diff include/SDL_joystick.h @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
parents
children b8688cfdc232
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/include/SDL_joystick.h	Thu Apr 26 16:45:43 2001 +0000
@@ -0,0 +1,171 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@devolution.com
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* Include file for SDL joystick event handling */
+
+#ifndef _SDL_joystick_h
+#define _SDL_joystick_h
+
+#include "SDL_types.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* In order to use these functions, SDL_Init() must have been called
+   with the SDL_INIT_JOYSTICK flag.  This causes SDL to scan the system
+   for joysticks, and load appropriate drivers.
+*/
+
+/* The joystick structure used to identify an SDL joystick */
+struct _SDL_Joystick;
+typedef struct _SDL_Joystick SDL_Joystick;
+
+
+/* Function prototypes */
+/*
+ * Count the number of joysticks attached to the system
+ */
+extern DECLSPEC int SDL_NumJoysticks(void);
+
+/*
+ * Get the implementation dependent name of a joystick.
+ * This can be called before any joysticks are opened.
+ * If no name can be found, this function returns NULL.
+ */
+extern DECLSPEC const char *SDL_JoystickName(int device_index);
+
+/*
+ * Open a joystick for use - the index passed as an argument refers to
+ * the N'th joystick on the system.  This index is the value which will
+ * identify this joystick in future joystick events.
+ *
+ * This function returns a joystick identifier, or NULL if an error occurred.
+ */
+extern DECLSPEC SDL_Joystick *SDL_JoystickOpen(int device_index);
+
+/*
+ * Returns 1 if the joystick has been opened, or 0 if it has not.
+ */
+extern DECLSPEC int SDL_JoystickOpened(int device_index);
+
+/*
+ * Get the device index of an opened joystick.
+ */
+extern DECLSPEC int SDL_JoystickIndex(SDL_Joystick *joystick);
+
+/*
+ * Get the number of general axis controls on a joystick
+ */
+extern DECLSPEC int SDL_JoystickNumAxes(SDL_Joystick *joystick);
+
+/*
+ * Get the number of trackballs on a joystick
+ * Joystick trackballs have only relative motion events associated
+ * with them and their state cannot be polled.
+ */
+extern DECLSPEC int SDL_JoystickNumBalls(SDL_Joystick *joystick);
+
+/*
+ * Get the number of POV hats on a joystick
+ */
+extern DECLSPEC int SDL_JoystickNumHats(SDL_Joystick *joystick);
+
+/*
+ * Get the number of buttons on a joystick
+ */
+extern DECLSPEC int SDL_JoystickNumButtons(SDL_Joystick *joystick);
+
+/*
+ * Update the current state of the open joysticks.
+ * This is called automatically by the event loop if any joystick
+ * events are enabled.
+ */
+extern DECLSPEC void SDL_JoystickUpdate(void);
+
+/*
+ * Enable/disable joystick event polling.
+ * If joystick events are disabled, you must call SDL_JoystickUpdate()
+ * yourself and check the state of the joystick when you want joystick
+ * information.
+ * The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE.
+ */
+extern DECLSPEC int SDL_JoystickEventState(int state);
+
+/*
+ * Get the current state of an axis control on a joystick
+ * The state is a value ranging from -32768 to 32767.
+ * The axis indices start at index 0.
+ */
+extern DECLSPEC Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis);
+
+/*
+ * Get the current state of a POV hat on a joystick
+ * The return value is one of the following positions:
+ */
+#define SDL_HAT_CENTERED	0x00
+#define SDL_HAT_UP		0x01
+#define SDL_HAT_RIGHT		0x02
+#define SDL_HAT_DOWN		0x04
+#define SDL_HAT_LEFT		0x08
+#define SDL_HAT_RIGHTUP		(SDL_HAT_RIGHT|SDL_HAT_UP)
+#define SDL_HAT_RIGHTDOWN	(SDL_HAT_RIGHT|SDL_HAT_DOWN)
+#define SDL_HAT_LEFTUP		(SDL_HAT_LEFT|SDL_HAT_UP)
+#define SDL_HAT_LEFTDOWN	(SDL_HAT_LEFT|SDL_HAT_DOWN)
+/*
+ * The hat indices start at index 0.
+ */
+extern DECLSPEC Uint8 SDL_JoystickGetHat(SDL_Joystick *joystick, int hat);
+
+/*
+ * Get the ball axis change since the last poll
+ * This returns 0, or -1 if you passed it invalid parameters.
+ * The ball indices start at index 0.
+ */
+extern DECLSPEC int SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
+
+/*
+ * Get the current state of a button on a joystick
+ * The button indices start at index 0.
+ */
+extern DECLSPEC Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button);
+
+/*
+ * Close a joystick previously opened with SDL_JoystickOpen()
+ */
+extern DECLSPEC void SDL_JoystickClose(SDL_Joystick *joystick);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_joystick_h */