diff docs/man3/SDL_Rect.3 @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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children 55f1f1b3e27d
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/docs/man3/SDL_Rect.3	Thu Apr 26 16:45:43 2001 +0000
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+.TH "SDL_Rect" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" 
+.SH "NAME"
+SDL_Rect\- Defines a rectangular area
+.SH "STRUCTURE DEFINITION"
+.PP
+.nf
+\f(CWtypedef struct{
+  Sint16 x, y;
+  Uint16 w, h;
+} SDL_Rect;\fR
+.fi
+.PP
+.SH "STRUCTURE DATA"
+.TP 20
+\fBx, y\fR
+Position of the upper-left corner of the rectangle
+.TP 20
+\fBw, h\fR
+The width and height of the rectangle
+.SH "DESCRIPTION"
+.PP
+A \fBSDL_Rect\fR defines a rectangular area of pixels\&. It is used by \fI\fBSDL_BlitSurface\fP\fR to define blitting regions and by several other video functions\&.
+.SH "SEE ALSO"
+.PP
+\fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_UpdateRect\fP\fR
+...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04