diff docs/man3/SDL_UpdateRect.3 @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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children 55f1f1b3e27d
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/docs/man3/SDL_UpdateRect.3	Thu Apr 26 16:45:43 2001 +0000
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+.TH "SDL_UpdateRect" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" 
+.SH "NAME"
+SDL_UpdateRect\- Makes sure the given area is updated on the given screen\&.
+.SH "SYNOPSIS"
+.PP
+\fB#include "SDL\&.h"
+.sp
+\fBvoid \fBSDL_UpdateRect\fP\fR(\fBSDL_Surface *screen, Sint32 x, Sint32 y, Sint32 w, Sint32 h\fR);
+.SH "DESCRIPTION"
+.PP
+Makes sure the given area is updated on the given screen\&.
+.PP
+If \&'\fBx\fR\&', \&'\fBy\fR\&', \&'\fBw\fR\&' and \&'\fBh\fR\&' are all 0, \fBSDL_UpdateRect\fP will update the entire screen\&.
+.PP
+This function should not be called while \&'\fBscreen\fR\&' is \fIlocked\fR\&.
+.SH "SEE ALSO"
+.PP
+\fI\fBSDL_UpdateRects\fP\fR, \fI\fBSDL_Rect\fR\fR, \fI\fBSDL_Surface\fR\fR, \fI\fBSDL_LockSurface\fP\fR
+...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04