Mercurial > sdl-ios-xcode
diff src/video/x11/SDL_x11dga.c @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
parents | |
children | e8157fcb3114 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/x11/SDL_x11dga.c Thu Apr 26 16:45:43 2001 +0000 @@ -0,0 +1,96 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + Sam Lantinga + slouken@devolution.com +*/ + +#ifdef SAVE_RCSID +static char rcsid = + "@(#) $Id$"; +#endif + +/* This is currently only used to enable DGA mouse. + The new fullscreen code makes it very difficult to handle DGA dynamically. + There will be a completely separate DGA driver that is fullscreen-only. +*/ + +#include <stdlib.h> /* For getenv() */ +#include "SDL_video.h" +#include "SDL_cursor_c.h" +#include "SDL_x11dga_c.h" + +/* Global for the error handler */ +int dga_event, dga_error = -1; + +void X11_EnableDGAMouse(_THIS) +{ +#ifdef XFREE86_DGAMOUSE + int dga_major, dga_minor; + int use_dgamouse; + const char *env_use_dgamouse; + + /* Check configuration to see if we should use DGA mouse */ +#ifdef DEFAULT_DGAMOUSE + use_dgamouse = 1; +#else + use_dgamouse = 0; +#endif + env_use_dgamouse = getenv("SDL_VIDEO_X11_DGAMOUSE"); + if ( env_use_dgamouse ) { + use_dgamouse = atoi(env_use_dgamouse); + } + /* Check for buggy X servers */ + if ( use_dgamouse && BUGGY_XFREE86(==, 4000) ) { + use_dgamouse = 0; + } + /* Only use DGA mouse if the cursor is not showing (in relative mode) */ + if ( use_dgamouse && local_X11 && !(using_dga & DGA_MOUSE) && + XF86DGAQueryExtension(SDL_Display, &dga_event, &dga_error) && + XF86DGAQueryVersion(SDL_Display, &dga_major, &dga_minor) ) { + if ( XF86DGADirectVideo(SDL_Display, SDL_Screen, XF86DGADirectMouse) ) { + using_dga |= DGA_MOUSE; + } + } +#endif /* XFREE86_DGAMOUSE */ +} + +/* Argh. Glide resets DGA mouse mode when it makes the context current! */ +void X11_CheckDGAMouse(_THIS) +{ +#ifdef XFREE86_DGAMOUSE + int flags; + + if ( using_dga & DGA_MOUSE ) { + XF86DGAQueryDirectVideo(SDL_Display, SDL_Screen, &flags); + if ( ! (flags & XF86DGADirectMouse) ) { + XF86DGADirectVideo(SDL_Display,SDL_Screen,XF86DGADirectMouse); + } + } +#endif +} + +void X11_DisableDGAMouse(_THIS) +{ +#ifdef XFREE86_DGAMOUSE + if ( using_dga & DGA_MOUSE ) { + XF86DGADirectVideo(SDL_Display, SDL_Screen, 0); + using_dga &= ~DGA_MOUSE; + } +#endif /* XFREE86_DGAMOUSE */ +}