Mercurial > sdl-ios-xcode
diff src/audio/esd/SDL_esdaudio.h @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | d910939febfa |
children | 5f6550e5184f 9dc81c6acaf5 |
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--- a/src/audio/esd/SDL_esdaudio.h Sun May 21 17:27:13 2006 +0000 +++ b/src/audio/esd/SDL_esdaudio.h Sun May 28 13:04:16 2006 +0000 @@ -29,22 +29,23 @@ /* Hidden "this" pointer for the video functions */ #define _THIS SDL_AudioDevice *this -struct SDL_PrivateAudioData { - /* The file descriptor for the audio device */ - int audio_fd; +struct SDL_PrivateAudioData +{ + /* The file descriptor for the audio device */ + int audio_fd; - /* The parent process id, to detect when application quits */ - pid_t parent; + /* The parent process id, to detect when application quits */ + pid_t parent; - /* Raw mixing buffer */ - Uint8 *mixbuf; - int mixlen; + /* Raw mixing buffer */ + Uint8 *mixbuf; + int mixlen; - /* Support for audio timing using a timer */ - float frame_ticks; - float next_frame; + /* Support for audio timing using a timer */ + float frame_ticks; + float next_frame; }; -#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */ +#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */ /* Old variable names */ #define audio_fd (this->hidden->audio_fd) @@ -55,3 +56,4 @@ #define next_frame (this->hidden->next_frame) #endif /* _SDL_esdaudio_h */ +/* vi: set ts=4 sw=4 expandtab: */