diff docs/man3/SDL_UserEvent.3 @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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children 55f1f1b3e27d
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+++ b/docs/man3/SDL_UserEvent.3	Thu Apr 26 16:45:43 2001 +0000
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+.TH "SDL_UserEvent" "3" "Mon 12 Mar 2001, 01:03" "SDL" "SDL API Reference" 
+.SH "NAME"
+SDL_UserEvent\- A user-defined event type
+.SH "STRUCTURE DEFINITION"
+.PP
+.nf
+\f(CWtypedef struct{
+  Uint8 type;
+  int code;
+  void *data1;
+  void *data2;
+} SDL_UserEvent;\fR
+.fi
+.PP
+.SH "STRUCTURE DATA"
+.TP 20
+\fBtype\fR
+\fBSDL_USEREVENT\fP through to \fBSDL_NUMEVENTS-1\fP
+.TP 20
+\fBcode\fR
+User defined event code
+.TP 20
+\fBdata1\fR
+User defined data pointer
+.TP 20
+\fBdata2\fR
+User defined data pointer
+.SH "DESCRIPTION"
+.PP
+\fBSDL_UserEvent\fR is in the \fBuser\fR member of the structure \fI\fBSDL_Event\fR\fR\&. This event is unique, it is never created by SDL but only by the user\&. The event can be pushed onto the event queue using \fI\fBSDL_PushEvent\fP\fR\&. The contents of the structure members or completely up to the programmer, the only requirement is that \fBtype\fR is a value from \fBSDL_USEREVENT\fP to \fBSDL_NUMEVENTS-1\fP (inclusive)\&.
+.SH "EXAMPLES"
+.PP
+.PP
+.nf
+\f(CWSDL_Event event;
+
+event\&.type = SDL_USEREVENT;
+event\&.user\&.code = my_event_code;
+event\&.user\&.data1 = significant_data;
+event\&.user\&.data2 = 0;
+SDL_PushEvent(&event);\fR
+.fi
+.PP
+.SH "SEE ALSO"
+.PP
+\fI\fBSDL_Event\fR\fR, \fI\fBSDL_PushEvent\fP\fR
+...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:03