Mercurial > sdl-ios-xcode
diff src/video/fbcon/3dfx_mmio.h @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
parents | |
children | e8157fcb3114 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/fbcon/3dfx_mmio.h Thu Apr 26 16:45:43 2001 +0000 @@ -0,0 +1,60 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + Sam Lantinga + slouken@devolution.com +*/ + +#ifdef SAVE_RCSID +static char rcsid = + "@(#) $Id$"; +#endif + +/* 3Dfx register definitions */ + +#include "3dfx_regs.h" + +/* 3Dfx control macros */ + +#define tdfx_in8(reg) *(volatile Uint8 *)(mapped_io + (reg)) +#define tdfx_in32(reg) *(volatile Uint32 *)(mapped_io + (reg)) + +#define tdfx_out8(reg,v) *(volatile Uint8 *)(mapped_io + (reg)) = v; +#define tdfx_out32(reg,v) *(volatile Uint32 *)(mapped_io + (reg)) = v; + + +/* Wait for fifo space */ +#define tdfx_wait(space) \ +{ \ + while ( (tdfx_in8(TDFX_STATUS) & 0x1F) < space ) \ + ; \ +} + + +/* Wait for idle accelerator */ +#define tdfx_waitidle() \ +{ \ + int i = 0; \ + \ + tdfx_wait(1); \ + tdfx_out32(COMMAND_3D, COMMAND_3D_NOP); \ + do { \ + i = (tdfx_in32(TDFX_STATUS) & STATUS_BUSY) ? 0 : i + 1; \ + } while ( i != 3 ); \ +} +