Mercurial > sdl-ios-xcode
diff src/audio/nto/SDL_nto_audio.c @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
parents | |
children | e8157fcb3114 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/audio/nto/SDL_nto_audio.c Thu Apr 26 16:45:43 2001 +0000 @@ -0,0 +1,554 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + Sam Lantinga + slouken@devolution.com +*/ + + + +/* Allow access to a raw mixing buffer */ + +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <errno.h> +#include <unistd.h> +#include <fcntl.h> +#include <signal.h> +#include <sys/types.h> +#include <sys/time.h> +#include <sched.h> +#include <sys/asoundlib.h> + +#include "SDL_audio.h" +#include "SDL_error.h" +#include "SDL_audiomem.h" +#include "SDL_audio_c.h" +#include "SDL_timer.h" +#include "SDL_nto_audio.h" + +/* The tag name used by NTO audio */ +#define DRIVER_NAME "nto" + +/* default card and device numbers as listed in dev/snd */ +static int card_no = 0; +static int device_no = 0; + +/* default channel communication parameters */ +#define DEFAULT_CPARAMS_RATE 22050 +#define DEFAULT_CPARAMS_VOICES 1 +#define DEFAULT_CPARAMS_FRAG_SIZE 4096 //was 512 +#define DEFAULT_CPARAMS_FRAGS_MIN 1 +#define DEFAULT_CPARAMS_FRAGS_MAX -1 + +/* Open the audio device for playback, and don't block if busy */ +#define OPEN_FLAGS SND_PCM_OPEN_PLAYBACK + +/* Audio driver functions */ +static int NTO_OpenAudio(_THIS, SDL_AudioSpec *spec); +static void NTO_WaitAudio(_THIS); +static void NTO_PlayAudio(_THIS); +static Uint8 *NTO_GetAudioBuf(_THIS); +static void NTO_CloseAudio(_THIS); + +static snd_pcm_channel_status_t cstatus; +static snd_pcm_channel_params_t cparams; +static snd_pcm_channel_setup_t csetup; + +/* PCM transfer channel parameters initialize function */ +static void init_pcm_cparams(snd_pcm_channel_params_t* cparams) +{ + memset(cparams,0,sizeof(snd_pcm_channel_params_t)); + + cparams->channel = SND_PCM_CHANNEL_PLAYBACK; + cparams->mode = SND_PCM_MODE_BLOCK; + cparams->start_mode = SND_PCM_START_DATA; //_FULL + cparams->stop_mode = SND_PCM_STOP_STOP; + cparams->format.format = SND_PCM_SFMT_S16_LE; + cparams->format.interleave = 1; + cparams->format.rate = DEFAULT_CPARAMS_RATE; + cparams->format.voices = DEFAULT_CPARAMS_VOICES; + cparams->buf.block.frag_size = DEFAULT_CPARAMS_FRAG_SIZE; + cparams->buf.block.frags_min = DEFAULT_CPARAMS_FRAGS_MIN; + cparams->buf.block.frags_max = DEFAULT_CPARAMS_FRAGS_MAX; +} + +/* Audio driver bootstrap functions */ + +static int Audio_Available(void) +/* + See if we can open a nonblocking channel. + Return value '1' means we can. + Return value '0' means we cannot. +*/ +{ + int available; + int rval; + snd_pcm_t *handle; + + available = 0; + handle = NULL; + + //JB modified to take advantage of software mixer + rval = snd_pcm_open_preferred(&handle, &card_no, &device_no, OPEN_FLAGS); + + if (rval >= 0) + { + available = 1; + + if ((rval = snd_pcm_close(handle)) < 0) + { + SDL_SetError("snd_pcm_close failed: %s\n",snd_strerror(rval)); + available = 0; + } + } + else + { + + SDL_SetError("snd_pcm_open failed: %s\n", snd_strerror(rval)); + } + +#ifdef DEBUG_AUDIO + fprintf(stderr,"AudioAvailable rtns %d\n", available); +#endif + return(available); +} + +static void Audio_DeleteDevice(SDL_AudioDevice *device) +{ +#ifdef DEBUG_AUDIO + fprintf(stderr,"Audio_DeleteDevice\n"); +#endif + + + free(device->hidden); + free(device); +} + +static SDL_AudioDevice *Audio_CreateDevice(int devindex) +{ + SDL_AudioDevice *this; +#ifdef DEBUG_AUDIO + fprintf(stderr,"Audio_CreateDevice\n"); +#endif + /* Initialize all variables that we clean on shutdown */ + this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); + if ( this ) { + memset(this, 0, (sizeof *this)); + this->hidden = (struct SDL_PrivateAudioData *) + malloc((sizeof *this->hidden)); + } + if ( (this == NULL) || (this->hidden == NULL) ) { + SDL_OutOfMemory(); + if ( this ) { + free(this); + } + return(0); + } + memset(this->hidden, 0, (sizeof *this->hidden)); + audio_handle = NULL; + + /* Set the function pointers */ + this->OpenAudio = NTO_OpenAudio; + this->WaitAudio = NTO_WaitAudio; + this->PlayAudio = NTO_PlayAudio; + this->GetAudioBuf = NTO_GetAudioBuf; + this->CloseAudio = NTO_CloseAudio; + + this->free = Audio_DeleteDevice; + + return this; +} + +/* Don't change the name from "ALSA_bootstrap" - that's how it's called */ +AudioBootStrap ALSA_bootstrap = { + DRIVER_NAME, "Neutrino PCM audio", + Audio_Available, Audio_CreateDevice +}; + +/* This function waits until it is possible to write a full sound buffer */ +static void NTO_WaitAudio(_THIS) +{ + int rval; + int totalbytes,roomavail; + /*we consider a full sound buffer to be of size pcm_len bytes */ + +#ifdef DEBUG_AUDIO + fprintf(stderr,"NTO_WaitAudio\n"); +#endif + + while(1) + { + memset(&cstatus, 0, sizeof(cstatus)); + if( (rval = snd_pcm_plugin_status(audio_handle, &cstatus)) < 0 ) + { + SDL_SetError("snd_pcm_plugin_status failed: %s\n", snd_strerror(rval)); + return; + } + + totalbytes = csetup.buf.block.frag_size *csetup.buf.block.frags; + roomavail = totalbytes - cstatus.count; + +#ifdef DEBUG_AUDIO + fprintf(stderr,"NTO_WaitAudio roomavail %d pcm_len %d\n",roomavail,pcm_len); +#endif + + if ((roomavail >= pcm_len) || (roomavail < 0)) + return; + + SDL_Delay(10); + } + +} + + + +static void NTO_PlayAudio(_THIS) +{ + int written, rval; + int towrite; + +#ifdef DEBUG_AUDIO + fprintf(stderr, "NTO_PlayAudio\n"); +#endif + + if( !this->enabled) + return; + + towrite = pcm_len; + + + /* Write the audio data, checking for EAGAIN (buffer full) and underrun */ + do { + written = snd_pcm_plugin_write(audio_handle, pcm_buf, towrite); +#ifdef DEBUG_AUDIO + fprintf(stderr, "NTO_PlayAudio: written = %d towrite = %d\n",written,towrite); +#endif + if (written != towrite) + { + if ((errno == EAGAIN) || (errno == EWOULDBLOCK)) + { + SDL_Delay(1); /* Let a little CPU time go by and try to write again */ +#ifdef DEBUG_AUDIO + fprintf(stderr, "errno == EAGAIN written %d\n", written); + towrite -= written; //we wrote some data +#endif + continue; + } + else if((errno == EINVAL) || (errno == EIO)) + { +#ifdef DEBUG_AUDIO + if(errno == EIO) + fprintf(stderr,"snd_pcm_plugin_write failed EIO: %s\n", snd_strerror(written)); + if(errno == EINVAL) + fprintf(stderr,"snd_pcm_plugin_write failed EINVAL: %s\n", snd_strerror(written)); + +#endif + + memset(&cstatus, 0, sizeof(cstatus)); + if( (rval = snd_pcm_plugin_status(audio_handle, &cstatus)) < 0 ) + { +#ifdef DEBUG_AUDIO + fprintf(stderr, "snd_pcm_plugin_status failed %s\n",snd_strerror(rval)); +#endif + SDL_SetError("snd_pcm_plugin_status failed: %s\n", snd_strerror(rval)); + return; + } + + if ( (cstatus.status == SND_PCM_STATUS_UNDERRUN) || + (cstatus.status == SND_PCM_STATUS_READY) ) + { +#ifdef DEBUG_AUDIO + fprintf(stderr, "buffer underrun\n"); +#endif + if ( (rval = snd_pcm_plugin_prepare (audio_handle,SND_PCM_CHANNEL_PLAYBACK)) < 0 ) + { +#ifdef DEBUG_AUDIO + fprintf(stderr, "NTO_PlayAudio: prepare failed %s\n",snd_strerror(rval)); +#endif + SDL_SetError("snd_pcm_plugin_prepare failed: %s\n",snd_strerror(rval) ); + return; + } + + } + continue; + } + else + { +#ifdef DEBUG_AUDIO + fprintf(stderr, "NTO_PlayAudio: snd_pcm_plugin_write failed unknown errno %d %s\n",errno, snd_strerror(rval)); +#endif + return; + + } + + } + else + { + towrite -= written; //we wrote all remaining data + } + } while ( (towrite > 0) && (this->enabled) ); + + /* If we couldn't write, assume fatal error for now */ + if ( towrite != 0 ) { + this->enabled = 0; + } + return; +} + +static Uint8 *NTO_GetAudioBuf(_THIS) +{ + #ifdef DEBUG_AUDIO + fprintf(stderr, "NTO_GetAudioBuf: pcm_buf %X\n",(Uint8 *)pcm_buf); +#endif + return(pcm_buf); +} + +static void NTO_CloseAudio(_THIS) +{ + int rval; + +#ifdef DEBUG_AUDIO + fprintf(stderr, "NTO_CloseAudio\n"); +#endif + + this->enabled = 0; + + if ( audio_handle != NULL ) { + if ((rval = snd_pcm_plugin_flush(audio_handle,SND_PCM_CHANNEL_PLAYBACK)) < 0) + { + SDL_SetError("snd_pcm_plugin_flush failed: %s\n",snd_strerror(rval)); + return; + } + if ((rval = snd_pcm_close(audio_handle)) < 0) + { + SDL_SetError("snd_pcm_close failed: %s\n",snd_strerror(rval)); + return; + } + audio_handle = NULL; + } +} + +static int NTO_OpenAudio(_THIS, SDL_AudioSpec *spec) +{ + int rval; + int format; + Uint16 test_format; + int twidth; + int found; + +#ifdef DEBUG_AUDIO + fprintf(stderr, "NTO_OpenAudio\n"); +#endif + + audio_handle = NULL; + this->enabled = 0; + + if ( pcm_buf != NULL ) { + free((Uint8 *)pcm_buf); + pcm_buf = NULL; + } + + /* initialize channel transfer parameters to default */ + init_pcm_cparams(&cparams); + + /* Open the audio device */ + + rval = snd_pcm_open_preferred(&audio_handle, &card_no, &device_no, OPEN_FLAGS); + if ( rval < 0 ) { + SDL_SetError("snd_pcm_open failed: %s\n", snd_strerror(rval)); + return(-1); + } + + /* set to nonblocking mode */ + if ((rval = snd_pcm_nonblock_mode(audio_handle, 1))<0) //I assume 1 means on + { + SDL_SetError("snd_pcm_nonblock_mode failed: %s\n", snd_strerror(rval)); + return(-1); + } + + /* enable count status parameter */ + if ((rval = snd_plugin_set_disable(audio_handle, PLUGIN_DISABLE_MMAP))<0) + { + SDL_SetError("snd_plugin_set_disable failed: %s\n", snd_strerror(rval)); + return(-1); + } + + + /* Try for a closest match on audio format */ + format = 0; + found = 0; // can't use format as SND_PCM_SFMT_U8 = 0 in nto + for ( test_format = SDL_FirstAudioFormat(spec->format); !found ; ) + + { +#ifdef DEBUG_AUDIO + fprintf(stderr, "Trying format 0x%4.4x spec->samples %d\n", test_format,spec->samples); +#endif + /* if match found set format to equivalent ALSA format */ + switch ( test_format ) { + case AUDIO_U8: + format = SND_PCM_SFMT_U8; + cparams.buf.block.frag_size = spec->samples * spec->channels; + found = 1; + break; + case AUDIO_S8: + format = SND_PCM_SFMT_S8; + cparams.buf.block.frag_size = spec->samples * spec->channels; + found = 1; + break; + case AUDIO_S16LSB: + format = SND_PCM_SFMT_S16_LE; + cparams.buf.block.frag_size = spec->samples*2 * spec->channels; + found = 1; + break; + case AUDIO_S16MSB: + format = SND_PCM_SFMT_S16_BE; + cparams.buf.block.frag_size = spec->samples*2 * spec->channels; + found = 1; + break; + case AUDIO_U16LSB: + format = SND_PCM_SFMT_U16_LE; + cparams.buf.block.frag_size = spec->samples*2 * spec->channels; + found = 1; + break; + case AUDIO_U16MSB: + format = SND_PCM_SFMT_U16_BE; + cparams.buf.block.frag_size = spec->samples*2 * spec->channels; + found = 1; + break; + default: + break; + } + if ( ! found ) { + test_format = SDL_NextAudioFormat(); + } + } + + /* assumes test_format not 0 on success */ + if ( test_format == 0 ) { + SDL_SetError("Couldn't find any hardware audio formats"); + return(-1); + } + + spec->format = test_format; + + /* Set the audio format */ + cparams.format.format = format; + + /* Set mono or stereo audio (currently only two channels supported) */ + cparams.format.voices = spec->channels; + +#ifdef DEBUG_AUDIO + fprintf(stderr,"intializing channels %d\n", cparams.format.voices); +#endif + + + /* Set rate */ + cparams.format.rate = spec->freq ; + + /* Setup the transfer parameters according to cparams */ + rval = snd_pcm_plugin_params(audio_handle, &cparams); + if (rval < 0) { + SDL_SetError("snd_pcm_channel_params failed: %s\n", snd_strerror (rval)); + return(-1); + } + + /* Make sure channel is setup right one last time */ + memset( &csetup, 0, sizeof( csetup ) ); + csetup.channel = SND_PCM_CHANNEL_PLAYBACK; + if ( snd_pcm_plugin_setup( audio_handle, &csetup ) < 0 ) + { + SDL_SetError("Unable to setup playback channel\n" ); + return(-1); + } + else + { +#ifdef DEBUG_AUDIO + fprintf(stderr,"requested format: %d\n",cparams.format.format); + fprintf(stderr,"requested frag size: %d\n",cparams.buf.block.frag_size); + fprintf(stderr,"requested max frags: %d\n\n",cparams.buf.block.frags_max); + + fprintf(stderr,"real format: %d\n", csetup.format.format ); + fprintf(stderr,"real frag size : %d\n", csetup.buf.block.frag_size ); + fprintf(stderr,"real max frags : %d\n", csetup.buf.block.frags_max ); +#endif // DEBUG_AUDIO + } + + + /* Allocate memory to the audio buffer and initialize with silence + (Note that buffer size must be a multiple of fragment size, so find closest multiple) + */ + + twidth = snd_pcm_format_width(format); + if (twidth < 0) { + printf("snd_pcm_format_width failed\n"); + twidth = 0; + } + +#ifdef DEBUG_AUDIO + fprintf(stderr,"format is %d bits wide\n",twidth); +#endif + + pcm_len = spec->size ; + + +#ifdef DEBUG_AUDIO + fprintf(stderr,"pcm_len set to %d\n", pcm_len); +#endif + + if (pcm_len == 0) + { + pcm_len = csetup.buf.block.frag_size; + } + + pcm_buf = (Uint8*)malloc(pcm_len); + if (pcm_buf == NULL) { + SDL_SetError("pcm_buf malloc failed\n"); + return(-1); + } + memset(pcm_buf,spec->silence,pcm_len); + +#ifdef DEBUG_AUDIO + fprintf(stderr,"pcm_buf malloced and silenced.\n"); +#endif + + /* get the file descriptor */ + if( (audio_fd = snd_pcm_file_descriptor(audio_handle, SND_PCM_CHANNEL_PLAYBACK)) < 0) + { + fprintf(stderr, "snd_pcm_file_descriptor failed with error code: %d\n", audio_fd); + } + + /* Trigger audio playback */ + rval = snd_pcm_plugin_prepare( audio_handle, SND_PCM_CHANNEL_PLAYBACK); + if (rval < 0) { + SDL_SetError("snd_pcm_plugin_prepare failed: %s\n", snd_strerror (rval)); + return(-1); + } + + this->enabled = 1; + + /* Get the parent process id (we're the parent of the audio thread) */ + parent = getpid(); + + /* We're ready to rock and roll. :-) */ + return(0); +} + + +