Mercurial > sdl-ios-xcode
diff src/audio/ums/SDL_umsaudio.h @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
parents | |
children | c9b51268668f |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/audio/ums/SDL_umsaudio.h Thu Apr 26 16:45:43 2001 +0000 @@ -0,0 +1,54 @@ +/* + AIX support for the SDL - Simple DirectMedia Layer + Copyright (C) 2000 Carsten Griwodz + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + Carsten Griwodz + griff@kom.tu-darmstadt.de + + based on linux/SDL_dspaudio.h by Sam Lantinga +*/ + +#ifdef SAVE_RCSID +static char rcsid = + "@(#) $Id$"; +#endif + +#ifndef _SDL_UMSaudio_h +#define _SDL_UMSaudio_h + +#include "SDL_sysaudio.h" + +#include <UMS/UMSAudioDevice.h> + +/* Hidden "this" pointer for the video functions */ +#define _THIS SDL_AudioDevice *this + +struct SDL_PrivateAudioData +{ + /* Pointer to the (open) UMS audio device */ + Environment* ev; + UMSAudioDevice umsdev; + + /* Raw mixing buffer */ + UMSAudioTypes_Buffer playbuf; + UMSAudioTypes_Buffer fillbuf; + + long bytesPerSample; +}; + +#endif /* _SDL_UMSaudio_h */ +