diff src/video/windib/SDL_dibvideo.h @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
parents
children e8157fcb3114
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/windib/SDL_dibvideo.h	Thu Apr 26 16:45:43 2001 +0000
@@ -0,0 +1,51 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@devolution.com
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+#ifndef _SDL_dibvideo_h
+#define _SDL_dibvideo_h
+
+#include <windows.h>
+
+/* Private display data */
+struct SDL_PrivateVideoData {
+    HBITMAP screen_bmp;
+    HPALETTE screen_pal;
+
+#define NUM_MODELISTS	4		/* 8, 16, 24, and 32 bits-per-pixel */
+    int SDL_nummodes[NUM_MODELISTS];
+    SDL_Rect **SDL_modelist[NUM_MODELISTS];
+
+    WORD *gamma_saved;
+};
+/* Old variable names */
+#define screen_bmp		(this->hidden->screen_bmp)
+#define screen_pal		(this->hidden->screen_pal)
+#define SDL_nummodes		(this->hidden->SDL_nummodes)
+#define SDL_modelist		(this->hidden->SDL_modelist)
+#define gamma_saved		(this->hidden->gamma_saved)
+
+#endif /* _SDL_dibvideo_h */