Mercurial > sdl-ios-xcode
diff src/video/SDL_renderer_gles.c @ 3267:7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 19 Sep 2009 05:47:54 +0000 |
parents | f294338ca6eb |
children | 3fe2248fde37 |