Mercurial > sdl-ios-xcode
diff src/video/SDL_stretch.c @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
parents | |
children | e8157fcb3114 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/SDL_stretch.c Thu Apr 26 16:45:43 2001 +0000 @@ -0,0 +1,312 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + Sam Lantinga + slouken@devolution.com +*/ + +#ifdef SAVE_RCSID +static char rcsid = + "@(#) $Id$"; +#endif + +/* This a stretch blit implementation based on ideas given to me by + Tomasz Cejner - thanks! :) + + April 27, 2000 - Sam Lantinga +*/ + +#include "SDL_error.h" +#include "SDL_video.h" +#include "SDL_blit.h" + +/* This isn't ready for general consumption yet - it should be folded + into the general blitting mechanism. +*/ + +#if (defined(WIN32) && !defined(_M_ALPHA) && !defined(_WIN32_WCE)) || \ + defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT) +#define USE_ASM_STRETCH +#endif + +#ifdef USE_ASM_STRETCH + +#if defined(WIN32) || defined(i386) +#define PREFIX16 0x66 +#define STORE_BYTE 0xAA +#define STORE_WORD 0xAB +#define LOAD_BYTE 0xAC +#define LOAD_WORD 0xAD +#define RETURN 0xC3 +#else +#error Need assembly opcodes for this architecture +#endif + +#if defined(__ELF__) && defined(__GNUC__) +extern unsigned char _copy_row[4096] __attribute__ ((alias ("copy_row"))); +#endif +static unsigned char copy_row[4096]; + +static int generate_rowbytes(int src_w, int dst_w, int bpp) +{ + static struct { + int bpp; + int src_w; + int dst_w; + } last; + + int i; + int pos, inc; + unsigned char *eip; + unsigned char load, store; + + /* See if we need to regenerate the copy buffer */ + if ( (src_w == last.src_w) && + (dst_w == last.src_w) && (bpp == last.bpp) ) { + return(0); + } + last.bpp = bpp; + last.src_w = src_w; + last.dst_w = dst_w; + + switch (bpp) { + case 1: + load = LOAD_BYTE; + store = STORE_BYTE; + break; + case 2: + case 4: + load = LOAD_WORD; + store = STORE_WORD; + break; + default: + SDL_SetError("ASM stretch of %d bytes isn't supported\n", bpp); + return(-1); + } + pos = 0x10000; + inc = (src_w << 16) / dst_w; + eip = copy_row; + for ( i=0; i<dst_w; ++i ) { + while ( pos >= 0x10000L ) { + if ( bpp == 2 ) { + *eip++ = PREFIX16; + } + *eip++ = load; + pos -= 0x10000L; + } + if ( bpp == 2 ) { + *eip++ = PREFIX16; + } + *eip++ = store; + pos += inc; + } + *eip++ = RETURN; + + /* Verify that we didn't overflow (too late) */ + if ( eip > (copy_row+sizeof(copy_row)) ) { + SDL_SetError("Copy buffer overflow"); + return(-1); + } + return(0); +} + +#else + +#define DEFINE_COPY_ROW(name, type) \ +void name(type *src, int src_w, type *dst, int dst_w) \ +{ \ + int i; \ + int pos, inc; \ + type pixel = 0; \ + \ + pos = 0x10000; \ + inc = (src_w << 16) / dst_w; \ + for ( i=dst_w; i>0; --i ) { \ + while ( pos >= 0x10000L ) { \ + pixel = *src++; \ + pos -= 0x10000L; \ + } \ + *dst++ = pixel; \ + pos += inc; \ + } \ +} +DEFINE_COPY_ROW(copy_row1, Uint8) +DEFINE_COPY_ROW(copy_row2, Uint16) +DEFINE_COPY_ROW(copy_row4, Uint32) + +#endif /* USE_ASM_STRETCH */ + +/* The ASM code doesn't handle 24-bpp stretch blits */ +void copy_row3(Uint8 *src, int src_w, Uint8 *dst, int dst_w) +{ + int i; + int pos, inc; + Uint8 pixel[3]; + + pos = 0x10000; + inc = (src_w << 16) / dst_w; + for ( i=dst_w; i>0; --i ) { + while ( pos >= 0x10000L ) { + pixel[0] = *src++; + pixel[1] = *src++; + pixel[2] = *src++; + pos -= 0x10000L; + } + *dst++ = pixel[0]; + *dst++ = pixel[1]; + *dst++ = pixel[2]; + pos += inc; + } +} + +/* Perform a stretch blit between two surfaces of the same format. + NOTE: This function is not safe to call from multiple threads! +*/ +int SDL_SoftStretch(SDL_Surface *src, SDL_Rect *srcrect, + SDL_Surface *dst, SDL_Rect *dstrect) +{ + int pos, inc; + int dst_width; + int dst_maxrow; + int src_row, dst_row; + Uint8 *srcp = NULL; + Uint8 *dstp; + SDL_Rect full_src; + SDL_Rect full_dst; +#if defined(USE_ASM_STRETCH) && defined(__GNUC__) + int u1, u2; +#endif + const int bpp = dst->format->BytesPerPixel; + + if ( src->format->BitsPerPixel != dst->format->BitsPerPixel ) { + SDL_SetError("Only works with same format surfaces"); + return(-1); + } + + /* Verify the blit rectangles */ + if ( srcrect ) { + if ( (srcrect->x < 0) || (srcrect->y < 0) || + ((srcrect->x+srcrect->w) > src->w) || + ((srcrect->y+srcrect->h) > src->h) ) { + SDL_SetError("Invalid source blit rectangle"); + return(-1); + } + } else { + full_src.x = 0; + full_src.y = 0; + full_src.w = src->w; + full_src.h = src->h; + srcrect = &full_src; + } + if ( dstrect ) { + if ( (dstrect->x < 0) || (dstrect->y < 0) || + ((dstrect->x+dstrect->w) > dst->w) || + ((dstrect->y+dstrect->h) > dst->h) ) { + SDL_SetError("Invalid destination blit rectangle"); + return(-1); + } + } else { + full_dst.x = 0; + full_dst.y = 0; + full_dst.w = dst->w; + full_dst.h = dst->h; + dstrect = &full_dst; + } + + /* Set up the data... */ + pos = 0x10000; + inc = (srcrect->h << 16) / dstrect->h; + src_row = srcrect->y; + dst_row = dstrect->y; + dst_width = dstrect->w*bpp; + +#ifdef USE_ASM_STRETCH + /* Write the opcodes for this stretch */ + if ( (bpp != 3) && + (generate_rowbytes(srcrect->w, dstrect->w, bpp) < 0) ) { + return(-1); + } +#endif + + /* Perform the stretch blit */ + for ( dst_maxrow = dst_row+dstrect->h; dst_row<dst_maxrow; ++dst_row ) { + dstp = (Uint8 *)dst->pixels + (dst_row*dst->pitch) + + (dstrect->x*bpp); + while ( pos >= 0x10000L ) { + srcp = (Uint8 *)src->pixels + (src_row*src->pitch) + + (srcrect->x*bpp); + ++src_row; + pos -= 0x10000L; + } +#ifdef USE_ASM_STRETCH + switch (bpp) { + case 3: + copy_row3(srcp, srcrect->w, dstp, dstrect->w); + break; + default: +#ifdef __GNUC__ + __asm__ __volatile__ (" + call _copy_row + " + : "=&D" (u1), "=&S" (u2) + : "0" (dstp), "1" (srcp) + : "memory" ); +#else +#ifdef WIN32 + { void *code = ©_row; + __asm { + push edi + push esi + + mov edi, dstp + mov esi, srcp + call dword ptr code + + pop esi + pop edi + } + } +#else +#error Need inline assembly for this compiler +#endif +#endif /* __GNUC__ */ + break; + } +#else + switch (bpp) { + case 1: + copy_row1(srcp, srcrect->w, dstp, dstrect->w); + break; + case 2: + copy_row2((Uint16 *)srcp, srcrect->w, + (Uint16 *)dstp, dstrect->w); + break; + case 3: + copy_row3(srcp, srcrect->w, dstp, dstrect->w); + break; + case 4: + copy_row4((Uint32 *)srcp, srcrect->w, + (Uint32 *)dstp, dstrect->w); + break; + } +#endif + pos += inc; + } + return(0); +} +