diff src/timer/macos/SDL_MPWtimer.c @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
parents
children e8157fcb3114
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/timer/macos/SDL_MPWtimer.c	Thu Apr 26 16:45:43 2001 +0000
@@ -0,0 +1,152 @@
+/*
+	SDL - Simple DirectMedia Layer
+	Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
+
+	This library is free software; you can redistribute it and/or
+	modify it under the terms of the GNU Library General Public
+	License as published by the Free Software Foundation; either
+	version 2 of the License, or (at your option) any later version.
+
+	This library is distributed in the hope that it will be useful,
+	but WITHOUT ANY WARRANTY; without even the implied warranty of
+	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+	Library General Public License for more details.
+
+	You should have received a copy of the GNU Library General Public
+	License along with this library; if not, write to the Free
+	Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+
+	Sam Lantinga
+	slouken@devolution.com
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+#include <Types.h>
+#include <Timer.h>
+#include <OSUtils.h>
+#include <Gestalt.h>
+#include <Processes.h>
+
+#include <LowMem.h>
+
+#include "SDL_timer.h"
+#include "SDL_timer_c.h"
+
+#define MS_PER_TICK	(1000/60)		/* MacOS tick = 1/60 second */
+
+/* Note: This is only a step above the original 1/60s implementation.
+ *       For a good implementation, see FastTimes.[ch], by Matt Slot.
+ */
+#define USE_MICROSECONDS
+#define WideTo64bit(w)	(*(UInt64 *) &(w))
+
+UInt64 start;
+
+void SDL_StartTicks(void)
+{
+#ifdef USE_MICROSECONDS
+	UnsignedWide now;
+	
+	Microseconds(&now);
+	start = WideTo64bit(now);
+#else
+	/* FIXME: Should we implement a wrapping algorithm, like Win32? */
+#endif
+}
+
+Uint32 SDL_GetTicks(void)
+{
+#ifdef USE_MICROSECONDS
+	UnsignedWide now;
+	
+	Microseconds(&now);
+	return (Uint32)((WideTo64bit(now)-start)/1000);
+#else
+	return(LMGetTicks()*MS_PER_TICK);
+#endif
+}
+
+void SDL_Delay(Uint32 ms)
+{
+#ifdef USE_MICROSECONDS
+	Uint32 end_ms;
+	
+	end_ms = SDL_GetTicks() + ms;
+	do {
+		/* FIXME: Yield CPU? */ ;
+	} while ( SDL_GetTicks() < end_ms );
+#else
+	UInt32		unused; /* MJS */
+	Delay(ms/MS_PER_TICK, &unused);
+#endif
+}
+
+
+/* Data to handle a single periodic alarm */
+typedef struct _ExtendedTimerRec
+{
+	TMTask		     tmTask;
+	ProcessSerialNumber  taskPSN;
+} ExtendedTimerRec, *ExtendedTimerPtr;
+
+static ExtendedTimerRec gExtendedTimerRec;
+
+
+int SDL_SYS_TimerInit(void)
+{
+	/* We don't need a setup? */
+	return(0);
+}
+
+void SDL_SYS_TimerQuit(void)
+{
+	/* We don't need a cleanup? */
+	return;
+}
+
+/* Our Stub routine to set up and then call the real routine. */
+pascal void TimerCallbackProc(TMTaskPtr tmTaskPtr)
+{
+	Uint32 ms;
+
+	WakeUpProcess(&((ExtendedTimerPtr) tmTaskPtr)->taskPSN);
+
+	ms = SDL_alarm_callback(SDL_alarm_interval);
+	if ( ms ) {
+		SDL_alarm_interval = ROUND_RESOLUTION(ms);
+		PrimeTime((QElemPtr)&gExtendedTimerRec.tmTask,
+		          SDL_alarm_interval);
+	} else {
+		SDL_alarm_interval = 0;
+	}
+}
+
+int SDL_SYS_StartTimer(void)
+{
+	/*
+	 * Configure the global structure that stores the timing information.
+	 */
+	gExtendedTimerRec.tmTask.qLink = NULL;
+	gExtendedTimerRec.tmTask.qType = 0;
+	gExtendedTimerRec.tmTask.tmAddr = NewTimerUPP(TimerCallbackProc);
+	gExtendedTimerRec.tmTask.tmCount = 0;
+	gExtendedTimerRec.tmTask.tmWakeUp = 0;
+	gExtendedTimerRec.tmTask.tmReserved = 0;
+	GetCurrentProcess(&gExtendedTimerRec.taskPSN);
+
+	/* Install the task record */
+	InsXTime((QElemPtr)&gExtendedTimerRec.tmTask);
+
+	/* Go! */
+	PrimeTime((QElemPtr)&gExtendedTimerRec.tmTask, SDL_alarm_interval);
+	return(0);
+}
+
+void SDL_SYS_StopTimer(void)
+{
+	RmvTime((QElemPtr)&gExtendedTimerRec.tmTask);
+}