Mercurial > sdl-ios-xcode
diff src/audio/sun/SDL_sunaudio.h @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | d910939febfa |
children | 3b4ce57c6215 |
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--- a/src/audio/sun/SDL_sunaudio.h Sun May 21 17:27:13 2006 +0000 +++ b/src/audio/sun/SDL_sunaudio.h Sun May 28 13:04:16 2006 +0000 @@ -29,17 +29,18 @@ /* Hidden "this" pointer for the video functions */ #define _THIS SDL_AudioDevice *this -struct SDL_PrivateAudioData { - /* The file descriptor for the audio device */ - int audio_fd; +struct SDL_PrivateAudioData +{ + /* The file descriptor for the audio device */ + int audio_fd; - Uint16 audio_fmt; /* The app audio format */ - Uint8 *mixbuf; /* The app mixing buffer */ - int ulaw_only; /* Flag -- does hardware only output U-law? */ - Uint8 *ulaw_buf; /* The U-law mixing buffer */ - Sint32 written; /* The number of samples written */ - int fragsize; /* The audio fragment size in samples */ - int frequency; /* The audio frequency in KHz */ + Uint16 audio_fmt; /* The app audio format */ + Uint8 *mixbuf; /* The app mixing buffer */ + int ulaw_only; /* Flag -- does hardware only output U-law? */ + Uint8 *ulaw_buf; /* The U-law mixing buffer */ + Sint32 written; /* The number of samples written */ + int fragsize; /* The audio fragment size in samples */ + int frequency; /* The audio frequency in KHz */ }; /* Old variable names */ @@ -53,3 +54,4 @@ #define frequency (this->hidden->frequency) #endif /* _SDL_lowaudio_h */ +/* vi: set ts=4 sw=4 expandtab: */