } else {
+        SDL_SetError ("Joystick only has %d balls", joystick->nballs);
+        retval = -1;
+    }
+    return (retval);
 }
 
 /*
  * Get the current state of a button on a joystick
  */
-Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button)
+Uint8
+SDL_JoystickGetButton (SDL_Joystick * joystick, int button)
 {
-	Uint8 state;
+    Uint8 state;
 
-	if ( ! ValidJoystick(&joystick) ) {
-		return(0);
-	}
-	if ( button < joystick->nbuttons ) {
-		state = joystick->buttons[button];
-	} else {
-		SDL_SetError("Joystick only has %d buttons",joystick->nbuttons);
-		state = 0;
-	}
-	return(state);
+    if (!ValidJoystick (&joystick)) {
+        return (0);
+    }
+    if (button < joystick->nbuttons) {
+        state = joystick->buttons[button];
+    } else {
+        SDL_SetError ("Joystick only has %d buttons", joystick->nbuttons);
+        state = 0;
+    }
+    return (state);
 }
 
 /*
  * Close a joystick previously opened with SDL_JoystickOpen()
  */
-void SDL_JoystickClose(SDL_Joystick *joystick)
+void
+SDL_JoystickClose (SDL_Joystick * joystick)
 {
-	int i;
+    int i;
 
-	if ( ! ValidJoystick(&joystick) ) {
-		return;
-	}
+    if (!ValidJoystick (&joystick)) {
+        return;
+    }
 
-	/* First decrement ref count */
-	if ( --joystick->ref_count > 0 ) {
-		return;
-	}
+    /* First decrement ref count */
+    if (--joystick->ref_count > 0) {
+        return;
+    }
 
-	/* Lock the event queue - prevent joystick polling */
-	SDL_Lock_EventThread();
+    /* Lock the event queue - prevent joystick polling */
+    SDL_Lock_EventThread ();
 
-	if ( joystick == default_joystick ) {
-		default_joystick = NULL;
-	}
-	SDL_SYS_JoystickClose(joystick);
+    if (joystick == default_joystick) {
+        default_joystick = NULL;
+    }
+    SDL_SYS_JoystickClose (joystick);
 
-	/* Remove joystick from list */
-	for ( i=0; SDL_joysticks[i]; ++i ) {
-		if ( joystick == SDL_joysticks[i] ) {
-			SDL_memcpy(&SDL_joysticks[i], &SDL_joysticks[i+1],
-			       (SDL_numjoysticks-i)*sizeof(joystick));
-			break;
-		}
-	}
+    /* Remove joystick from list */
+    for (i = 0; SDL_joysticks[i]; ++i) {
+        if (joystick == SDL_joysticks[i]) {
+            SDL_memcpy (&SDL_joysticks[i], &SDL_joysticks[i + 1],
+                        (SDL_numjoysticks - i) * sizeof (joystick));
+            break;
+        }
+    }
 
-	/* Let the event thread keep running */
-	SDL_Unlock_EventThread();
+    /* Let the event thread keep running */
+    SDL_Unlock_EventThread ();
 
-	/* Free the data associated with this joystick */
-	if ( joystick->axes ) {
-		SDL_free(joystick->axes);
-	}
-	if ( joystick->hats ) {
-		SDL_free(joystick->hats);
-	}
-	if ( joystick->balls ) {
-		SDL_free(joystick->balls);
-	}
-	if ( joystick->buttons ) {
-		SDL_free(joystick->buttons);
-	}
-	SDL_free(joystick);
+    /* Free the data associated with this joystick */
+    if (joystick->axes) {
+        SDL_free (joystick->axes);
+    }
+    if (joystick->hats) {
+        SDL_free (joystick->hats);
+    }
+    if (joystick->balls) {
+        SDL_free (joystick->balls);
+    }
+    if (joystick->buttons) {
+        SDL_free (joystick->buttons);
+    }
+    SDL_free (joystick);
 }
 
-void SDL_JoystickQuit(void)
+void
+SDL_JoystickQuit (void)
 {
-	/* Stop the event polling */
-	SDL_Lock_EventThread();
-	SDL_numjoysticks = 0;
-	SDL_Unlock_EventThread();
+    /* Stop the event polling */
+    SDL_Lock_EventThread ();
+    SDL_numjoysticks = 0;
+    SDL_Unlock_EventThread ();
 
-	/* Quit the joystick setup */
-	SDL_SYS_JoystickQuit();
-	if ( SDL_joysticks ) {
-		SDL_free(SDL_joysticks);
-		SDL_joysticks = NULL;
-	}
+    /* Quit the joystick setup */
+    SDL_SYS_JoystickQuit ();
+    if (SDL_joysticks) {
+        SDL_free (SDL_joysticks);
+        SDL_joysticks = NULL;
+    }
 }
 
 
 /* These are global for SDL_sysjoystick.c and SDL_events.c */
 
-int SDL_PrivateJoystickAxis(SDL_Joystick *joystick, Uint8 axis, Sint16 value)
+int
+SDL_PrivateJoystickAxis (SDL_Joystick * joystick, Uint8 axis, Sint16 value)
 {
-	int posted;
+    int posted;
 
-	/* Update internal joystick state */
-	joystick->axes[axis] = value;
+    /* Update internal joystick state */
+    joystick->axes[axis] = value;
 
-	/* Post the event, if desired */
-	posted = 0;
+    /* Post the event, if desired */
+    posted = 0;
 #if !SDL_EVENTS_DISABLED
-	if ( SDL_ProcessEvents[SDL_JOYAXISMOTION] == SDL_ENABLE ) {
-		SDL_Event event;
-		event.type = SDL_JOYAXISMOTION;
-		event.jaxis.which = joystick->index;
-		event.jaxis.axis = axis;
-		event.jaxis.value = value;
-		if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {
-			posted = 1;
-			SDL_PushEvent(&event);
-		}
-	}
+    if (SDL_ProcessEvents[SDL_JOYAXISMOTION] == SDL_ENABLE) {
+        SDL_Event event;
+        event.type = SDL_JOYAXISMOTION;
+        event.jaxis.which = joystick->index;
+        event.jaxis.axis = axis;
+        event.jaxis.value = value;
+        if ((SDL_EventOK == NULL) || (*SDL_EventOK) (&event)) {
+            posted = 1;
+            SDL_PushEvent (&event);
+        }
+    }
 #endif /* !SDL_EVENTS_DISABLED */
-	return(posted);
+    return (posted);
 }
 
-int SDL_PrivateJoystickHat(SDL_Joystick *joystick, Uint8 hat, Uint8 value)
+int
+SDL_PrivateJoystickHat (SDL_Joystick * joystick, Uint8 hat, Uint8 value)
 {
-	int posted;
+    int posted;
 
-	/* Update internal joystick state */
-	joystick->hats[hat] = value;
+    /* Update internal joystick state */
+    joystick->hats[hat] = value;
 
-	/* Post the event, if desired */
-	posted = 0;
+    /* Post the event, if desired */
+    posted = 0;
 #if !SDL_EVENTS_DISABLED
-	if ( SDL_ProcessEvents[SDL_JOYHATMOTION] == SDL_ENABLE ) {
-		SDL_Event event;
-		event.jhat.type = SDL_JOYHATMOTION;
-		event.jhat.which = joystick->index;
-		event.jhat.hat = hat;
-		event.jhat.value = value;
-		if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {
-			posted = 1;
-			SDL_PushEvent(&event);
-		}
-	}
+    if (SDL_ProcessEvents[SDL_JOYHATMOTION] == SDL_ENABLE) {
+        SDL_Event event;
+        event.jhat.type = SDL_JOYHATMOTION;
+        event.jhat.which = joystick->index;
+        event.jhat.hat = hat;
+        event.jhat.value = value;
+        if ((SDL_EventOK == NULL) || (*SDL_EventOK) (&event)) {
+            posted = 1;
+            SDL_PushEvent (&event);
+        }
+    }
 #endif /* !SDL_EVENTS_DISABLED */
-	return(posted);
+    return (posted);
 }
 
-int SDL_PrivateJoystickBall(SDL_Joystick *joystick, Uint8 ball,
-					Sint16 xrel, Sint16 yrel)
+int
+SDL_PrivateJoystickBall (SDL_Joystick * joystick, Uint8 ball,
+                         Sint16 xrel, Sint16 yrel)
 {
-	int posted;
+    int posted;
 
-	/* Update internal mouse state */
-	joystick->balls[ball].dx += xrel;
-	joystick->balls[ball].dy += yrel;
+    /* Update internal mouse state */
+    joystick->balls[ball].dx += xrel;
+    joystick->balls[ball].dy += yrel;
 
-	/* Post the event, if desired */
-	posted = 0;
+    /* Post the event, if desired */
+    posted = 0;
 #if !SDL_EVENTS_DISABLED
-	if ( SDL_ProcessEvents[SDL_JOYBALLMOTION] == SDL_ENABLE ) {
-		SDL_Event event;
-		event.jball.type = SDL_JOYBALLMOTION;
-		event.jball.which = joystick->index;
-		event.jball.ball = ball;
-		event.jball.xrel = xrel;
-		event.jball.yrel = yrel;
-		if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {
-			posted = 1;
-			SDL_PushEvent(&event);
-		}
-	}
+    if (SDL_ProcessEvents[SDL_JOYBALLMOTION] == SDL_ENABLE) {
+        SDL_Event event;
+        event.jball.type = SDL_JOYBALLMOTION;
+        event.jball.which = joystick->index;
+        event.jball.ball = ball;
+        event.jball.xrel = xrel;
+        event.jball.yrel = yrel;
+        if ((SDL_EventOK == NULL) || (*SDL_EventOK) (&event)) {
+            posted = 1;
+            SDL_PushEvent (&event);
+        }
+    }
 #endif /* !SDL_EVENTS_DISABLED */
-	return(posted);
+    return (posted);
 }
 
-int SDL_PrivateJoystickButton(SDL_Joystick *joystick, Uint8 button, Uint8 state)
+int
+SDL_PrivateJoystickButton (SDL_Joystick * joystick, Uint8 button, Uint8 state)
 {
-	int posted;
+    int posted;
 #if !SDL_EVENTS_DISABLED
-	SDL_Event event;
+    SDL_Event event;
 
-	switch ( state ) {
-		case SDL_PRESSED:
-			event.type = SDL_JOYBUTTONDOWN;
-			break;
-		case SDL_RELEASED:
-			event.type = SDL_JOYBUTTONUP;
-			break;
-		default:
-			/* Invalid state -- bail */
-			return(0);
-	}
+    switch (state) {
+    case SDL_PRESSED:
+        event.type = SDL_JOYBUTTONDOWN;
+        break;
+    case SDL_RELEASED:
+        event.type = SDL_JOYBUTTONUP;
+        break;
+    default:
+        /* Invalid state -- bail */
+        return (0);
+    }
 #endif /* !SDL_EVENTS_DISABLED */
 
-	/* Update internal joystick state */
-	joystick->buttons[button] = state;
+    /* Update internal joystick state */
+    joystick->buttons[button] = state;
 
-	/* Post the event, if desired */
-	posted = 0;
+    /* Post the event, if desired */
+    posted = 0;
 #if !SDL_EVENTS_DISABLED
-	if ( SDL_ProcessEvents[event.type] == SDL_ENABLE ) {
-		event.jbutton.which = joystick->index;
-		event.jbutton.button = button;
-		event.jbutton.state = state;
-		if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {
-			posted = 1;
-			SDL_PushEvent(&event);
-		}
-	}
+    if (SDL_ProcessEvents[event.type] == SDL_ENABLE) {
+        event.jbutton.which = joystick->index;
+        event.jbutton.button = button;
+        event.jbutton.state = state;
+        if ((SDL_EventOK == NULL) || (*SDL_EventOK) (&event)) {
+            posted = 1;
+            SDL_PushEvent (&event);
+        }
+    }
 #endif /* !SDL_EVENTS_DISABLED */
-	return(posted);
+    return (posted);
 }
 
-void SDL_JoystickUpdate(void)
+void
+SDL_JoystickUpdate (void)
 {
-	int i;
+    int i;
 
-	for ( i=0; SDL_joysticks[i]; ++i ) {
-		SDL_SYS_JoystickUpdate(SDL_joysticks[i]);
-	}
+    for (i = 0; SDL_joysticks[i]; ++i) {
+        SDL_SYS_JoystickUpdate (SDL_joysticks[i]);
+    }
 }
 
-int SDL_JoystickEventState(int state)
+int
+SDL_JoystickEventState (int state)
 {
 #if SDL_EVENTS_DISABLED
-	return SDL_IGNORE;
+    return SDL_IGNORE;
 #else
-	const Uint8 event_list[] = {
-		SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION,
-		SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP,
-	};
-	unsigned int i;
+    const Uint8 event_list[] = {
+        SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION,
+        SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP,
+    };
+    unsigned int i;
 
-	switch (state) {
-		case SDL_QUERY:
-			state = SDL_IGNORE;
-			for ( i=0; i<SDL_arraysize(event_list); ++i ) {
-				state = SDL_EventState(event_list[i],SDL_QUERY);
-				if ( state == SDL_ENABLE ) {
-					break;
-				}
-			}
-			break;
-		default:
-			for ( i=0; i<SDL_arraysize(event_list); ++i ) {
-				SDL_EventState(event_list[i], state);
-			}
-			break;
-	}
-	return(state);
+    switch (state) {
+    case SDL_QUERY:
+        state = SDL_IGNORE;
+        for (i = 0; i < SDL_arraysize (event_list); ++i) {
+            state = SDL_EventState (event_list[i], SDL_QUERY);
+            if (state == SDL_ENABLE) {
+                break;
+            }
+        }
+        break;
+    default:
+        for (i = 0; i < SDL_arraysize (event_list); ++i) {
+            SDL_EventState (event_list[i], state);
+        }
+        break;
+    }
+    return (state);
 #endif /* SDL_EVENTS_DISABLED */
 }
+
+/* vi: set ts=4 sw=4 expandtab: */