Mercurial > sdl-ios-xcode
diff src/timer/amigaos/SDL_systimer.c @ 21:75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Thu, 10 May 2001 20:13:29 +0000 |
parents | 74212992fb08 |
children | e8157fcb3114 |
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--- a/src/timer/amigaos/SDL_systimer.c Thu May 10 20:10:54 2001 +0000 +++ b/src/timer/amigaos/SDL_systimer.c Thu May 10 20:13:29 2001 +0000 @@ -26,98 +26,221 @@ #endif #include <stdio.h> -#include <sys/time.h> +#include <time.h> #include <signal.h> #include <unistd.h> #include <string.h> #include <errno.h> +#include <exec/types.h> +#ifdef __SASC +#include <proto/dos.h> +#include <clib/graphics_protos.h> +#include <pragmas/graphics.h> +#include <clib/exec_protos.h> +#include <pragmas/exec.h> +#else +#include <inline/dos.h> +#include <inline/exec.h> +#include <inline/graphics.h> +#endif +#include "mydebug.h" + +extern struct DosLibrary *DOSBase; +extern struct ExecBase *SysBase; +static struct GfxBase *GfxBase; #include "SDL_error.h" #include "SDL_timer.h" #include "SDL_timer_c.h" +#if defined(DISABLE_THREADS) || defined(FORK_HACK) +#define USE_ITIMER +#endif + /* The first ticks value of the application */ -static struct timeval start; + +#ifndef __PPC__ +static clock_t start; void SDL_StartTicks(void) { /* Set first ticks value */ - gettimeofday(&start, NULL); + start=clock(); } Uint32 SDL_GetTicks (void) { - struct timeval now; - Uint32 ticks; + clock_t ticks; + + ticks=clock()-start; + +#ifdef __SASC +// CLOCKS_PER_SEC == 1000 ! - gettimeofday(&now, NULL); - ticks=(now.tv_sec-start.tv_sec)*1000+(now.tv_usec-start.tv_usec)/1000; return(ticks); +#else +// CLOCKS_PER_SEC != 1000 ! + + return ticks*(1000/CLOCKS_PER_SEC); +#endif } void SDL_Delay (Uint32 ms) { - int was_error; -#ifndef linux /* Non-Linux implementations need to calculate time left */ - Uint32 then, now, elapsed; -#endif - struct timeval tv; +// Do a busy wait if time is less than 50ms - /* Set the timeout interval - Linux only needs to do this once */ -#ifdef linux - tv.tv_sec = ms/1000; - tv.tv_usec = (ms%1000)*1000; -#else - then = SDL_GetTicks(); + if(ms<50) + { + clock_t to_wait=clock(); + +#ifndef __SASC + ms*=(CLOCKS_PER_SEC/1000); #endif - do { - errno = 0; -#ifndef linux - /* Calculate the time interval left (in case of interrupt) */ - now = SDL_GetTicks(); - elapsed = (now-then); - then = now; - if ( elapsed >= ms ) { - break; + to_wait+=ms; + + while(clock()<to_wait); + } + else + { + Delay(ms/20); + } +} + +#else + +ULONG MY_CLOCKS_PER_SEC; + +void PPC_TimerInit(void); +APTR MyTimer; + +ULONG start[2]; + +void SDL_StartTicks(void) +{ + /* Set first ticks value */ + if(!MyTimer) + PPC_TimerInit(); + + PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,start); + start[1]>>=10; + start[1]|=((result[0]&0x3ff)<<22); + start[0]>>=10; +} + +Uint32 SDL_GetTicks (void) +{ + ULONG result[2]; + PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); + +// PPCAsr64p(result,10); +// Non va, la emulo: + + result[1]>>=10; + result[1]|=((result[0]&0x3ff)<<22); + +// Non mi interessa piu' result[0] + + return result[1]*1000/MY_CLOCKS_PER_SEC; +} + +void SDL_Delay (Uint32 ms) +{ +// Do a busy wait if time is less than 50ms + + if(ms<50) + { + ULONG to_wait[2],actual[2]; + PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); + actual[1]=0; + to_wait[1]+=ms*1000/MY_CLOCKS_PER_SEC; + + while(actual[1]<to_wait[1]) + { + PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,actual); } - ms -= elapsed; - tv.tv_sec = ms/1000; - tv.tv_usec = (ms%1000)*1000; + } + else + { + Delay(ms/50); + } +} + +void PPC_TimerInit(void) +{ + struct TagItem tags[]= + { + PPCTIMERTAG_CPU,TRUE, + TAG_DONE,0 + }; + + + if(MyTimer=PPCCreateTimerObject(tags)) + { + ULONG result[2]; + + PPCGetTimerObject(MyTimer,PPCTIMERTAG_TICKSPERSEC,result); + D(bug("Timer inizializzato, TPS: %lu - %lu\n",result[0],result[1])); +// PPCAsr64p(result,10); + result[1]>>=10; + result[1]|=((result[0]&0x3ff)<<22); + result[0]>>=10; + + D(bug("Shiftato TPS: %lu - %lu\n",result[0],result[1])); + MY_CLOCKS_PER_SEC=result[1]; + + PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); + + D(bug("Current ticks: %lu - %lu\n",result[0],result[1])); + result[1]>>=10; + result[1]|=((result[0]&0x3ff)<<22); + result[0]>>=10; +// PPCAsr64p(result,10); + D(bug("Shiftato: %lu - %lu\n",result[0],result[1])); + } + else + { + D(bug("Errore nell'inizializzazione del timer!\n")); + } +} + #endif - was_error = select(0, NULL, NULL, NULL, &tv); - } while ( was_error && (errno == EINTR) ); -} #include "SDL_thread.h" /* Data to handle a single periodic alarm */ static int timer_alive = 0; -static SDL_Thread *timer = NULL; +static SDL_Thread *timer_thread = NULL; static int RunTimer(void *unused) { + D(bug("SYSTimer: Entering RunTimer loop...")); + + if(GfxBase==NULL) + GfxBase=(struct GfxBase *)OpenLibrary("graphics.library",37); + while ( timer_alive ) { if ( SDL_timer_running ) { SDL_ThreadedTimerCheck(); } - SDL_Delay(1); + if(GfxBase) + WaitTOF(); // Check the timer every fifth of seconds. Was SDL_Delay(1)->BusyWait! + else + Delay(1); } + D(bug("SYSTimer: EXITING RunTimer loop...")); return(0); } /* This is only called if the event thread is not running */ int SDL_SYS_TimerInit(void) { -#ifdef NO_AMIGADEBUG - fprintf(stderr,"Creo il thread per il timer (NOITMER)...\n"); -#endif + D(bug("Creo il thread per il timer (NOITMER)...\n")); + timer_alive = 1; - timer = SDL_CreateThread(RunTimer, NULL); - if ( timer == NULL ) + timer_thread = SDL_CreateThread(RunTimer, NULL); + if ( timer_thread == NULL ) { -#ifdef NO_AMIGADEBUG - fprintf(stderr,"Creazione del thread fallita...\n"); -#endif + D(bug("Creazione del thread fallita...\n")); return(-1); } @@ -127,15 +250,15 @@ void SDL_SYS_TimerQuit(void) { timer_alive = 0; - if ( timer ) { - SDL_WaitThread(timer, NULL); - timer = NULL; + if ( timer_thread ) { + SDL_WaitThread(timer_thread, NULL); + timer_thread = NULL; } } int SDL_SYS_StartTimer(void) { - SDL_SetError("Internal logic error: Linux uses threaded timer"); + SDL_SetError("Internal logic error: AmigaOS uses threaded timer"); return(-1); }