Mercurial > sdl-ios-xcode
diff src/audio/esd/SDL_esdaudio.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 9f836cec0521 |
children | 4da1ee79c9af |
line wrap: on
line diff
--- a/src/audio/esd/SDL_esdaudio.c Sun May 21 17:27:13 2006 +0000 +++ b/src/audio/esd/SDL_esdaudio.c Sun May 28 13:04:16 2006 +0000 @@ -47,11 +47,11 @@ #define ESD_DRIVER_NAME "esd" /* Audio driver functions */ -static int ESD_OpenAudio(_THIS, SDL_AudioSpec *spec); -static void ESD_WaitAudio(_THIS); -static void ESD_PlayAudio(_THIS); -static Uint8 *ESD_GetAudioBuf(_THIS); -static void ESD_CloseAudio(_THIS); +static int ESD_OpenAudio (_THIS, SDL_AudioSpec * spec); +static void ESD_WaitAudio (_THIS); +static void ESD_PlayAudio (_THIS); +static Uint8 *ESD_GetAudioBuf (_THIS); +static void ESD_CloseAudio (_THIS); #ifdef SDL_AUDIO_DRIVER_ESD_DYNAMIC @@ -59,265 +59,286 @@ static void *esd_handle = NULL; static int esd_loaded = 0; -static int (*SDL_NAME(esd_open_sound))( const char *host ); -static int (*SDL_NAME(esd_close))( int esd ); -static int (*SDL_NAME(esd_play_stream))( esd_format_t format, int rate, - const char *host, const char *name ); -static struct { - const char *name; - void **func; +static int (*SDL_NAME (esd_open_sound)) (const char *host); +static int (*SDL_NAME (esd_close)) (int esd); +static int (*SDL_NAME (esd_play_stream)) (esd_format_t format, int rate, + const char *host, const char *name); +static struct +{ + const char *name; + void **func; } esd_functions[] = { - { "esd_open_sound", (void **)&SDL_NAME(esd_open_sound) }, - { "esd_close", (void **)&SDL_NAME(esd_close) }, - { "esd_play_stream", (void **)&SDL_NAME(esd_play_stream) }, -}; + { + "esd_open_sound", (void **) &SDL_NAME (esd_open_sound)}, { + "esd_close", (void **) &SDL_NAME (esd_close)}, { +"esd_play_stream", (void **) &SDL_NAME (esd_play_stream)},}; -static void UnloadESDLibrary() +static void +UnloadESDLibrary () { - if ( esd_loaded ) { - SDL_UnloadObject(esd_handle); - esd_handle = NULL; - esd_loaded = 0; - } + if (esd_loaded) { + SDL_UnloadObject (esd_handle); + esd_handle = NULL; + esd_loaded = 0; + } } -static int LoadESDLibrary(void) +static int +LoadESDLibrary (void) { - int i, retval = -1; + int i, retval = -1; - esd_handle = SDL_LoadObject(esd_library); - if ( esd_handle ) { - esd_loaded = 1; - retval = 0; - for ( i=0; i<SDL_arraysize(esd_functions); ++i ) { - *esd_functions[i].func = SDL_LoadFunction(esd_handle, esd_functions[i].name); - if ( !*esd_functions[i].func ) { - retval = -1; - UnloadESDLibrary(); - break; - } - } - } - return retval; + esd_handle = SDL_LoadObject (esd_library); + if (esd_handle) { + esd_loaded = 1; + retval = 0; + for (i = 0; i < SDL_arraysize (esd_functions); ++i) { + *esd_functions[i].func = + SDL_LoadFunction (esd_handle, esd_functions[i].name); + if (!*esd_functions[i].func) { + retval = -1; + UnloadESDLibrary (); + break; + } + } + } + return retval; } #else -static void UnloadESDLibrary() +static void +UnloadESDLibrary () { - return; + return; } -static int LoadESDLibrary(void) +static int +LoadESDLibrary (void) { - return 0; + return 0; } #endif /* SDL_AUDIO_DRIVER_ESD_DYNAMIC */ /* Audio driver bootstrap functions */ -static int Audio_Available(void) +static int +Audio_Available (void) { - int connection; - int available; + int connection; + int available; - available = 0; - if ( LoadESDLibrary() < 0 ) { - return available; - } - connection = SDL_NAME(esd_open_sound)(NULL); - if ( connection >= 0 ) { - available = 1; - SDL_NAME(esd_close)(connection); - } - UnloadESDLibrary(); - return(available); + available = 0; + if (LoadESDLibrary () < 0) { + return available; + } + connection = SDL_NAME (esd_open_sound) (NULL); + if (connection >= 0) { + available = 1; + SDL_NAME (esd_close) (connection); + } + UnloadESDLibrary (); + return (available); } -static void Audio_DeleteDevice(SDL_AudioDevice *device) +static void +Audio_DeleteDevice (SDL_AudioDevice * device) { - SDL_free(device->hidden); - SDL_free(device); - UnloadESDLibrary(); + SDL_free (device->hidden); + SDL_free (device); + UnloadESDLibrary (); } -static SDL_AudioDevice *Audio_CreateDevice(int devindex) +static SDL_AudioDevice * +Audio_CreateDevice (int devindex) { - SDL_AudioDevice *this; + SDL_AudioDevice *this; - /* Initialize all variables that we clean on shutdown */ - LoadESDLibrary(); - this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); - if ( this ) { - SDL_memset(this, 0, (sizeof *this)); - this->hidden = (struct SDL_PrivateAudioData *) - SDL_malloc((sizeof *this->hidden)); - } - if ( (this == NULL) || (this->hidden == NULL) ) { - SDL_OutOfMemory(); - if ( this ) { - SDL_free(this); - } - return(0); - } - SDL_memset(this->hidden, 0, (sizeof *this->hidden)); - audio_fd = -1; + /* Initialize all variables that we clean on shutdown */ + LoadESDLibrary (); + this = (SDL_AudioDevice *) SDL_malloc (sizeof (SDL_AudioDevice)); + if (this) { + SDL_memset (this, 0, (sizeof *this)); + this->hidden = (struct SDL_PrivateAudioData *) + SDL_malloc ((sizeof *this->hidden)); + } + if ((this == NULL) || (this->hidden == NULL)) { + SDL_OutOfMemory (); + if (this) { + SDL_free (this); + } + return (0); + } + SDL_memset (this->hidden, 0, (sizeof *this->hidden)); + audio_fd = -1; - /* Set the function pointers */ - this->OpenAudio = ESD_OpenAudio; - this->WaitAudio = ESD_WaitAudio; - this->PlayAudio = ESD_PlayAudio; - this->GetAudioBuf = ESD_GetAudioBuf; - this->CloseAudio = ESD_CloseAudio; + /* Set the function pointers */ + this->OpenAudio = ESD_OpenAudio; + this->WaitAudio = ESD_WaitAudio; + this->PlayAudio = ESD_PlayAudio; + this->GetAudioBuf = ESD_GetAudioBuf; + this->CloseAudio = ESD_CloseAudio; - this->free = Audio_DeleteDevice; + this->free = Audio_DeleteDevice; - return this; + return this; } AudioBootStrap ESD_bootstrap = { - ESD_DRIVER_NAME, "Enlightened Sound Daemon", - Audio_Available, Audio_CreateDevice + ESD_DRIVER_NAME, "Enlightened Sound Daemon", + Audio_Available, Audio_CreateDevice }; /* This function waits until it is possible to write a full sound buffer */ -static void ESD_WaitAudio(_THIS) +static void +ESD_WaitAudio (_THIS) { - Sint32 ticks; + Sint32 ticks; - /* Check to see if the thread-parent process is still alive */ - { static int cnt = 0; - /* Note that this only works with thread implementations - that use a different process id for each thread. - */ - if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */ - if ( kill(parent, 0) < 0 ) { - this->enabled = 0; - } - } - } + /* Check to see if the thread-parent process is still alive */ + { + static int cnt = 0; + /* Note that this only works with thread implementations + that use a different process id for each thread. + */ + if (parent && (((++cnt) % 10) == 0)) { /* Check every 10 loops */ + if (kill (parent, 0) < 0) { + this->enabled = 0; + } + } + } - /* Use timer for general audio synchronization */ - ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS; - if ( ticks > 0 ) { - SDL_Delay(ticks); - } + /* Use timer for general audio synchronization */ + ticks = ((Sint32) (next_frame - SDL_GetTicks ())) - FUDGE_TICKS; + if (ticks > 0) { + SDL_Delay (ticks); + } } -static void ESD_PlayAudio(_THIS) +static void +ESD_PlayAudio (_THIS) { - int written; + int written; - /* Write the audio data, checking for EAGAIN on broken audio drivers */ - do { - written = write(audio_fd, mixbuf, mixlen); - if ( (written < 0) && ((errno == 0) || (errno == EAGAIN)) ) { - SDL_Delay(1); /* Let a little CPU time go by */ - } - } while ( (written < 0) && - ((errno == 0) || (errno == EAGAIN) || (errno == EINTR)) ); + /* Write the audio data, checking for EAGAIN on broken audio drivers */ + do { + written = write (audio_fd, mixbuf, mixlen); + if ((written < 0) && ((errno == 0) || (errno == EAGAIN))) { + SDL_Delay (1); /* Let a little CPU time go by */ + } + } + while ((written < 0) && + ((errno == 0) || (errno == EAGAIN) || (errno == EINTR))); - /* Set the next write frame */ - next_frame += frame_ticks; + /* Set the next write frame */ + next_frame += frame_ticks; - /* If we couldn't write, assume fatal error for now */ - if ( written < 0 ) { - this->enabled = 0; - } + /* If we couldn't write, assume fatal error for now */ + if (written < 0) { + this->enabled = 0; + } } -static Uint8 *ESD_GetAudioBuf(_THIS) +static Uint8 * +ESD_GetAudioBuf (_THIS) { - return(mixbuf); + return (mixbuf); } -static void ESD_CloseAudio(_THIS) +static void +ESD_CloseAudio (_THIS) { - if ( mixbuf != NULL ) { - SDL_FreeAudioMem(mixbuf); - mixbuf = NULL; - } - if ( audio_fd >= 0 ) { - SDL_NAME(esd_close)(audio_fd); - audio_fd = -1; - } + if (mixbuf != NULL) { + SDL_FreeAudioMem (mixbuf); + mixbuf = NULL; + } + if (audio_fd >= 0) { + SDL_NAME (esd_close) (audio_fd); + audio_fd = -1; + } } /* Try to get the name of the program */ -static char *get_progname(void) +static char * +get_progname (void) { - char *progname = NULL; + char *progname = NULL; #ifdef __LINUX__ - FILE *fp; - static char temp[BUFSIZ]; + FILE *fp; + static char temp[BUFSIZ]; - SDL_snprintf(temp, SDL_arraysize(temp), "/proc/%d/cmdline", getpid()); - fp = fopen(temp, "r"); - if ( fp != NULL ) { - if ( fgets(temp, sizeof(temp)-1, fp) ) { - progname = SDL_strrchr(temp, '/'); - if ( progname == NULL ) { - progname = temp; - } else { - progname = progname+1; - } - } - fclose(fp); - } + SDL_snprintf (temp, SDL_arraysize (temp), "/proc/%d/cmdline", getpid ()); + fp = fopen (temp, "r"); + if (fp != NULL) { + if (fgets (temp, sizeof (temp) - 1, fp)) { + progname = SDL_strrchr (temp, '/'); + if (progname == NULL) { + progname = temp; + } else { + progname = progname + 1; + } + } + fclose (fp); + } #endif - return(progname); + return (progname); } -static int ESD_OpenAudio(_THIS, SDL_AudioSpec *spec) +static int +ESD_OpenAudio (_THIS, SDL_AudioSpec * spec) { - esd_format_t format; + esd_format_t format; - /* Convert audio spec to the ESD audio format */ - format = (ESD_STREAM | ESD_PLAY); - switch ( spec->format & 0xFF ) { - case 8: - format |= ESD_BITS8; - break; - case 16: - format |= ESD_BITS16; - break; - default: - SDL_SetError("Unsupported ESD audio format"); - return(-1); - } - if ( spec->channels == 1 ) { - format |= ESD_MONO; - } else { - format |= ESD_STEREO; - } + /* Convert audio spec to the ESD audio format */ + format = (ESD_STREAM | ESD_PLAY); + switch (spec->format & 0xFF) { + case 8: + format |= ESD_BITS8; + break; + case 16: + format |= ESD_BITS16; + break; + default: + SDL_SetError ("Unsupported ESD audio format"); + return (-1); + } + if (spec->channels == 1) { + format |= ESD_MONO; + } else { + format |= ESD_STEREO; + } #if 0 - spec->samples = ESD_BUF_SIZE; /* Darn, no way to change this yet */ + spec->samples = ESD_BUF_SIZE; /* Darn, no way to change this yet */ #endif - /* Open a connection to the ESD audio server */ - audio_fd = SDL_NAME(esd_play_stream)(format, spec->freq, NULL, get_progname()); - if ( audio_fd < 0 ) { - SDL_SetError("Couldn't open ESD connection"); - return(-1); - } + /* Open a connection to the ESD audio server */ + audio_fd = + SDL_NAME (esd_play_stream) (format, spec->freq, NULL, + get_progname ()); + if (audio_fd < 0) { + SDL_SetError ("Couldn't open ESD connection"); + return (-1); + } - /* Calculate the final parameters for this audio specification */ - SDL_CalculateAudioSpec(spec); - frame_ticks = (float)(spec->samples*1000)/spec->freq; - next_frame = SDL_GetTicks()+frame_ticks; + /* Calculate the final parameters for this audio specification */ + SDL_CalculateAudioSpec (spec); + frame_ticks = (float) (spec->samples * 1000) / spec->freq; + next_frame = SDL_GetTicks () + frame_ticks; - /* Allocate mixing buffer */ - mixlen = spec->size; - mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen); - if ( mixbuf == NULL ) { - return(-1); - } - SDL_memset(mixbuf, spec->silence, spec->size); + /* Allocate mixing buffer */ + mixlen = spec->size; + mixbuf = (Uint8 *) SDL_AllocAudioMem (mixlen); + if (mixbuf == NULL) { + return (-1); + } + SDL_memset (mixbuf, spec->silence, spec->size); - /* Get the parent process id (we're the parent of the audio thread) */ - parent = getpid(); + /* Get the parent process id (we're the parent of the audio thread) */ + parent = getpid (); - /* We're ready to rock and roll. :-) */ - return(0); + /* We're ready to rock and roll. :-) */ + return (0); } + +/* vi: set ts=4 sw=4 expandtab: */