Mercurial > sdl-ios-xcode
diff src/thread/win32/SDL_sysmutex.c @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
parents | |
children | e8157fcb3114 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/thread/win32/SDL_sysmutex.c Thu Apr 26 16:45:43 2001 +0000 @@ -0,0 +1,101 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + Sam Lantinga + slouken@devolution.com +*/ + +#ifdef SAVE_RCSID +static char rcsid = + "@(#) $Id$"; +#endif + +/* Mutex functions using the Win32 API */ + +#include <stdio.h> +#include <stdlib.h> +#include <windows.h> + +#include "SDL_error.h" +#include "SDL_mutex.h" + + +struct SDL_mutex { + HANDLE id; +}; + +/* Create a mutex */ +SDL_mutex *SDL_CreateMutex(void) +{ + SDL_mutex *mutex; + + /* Allocate mutex memory */ + mutex = (SDL_mutex *)malloc(sizeof(*mutex)); + if ( mutex ) { + /* Create the mutex, with initial value signaled */ + mutex->id = CreateMutex(NULL, FALSE, NULL); + if ( ! mutex->id ) { + SDL_SetError("Couldn't create mutex"); + free(mutex); + mutex = NULL; + } + } else { + SDL_OutOfMemory(); + } + return(mutex); +} + +/* Free the mutex */ +void SDL_DestroyMutex(SDL_mutex *mutex) +{ + if ( mutex ) { + if ( mutex->id ) { + CloseHandle(mutex->id); + mutex->id = 0; + } + free(mutex); + } +} + +/* Lock the mutex */ +int SDL_mutexP(SDL_mutex *mutex) +{ + if ( mutex == NULL ) { + SDL_SetError("Passed a NULL mutex"); + return -1; + } + if ( WaitForSingleObject(mutex->id, INFINITE) == WAIT_FAILED ) { + SDL_SetError("Couldn't wait on mutex"); + return -1; + } + return(0); +} + +/* Unlock the mutex */ +int SDL_mutexV(SDL_mutex *mutex) +{ + if ( mutex == NULL ) { + SDL_SetError("Passed a NULL mutex"); + return -1; + } + if ( ReleaseMutex(mutex->id) == FALSE ) { + SDL_SetError("Couldn't release mutex"); + return -1; + } + return(0); +}