diff src/video/dga/SDL_dgavideo.c @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
parents
children e85e03f195b4
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/dga/SDL_dgavideo.c	Thu Apr 26 16:45:43 2001 +0000
@@ -0,0 +1,973 @@
+/*
+	SDL - Simple DirectMedia Layer
+	Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
+
+	This library is free software; you can redistribute it and/or
+	modify it under the terms of the GNU Library General Public
+	License as published by the Free Software Foundation; either
+	version 2 of the License, or (at your option) any later version.
+
+	This library is distributed in the hope that it will be useful,
+	but WITHOUT ANY WARRANTY; without even the implied warranty of
+	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+	Library General Public License for more details.
+
+	You should have received a copy of the GNU Library General Public
+	License along with this library; if not, write to the Free
+	Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+	Sam Lantinga
+	slouken@devolution.com
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* DGA 2.0 based SDL video driver implementation.
+*/
+
+#include <stdlib.h>
+#include <string.h>
+#include <X11/Xlib.h>
+#include <X11/extensions/xf86dga.h>
+
+#ifdef HAVE_ALLOCA_H
+#include <alloca.h>
+#endif
+
+#include "SDL.h"
+#include "SDL_error.h"
+#include "SDL_video.h"
+#include "SDL_mouse.h"
+#include "SDL_sysvideo.h"
+#include "SDL_pixels_c.h"
+#include "SDL_events_c.h"
+#include "SDL_dgavideo.h"
+#include "SDL_dgamouse_c.h"
+#include "SDL_dgaevents_c.h"
+
+/* Initialization/Query functions */
+static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat);
+static SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
+static SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
+static int DGA_SetColors(_THIS, int firstcolor, int ncolors,
+			 SDL_Color *colors);
+static int DGA_SetGammaRamp(_THIS, Uint16 *ramp);
+static void DGA_VideoQuit(_THIS);
+
+/* Hardware surface functions */
+static int DGA_InitHWSurfaces(_THIS, Uint8 *base, int size);
+static void DGA_FreeHWSurfaces(_THIS);
+static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface);
+static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color);
+static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst);
+static int DGA_LockHWSurface(_THIS, SDL_Surface *surface);
+static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface);
+static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface);
+static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface);
+
+/* DGA driver bootstrap functions */
+
+static int DGA_Available(void)
+{
+	const char *display;
+	Display *dpy;
+	int available;
+
+	/* The driver is available is available if the display is local
+	   and the DGA 2.0+ extension is available, and we can map mem.
+	*/
+	available = 0;
+	display = NULL;
+	if ( (strncmp(XDisplayName(display), ":", 1) == 0) ||
+	     (strncmp(XDisplayName(display), "unix:", 5) == 0) ) {
+		dpy = XOpenDisplay(display);
+		if ( dpy ) {
+			int events, errors, major, minor;
+
+			if ( XDGAQueryExtension(dpy, &events, &errors) &&
+			     XDGAQueryVersion(dpy, &major, &minor) ) {
+				int screen;
+
+				screen = DefaultScreen(dpy);
+				if ( (major >= 2) && 
+				     XDGAOpenFramebuffer(dpy, screen) ) {
+					available = 1;
+					XDGACloseFramebuffer(dpy, screen);
+				}
+			}
+			XCloseDisplay(dpy);
+		}
+	}
+	return(available);
+}
+
+static void DGA_DeleteDevice(SDL_VideoDevice *device)
+{
+	free(device->hidden);
+	free(device);
+}
+
+static SDL_VideoDevice *DGA_CreateDevice(int devindex)
+{
+	SDL_VideoDevice *device;
+
+	/* Initialize all variables that we clean on shutdown */
+	device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
+	if ( device ) {
+		memset(device, 0, (sizeof *device));
+		device->hidden = (struct SDL_PrivateVideoData *)
+				malloc((sizeof *device->hidden));
+	}
+	if ( (device == NULL) || (device->hidden == NULL) ) {
+		SDL_OutOfMemory();
+		if ( device ) {
+			free(device);
+		}
+		return(0);
+	}
+	memset(device->hidden, 0, (sizeof *device->hidden));
+
+	/* Set the function pointers */
+	device->VideoInit = DGA_VideoInit;
+	device->ListModes = DGA_ListModes;
+	device->SetVideoMode = DGA_SetVideoMode;
+	device->SetColors = DGA_SetColors;
+	device->UpdateRects = NULL;
+	device->VideoQuit = DGA_VideoQuit;
+	device->AllocHWSurface = DGA_AllocHWSurface;
+	device->CheckHWBlit = DGA_CheckHWBlit;
+	device->FillHWRect = DGA_FillHWRect;
+	device->SetHWColorKey = NULL;
+	device->SetHWAlpha = NULL;
+	device->LockHWSurface = DGA_LockHWSurface;
+	device->UnlockHWSurface = DGA_UnlockHWSurface;
+	device->FlipHWSurface = DGA_FlipHWSurface;
+	device->FreeHWSurface = DGA_FreeHWSurface;
+	device->SetGammaRamp = DGA_SetGammaRamp;
+	device->GetGammaRamp = NULL;
+	device->SetCaption = NULL;
+	device->SetIcon = NULL;
+	device->IconifyWindow = NULL;
+	device->GrabInput = NULL;
+	device->GetWMInfo = NULL;
+	device->InitOSKeymap = DGA_InitOSKeymap;
+	device->PumpEvents = DGA_PumpEvents;
+
+	device->free = DGA_DeleteDevice;
+
+	return device;
+}
+
+VideoBootStrap DGA_bootstrap = {
+	"dga", "XFree86 DGA 2.0",
+	DGA_Available, DGA_CreateDevice
+};
+
+static int DGA_AddMode(_THIS, int bpp, int w, int h)
+{
+	SDL_Rect *mode;
+	int i, index;
+	int next_mode;
+
+	/* Check to see if we already have this mode */
+	if ( bpp < 8 ) {  /* Not supported */
+		return(0);
+	}
+	index = ((bpp+7)/8)-1;
+	for ( i=0; i<SDL_nummodes[index]; ++i ) {
+		mode = SDL_modelist[index][i];
+		if ( (mode->w == w) && (mode->h == h) ) {
+			return(0);
+		}
+	}
+
+	/* Set up the new video mode rectangle */
+	mode = (SDL_Rect *)malloc(sizeof *mode);
+	if ( mode == NULL ) {
+		SDL_OutOfMemory();
+		return(-1);
+	}
+	mode->x = 0;
+	mode->y = 0;
+	mode->w = w;
+	mode->h = h;
+
+	/* Allocate the new list of modes, and fill in the new mode */
+	next_mode = SDL_nummodes[index];
+	SDL_modelist[index] = (SDL_Rect **)
+	       realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
+	if ( SDL_modelist[index] == NULL ) {
+		SDL_OutOfMemory();
+		SDL_nummodes[index] = 0;
+		free(mode);
+		return(-1);
+	}
+	SDL_modelist[index][next_mode] = mode;
+	SDL_modelist[index][next_mode+1] = NULL;
+	SDL_nummodes[index]++;
+
+	return(0);
+}
+
+/* This whole function is a hack. :) */
+static Uint32 get_video_size(_THIS)
+{
+	/* This is a non-exported function from libXxf86dga.a */
+	extern unsigned char *XDGAGetMappedMemory(int screen);
+	FILE *proc;
+	unsigned long mem;
+	unsigned start, stop;
+	char line[BUFSIZ];
+	Uint32 size;
+
+	mem = (unsigned long)XDGAGetMappedMemory(DGA_Screen);
+	size = 0;
+	proc = fopen("/proc/self/maps", "r");
+	if ( proc ) {
+		while ( fgets(line, sizeof(line)-1, proc) ) {
+			sscanf(line, "%x-%x", &start, &stop);
+			if ( start == mem ) {
+				size = (Uint32)((stop-start)/1024);
+				break;
+			}
+		}
+		fclose(proc);
+	}
+	return(size);
+}
+
+#ifdef DGA_DEBUG
+static void PrintMode(XDGAMode *mode)
+{
+	printf("Mode: %s (%dx%d) at %d bpp (%f refresh, %d pitch) num: %d\n",
+		mode->name,
+		mode->viewportWidth, mode->viewportHeight,
+		mode->depth == 24 ? mode->bitsPerPixel : mode->depth,
+		mode->verticalRefresh, mode->bytesPerScanline, mode->num);
+	printf("\tRGB: 0x%8.8x 0x%8.8x 0x%8.8x (%d - %s)\n",
+		mode->redMask, mode->greenMask, mode->blueMask,
+		mode->visualClass,
+		mode->visualClass == TrueColor ? "truecolor" :
+		mode->visualClass == DirectColor ? "directcolor" :
+		mode->visualClass == PseudoColor ? "pseudocolor" : "unknown");
+	printf("\tFlags: ");
+	if ( mode->flags & XDGAConcurrentAccess )
+		printf(" XDGAConcurrentAccess");
+	if ( mode->flags & XDGASolidFillRect )
+		printf(" XDGASolidFillRect");
+	if ( mode->flags & XDGABlitRect )
+		printf(" XDGABlitRect");
+	if ( mode->flags & XDGABlitTransRect )
+		printf(" XDGABlitTransRect");
+	if ( mode->flags & XDGAPixmap )
+		printf(" XDGAPixmap");
+	if ( mode->flags & XDGAInterlaced )
+		printf(" XDGAInterlaced");
+	if ( mode->flags & XDGADoublescan )
+		printf(" XDGADoublescan");
+	if ( mode->viewportFlags & XDGAFlipRetrace )
+		printf(" XDGAFlipRetrace");
+	if ( mode->viewportFlags & XDGAFlipImmediate )
+		printf(" XDGAFlipImmediate");
+	printf("\n");
+}
+#endif /* DGA_DEBUG */
+
+static int cmpmodes(const void *va, const void *vb)
+{
+    XDGAMode *a = (XDGAMode *)va;
+    XDGAMode *b = (XDGAMode *)vb;
+
+    /* Prefer DirectColor visuals for otherwise equal modes */
+    if ( (a->viewportWidth == b->viewportWidth) &&
+         (b->viewportHeight == a->viewportHeight) ) {
+         if ( a->visualClass == DirectColor )
+             return -1;
+         if ( b->visualClass == DirectColor )
+             return 1;
+         return 0;
+    } else {
+        if(a->viewportWidth > b->viewportWidth)
+            return -1;
+        return b->viewportHeight - a->viewportHeight;
+    }
+}
+static void UpdateHWInfo(_THIS, XDGAMode *mode)
+{
+	this->info.wm_available = 0;
+	this->info.hw_available = 1;
+	if ( mode->flags & XDGABlitRect ) {
+		this->info.blit_hw = 1;
+	} else {
+		this->info.blit_hw = 0;
+	}
+	if ( mode->flags & XDGABlitTransRect ) {
+		this->info.blit_hw_CC = 1;
+	} else {
+		this->info.blit_hw_CC = 0;
+	}
+	if ( mode->flags & XDGASolidFillRect ) {
+		this->info.blit_fill = 1;
+	} else {
+		this->info.blit_fill = 0;
+	}
+	this->info.video_mem = get_video_size(this);
+}
+
+static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat)
+{
+	const char *display;
+	int event_base, error_base;
+	int major_version, minor_version;
+	Visual *visual;
+	XDGAMode *modes;
+	int i, num_modes;
+
+	/* Open the X11 display */
+	display = NULL;		/* Get it from DISPLAY environment variable */
+
+	DGA_Display = XOpenDisplay(display);
+	if ( DGA_Display == NULL ) {
+		SDL_SetError("Couldn't open X11 display");
+		return(-1);
+	}
+
+	/* Check for the DGA extension */
+	if ( ! XDGAQueryExtension(DGA_Display, &event_base, &error_base) ||
+	     ! XDGAQueryVersion(DGA_Display, &major_version, &minor_version) ) {
+		SDL_SetError("DGA extension not available");
+		XCloseDisplay(DGA_Display);
+		return(-1);
+	}
+	if ( major_version < 2 ) {
+		SDL_SetError("DGA driver requires DGA 2.0 or newer");
+		XCloseDisplay(DGA_Display);
+		return(-1);
+	}
+	DGA_event_base = event_base;
+
+	/* Determine the current screen depth */
+	visual = DefaultVisual(DGA_Display, DGA_Screen);
+	{
+		XPixmapFormatValues *pix_format;
+		int i, num_formats;
+
+		vformat->BitsPerPixel = DefaultDepth(DGA_Display, DGA_Screen);
+		pix_format = XListPixmapFormats(DGA_Display, &num_formats);
+		if ( pix_format == NULL ) {
+			SDL_SetError("Couldn't determine screen formats");
+			XCloseDisplay(DGA_Display);
+			return(-1);
+		}
+		for ( i=0; i<num_formats; ++i ) {
+			if ( vformat->BitsPerPixel == pix_format[i].depth )
+				break;
+		}
+		if ( i != num_formats )
+			vformat->BitsPerPixel = pix_format[i].bits_per_pixel;
+		XFree((char *)pix_format);
+	}
+	if ( vformat->BitsPerPixel > 8 ) {
+		vformat->Rmask = visual->red_mask;
+		vformat->Gmask = visual->green_mask;
+		vformat->Bmask = visual->blue_mask;
+	}
+
+	/* Open access to the framebuffer */
+	if ( ! XDGAOpenFramebuffer(DGA_Display, DGA_Screen) ) {
+		SDL_SetError("Unable to map the video memory");
+		XCloseDisplay(DGA_Display);
+		return(-1);
+	}
+
+	/* Query for the list of available video modes */
+	modes = XDGAQueryModes(DGA_Display, DGA_Screen, &num_modes);
+	qsort(modes, num_modes, sizeof *modes, cmpmodes);
+	for ( i=0; i<num_modes; ++i ) {
+#ifdef DGA_DEBUG
+		PrintMode(&modes[i]);
+#endif
+		if ( (modes[i].visualClass == PseudoColor) ||
+		     (modes[i].visualClass == DirectColor) ||
+		     (modes[i].visualClass == TrueColor) ) {
+			DGA_AddMode(this, modes[i].bitsPerPixel,
+			            modes[i].viewportWidth,
+			            modes[i].viewportHeight);
+		}
+	}
+	UpdateHWInfo(this, modes);
+	XFree(modes);
+
+	/* Create the hardware surface lock mutex */
+	hw_lock = SDL_CreateMutex();
+	if ( hw_lock == NULL ) {
+		SDL_SetError("Unable to create lock mutex");
+		DGA_VideoQuit(this);
+		return(-1);
+	}
+
+	/* We're done! */
+	return(0);
+}
+
+SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
+{
+	return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]);
+}
+
+/* Various screen update functions available */
+static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
+
+SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current,
+				int width, int height, int bpp, Uint32 flags)
+{
+	XDGAMode *modes;
+	int i, num_modes;
+	XDGADevice *mode;
+	int screen_len;
+	Uint8 *surfaces_mem;
+	int surfaces_len;
+
+	/* Free any previous colormap */
+	if ( DGA_colormap ) {
+		XFreeColormap(DGA_Display, DGA_colormap);
+		DGA_colormap = 0;
+	}
+
+	/* Search for a matching video mode */
+	modes = XDGAQueryModes(DGA_Display, DGA_Screen, &num_modes);
+	qsort(modes, num_modes, sizeof *modes, cmpmodes);
+	for ( i=0; i<num_modes; ++i ) {
+		int depth;
+
+		
+		depth = modes[i].depth;
+		if ( depth == 24 ) { /* Distinguish between 24 and 32 bpp */
+			depth = modes[i].bitsPerPixel;
+		}
+		if ( (depth == bpp) &&
+		     (modes[i].viewportWidth == width) &&
+		     (modes[i].viewportHeight == height) &&
+		     ((modes[i].visualClass == PseudoColor) ||
+		      (modes[i].visualClass == DirectColor) ||
+		      (modes[i].visualClass == TrueColor)) ) {
+			break;
+		}
+	}
+	if ( i == num_modes ) {
+		SDL_SetError("No matching video mode found");
+		return(NULL);
+	}
+
+	/* Set the video mode */
+	mode = XDGASetMode(DGA_Display, DGA_Screen, modes[i].num);
+	XFree(modes);
+	if ( mode == NULL ) {
+		SDL_SetError("Unable to switch to requested mode");
+		return(NULL);
+	}
+	DGA_visualClass = modes[i].visualClass;
+	memory_base = (Uint8 *)mode->data;
+	memory_pitch = mode->mode.bytesPerScanline;
+
+	/* Set up the new mode framebuffer */
+	current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE);
+	current->w = mode->mode.viewportWidth;
+	current->h = mode->mode.viewportHeight;
+	current->pitch = memory_pitch;
+	current->pixels = memory_base;
+	if ( ! SDL_ReallocFormat(current, mode->mode.bitsPerPixel,
+	                                  mode->mode.redMask,
+	                                  mode->mode.greenMask,
+	                                  mode->mode.blueMask, 0) ) {
+		return(NULL);
+	}
+	screen_len = current->h*current->pitch;
+
+	/* Create a colormap if necessary */
+	if ( (DGA_visualClass == PseudoColor) ||
+             (DGA_visualClass == DirectColor) ) {
+		DGA_colormap = XDGACreateColormap(DGA_Display, DGA_Screen,
+							mode, AllocAll);
+		if ( DGA_visualClass == PseudoColor ) {
+			current->flags |= SDL_HWPALETTE;
+		} else {
+	    		/* Initialize the colormap to the identity mapping */
+	    		SDL_GetGammaRamp(0, 0, 0);
+	    		this->screen = current;
+	    		DGA_SetGammaRamp(this, this->gamma);
+			this->screen = NULL;
+		}
+	} else {
+		DGA_colormap = XDGACreateColormap(DGA_Display, DGA_Screen,
+							mode, AllocNone);
+	}
+	XDGAInstallColormap(DGA_Display, DGA_Screen, DGA_colormap);
+
+	/* Update the hardware capabilities */
+	UpdateHWInfo(this, &mode->mode);
+
+	/* Set up the information for hardware surfaces */
+	surfaces_mem = (Uint8 *)current->pixels + screen_len;
+	surfaces_len = (mode->mode.imageHeight*current->pitch - screen_len);
+
+	/* Update for double-buffering, if we can */
+	XDGASetViewport(DGA_Display, DGA_Screen, 0, 0, XDGAFlipRetrace);
+	if ( flags & SDL_DOUBLEBUF ) {
+		if ( mode->mode.imageHeight >= (current->h*2) ) {
+			current->flags |= SDL_DOUBLEBUF;
+			flip_page = 0;
+			flip_yoffset[0] = 0;
+			flip_yoffset[1] = current->h;
+			flip_address[0] = memory_base;
+			flip_address[1] = memory_base+screen_len;
+			surfaces_mem += screen_len;
+			surfaces_len -= screen_len;
+			DGA_FlipHWSurface(this, current);
+		}
+	}
+
+	/* Allocate memory tracking for hardware surfaces */
+	DGA_FreeHWSurfaces(this);
+	if ( surfaces_len < 0 ) {
+		surfaces_len = 0;
+	}
+	DGA_InitHWSurfaces(this, surfaces_mem, surfaces_len);
+
+	/* Set the update rectangle function */
+	this->UpdateRects = DGA_DirectUpdate;
+
+	/* Enable mouse and keyboard support */
+	{ long input_mask;
+	  input_mask = (KeyPressMask | KeyReleaseMask);
+	  input_mask |= (ButtonPressMask | ButtonReleaseMask);
+	  input_mask |= PointerMotionMask;
+	  XDGASelectInput(DGA_Display, DGA_Screen, input_mask);
+	}
+
+	/* We're done */
+	return(current);
+}
+
+#ifdef DGA_DEBUG
+static void DGA_DumpHWSurfaces(_THIS)
+{
+	vidmem_bucket *bucket;
+
+	printf("Memory left: %d (%d total)\n", surfaces_memleft, surfaces_memtotal);
+	printf("\n");
+	printf("         Base  Size\n");
+	for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
+		printf("Bucket:  %p, %d (%s)\n", bucket->base, bucket->size, bucket->used ? "used" : "free");
+		if ( bucket->prev ) {
+			if ( bucket->base != bucket->prev->base+bucket->prev->size ) {
+				printf("Warning, corrupt bucket list! (prev)\n");
+			}
+		} else {
+			if ( bucket != &surfaces ) {
+				printf("Warning, corrupt bucket list! (!prev)\n");
+			}
+		}
+		if ( bucket->next ) {
+			if ( bucket->next->base != bucket->base+bucket->size ) {
+				printf("Warning, corrupt bucket list! (next)\n");
+			}
+		}
+	}
+	printf("\n");
+}
+#endif
+
+static int DGA_InitHWSurfaces(_THIS, Uint8 *base, int size)
+{
+	surfaces.prev = NULL;
+	surfaces.used = 0;
+	surfaces.base = base;
+	surfaces.size = size;
+	surfaces.next = NULL;
+	surfaces_memtotal = size;
+	surfaces_memleft = size;
+	return(0);
+}
+static void DGA_FreeHWSurfaces(_THIS)
+{
+	vidmem_bucket *bucket, *freeable;
+
+	bucket = surfaces.next;
+	while ( bucket ) {
+		freeable = bucket;
+		bucket = bucket->next;
+		free(freeable);
+	}
+	surfaces.next = NULL;
+}
+
+static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface)
+{
+	vidmem_bucket *bucket;
+	int size;
+	int extra;
+
+/* Temporarily, we only allow surfaces the same width as display.
+   Some blitters require the pitch between two hardware surfaces
+   to be the same.  Others have interesting alignment restrictions.
+*/
+if ( surface->pitch > SDL_VideoSurface->pitch ) {
+	SDL_SetError("Surface requested wider than screen");
+	return(-1);
+}
+surface->pitch = SDL_VideoSurface->pitch;
+	size = surface->h * surface->pitch;
+#ifdef DGA_DEBUG
+	fprintf(stderr, "Allocating bucket of %d bytes\n", size);
+#endif
+
+	/* Quick check for available mem */
+	if ( size > surfaces_memleft ) {
+		SDL_SetError("Not enough video memory");
+		return(-1);
+	}
+
+	/* Search for an empty bucket big enough */
+	for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
+		if ( ! bucket->used && (size <= bucket->size) ) {
+			break;
+		}
+	}
+	if ( bucket == NULL ) {
+		SDL_SetError("Video memory too fragmented");
+		return(-1);
+	}
+
+	/* Create a new bucket for left-over memory */
+	extra = (bucket->size - size);
+	if ( extra ) {
+		vidmem_bucket *newbucket;
+
+#ifdef DGA_DEBUG
+	fprintf(stderr, "Adding new free bucket of %d bytes\n", extra);
+#endif
+		newbucket = (vidmem_bucket *)malloc(sizeof(*newbucket));
+		if ( newbucket == NULL ) {
+			SDL_OutOfMemory();
+			return(-1);
+		}
+		newbucket->prev = bucket;
+		newbucket->used = 0;
+		newbucket->base = bucket->base+size;
+		newbucket->size = extra;
+		newbucket->next = bucket->next;
+		if ( bucket->next ) {
+			bucket->next->prev = newbucket;
+		}
+		bucket->next = newbucket;
+	}
+
+	/* Set the current bucket values and return it! */
+	bucket->used = 1;
+	bucket->size = size;
+#ifdef DGA_DEBUG
+	fprintf(stderr, "Allocated %d bytes at %p\n", bucket->size, bucket->base);
+#endif
+	surfaces_memleft -= size;
+	surface->flags |= SDL_HWSURFACE;
+	surface->pixels = bucket->base;
+	return(0);
+}
+static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface)
+{
+	vidmem_bucket *bucket, *freeable;
+
+	/* Look for the bucket in the current list */
+	for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
+		if ( bucket->base == (Uint8 *)surface->pixels ) {
+			break;
+		}
+	}
+	if ( (bucket == NULL) || ! bucket->used ) {
+		return;
+	}
+
+	/* Add the memory back to the total */
+#ifdef DGA_DEBUG
+	printf("Freeing bucket of %d bytes\n", bucket->size);
+#endif
+	surfaces_memleft += bucket->size;
+
+	/* Can we merge the space with surrounding buckets? */
+	bucket->used = 0;
+	if ( bucket->next && ! bucket->next->used ) {
+#ifdef DGA_DEBUG
+	printf("Merging with next bucket, for %d total bytes\n", bucket->size+bucket->next->size);
+#endif
+		freeable = bucket->next;
+		bucket->size += bucket->next->size;
+		bucket->next = bucket->next->next;
+		if ( bucket->next ) {
+			bucket->next->prev = bucket;
+		}
+		free(freeable);
+	}
+	if ( bucket->prev && ! bucket->prev->used ) {
+#ifdef DGA_DEBUG
+	printf("Merging with previous bucket, for %d total bytes\n", bucket->prev->size+bucket->size);
+#endif
+		freeable = bucket;
+		bucket->prev->size += bucket->size;
+		bucket->prev->next = bucket->next;
+		if ( bucket->next ) {
+			bucket->next->prev = bucket->prev;
+		}
+		free(freeable);
+	}
+	surface->pixels = NULL;
+}
+
+static __inline__ void dst_to_xy(_THIS, SDL_Surface *dst, int *x, int *y)
+{
+	*x = (long)((Uint8 *)dst->pixels - memory_base)%memory_pitch;
+	*y = (long)((Uint8 *)dst->pixels - memory_base)/memory_pitch;
+	if ( dst == this->screen ) {
+		*x += this->offset_x;
+		*y += this->offset_y;
+	}
+}
+
+static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color)
+{
+	int x, y;
+	unsigned int w, h;
+
+	/* Don't fill the visible part of the screen, wait until flipped */
+	if ( was_flipped && (dst == this->screen) ) {
+		while ( XDGAGetViewportStatus(DGA_Display, DGA_Screen) )
+			/* Keep waiting for the hardware ... */ ;
+		was_flipped = 0;
+	}
+	dst_to_xy(this, dst, &x, &y);
+	x += rect->x;
+	y += rect->y;
+	w = rect->w;
+	h = rect->h;
+#if 0
+  printf("Hardware accelerated rectangle fill: %dx%d at %d,%d\n", w, h, x, y);
+#endif
+	XDGAFillRectangle(DGA_Display, DGA_Screen, x, y, w, h, color);
+	sync_needed++;
+	XFlush(DGA_Display);
+	return(0);
+}
+
+static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
+                       SDL_Surface *dst, SDL_Rect *dstrect)
+{
+	SDL_VideoDevice *this;
+	int srcx, srcy;
+	int dstx, dsty;
+	unsigned int w, h;
+
+	this = current_video;
+	/* Don't blit to the visible part of the screen, wait until flipped */
+	if ( was_flipped && (dst == this->screen) ) {
+		while ( XDGAGetViewportStatus(DGA_Display, DGA_Screen) )
+			/* Keep waiting for the hardware ... */ ;
+		was_flipped = 0;
+	}
+	dst_to_xy(this, src, &srcx, &srcy);
+	srcx += srcrect->x;
+	srcy += srcrect->y;
+	dst_to_xy(this, dst, &dstx, &dsty);
+	dstx += dstrect->x;
+	dsty += dstrect->y;
+	w = srcrect->w;
+	h = srcrect->h;
+#if 0
+  printf("Blitting %dx%d from %d,%d to %d,%d\n", w, h, srcx, srcy, dstx, dsty);
+#endif
+	if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
+		XDGACopyTransparentArea(DGA_Display, DGA_Screen,
+			srcx, srcy, w, h, dstx, dsty, src->format->colorkey);
+	} else {
+		XDGACopyArea(DGA_Display, DGA_Screen,
+			srcx, srcy, w, h, dstx, dsty);
+	}
+	sync_needed++;
+	XFlush(DGA_Display);
+	return(0);
+}
+
+static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst)
+{
+	int accelerated;
+
+	/* Set initial acceleration on */
+	src->flags |= SDL_HWACCEL;
+
+	/* Set the surface attributes */
+	if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
+		if ( ! this->info.blit_hw_A ) {
+			src->flags &= ~SDL_HWACCEL;
+		}
+	}
+	if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
+		if ( ! this->info.blit_hw_CC ) {
+			src->flags &= ~SDL_HWACCEL;
+		}
+	}
+
+	/* Check to see if final surface blit is accelerated */
+	accelerated = !!(src->flags & SDL_HWACCEL);
+	if ( accelerated ) {
+		src->map->hw_blit = HWAccelBlit;
+	}
+	return(accelerated);
+}
+
+static __inline__ void DGA_WaitHardware(_THIS)
+{
+	if ( sync_needed ) {
+		XDGASync(DGA_Display, DGA_Screen);
+		sync_needed = 0;
+	}
+	if ( was_flipped ) {
+		while ( XDGAGetViewportStatus(DGA_Display, DGA_Screen) )
+			/* Keep waiting for the hardware ... */ ;
+		was_flipped = 0;
+	}
+}
+
+static int DGA_LockHWSurface(_THIS, SDL_Surface *surface)
+{
+	if ( surface == SDL_VideoSurface ) {
+		SDL_mutexP(hw_lock);
+		DGA_WaitHardware(this);
+	}
+	return(0);
+}
+static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface)
+{
+	if ( surface == SDL_VideoSurface ) {
+		SDL_mutexV(hw_lock);
+	}
+}
+
+static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface)
+{
+	/* Wait for vertical retrace and then flip display */
+	DGA_WaitHardware(this);
+	XDGASetViewport(DGA_Display, DGA_Screen,
+	                0, flip_yoffset[flip_page], XDGAFlipRetrace);
+	XFlush(DGA_Display);
+	was_flipped = 1;
+	flip_page = !flip_page;
+
+	surface->pixels = flip_address[flip_page];
+	return(0);
+}
+
+static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
+{
+	/* The application is already updating the visible video memory */
+	return;
+}
+
+static int DGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
+{
+        int i;
+	XColor  *xcmap;
+
+	/* This happens on initialization */
+	if ( ! DGA_colormap ) {
+		return(0);
+	}
+	xcmap = (XColor *)alloca(ncolors*sizeof(*xcmap));
+	for ( i=0; i<ncolors; ++i ) {
+		xcmap[i].pixel = firstcolor + i;
+		xcmap[i].red   = (colors[i].r<<8)|colors[i].r;
+		xcmap[i].green = (colors[i].g<<8)|colors[i].g;
+		xcmap[i].blue  = (colors[i].b<<8)|colors[i].b;
+		xcmap[i].flags = (DoRed|DoGreen|DoBlue);
+	}
+	XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors);
+	XSync(DGA_Display, False);
+
+	/* That was easy. :) */
+	return(1);
+}
+
+int DGA_SetGammaRamp(_THIS, Uint16 *ramp)
+{
+	int i, ncolors;
+	XColor xcmap[256];
+
+	/* See if actually setting the gamma is supported */
+	if ( DGA_visualClass != DirectColor ) {
+	    SDL_SetError("Gamma correction not supported on this visual");
+	    return(-1);
+	}
+
+	/* Calculate the appropriate palette for the given gamma ramp */
+	if ( this->screen->format->BitsPerPixel <= 16 ) {
+		ncolors = 64; /* Is this right? */
+	} else {
+		ncolors = 256;
+	}
+	for ( i=0; i<ncolors; ++i ) {
+		Uint8 c = (256 * i / ncolors);
+		xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c);
+		xcmap[i].red   = ramp[0*256+c];
+		xcmap[i].green = ramp[1*256+c];
+		xcmap[i].blue  = ramp[2*256+c];
+		xcmap[i].flags = (DoRed|DoGreen|DoBlue);
+	}
+	XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors);
+	XSync(DGA_Display, False);
+	return(0);
+}
+
+void DGA_VideoQuit(_THIS)
+{
+	int i, j;
+
+	if ( DGA_Display ) {
+		/* Free colormap, if necessary */
+		if ( DGA_colormap ) {
+			XFreeColormap(DGA_Display, DGA_colormap);
+			DGA_colormap = 0;
+		}
+
+		/* Unmap memory and reset video mode */
+		XDGACloseFramebuffer(DGA_Display, DGA_Screen);
+		if ( this->screen ) {
+			/* Tell SDL not to free the pixels */
+			this->screen->pixels = NULL;
+		}
+		XDGASetMode(DGA_Display, DGA_Screen, 0);
+
+		/* Clear the lock mutex */
+		if ( hw_lock != NULL ) {
+			SDL_DestroyMutex(hw_lock);
+			hw_lock = NULL;
+		}
+
+		/* Clean up defined video modes */
+		for ( i=0; i<NUM_MODELISTS; ++i ) {
+			if ( SDL_modelist[i] != NULL ) {
+				for ( j=0; SDL_modelist[i][j]; ++j ) {
+					free(SDL_modelist[i][j]);
+				}
+				free(SDL_modelist[i]);
+				SDL_modelist[i] = NULL;
+			}
+		}
+
+		/* Clean up the memory bucket list */
+		DGA_FreeHWSurfaces(this);
+
+		/* Close up the display */
+		XCloseDisplay(DGA_Display);
+	}
+}